Nithin Pranesh
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22f67901fd
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fix nullptr crash when out of occlusion proxies
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2022-05-12 16:50:36 -04:00 |
Nithin Pranesh
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c8f2d95b3d
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remove unnecessary move
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2022-05-12 16:40:14 -04:00 |
Nithin Pranesh
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30f5d676e9
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fix broken test
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2022-05-12 15:30:21 -04:00 |
Joseph Kaile
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cf1d6653ee
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add the corresponding rectangle when adding the new projection
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2022-05-12 13:27:00 -04:00 |
Nithin Pranesh
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0ec1340320
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fix test for gcc / clang
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2022-05-12 04:12:42 -04:00 |
Nithin Pranesh
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149a90c8cc
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use unsigned for pool size
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2022-05-12 03:47:07 -04:00 |
Nithin Pranesh
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60e55c4304
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use union of child BVs for culling, general cleanup of culling code
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2022-05-12 03:10:42 -04:00 |
Shehzan Mohammed
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b248359c99
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Merge pull request #498 from CesiumGS/thirdparty-updates
Third party library update
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2022-05-10 20:52:25 -04:00 |
Kevin Ring
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c8178c6b05
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Merge pull request #500 from CesiumGS/upsample-implicit-projection
Fix terrain holes when using terrain cutout with no other layers
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2022-05-11 00:46:49 +00:00 |
Joseph Kaile
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f85258bad5
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make sure parent region is never dereferenced when nullpointer
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2022-05-10 17:53:03 -04:00 |
Joseph Kaile
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22382ca92a
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address pull request comments
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2022-05-10 17:32:06 -04:00 |
Joseph Kaile
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70d94bbfa4
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move code to generate texture coordinates in upsample parent
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2022-05-10 17:19:52 -04:00 |
Joseph Kaile
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2e8d119f6c
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update CHANGES.md
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2022-05-09 17:34:24 -04:00 |
Joseph Kaile
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58af362564
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pass in the already computed parent bounds, which was crucial for generating correct uvs
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2022-05-09 17:28:27 -04:00 |
Nithin Pranesh
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f9558f86f4
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stop ignoring occlusion info after 5 frames (previously we considered it stale)
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2022-05-09 17:27:52 -04:00 |
Joseph Kaile
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4489f5b900
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upsample parent tile based on a selected overlay index
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2022-05-09 13:32:48 -04:00 |
Joseph Kaile
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e1880746ce
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get texture coordinate index of implicit context projection
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2022-05-09 12:30:27 -04:00 |
Joseph Kaile
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11b06edc9a
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generate implicit context projection uvs on the parent tile
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2022-05-09 12:08:09 -04:00 |
Kevin Ring
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06e8e26cfe
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Address review comments.
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2022-05-06 13:49:16 +10:00 |
Kevin Ring
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798e0591fe
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Downgrade cpp-httplib to v0.10.3.
Later versions up to v0.10.6 have warnings in VS2017 that get treated as
errors and break our build.
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2022-05-06 13:32:04 +10:00 |
Kevin Ring
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c169008582
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Update third party libraries and thirdparty.json.
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2022-05-06 12:28:54 +10:00 |
Nithin Pranesh
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051f3b166a
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instead of culling, don't refine
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2022-05-05 15:01:26 -04:00 |
Kevin Ring
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31cdbeeeb7
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Bump to v0.15.1.
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2022-05-05 08:53:32 +10:00 |
Nithin Pranesh
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04d9e675c3
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Merge branch 'main' into occlusion-experiments
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2022-05-04 17:52:13 -04:00 |
Nithin Pranesh
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4454ce9db5
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small changes
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2022-05-04 17:51:03 -04:00 |
Nithin Pranesh
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9b3ee182dd
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Merge pull request #496 from CesiumGS/kick-external
Don't kick external tileset children.
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2022-05-03 11:02:48 -04:00 |
Kevin Ring
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6cd613536f
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Remove workflow file or now.
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2022-05-03 20:48:17 +10:00 |
Kevin Ring
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bba0f69213
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Automatically add new issues to project board
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2022-05-03 18:38:27 +10:00 |
Kevin Ring
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46722d4b6e
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Don't kick external tileset children.
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2022-05-03 14:55:38 +10:00 |
Kevin Ring
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294c5f404f
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Update implicit-tiling.md
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2022-05-02 21:28:13 +10:00 |
Kevin Ring
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c88838194c
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Add missing #include.
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2022-05-02 16:57:02 +10:00 |
Kevin Ring
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7232702b74
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Bump to v0.15.0, update CHANGES.md.
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2022-05-02 16:20:38 +10:00 |
Kevin Ring
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e58ec5b234
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Remove pointless line of code.
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2022-05-02 10:15:21 +10:00 |
Kevin Ring
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83b350cf0a
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Merge pull request #494 from CesiumGS/batch-table-hierarchy
Add support for 3DTILES_batch_table_hierarchy
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2022-05-02 10:11:52 +10:00 |
Kevin Ring
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0a4321af56
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Merge branch 'main' into batch-table-hierarchy
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2022-05-02 10:11:22 +10:00 |
Kevin Ring
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82bd7b92c3
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Merge pull request #485 from CesiumGS/layered-terrain2
Support for multiple layers of quantized-mesh terrain
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2022-05-02 10:10:42 +10:00 |
Kevin Ring
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8fc3b9ab10
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Fix race condition in external tileset loading.
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2022-04-30 11:10:31 +10:00 |
Joseph Kaile
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51caf12e11
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apply code improvements
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2022-04-29 19:41:03 -04:00 |
baothientran
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0e099ad6a2
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Merge pull request #495 from CesiumGS/layered-kring
Make quantized-mesh availability tile loading part of the tile content load process
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2022-04-29 15:06:58 -04:00 |
Joseph Kaile
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0bd19a50cc
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Merge pull request #491 from CesiumGS/update-before-prepare
Update Tile from Content before calling prepareInMainThread
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2022-04-29 13:35:43 -04:00 |
Joseph Kaile
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0ea4fed436
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Merge branch 'main' into update-before-prepare
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2022-04-29 13:35:04 -04:00 |
Kevin Ring
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140a195077
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Slightly clearer context variable.
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2022-04-29 21:04:57 +10:00 |
Kevin Ring
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fb850f6069
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availabilityLevels uint32_t to match level. Other cleanup.
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2022-04-29 20:43:07 +10:00 |
Kevin Ring
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29efa3a633
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Fix clang warnings.
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2022-04-29 20:25:36 +10:00 |
Kevin Ring
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04e02aadab
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More cleanup.
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2022-04-29 18:53:51 +10:00 |
Kevin Ring
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440bf1f5f0
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Cleanup.
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2022-04-29 14:23:09 +10:00 |
Kevin Ring
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382b4ff105
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Simplify tracking of tiles loaded/loading for availability.
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2022-04-29 13:47:48 +10:00 |
Kevin Ring
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a816abd7a7
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Merge remote-tracking branch 'origin/main' into layered-terrain2
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2022-04-29 09:54:41 +10:00 |
Kevin Ring
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8a256ea0ea
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Fix typo.
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2022-04-29 09:52:12 +10:00 |
Joseph Kaile
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94d025aca2
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call loadAvailability in main thread
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2022-04-28 11:09:58 -04:00 |