Merge pull request #224 from CesiumGS/ancestor-sse
Add tile to load only if it meets sse and ancestor doesn't
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commit
e5d7f18691
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@ -1568,7 +1568,7 @@ Tileset::TraversalDetails Tileset::_visitTile(
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frameState.lastFrameNumber);
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if (renderThisTile) {
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// Only load this tile if it (not just an ancestor) meets the SSE.
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if (meetsSse) {
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if (meetsSse && !ancestorMeetsSse) {
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addTileToLoadQueue(
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this->_loadQueueMedium,
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frameState.viewState,
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