cesium-native/CesiumGltf/include/CesiumGltf/AccessorView.h

539 lines
16 KiB
C++

#pragma once
#include <CesiumGltf/Accessor.h>
#include <CesiumGltf/Model.h>
#include <cstddef>
#include <stdexcept>
namespace CesiumGltf {
/**
* @brief Indicates the status of an accessor view.
*
* The {@link AccessorView} constructor always completes successfully. However,
* it may not always reflect the actual content of the {@link Accessor}, but
* instead indicate that its {@link AccessorView::size} is 0. This enumeration
* provides the reason.
*/
enum class AccessorViewStatus {
/**
* @brief This accessor is valid and ready to use.
*/
Valid,
/**
* @brief The accessor index does not refer to a valid accessor.
*/
InvalidAccessorIndex,
/**
* @brief The accessor's bufferView index does not refer to a valid
* bufferView.
*/
InvalidBufferViewIndex,
/**
* @brief The accessor's bufferView's buffer index does not refer to a valid
* buffer.
*/
InvalidBufferIndex,
/**
* @brief The accessor is too large to fit in its bufferView.
*/
BufferViewTooSmall,
/**
* @brief The accessor's bufferView is too large to fit in its buffer.
*/
BufferTooSmall,
/**
* @brief The `sizeof(T)` does not match the accessor's
* {@link Accessor::computeBytesPerVertex}.
*/
WrongSizeT,
/**
* @brief The `AccessorSpec:type` is invalid.
*/
InvalidType,
/**
* @brief The {@link AccessorSpec::componentType} is invalid.
*/
InvalidComponentType,
/**
* @brief The {@link BufferView::byteStride} is negative, which is invalid.
*
*/
InvalidByteStride,
};
/**
* @brief A view on the data of one accessor of a glTF asset.
*
* It provides the actual accessor data like an array of elements.
* The type of the accessor elements is determined by the template
* parameter. Instances are usually from an {@link Accessor},
* and the {@link operator[]()} can be used to access the elements:
*
* @snippet TestAccessorView.cpp createFromAccessorAndRead
*
* @tparam T The type of the elements in the accessor.
*/
template <class T> class AccessorView final {
private:
const std::byte* _pData;
int64_t _stride;
int64_t _offset;
int64_t _size;
AccessorViewStatus _status;
public:
/**
* @brief The type of the elements in the accessor.
*/
typedef T value_type;
/**
* @brief Construct a new instance not pointing to any data.
*
* The new instance will have a {@link size} of 0 and a {@link status} of
* `AccessorViewStatus::InvalidAccessorIndex`.
*
* @param status The status of the new accessor. Defaults to
* {@link AccessorViewStatus::InvalidAccessorIndex}.
*/
AccessorView(
AccessorViewStatus status = AccessorViewStatus::InvalidAccessorIndex)
: _pData(nullptr), _stride(0), _offset(0), _size(0), _status(status) {}
/**
* @brief Creates a new instance from low-level parameters.
*
* The provided parameters are not validated in any way, and so this overload
* can easily be used to access invalid memory.
*
* @param pData The raw data buffer from which to read.
* @param stride The stride, in bytes, between successive elements.
* @param offset The offset from the start of the buffer to the first element.
* @param size The total number of elements.
*/
AccessorView(
const std::byte* pData,
int64_t stride,
int64_t offset,
int64_t size)
: _pData(pData),
_stride(stride),
_offset(offset),
_size(size),
_status(AccessorViewStatus::Valid) {}
/**
* @brief Creates a new instance from a given model and {@link Accessor}.
*
* If the accessor cannot be viewed, the construct will still complete
* successfully without throwing an exception. However, {@link size} will
* return 0 and
* {@link status} will indicate what went wrong.
*
* @param model The model to access.
* @param accessor The accessor to view.
*/
AccessorView(const Model& model, const Accessor& accessor) noexcept
: AccessorView() {
this->create(model, accessor);
}
/**
* @brief Creates a new instance from a given model and accessor index.
*
* If the accessor cannot be viewed, the construct will still complete
* successfully without throwing an exception. However, {@link size} will
* return 0 and
* {@link status} will indicate what went wrong.
*
* @param model The model to access.
* @param accessorIndex The index of the accessor to view in the model's
* {@link Model::accessors} list.
*/
AccessorView(const Model& model, int32_t accessorIndex) noexcept
: AccessorView() {
const Accessor* pAccessor = Model::getSafe(&model.accessors, accessorIndex);
if (!pAccessor) {
this->_status = AccessorViewStatus::InvalidAccessorIndex;
return;
}
this->create(model, *pAccessor);
}
/**
* @brief Provides the specified accessor element.
*
* @param i The index of the element.
* @returns The constant reference to the accessor element.
* @throws A `std::range_error` if the given index is negative
* or not smaller than the {@link size} of this accessor.
*/
const T& operator[](int64_t i) const {
if (i < 0 || i >= this->_size) {
throw std::range_error("index out of range");
}
return *reinterpret_cast<const T*>(
this->_pData + i * this->_stride + this->_offset);
}
/**
* @brief Returns the size (number of elements) of this accessor.
*
* This is the number of elements of type `T` that this accessor contains.
*
* @returns The size.
*/
int64_t size() const noexcept { return this->_size; }
/**
* @brief Gets the status of this accessor view.
*
* Indicates whether the view accurately reflects the accessor's data, or
* whether an error occurred.
*/
AccessorViewStatus status() const noexcept { return this->_status; }
/**
* @brief Returns the stride of this accessor, which is the number of bytes
* from the start of one element to the start of the next.
*
* @returns The stride.
*/
int64_t stride() const noexcept { return this->_stride; }
/**
* @brief Returns the offset of this accessor, which is the number of bytes
* from the start of the buffer to the first element.
*
* @returns The offset.
*/
int64_t offset() const noexcept { return this->_offset; }
/**
* @brief Returns a pointer to the first byte of this accessor view's data.
* The elements are stored contiguously, so the next one starts {@link stride} bytes later.
*
* @returns The start of this view.
*/
const std::byte* data() const noexcept {
return this->_pData + this->_offset;
}
private:
void create(const Model& model, const Accessor& accessor) noexcept {
const CesiumGltf::BufferView* pBufferView =
Model::getSafe(&model.bufferViews, accessor.bufferView);
if (!pBufferView) {
this->_status = AccessorViewStatus::InvalidBufferViewIndex;
return;
}
const CesiumGltf::Buffer* pBuffer =
Model::getSafe(&model.buffers, pBufferView->buffer);
if (!pBuffer) {
this->_status = AccessorViewStatus::InvalidBufferIndex;
return;
}
const std::vector<std::byte>& data = pBuffer->cesium.data;
const int64_t bufferBytes = int64_t(data.size());
if (pBufferView->byteOffset + pBufferView->byteLength > bufferBytes) {
this->_status = AccessorViewStatus::BufferTooSmall;
return;
}
const int64_t accessorByteStride = accessor.computeByteStride(model);
if (accessorByteStride < 0) {
this->_status = AccessorViewStatus::InvalidByteStride;
return;
}
const int64_t accessorComponentElements =
accessor.computeNumberOfComponents();
const int64_t accessorComponentBytes =
accessor.computeByteSizeOfComponent();
const int64_t accessorBytesPerStride =
accessorComponentElements * accessorComponentBytes;
if (sizeof(T) != accessorBytesPerStride) {
this->_status = AccessorViewStatus::WrongSizeT;
return;
}
const int64_t accessorBytes = accessorByteStride * accessor.count;
const int64_t bytesRemainingInBufferView =
pBufferView->byteLength -
(accessor.byteOffset + accessorByteStride * (accessor.count - 1) +
accessorBytesPerStride);
if (accessorBytes > pBufferView->byteLength ||
bytesRemainingInBufferView < 0) {
this->_status = AccessorViewStatus::BufferViewTooSmall;
return;
}
this->_pData = pBuffer->cesium.data.data();
this->_stride = accessorByteStride;
this->_offset = accessor.byteOffset + pBufferView->byteOffset;
this->_size = accessor.count;
this->_status = AccessorViewStatus::Valid;
}
};
/**
* @brief Contains types that may optionally be used with {@link AccessorView}
* for various {@link Accessor::componentType} values.
*/
struct AccessorTypes {
#pragma pack(push, 1)
/**
* @brief A scalar element for an {@link AccessorView}.
*
* @tparam T The component type.
*/
template <typename T> struct SCALAR {
/**
* @brief The component values of this element.
*/
T value[1];
};
/**
* @brief A 2D vector element for an {@link AccessorView}.
*
* @tparam T The component type.
*/
template <typename T> struct VEC2 {
/**
* @brief The component values of this element.
*/
T value[2];
};
/**
* @brief A 3D vector element for an {@link AccessorView}.
*
* @tparam T The component type.
*/
template <typename T> struct VEC3 {
/**
* @brief The component values of this element.
*/
T value[3];
};
/**
* @brief A 4D vector element for an {@link AccessorView}.
*
* @tparam T The component type.
*/
template <typename T> struct VEC4 {
/**
* @brief The component values of this element.
*/
T value[4];
};
/**
* @brief A 2x2 matrix element for an {@link AccessorView}.
*
* @tparam T The component type.
*/
template <typename T> struct MAT2 {
/**
* @brief The component values of this element.
*/
T value[4];
};
/**
* @brief A 3x3 matrix element for an {@link AccessorView}.
*
* @tparam T The component type.
*/
template <typename T> struct MAT3 {
/**
* @brief The component values of this element.
*/
T value[9];
};
/**
* @brief A 4x4 matrix element for an {@link AccessorView}.
*
* @tparam T The component type.
*/
template <typename T> struct MAT4 {
/**
* @brief The component values of this element.
*/
T value[16];
};
#pragma pack(pop)
};
namespace CesiumImpl {
template <typename TCallback, typename TElement>
std::invoke_result_t<TCallback, AccessorView<AccessorTypes::SCALAR<TElement>>>
createAccessorView(
const Model& model,
const Accessor& accessor,
TCallback&& callback) {
if (accessor.type == Accessor::Type::SCALAR) {
return callback(
AccessorView<AccessorTypes::SCALAR<TElement>>(model, accessor));
}
if (accessor.type == Accessor::Type::VEC2) {
return callback(
AccessorView<AccessorTypes::VEC2<TElement>>(model, accessor));
}
if (accessor.type == Accessor::Type::VEC3) {
return callback(
AccessorView<AccessorTypes::VEC3<TElement>>(model, accessor));
}
if (accessor.type == Accessor::Type::VEC4) {
return callback(
AccessorView<AccessorTypes::VEC4<TElement>>(model, accessor));
}
if (accessor.type == Accessor::Type::MAT2) {
return callback(
AccessorView<AccessorTypes::MAT2<TElement>>(model, accessor));
}
if (accessor.type == Accessor::Type::MAT3) {
return callback(
AccessorView<AccessorTypes::MAT3<TElement>>(model, accessor));
}
if (accessor.type == Accessor::Type::MAT4) {
return callback(
AccessorView<AccessorTypes::MAT4<TElement>>(model, accessor));
}
// TODO Print a warning here???
return callback(AccessorView<AccessorTypes::SCALAR<TElement>>(
AccessorViewStatus::InvalidType));
}
} // namespace CesiumImpl
/**
* @brief Creates an appropriate {@link AccessorView} for a given accessor.
*
* The created accessor is provided via a callback, which is a function that can
* be invoked with all possible {@link AccessorView} types. If an accessor
* cannot be created, the callback will be invoked with
* `AccessorView<AccessorTypes::SCALAR<float>>` and the
* {@link AccessorView::status} will indicate the reason.
*
* @tparam TCallback The callback.
* @param model The model to access.
* @param accessor The accessor to view.
* @param callback The callback that receives the created accessor.
* @return The value returned by the callback.
*/
template <typename TCallback>
std::invoke_result_t<TCallback, AccessorView<AccessorTypes::SCALAR<float>>>
createAccessorView(
const Model& model,
const Accessor& accessor,
TCallback&& callback) {
switch (accessor.componentType) {
case Accessor::ComponentType::BYTE:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, int8_t>(
model,
accessor,
std::forward<TCallback>(callback));
case Accessor::ComponentType::UNSIGNED_BYTE:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, uint8_t>(
model,
accessor,
std::forward<TCallback>(callback));
case Accessor::ComponentType::SHORT:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, int16_t>(
model,
accessor,
std::forward<TCallback>(callback));
case Accessor::ComponentType::UNSIGNED_SHORT:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, uint16_t>(
model,
accessor,
std::forward<TCallback>(callback));
case Accessor::ComponentType::INT:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, int32_t>(
model,
accessor,
std::forward<TCallback>(callback));
case Accessor::ComponentType::UNSIGNED_INT:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, uint32_t>(
model,
accessor,
std::forward<TCallback>(callback));
case Accessor::ComponentType::INT64:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, int64_t>(
model,
accessor,
std::forward<TCallback>(callback));
case Accessor::ComponentType::UNSIGNED_INT64:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, uint64_t>(
model,
accessor,
std::forward<TCallback>(callback));
case Accessor::ComponentType::FLOAT:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, float>(
model,
accessor,
std::forward<TCallback>(callback));
case Accessor::ComponentType::DOUBLE:
return ::CesiumGltf::CesiumImpl::createAccessorView<TCallback, double>(
model,
accessor,
std::forward<TCallback>(callback));
default:
return callback(AccessorView<AccessorTypes::SCALAR<float>>(
AccessorViewStatus::InvalidComponentType));
}
}
/**
* @brief Creates an appropriate {@link AccessorView} for a given accessor.
*
* The created accessor is provided via a callback, which is a function that can
* be invoked with all possible {@link AccessorView} types. If an accessor
* cannot be created, the callback will be invoked with
* `AccessorView<AccessorTypes::SCALAR<float>>` and the
* {@link AccessorView::status} will indicate the reason.
*
* @tparam TCallback The callback.
* @param model The model to access.
* @param accessorIndex The index of the accessor to view in
* {@link Model::accessors}.
* @param callback The callback that receives the created accessor.
* @return The value returned by the callback.
*/
template <typename TCallback>
std::invoke_result_t<TCallback, AccessorView<AccessorTypes::SCALAR<float>>>
createAccessorView(
const Model& model,
int32_t accessorIndex,
TCallback&& callback) {
const Accessor* pAccessor = Model::getSafe(&model.accessors, accessorIndex);
if (!pAccessor) {
return callback(AccessorView<AccessorTypes::SCALAR<float>>(
AccessorViewStatus::InvalidComponentType));
}
return createAccessorView(model, *pAccessor, callback);
}
} // namespace CesiumGltf