cesium-native/CHANGES.md

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# Change Log
### v0.1.1 - ?
- Gave glTFs created from quantized-mesh terrain tiles a more sensible material with a `metallicFactor` of 0.0 and a `roughnessFactor` of 1.0. Previously the default glTF material was used, which has a `metallicFactor` of 1.0, leading to an undesirable appearance.
2021-04-07 22:38:10 +08:00
- Reported zero-length images as non-errors as `BingMapsRasterOverlay` purposely requests that the Bing servers return a zero-length image for non-existent tiles.
2021-04-13 23:35:02 +08:00
- Added diagnostic details to error messages for invalid glTF inputs
2021-04-12 23:47:41 +08:00
- Added an `Axis` enum and `AxisTransforms` class for coordinate system transforms
- Added support for the legacy `gltfUpVector` string property in the `asset` part of tilesets. The up vector is read and passed as an `Axis` in the `extras["gltfUpVector"]` property, so that receivers may rotate the glTF model's up-vector to match the Z-up convention of 3D Tiles.
2021-04-15 14:24:21 +08:00
- 3D Tiles geometric error is now scaled by the tile's transform.
### v0.1.0 - 2021-03-30
- Initial release.