Kevin Ring
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b7121fc436
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Remove redundant texture coordinates from quantized mesh tiles.
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2020-09-14 11:37:01 +10:00 |
Kevin Ring
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8b66e7dc83
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Fix bad coordinates cause by dangling reference.
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2020-09-14 11:33:03 +10:00 |
Kevin Ring
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7b4118a443
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Much improved CWT+Bing rendering.
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2020-09-10 23:37:40 +10:00 |
Kevin Ring
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6f4a6b51f0
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Generate texture coordinates.
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2020-09-09 17:17:48 +10:00 |
Kevin Ring
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6c4972be34
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Move overlay logic out of Tile.
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2020-09-08 16:09:52 +10:00 |
Kevin Ring
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1eef132656
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Add missing file.
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2020-09-07 23:22:35 +10:00 |
Kevin Ring
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548f3ed76d
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Move IPrepareRendererResources to a separate file.
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2020-09-07 23:19:53 +10:00 |
Kevin Ring
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eda784ba90
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Flesh out raster loading interface.
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2020-09-07 17:51:53 +10:00 |
Kevin Ring
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30b3e0eb52
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Include web mercator coordinates in quantized mesh tiles.
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2020-09-07 15:58:21 +10:00 |
Kevin Ring
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077959f4c6
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Minor cleanup.
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2020-09-07 15:27:54 +10:00 |
Kevin Ring
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6aff3f94ad
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Working raster overlays.
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2020-09-04 17:01:05 +10:00 |
Kevin Ring
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b4237c1305
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Add texture coordinates to quantized-mesh tiles.
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2020-09-02 20:59:57 +10:00 |
Kevin Ring
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d027751f19
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Progress toward raster mapping.
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2020-09-02 18:03:25 +10:00 |
Kevin Ring
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ffc560e7cc
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WIP raster overlay system.
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2020-08-28 17:25:23 +10:00 |
Kevin Ring
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9ca08620ad
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Terrain normals, ion auth via header instead of URL.
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2020-08-25 16:36:17 +10:00 |
Kevin Ring
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ad1698f87b
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Update min/max heights when terrain tiles are loaded.
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2020-08-24 21:06:31 +10:00 |
Kevin Ring
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f50aaae886
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Add BoundingRegionWithLooseFittingHeights, better use of std::variant
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2020-08-24 17:38:04 +10:00 |
Kevin Ring
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d18aad7ca2
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Less hacky support for implicit tiling.
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2020-08-24 16:04:58 +10:00 |
Kevin Ring
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37714acc26
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Fix Linux compile error.
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2020-08-21 20:37:23 +10:00 |
Kevin Ring
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e655b6915d
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CWT globe rendering starting to work.
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2020-08-21 17:18:37 +10:00 |
Kevin Ring
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2070215b6c
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Create a glTF from a quantized-mesh-1.0 terrain tile.
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2020-08-20 21:46:55 +10:00 |
Kevin Ring
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cada3ddb21
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Merge remote-tracking branch 'origin/master' into terrain
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2020-08-20 10:49:24 +10:00 |
Kevin Ring
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a1a5d49968
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WIP terrain rendering.
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2020-08-20 10:37:43 +10:00 |
Kevin Ring
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1c50e75558
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Merge pull request #2 from CesiumGS/more-docs-and-tests
BoundingRegion docs/cleanup and fix a camera bug caused by incorrect normalization
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2020-08-19 11:16:49 +10:00 |
Kevin Ring
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90b30b67bd
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Fix incorrect use of glm::normalize.
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2020-08-19 10:03:31 +10:00 |
Kevin Ring
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c216d57289
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BoundingRegion docs.
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2020-08-18 12:13:18 +10:00 |
Kevin Ring
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edcd37ae5b
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Merge pull request #1 from CesiumGS/tests-and-doc
Reactivate TravisCI, add doc and tests for CesiumGeometry types.
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2020-08-17 21:11:12 +10:00 |
Kevin Ring
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fd01ef6a79
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Add missing #include.
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2020-08-17 20:33:49 +10:00 |
Kevin Ring
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65f350ea30
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Throw a more sensible error on invalid arguments.
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2020-08-17 20:18:41 +10:00 |
Kevin Ring
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4cf67d566e
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Add .travis.yml.
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2020-08-17 15:10:33 +10:00 |
Kevin Ring
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181e3c10ce
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Require Ray direction to be normalized.
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2020-08-17 15:09:34 +10:00 |
Kevin Ring
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c890158aca
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Doc for Ray class.
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2020-08-17 15:07:03 +10:00 |
Kevin Ring
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52aabbcb83
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Add Plane tests and docs.
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2020-08-17 13:59:49 +10:00 |
Kevin Ring
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40a1f0cd1e
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IntersectionTests doc and tests.
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2020-08-17 12:58:48 +10:00 |
Kevin Ring
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4d7bb9b394
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Doxygen improvements.
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2020-08-14 23:48:44 +10:00 |
Kevin Ring
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0592dc79d1
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Doc and tests for BoundingSphere.
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2020-08-14 23:06:38 +10:00 |
Kevin Ring
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daa176b124
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Fix readme typo.
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2020-08-14 13:44:22 +10:00 |
Kevin Ring
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82f62de797
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Tweak README
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2020-08-14 13:37:56 +10:00 |
Kevin Ring
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3cb82fe51d
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Re-add submodules.
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2020-08-14 13:30:36 +10:00 |
Kevin Ring
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20ccbee2d6
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Merge pull request #48 from CesiumGS/wip
Render a full globe, preserve vertex precision, make the camera globe-aware
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2020-08-13 14:39:36 +10:00 |
Kevin Ring
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b7bb648f24
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Add CesiumGeoreference actor.
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2020-08-11 16:33:16 +10:00 |
Kevin Ring
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c3994a77f9
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WIP
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2020-08-10 11:35:40 +10:00 |
Kevin Ring
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0a8309cf2a
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Merge pull request #45 from CesiumGS/additive
Additive refinement and custom origin placement
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2020-07-29 22:43:43 +10:00 |
Kevin Ring
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08787410ca
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Improve additive refinement handling.
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2020-07-29 22:23:16 +10:00 |
Kevin Ring
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ba012dae42
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Fix refinement logic.
Empty tiles are renderable, but external tilesets are not.
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2020-07-29 20:35:32 +10:00 |
Kevin Ring
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e2d8872707
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Basic support for additive refinement.
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2020-07-29 15:04:34 +10:00 |
Kevin Ring
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18fc204bad
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Merge pull request #44 from CesiumGS/collision
Basic support for collisions with 3D Tiles
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2020-07-29 10:01:59 +10:00 |
Kevin Ring
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23fc6bb914
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Get collision working a little.
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2020-07-27 22:40:43 +10:00 |
Kevin Ring
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14bb580058
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Merge pull request #43 from CesiumGS/tileset-json-in-thread
Load initial tileset.json in a background thread.
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2020-07-27 15:38:50 +10:00 |
Kevin Ring
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9a418da82e
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Replace some tabs with spaces.
Not sure how that happened.
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2020-07-27 15:29:55 +10:00 |