Fix test bailing early because _mainThreadLoadQueue always gets cleared

Use the saved _updateResult.mainThreadTileLoadQueueLength instead
This commit is contained in:
Brian L 2024-03-08 16:08:30 -07:00
parent 162c2e7d41
commit f34915b888
1 changed files with 2 additions and 1 deletions

View File

@ -461,7 +461,8 @@ int32_t Tileset::getNumberOfTilesLoaded() const {
float Tileset::computeLoadProgress() noexcept {
int32_t queueSizeSum = static_cast<int32_t>(
this->_workerThreadLoadQueue.size() + this->_mainThreadLoadQueue.size());
this->_updateResult.workerThreadTileLoadQueueLength +
this->_updateResult.mainThreadTileLoadQueueLength);
int32_t numOfTilesLoading =
this->_pTilesetContentManager->getNumberOfTilesLoading();
int32_t numOfTilesLoaded =