Update changelog, bump to v0.35.0.

This commit is contained in:
Kevin Ring 2024-05-01 10:39:39 +10:00
parent 24cf447799
commit edd5f9e860
2 changed files with 3 additions and 3 deletions

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# Change Log
### ? - ?
### v0.35.0 - 2024-05-01
##### Breaking Changes :mega:
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##### Additions :tada:
- Added a new `CesiumQuantizedMeshTerrain` library and namespace, containing classes for working with terrain in the `quantized-mesh-1.0` format and its `layer.json` file.
- Added `getComponentCountFromPropertyType` to `PropertyType`.
- Added `removeExtension` to `ExtensibleObject`.
- Added `IndexFromAccessor` to retrieve the index supplied by `IndexAccessorType`.
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- Added `Uri::getPath` and `Uri::setPath`.
- Added `TileTransform::setTransform`.
- Added `GlobeRectangle::splitAtAntiMeridian`.
- Added a new `CesiumQuantizedMeshTerrain` library and namespace, containing classes for working with terrain in the `quantized-mesh-1.0` format and its `layer.json` file.
- Added `BoundingRegionBuilder::toGlobeRectangle`.
- Added `GlobeRectangle::equals` and `GlobeRectangle::equalsEpsilon`.
- `upsampleGltfForRasterOverlays` now accepts two new parameters, `hasInvertedVCoordinate` and `textureCoordinateAttributeBaseName`.

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{
"name": "cesium-native",
"version": "0.33.0",
"version": "0.35.0",
"description": "Cesium 3D Geospatial for C++",
"main": "index.js",
"directories": {