Commit Graph

29 Commits

Author SHA1 Message Date
Jordi Torres 6333b1cb0a First pass of clang tidy
Mainly caching else after return, not using empty() instead of size() == 0, missing const references to avoid copies and removing redundant initializations
2021-04-12 13:22:03 +02:00
Shehzan Mohammed 8a2957d32f Run clang format 2021-03-08 20:39:46 -05:00
Kevin Ring c4da7eefd2 Fix build in VS2017. 2021-03-04 13:08:14 +11:00
Marco Hutter d7cef7aba3 Use distance to bounding box if cartographic cannot be computed 2021-02-02 18:51:03 +01:00
Kevin Ring e2a3f0d2db Add constexpr and noexcept in a bunch of places. 2020-12-03 23:18:32 +11:00
Kevin Ring 0b54538ad8
Merge pull request #34 from CesiumGS/minor-code-fixes
Minor code fixes
2020-11-05 17:13:20 +11:00
Kevin Ring a6ec90270b Use BoundingBox for distance to degenerate BoundingRegion. 2020-11-05 16:46:00 +11:00
Marco Hutter a98cac518e Updates from review 2020-11-04 14:40:08 +01:00
Kevin Ring 20af9ee5cc Compute tighter bounding volumes for upsampled tiles. 2020-11-04 13:11:01 +11:00
Marco Hutter 808b0cfd6a Minor code fixes.
Details summarized in PR.
2020-11-03 23:13:00 +01:00
Kevin Ring 327255fd1b Use the bounding box distance if farther than the region distance. 2020-11-01 17:27:14 +11:00
Kevin Ring 08f2467064 Improve distance calc to bounding regions, add selection stats. 2020-10-31 00:05:10 +11:00
Kevin Ring 2f2cdd1074 Use glm funcs, avoid public cutouts field. 2020-10-29 10:25:51 +11:00
Kevin Ring d71531c167 Create placeholders for raster tile providers that aren't ready yet. 2020-09-25 21:51:44 +10:00
Kevin Ring bdd1e1d5de Cleaner content loading. 2020-09-23 22:04:41 +10:00
Kevin Ring 7b4118a443 Much improved CWT+Bing rendering. 2020-09-10 23:37:40 +10:00
Kevin Ring 6f4a6b51f0 Generate texture coordinates. 2020-09-09 17:17:48 +10:00
Kevin Ring 6c4972be34 Move overlay logic out of Tile. 2020-09-08 16:09:52 +10:00
Kevin Ring 6aff3f94ad Working raster overlays. 2020-09-04 17:01:05 +10:00
Kevin Ring d027751f19 Progress toward raster mapping. 2020-09-02 18:03:25 +10:00
Kevin Ring ffc560e7cc WIP raster overlay system. 2020-08-28 17:25:23 +10:00
Kevin Ring ad1698f87b Update min/max heights when terrain tiles are loaded. 2020-08-24 21:06:31 +10:00
Kevin Ring f50aaae886 Add BoundingRegionWithLooseFittingHeights, better use of std::variant 2020-08-24 17:38:04 +10:00
Kevin Ring 2070215b6c Create a glTF from a quantized-mesh-1.0 terrain tile. 2020-08-20 21:46:55 +10:00
Kevin Ring c216d57289 BoundingRegion docs. 2020-08-18 12:13:18 +10:00
Kevin Ring b7bb648f24 Add CesiumGeoreference actor. 2020-08-11 16:33:16 +10:00
Kevin Ring e2d8872707 Basic support for additive refinement. 2020-07-29 15:04:34 +10:00
Kevin Ring 3b138ec145 Put everything in the right namespace. 2020-07-24 22:59:53 +10:00
Kevin Ring 6d4beea85d Better physical org of files. 2020-07-24 21:15:46 +10:00