Fix doc errors.
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4ae059615c
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6894914577
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@ -34,7 +34,7 @@ public:
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*
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* The state is obtained from the view group's
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* {@link TilesetViewGroup::getTraversalState} by calling
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* {@link TreeTraversalState::slowlyGetPreviousStates}.
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* {@link CesiumUtility::TreeTraversalState::slowlyGetPreviousStates}.
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*
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* @param frameNumber The current frame number.
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* @param tileset The tileset.
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@ -50,7 +50,7 @@ public:
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*
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* The state is obtained from the view group's
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* {@link TilesetViewGroup::getTraversalState} by calling
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* {@link TreeTraversalState::slowlyGetPreviousStates}.
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* {@link CesiumUtility::TreeTraversalState::slowlyGetPreviousStates}.
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*
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* @param frameNumber The current frame number.
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* @param viewGroup The view group.
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@ -25,8 +25,8 @@ class CESIUM3DTILESSELECTION_API TilesetViewGroup final
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: public TileLoadRequester {
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public:
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/**
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* @brief The type of the {@link TreeTraversalState} used to track tile
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* selection states for this view group.
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* @brief The type of the {@link CesiumUtility::TreeTraversalState}
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* used to track tile selection states for this view group.
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*/
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using TraversalState = CesiumUtility::TreeTraversalState<
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CesiumUtility::IntrusivePointer<const Tile>,
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@ -151,9 +151,9 @@ public:
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* {@link finishNode}.
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*
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* After `finishNode`, this node's parent node becomes the "current" node.
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* {@link previousState} and {@link nextState} will return
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* previous the states of this node's parent. A call to {@link beginNode}
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* will delineate a new child of that same parent.
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* {@link previousState} and {@link currentState} will return
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* the states of this node's parent. A call to {@link beginNode} will
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* delineate a new child of that same parent.
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*
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* @param pNode The node that is done being traversed.
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*/
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