Kevin Ring
e056b441bc
Add spdlog to build.
2020-11-18 20:20:08 +11:00
Kevin Ring
2334595fcc
Attempt 2 at disabling tinyxml2 tests.
2020-10-21 19:36:07 +11:00
Kevin Ring
914177ff14
Don't try to run tinyxml2 tests.
2020-10-21 18:50:16 +11:00
Kevin Ring
bb609188ad
Add support for TileMapService imagery.
2020-10-21 17:52:42 +11:00
Kevin Ring
5af23f6569
Use standard Debug build by default.
...
You can link against the release runtime library on Windows by adding
`-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL` to the command-line
while CMake configuring. This is required by Unreal Engine.
2020-10-02 15:49:05 +10:00
Kevin Ring
1564f3ca1f
Remove manual third party dependency build step.
2020-10-01 22:50:42 +10:00
Kevin Ring
8782333ef1
Improvements to CMake build.
2020-10-01 22:46:16 +10:00
Kevin Ring
72ad174f88
Run tests on Travis.
2020-07-23 16:30:56 +10:00
Kevin Ring
c02aaf2a0c
Fix -D syntax to cmake
2020-07-23 14:58:56 +10:00
Kevin Ring
0ffc52021f
Fix extern build on Linux.
2020-07-23 14:50:57 +10:00
Kevin Ring
9293a7cf36
Don't use pushd/popd.
2020-07-23 14:43:36 +10:00
Kevin Ring
bd77291637
Mark build.sh executable.
2020-07-23 14:36:31 +10:00
Kevin Ring
c407267388
Script for third-party build.
2020-07-23 14:33:24 +10:00
Kevin Ring
2762434e87
Introduce cesium-native library and move most of the code there.
2020-06-28 20:57:29 +10:00