clang-tidy fixes

This commit is contained in:
Ashley Rogers 2025-03-26 15:43:36 -04:00
parent bcff1e4432
commit d22bc9c2c0
9 changed files with 38 additions and 2 deletions

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@ -1,6 +1,13 @@
#include "CesiumIonTilesetLoader.h"
#include <Cesium3DTilesSelection/CesiumIonTilesetContentLoaderFactory.h>
#include <Cesium3DTilesSelection/TilesetContentLoader.h>
#include <Cesium3DTilesSelection/TilesetContentLoaderResult.h>
#include <Cesium3DTilesSelection/TilesetExternals.h>
#include <Cesium3DTilesSelection/TilesetOptions.h>
#include <CesiumAsync/Future.h>
#include <utility>
namespace Cesium3DTilesSelection {

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@ -1,6 +1,13 @@
#include "IModelMeshExportContentLoader.h"
#include <Cesium3DTilesSelection/IModelMeshExportContentLoaderFactory.h>
#include <Cesium3DTilesSelection/TilesetContentLoader.h>
#include <Cesium3DTilesSelection/TilesetContentLoaderResult.h>
#include <Cesium3DTilesSelection/TilesetExternals.h>
#include <Cesium3DTilesSelection/TilesetOptions.h>
#include <CesiumAsync/Future.h>
#include <utility>
namespace Cesium3DTilesSelection {
CesiumAsync::Future<TilesetContentLoaderResult<TilesetContentLoader>>

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@ -6,7 +6,6 @@
#include <Cesium3DTilesSelection/TilesetExternals.h>
#include <Cesium3DTilesSelection/TilesetOptions.h>
#include <CesiumAsync/Future.h>
#include <CesiumAsync/IAssetAccessor.h>
#include <CesiumGeospatial/Ellipsoid.h>
#include <fmt/format.h>

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@ -1,6 +1,14 @@
#include "CesiumIonTilesetLoader.h"
#include "ITwinCesiumCuratedContentLoader.h"
#include <Cesium3DTilesSelection/ITwinCesiumCuratedContentLoaderFactory.h>
#include <Cesium3DTilesSelection/TilesetContentLoader.h>
#include <Cesium3DTilesSelection/TilesetContentLoaderResult.h>
#include <Cesium3DTilesSelection/TilesetExternals.h>
#include <Cesium3DTilesSelection/TilesetOptions.h>
#include <CesiumAsync/Future.h>
#include <utility>
namespace Cesium3DTilesSelection {
CesiumAsync::Future<TilesetContentLoaderResult<TilesetContentLoader>>

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@ -9,18 +9,23 @@
#include <Cesium3DTilesSelection/TilesetContentLoaderResult.h>
#include <Cesium3DTilesSelection/TilesetExternals.h>
#include <CesiumAsync/Future.h>
#include <CesiumAsync/HttpHeaders.h>
#include <CesiumAsync/IAssetAccessor.h>
#include <CesiumAsync/IAssetRequest.h>
#include <CesiumAsync/IAssetResponse.h>
#include <CesiumGeospatial/Ellipsoid.h>
#include <CesiumUtility/Assert.h>
#include <CesiumUtility/JsonHelpers.h>
#include <CesiumUtility/Result.h>
#include <CesiumUtility/Uri.h>
#include <fmt/format.h>
#include <rapidjson/document.h>
#include <spdlog/spdlog.h>
#include <cstddef>
#include <cstdint>
#include <iterator>
#include <memory>
#include <optional>
#include <span>

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@ -1,6 +1,13 @@
#include "ITwinRealityDataContentLoader.h"
#include <Cesium3DTilesSelection/ITwinRealityDataContentLoaderFactory.h>
#include <Cesium3DTilesSelection/TilesetContentLoader.h>
#include <Cesium3DTilesSelection/TilesetContentLoaderResult.h>
#include <Cesium3DTilesSelection/TilesetExternals.h>
#include <Cesium3DTilesSelection/TilesetOptions.h>
#include <CesiumAsync/Future.h>
#include <utility>
namespace Cesium3DTilesSelection {
CesiumAsync::Future<TilesetContentLoaderResult<TilesetContentLoader>>

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@ -1,5 +1,7 @@
#include <CesiumITwinClient/IModel.h>
#include <string>
namespace CesiumITwinClient {
IModelState iModelStateFromString(const std::string& str) {
if (str == "initialized") {

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@ -1,5 +1,7 @@
#include <CesiumITwinClient/IModelMeshExport.h>
#include <string>
namespace CesiumITwinClient {
IModelMeshExportStatus
iModelMeshExportStatusFromString(const std::string& str) {

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@ -5,7 +5,6 @@
#include <fmt/format.h>
#include <cstdint>
#include <memory>
#include <string>
namespace CesiumRasterOverlays {