Format and CHANGES.md
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CHANGES.md
10
CHANGES.md
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@ -2,6 +2,16 @@
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### ? - ?
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##### Additions :tada:
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- Added new TilesetContentLoaders constructible using the new `TilesetLoaderFactory` constructor on `Cesium3DTilesSelection::Tileset`.
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- `ITwinCesiumCuratedContentLoader` can load tilesets from the [iTwin Cesium Curated Content API](https://developer.bentley.com/apis/cesium-curated-content/).
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- `IModelMeshExportContentLoader` can load [iModels](https://www.itwinjs.org/learning/imodels/) exported to the 3D Tiles format through the [Mesh Export API](https://developer.bentley.com/apis/mesh-export/).
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- `ITwinRealityDataContentLoader` can load 3D Tiles iTwin Reality Data through the [Reality Management API](https://developer.bentley.com/apis/reality-management/overview/).
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- `ITwinCesiumCuratedContentRasterOverlay` can load imagery from the iTwin Cesium Curated Content API.
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- Added `CesiumITwinClient` library for authorizing with and making requests to the iTwin API.
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- Added `CesiumClientCommon` to hold shared code between `CesiumIonClient` and `CesiumITwinClient`.
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##### Fixes :wrench:
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- Fixed missing URI query part when downloading glTF textures or buffers.
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@ -537,7 +537,10 @@ void CesiumGltfReader::GltfReader::postprocessGltf(
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if (buffer.uri && buffer.uri->substr(0, dataPrefixLength) != dataPrefix) {
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resolvedBuffers.push_back(
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pAssetAccessor
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->get(asyncSystem, Uri::resolve(baseUrl, *buffer.uri, true), tHeaders)
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->get(
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asyncSystem,
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Uri::resolve(baseUrl, *buffer.uri, true),
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tHeaders)
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.thenInWorkerThread([pBuffer =
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&buffer](std::shared_ptr<IAssetRequest>&&
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pRequest) {
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@ -646,7 +649,8 @@ void CesiumGltfReader::GltfReader::postprocessGltf(
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}
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};
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std::string uri = Uri::resolve(baseUrl, *pStructuralMetadata->schemaUri, true);
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std::string uri =
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Uri::resolve(baseUrl, *pStructuralMetadata->schemaUri, true);
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SharedFuture<ResultPointer<Schema>> future =
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getAsset(asyncSystem, pAssetAccessor, uri, tHeaders);
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