Update changelog, bump to v0.35.0.
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# Change Log
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### ? - ?
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### v0.35.0 - 2024-05-01
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##### Breaking Changes :mega:
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##### Additions :tada:
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- Added a new `CesiumQuantizedMeshTerrain` library and namespace, containing classes for working with terrain in the `quantized-mesh-1.0` format and its `layer.json` file.
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- Added `getComponentCountFromPropertyType` to `PropertyType`.
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- Added `removeExtension` to `ExtensibleObject`.
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- Added `IndexFromAccessor` to retrieve the index supplied by `IndexAccessorType`.
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- Added `Uri::getPath` and `Uri::setPath`.
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- Added `TileTransform::setTransform`.
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- Added `GlobeRectangle::splitAtAntiMeridian`.
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- Added a new `CesiumQuantizedMeshTerrain` library and namespace, containing classes for working with terrain in the `quantized-mesh-1.0` format and its `layer.json` file.
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- Added `BoundingRegionBuilder::toGlobeRectangle`.
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- Added `GlobeRectangle::equals` and `GlobeRectangle::equalsEpsilon`.
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- `upsampleGltfForRasterOverlays` now accepts two new parameters, `hasInvertedVCoordinate` and `textureCoordinateAttributeBaseName`.
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{
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"name": "cesium-native",
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"version": "0.33.0",
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"version": "0.35.0",
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"description": "Cesium 3D Geospatial for C++",
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"main": "index.js",
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"directories": {
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