Tim Moore
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9af4cd7fa1
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Add tests for CesiumUtility::Math::rotation and fix a bug
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2024-05-23 16:46:29 +02:00 |
Tim Moore
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d238025621
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Add a perpVec function and use it
A simple function for computing a perpendicular vector.
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2024-05-07 17:58:06 +02:00 |
Kevin Ring
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1a100de53e
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More renaming for consistency.
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2022-01-25 19:36:10 +11:00 |
Joseph Kaile
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2cbc23a85c
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port cesium js math improvements
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2022-01-20 13:58:58 -05:00 |
Marco Hutter
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0e827f7afd
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Updated includes based on clang-format with Regroup
This MAINLY inserted some blank lines between
the blocks.
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2021-09-26 17:46:27 +02:00 |
Kevin Ring
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5c6062ab99
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Add Math::roundUp and roundDown.
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2021-08-23 20:52:40 +10:00 |
Kevin Ring
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4e45bab460
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Use angle brackets to #include catch2.
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2021-07-04 22:57:11 +10:00 |
Shehzan Mohammed
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8a2957d32f
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Run clang format
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2021-03-08 20:39:46 -05:00 |
Kevin Ring
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20af9ee5cc
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Compute tighter bounding volumes for upsampled tiles.
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2020-11-04 13:11:01 +11:00 |
Kevin Ring
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9ca08620ad
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Terrain normals, ion auth via header instead of URL.
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2020-08-25 16:36:17 +10:00 |
Kevin Ring
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2070215b6c
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Create a glTF from a quantized-mesh-1.0 terrain tile.
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2020-08-20 21:46:55 +10:00 |