cesium-native/CesiumGltf/test/TestModel.cpp

1228 lines
41 KiB
C++

#include "CesiumGltf/AccessorView.h"
#include "CesiumGltf/Model.h"
#include <CesiumGltf/ExtensionExtMeshFeatures.h>
#include <CesiumGltf/ExtensionMeshPrimitiveExtStructuralMetadata.h>
#include <CesiumGltf/ExtensionModelExtStructuralMetadata.h>
#include <catch2/catch.hpp>
#include <glm/common.hpp>
#include <glm/gtc/epsilon.hpp>
#include <glm/mat4x4.hpp>
#include <glm/vec3.hpp>
#include <algorithm>
#include <cstdint>
#include <cstring>
#include <iostream>
#include <utility>
#include <vector>
using namespace CesiumGltf;
using namespace CesiumUtility;
#define DEFAULT_EPSILON 1e-6f
TEST_CASE("Test forEachPrimitive") {
Model model;
model.scenes.resize(2);
model.scene = 0;
Scene& scene0 = model.scenes[0];
Scene& scene1 = model.scenes[1];
glm::dmat4 parentNodeMatrix(
1.0,
6.0,
23.1,
10.3,
0.0,
3.0,
2.0,
1.0,
0.0,
4.5,
1.0,
0.0,
3.7,
0.0,
0.0,
1.0);
glm::dmat4 childNodeMatrix(
4.0,
0.0,
0.0,
3.0,
2.8,
2.0,
3.0,
2.0,
0.0,
1.0,
0.0,
0.0,
0.0,
5.3,
0.0,
1.0);
glm::dmat4 expectedNodeTransform = parentNodeMatrix * childNodeMatrix;
model.nodes.resize(4);
Node& node0 = model.nodes[0];
Node& node1 = model.nodes[1];
Node& node2 = model.nodes[2];
Node& node3 = model.nodes[3];
scene0.nodes = {0, 1};
scene1.nodes = {2};
node2.children = {3};
std::memcpy(node2.matrix.data(), &parentNodeMatrix, sizeof(glm::dmat4));
scene1.nodes = {2};
std::memcpy(node3.matrix.data(), &childNodeMatrix, sizeof(glm::dmat4));
node2.children = {3};
model.meshes.resize(3);
Mesh& mesh0 = model.meshes[0];
Mesh& mesh1 = model.meshes[1];
Mesh& mesh2 = model.meshes[2];
node0.mesh = 0;
node1.mesh = 1;
node3.mesh = 2;
MeshPrimitive& primitive0 = mesh0.primitives.emplace_back();
mesh1.primitives.resize(2);
MeshPrimitive& primitive1 = mesh1.primitives[0];
MeshPrimitive& primitive2 = mesh1.primitives[1];
MeshPrimitive& primitive3 = mesh2.primitives.emplace_back();
SECTION("Check that the correct primitives are iterated over.") {
std::vector<MeshPrimitive*> iteratedPrimitives;
model.forEachPrimitiveInScene(
-1,
[&iteratedPrimitives](
Model& /*model*/,
Node& /*node*/,
Mesh& /*mesh*/,
MeshPrimitive& primitive,
const glm::dmat4& /*transform*/) {
iteratedPrimitives.push_back(&primitive);
});
REQUIRE(iteratedPrimitives.size() == 3);
REQUIRE(
std::find(
iteratedPrimitives.begin(),
iteratedPrimitives.end(),
&primitive0) != iteratedPrimitives.end());
REQUIRE(
std::find(
iteratedPrimitives.begin(),
iteratedPrimitives.end(),
&primitive1) != iteratedPrimitives.end());
REQUIRE(
std::find(
iteratedPrimitives.begin(),
iteratedPrimitives.end(),
&primitive2) != iteratedPrimitives.end());
iteratedPrimitives.clear();
model.forEachPrimitiveInScene(
0,
[&iteratedPrimitives](
Model& /*model*/,
Node& /*node*/,
Mesh& /*mesh*/,
MeshPrimitive& primitive,
const glm::dmat4& /*transform*/) {
iteratedPrimitives.push_back(&primitive);
});
REQUIRE(iteratedPrimitives.size() == 3);
REQUIRE(
std::find(
iteratedPrimitives.begin(),
iteratedPrimitives.end(),
&primitive0) != iteratedPrimitives.end());
REQUIRE(
std::find(
iteratedPrimitives.begin(),
iteratedPrimitives.end(),
&primitive1) != iteratedPrimitives.end());
REQUIRE(
std::find(
iteratedPrimitives.begin(),
iteratedPrimitives.end(),
&primitive2) != iteratedPrimitives.end());
iteratedPrimitives.clear();
model.forEachPrimitiveInScene(
1,
[&iteratedPrimitives](
Model& /*model*/,
Node& /*node*/,
Mesh& /*mesh*/,
MeshPrimitive& primitive,
const glm::dmat4& /*transform*/) {
iteratedPrimitives.push_back(&primitive);
});
REQUIRE(iteratedPrimitives.size() == 1);
REQUIRE(iteratedPrimitives[0] == &primitive3);
}
SECTION("Check the node transform") {
std::vector<glm::dmat4> nodeTransforms;
model.forEachPrimitiveInScene(
1,
[&nodeTransforms](
Model& /*model*/,
Node& /*node*/,
Mesh& /*mesh*/,
MeshPrimitive& /*primitive*/,
const glm::dmat4& transform) {
nodeTransforms.push_back(transform);
});
REQUIRE(nodeTransforms.size() == 1);
REQUIRE(nodeTransforms[0] == expectedNodeTransform);
}
}
static Model createCubeGltf() {
Model model;
std::vector<glm::vec3> cubeVertices = {
glm::vec3(0.0f, 0.0f, 0.0f),
glm::vec3(1.0f, 0.0f, 0.0f),
glm::vec3(1.0f, 0.0f, 1.0f),
glm::vec3(0.0f, 0.0f, 1.0f),
glm::vec3(0.0f, 1.0f, 0.0f),
glm::vec3(1.0f, 1.0f, 0.0f),
glm::vec3(1.0f, 1.0f, 1.0f),
glm::vec3(0.0f, 1.0f, 1.0f)};
// TODO: generalize type so each index type can be tested?
std::vector<uint8_t> cubeIndices = {0, 1, 2, 0, 2, 3,
4, 6, 5, 4, 7, 6,
0, 5, 1, 0, 4, 5,
0, 7, 4, 0, 3, 7,
1, 5, 6, 1, 6, 2,
3, 2, 6, 3, 6, 7};
size_t vertexbyteStride = sizeof(glm::vec3);
size_t vertexbyteLength = 8 * vertexbyteStride;
Buffer& vertexBuffer = model.buffers.emplace_back();
vertexBuffer.byteLength = static_cast<int64_t>(vertexbyteLength);
vertexBuffer.cesium.data.resize(vertexbyteLength);
std::memcpy(
vertexBuffer.cesium.data.data(),
&cubeVertices[0],
vertexbyteLength);
BufferView& vertexBufferView = model.bufferViews.emplace_back();
vertexBufferView.buffer = 0;
vertexBufferView.byteLength = vertexBuffer.byteLength;
vertexBufferView.byteOffset = 0;
vertexBufferView.byteStride = static_cast<int64_t>(vertexbyteStride);
vertexBufferView.target = BufferView::Target::ARRAY_BUFFER;
Accessor& vertexAccessor = model.accessors.emplace_back();
vertexAccessor.bufferView = 0;
vertexAccessor.byteOffset = 0;
vertexAccessor.componentType = Accessor::ComponentType::FLOAT;
vertexAccessor.count = 8;
vertexAccessor.type = Accessor::Type::VEC3;
Buffer& indexBuffer = model.buffers.emplace_back();
indexBuffer.byteLength = 36;
indexBuffer.cesium.data.resize(36);
std::memcpy(indexBuffer.cesium.data.data(), &cubeIndices[0], 36);
BufferView& indexBufferView = model.bufferViews.emplace_back();
indexBufferView.buffer = 1;
indexBufferView.byteLength = 36;
indexBufferView.byteOffset = 0;
indexBufferView.byteStride = 1;
indexBufferView.target = BufferView::Target::ELEMENT_ARRAY_BUFFER;
Accessor& indexAccessor = model.accessors.emplace_back();
indexAccessor.bufferView = 1;
indexAccessor.byteOffset = 0;
indexAccessor.componentType = Accessor::ComponentType::UNSIGNED_BYTE;
indexAccessor.count = 36;
indexAccessor.type = Accessor::Type::SCALAR;
Scene& scene = model.scenes.emplace_back();
Node& node = model.nodes.emplace_back();
Mesh& mesh = model.meshes.emplace_back();
MeshPrimitive& primitive = mesh.primitives.emplace_back();
primitive.attributes.emplace("POSITION", 0);
primitive.indices = 1;
primitive.mode = MeshPrimitive::Mode::TRIANGLES;
model.scene = 0;
scene.nodes = {0};
node.mesh = 0;
return model;
}
static Model createTriangleStrip() {
Model model;
std::vector<glm::vec3> vertices = {
glm::vec3(0.0f, 1.0f, 0.0f),
glm::vec3(1.0f, 0.0f, 0.0f),
glm::vec3(0.0f, 0.0f, -1.0f),
glm::vec3(1.0f, 1.0f, -1.0f)};
size_t byteStride = sizeof(glm::vec3);
size_t byteLength = 4 * byteStride;
Buffer& vertexBuffer = model.buffers.emplace_back();
vertexBuffer.byteLength = static_cast<int64_t>(byteLength);
vertexBuffer.cesium.data.resize(byteLength);
std::memcpy(vertexBuffer.cesium.data.data(), &vertices[0], byteLength);
BufferView& vertexBufferView = model.bufferViews.emplace_back();
vertexBufferView.buffer = 0;
vertexBufferView.byteLength = vertexBuffer.byteLength;
vertexBufferView.byteOffset = 0;
vertexBufferView.byteStride = static_cast<int64_t>(byteStride);
vertexBufferView.target = BufferView::Target::ARRAY_BUFFER;
Accessor& vertexAccessor = model.accessors.emplace_back();
vertexAccessor.bufferView = 0;
vertexAccessor.byteOffset = 0;
vertexAccessor.componentType = Accessor::ComponentType::FLOAT;
vertexAccessor.count = 4;
vertexAccessor.type = Accessor::Type::VEC3;
Scene& scene = model.scenes.emplace_back();
Node& node = model.nodes.emplace_back();
Mesh& mesh = model.meshes.emplace_back();
MeshPrimitive& primitive = mesh.primitives.emplace_back();
primitive.attributes.emplace("POSITION", 0);
primitive.mode = MeshPrimitive::Mode::TRIANGLE_STRIP;
model.scene = 0;
scene.nodes = {0};
node.mesh = 0;
return model;
}
static Model createTriangleFan() {
Model model;
std::vector<glm::vec3> vertices = {
glm::vec3(0.5f, 1.0f, -0.5f),
glm::vec3(0.0f, 0.0f, 0.0f),
glm::vec3(1.0f, 0.0f, 0.0f),
glm::vec3(1.0f, 0.0f, -1.0f),
glm::vec3(0.0f, 0.0f, -1.0f),
glm::vec3(0.0f, 0.0f, 0.0f)};
size_t byteStride = sizeof(glm::vec3);
size_t byteLength = 6 * byteStride;
Buffer& vertexBuffer = model.buffers.emplace_back();
vertexBuffer.byteLength = static_cast<int64_t>(byteLength);
vertexBuffer.cesium.data.resize(byteLength);
std::memcpy(vertexBuffer.cesium.data.data(), &vertices[0], byteLength);
BufferView& vertexBufferView = model.bufferViews.emplace_back();
vertexBufferView.buffer = 0;
vertexBufferView.byteLength = vertexBuffer.byteLength;
vertexBufferView.byteOffset = 0;
vertexBufferView.byteStride = static_cast<int64_t>(byteStride);
vertexBufferView.target = BufferView::Target::ARRAY_BUFFER;
Accessor& vertexAccessor = model.accessors.emplace_back();
vertexAccessor.bufferView = 0;
vertexAccessor.byteOffset = 0;
vertexAccessor.componentType = Accessor::ComponentType::FLOAT;
vertexAccessor.count = 6;
vertexAccessor.type = Accessor::Type::VEC3;
Scene& scene = model.scenes.emplace_back();
Node& node = model.nodes.emplace_back();
Mesh& mesh = model.meshes.emplace_back();
MeshPrimitive& primitive = mesh.primitives.emplace_back();
primitive.attributes.emplace("POSITION", 0);
primitive.mode = MeshPrimitive::Mode::TRIANGLE_FAN;
model.scene = 0;
scene.nodes = {0};
node.mesh = 0;
return model;
}
TEST_CASE("Test smooth normal generation") {
SECTION("Test normal generation TRIANGLES") {
Model model = createCubeGltf();
model.generateMissingNormalsSmooth();
REQUIRE(model.scene == 0);
REQUIRE(model.scenes.size() == 1);
REQUIRE(model.scenes[0].nodes.size() == 1);
REQUIRE(model.scenes[0].nodes[0] == 0);
REQUIRE(model.nodes.size() == 1);
REQUIRE(model.nodes[0].mesh == 0);
REQUIRE(model.meshes.size() == 1);
REQUIRE(model.meshes[0].primitives.size() == 1);
MeshPrimitive& primitive = model.meshes[0].primitives[0];
auto normalIt = primitive.attributes.find("NORMAL");
REQUIRE(normalIt != primitive.attributes.end());
AccessorView<glm::vec3> normalView(model, normalIt->second);
REQUIRE(normalView.status() == AccessorViewStatus::Valid);
REQUIRE(normalView.size() == 8);
const glm::vec3& vertex0Normal = normalView[0];
glm::vec3 expectedNormal(-1.0f, -1.0f, -1.0f);
expectedNormal = glm::normalize(expectedNormal);
REQUIRE(glm::all(
glm::epsilonEqual(vertex0Normal, expectedNormal, DEFAULT_EPSILON)));
const glm::vec3& vertex6Normal = normalView[6];
expectedNormal = glm::vec3(1.0f, 1.0f, 1.0f);
expectedNormal = glm::normalize(expectedNormal);
REQUIRE(glm::all(
glm::epsilonEqual(vertex6Normal, expectedNormal, DEFAULT_EPSILON)));
}
SECTION("Test normal generation for TRIANGLE_STRIP") {
Model model = createTriangleStrip();
model.generateMissingNormalsSmooth();
REQUIRE(model.scene == 0);
REQUIRE(model.scenes.size() == 1);
REQUIRE(model.scenes[0].nodes.size() == 1);
REQUIRE(model.scenes[0].nodes[0] == 0);
REQUIRE(model.nodes.size() == 1);
REQUIRE(model.nodes[0].mesh == 0);
REQUIRE(model.meshes.size() == 1);
REQUIRE(model.meshes[0].primitives.size() == 1);
MeshPrimitive& primitive = model.meshes[0].primitives[0];
auto normalIt = primitive.attributes.find("NORMAL");
REQUIRE(normalIt != primitive.attributes.end());
AccessorView<glm::vec3> normalView(model, normalIt->second);
REQUIRE(normalView.status() == AccessorViewStatus::Valid);
REQUIRE(normalView.size() == 4);
const glm::vec3& vertex1Normal = normalView[1];
const glm::vec3& vertex2Normal = normalView[2];
glm::vec3 expectedNormal(0.0f, 1.0f, 0.0f);
expectedNormal = glm::normalize(expectedNormal);
REQUIRE(glm::all(
glm::epsilonEqual(vertex1Normal, expectedNormal, DEFAULT_EPSILON)));
REQUIRE(glm::all(
glm::epsilonEqual(vertex2Normal, expectedNormal, DEFAULT_EPSILON)));
}
SECTION("Test normal generation for TRIANGLE_STRIP") {
Model model = createTriangleFan();
model.generateMissingNormalsSmooth();
REQUIRE(model.scene == 0);
REQUIRE(model.scenes.size() == 1);
REQUIRE(model.scenes[0].nodes.size() == 1);
REQUIRE(model.scenes[0].nodes[0] == 0);
REQUIRE(model.nodes.size() == 1);
REQUIRE(model.nodes[0].mesh == 0);
REQUIRE(model.meshes.size() == 1);
REQUIRE(model.meshes[0].primitives.size() == 1);
MeshPrimitive& primitive = model.meshes[0].primitives[0];
auto normalIt = primitive.attributes.find("NORMAL");
REQUIRE(normalIt != primitive.attributes.end());
AccessorView<glm::vec3> normalView(model, normalIt->second);
REQUIRE(normalView.status() == AccessorViewStatus::Valid);
REQUIRE(normalView.size() == 6);
const glm::vec3& vertex0Normal = normalView[0];
glm::vec3 expectedNormal(0.0f, 1.0f, 0.0f);
expectedNormal = glm::normalize(expectedNormal);
REQUIRE(glm::all(
glm::epsilonEqual(vertex0Normal, expectedNormal, DEFAULT_EPSILON)));
}
}
TEST_CASE("Model::addExtensionUsed") {
SECTION("adds a new extension") {
Model m;
m.addExtensionUsed("Foo");
m.addExtensionUsed("Bar");
CHECK(m.extensionsUsed.size() == 2);
CHECK(
std::find(m.extensionsUsed.begin(), m.extensionsUsed.end(), "Foo") !=
m.extensionsUsed.end());
CHECK(
std::find(m.extensionsUsed.begin(), m.extensionsUsed.end(), "Bar") !=
m.extensionsUsed.end());
}
SECTION("does not add a duplicate extension") {
Model m;
m.addExtensionUsed("Foo");
m.addExtensionUsed("Bar");
m.addExtensionUsed("Foo");
CHECK(m.extensionsUsed.size() == 2);
CHECK(
std::find(m.extensionsUsed.begin(), m.extensionsUsed.end(), "Foo") !=
m.extensionsUsed.end());
CHECK(
std::find(m.extensionsUsed.begin(), m.extensionsUsed.end(), "Bar") !=
m.extensionsUsed.end());
}
SECTION("does not also add the extension to extensionsRequired") {
Model m;
m.addExtensionUsed("Foo");
CHECK(m.extensionsRequired.empty());
}
}
TEST_CASE("Model::addExtensionRequired") {
SECTION("adds a new extension") {
Model m;
m.addExtensionRequired("Foo");
m.addExtensionRequired("Bar");
CHECK(m.extensionsRequired.size() == 2);
CHECK(
std::find(
m.extensionsRequired.begin(),
m.extensionsRequired.end(),
"Foo") != m.extensionsRequired.end());
CHECK(
std::find(
m.extensionsRequired.begin(),
m.extensionsRequired.end(),
"Bar") != m.extensionsRequired.end());
}
SECTION("does not add a duplicate extension") {
Model m;
m.addExtensionRequired("Foo");
m.addExtensionRequired("Bar");
m.addExtensionRequired("Foo");
CHECK(m.extensionsRequired.size() == 2);
CHECK(
std::find(
m.extensionsRequired.begin(),
m.extensionsRequired.end(),
"Foo") != m.extensionsRequired.end());
CHECK(
std::find(
m.extensionsRequired.begin(),
m.extensionsRequired.end(),
"Bar") != m.extensionsRequired.end());
}
SECTION("also adds the extension to extensionsUsed if not already present") {
Model m;
m.addExtensionUsed("Bar");
m.addExtensionRequired("Foo");
m.addExtensionRequired("Bar");
CHECK(m.extensionsUsed.size() == 2);
CHECK(
std::find(m.extensionsUsed.begin(), m.extensionsUsed.end(), "Foo") !=
m.extensionsUsed.end());
CHECK(
std::find(m.extensionsUsed.begin(), m.extensionsUsed.end(), "Bar") !=
m.extensionsUsed.end());
}
}
TEST_CASE("Model::merge") {
SECTION("performs a simple merge") {
Model m1;
m1.accessors.emplace_back().name = "m1";
m1.animations.emplace_back().name = "m1";
m1.buffers.emplace_back().name = "m1";
m1.bufferViews.emplace_back().name = "m1";
m1.cameras.emplace_back().name = "m1";
m1.images.emplace_back().name = "m1";
m1.materials.emplace_back().name = "m1";
m1.meshes.emplace_back().name = "m1";
m1.nodes.emplace_back().name = "m1";
m1.samplers.emplace_back().name = "m1";
m1.scenes.emplace_back().name = "m1";
m1.skins.emplace_back().name = "m1";
m1.textures.emplace_back().name = "m1";
Model m2;
m2.accessors.emplace_back().name = "m2";
m2.animations.emplace_back().name = "m2";
m2.buffers.emplace_back().name = "m2";
m2.bufferViews.emplace_back().name = "m2";
m2.cameras.emplace_back().name = "m2";
m2.images.emplace_back().name = "m2";
m2.materials.emplace_back().name = "m2";
m2.meshes.emplace_back().name = "m2";
m2.nodes.emplace_back().name = "m2";
m2.samplers.emplace_back().name = "m2";
m2.scenes.emplace_back().name = "m2";
m2.skins.emplace_back().name = "m2";
m2.textures.emplace_back().name = "m2";
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
REQUIRE(m1.accessors.size() == 2);
CHECK(m1.accessors[0].name == "m1");
CHECK(m1.accessors[1].name == "m2");
REQUIRE(m1.animations.size() == 2);
CHECK(m1.animations[0].name == "m1");
CHECK(m1.animations[1].name == "m2");
REQUIRE(m1.buffers.size() == 2);
CHECK(m1.buffers[0].name == "m1");
CHECK(m1.buffers[1].name == "m2");
REQUIRE(m1.bufferViews.size() == 2);
CHECK(m1.bufferViews[0].name == "m1");
CHECK(m1.bufferViews[1].name == "m2");
REQUIRE(m1.cameras.size() == 2);
CHECK(m1.cameras[0].name == "m1");
CHECK(m1.cameras[1].name == "m2");
REQUIRE(m1.images.size() == 2);
CHECK(m1.images[0].name == "m1");
CHECK(m1.images[1].name == "m2");
REQUIRE(m1.materials.size() == 2);
CHECK(m1.materials[0].name == "m1");
CHECK(m1.materials[1].name == "m2");
REQUIRE(m1.meshes.size() == 2);
CHECK(m1.meshes[0].name == "m1");
CHECK(m1.meshes[1].name == "m2");
REQUIRE(m1.nodes.size() == 2);
CHECK(m1.nodes[0].name == "m1");
CHECK(m1.nodes[1].name == "m2");
REQUIRE(m1.samplers.size() == 2);
CHECK(m1.samplers[0].name == "m1");
CHECK(m1.samplers[1].name == "m2");
REQUIRE(m1.scenes.size() == 2);
CHECK(m1.scenes[0].name == "m1");
CHECK(m1.scenes[1].name == "m2");
REQUIRE(m1.skins.size() == 2);
CHECK(m1.skins[0].name == "m1");
CHECK(m1.skins[1].name == "m2");
REQUIRE(m1.textures.size() == 2);
CHECK(m1.textures[0].name == "m1");
CHECK(m1.textures[1].name == "m2");
}
SECTION("merges default scenes") {
Model m1;
m1.nodes.emplace_back().name = "node1";
m1.nodes.emplace_back().name = "node2";
Scene& scene1 = m1.scenes.emplace_back();
scene1.name = "scene1";
scene1.nodes.push_back(1);
Scene& scene2 = m1.scenes.emplace_back();
scene2.name = "scene2";
scene2.nodes.push_back(1);
scene2.nodes.push_back(0);
m1.scene = 1;
Model m2;
m2.nodes.emplace_back().name = "node3";
m2.nodes.emplace_back().name = "node4";
Scene& scene3 = m2.scenes.emplace_back();
scene3.name = "scene3";
scene3.nodes.push_back(1);
scene3.nodes.push_back(0);
Scene& scene4 = m2.scenes.emplace_back();
scene4.name = "scene4";
scene4.nodes.push_back(1);
m2.scene = 0;
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
REQUIRE(m1.scene >= 0);
REQUIRE(size_t(m1.scene) < m1.scenes.size());
Scene& defaultScene = m1.scenes[size_t(m1.scene)];
REQUIRE(defaultScene.nodes.size() == 4);
CHECK(m1.nodes[size_t(defaultScene.nodes[0])].name == "node2");
CHECK(m1.nodes[size_t(defaultScene.nodes[1])].name == "node1");
CHECK(m1.nodes[size_t(defaultScene.nodes[2])].name == "node4");
CHECK(m1.nodes[size_t(defaultScene.nodes[3])].name == "node3");
}
SECTION("merges metadata") {
Model m1;
Model m2;
SECTION("when only this has the extension") {
ExtensionModelExtStructuralMetadata& metadata1 =
m1.addExtension<ExtensionModelExtStructuralMetadata>();
metadata1.schema.emplace().name = "test";
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->schema);
CHECK(pExtension->schema->name == "test");
}
SECTION("when only rhs has the extension") {
ExtensionModelExtStructuralMetadata& metadata2 =
m2.addExtension<ExtensionModelExtStructuralMetadata>();
metadata2.schema.emplace().name = "test";
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->schema);
CHECK(pExtension->schema->name == "test");
}
SECTION("when both have the extension") {
ExtensionModelExtStructuralMetadata& metadata1 =
m1.addExtension<ExtensionModelExtStructuralMetadata>();
ExtensionModelExtStructuralMetadata& metadata2 =
m2.addExtension<ExtensionModelExtStructuralMetadata>();
SECTION("and only this has a schema") {
metadata1.schema.emplace().name = "test";
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->schema);
CHECK(pExtension->schema->name == "test");
}
SECTION("and only rhs has a schema") {
metadata2.schema.emplace().name = "test";
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->schema);
CHECK(pExtension->schema->name == "test");
}
SECTION("and both have a schema with different classes") {
Schema& schema1 = metadata1.schema.emplace();
Class& class1 = schema1.classes["foo"];
class1.name = "foo";
Schema& schema2 = metadata2.schema.emplace();
Class& class2 = schema2.classes["bar"];
class2.name = "bar";
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
// Check that both classes are included in the merged schema.
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->schema);
CHECK(pExtension->schema->classes.size() == 2);
auto it1 = pExtension->schema->classes.find("foo");
REQUIRE(it1 != pExtension->schema->classes.end());
auto it2 = pExtension->schema->classes.find("bar");
REQUIRE(it2 != pExtension->schema->classes.end());
}
SECTION("and both have a schema with a class with the same name") {
Schema& schema1 = metadata1.schema.emplace();
Class& class1 = schema1.classes["foo"];
class1.name = "foo";
Schema& schema2 = metadata2.schema.emplace();
Class& class2 = schema2.classes["foo"];
class2.name = "foo";
SECTION("it renames the duplicate class") {
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->schema);
CHECK(pExtension->schema->classes.size() == 2);
auto it1 = pExtension->schema->classes.find("foo");
REQUIRE(it1 != pExtension->schema->classes.end());
CHECK(it1->second.name == "foo");
auto it2 = pExtension->schema->classes.find("foo_1");
REQUIRE(it2 != pExtension->schema->classes.end());
CHECK(it2->second.name == "foo");
}
SECTION("it updates PropertyTables to reference the renamed class") {
PropertyTable& propertyTable1 =
metadata1.propertyTables.emplace_back();
propertyTable1.classProperty = "foo";
PropertyTable& propertyTable2 =
metadata2.propertyTables.emplace_back();
propertyTable2.classProperty = "foo";
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->schema);
REQUIRE(pExtension->propertyTables.size() == 2);
CHECK(pExtension->propertyTables[0].classProperty == "foo");
CHECK(pExtension->propertyTables[1].classProperty == "foo_1");
}
SECTION(
"it updates PropertyAttributes to reference the renamed class") {
PropertyAttribute& propertyAttribute1 =
metadata1.propertyAttributes.emplace_back();
propertyAttribute1.classProperty = "foo";
PropertyAttribute& propertyAttribute2 =
metadata2.propertyAttributes.emplace_back();
propertyAttribute2.classProperty = "foo";
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->schema);
REQUIRE(pExtension->propertyAttributes.size() == 2);
CHECK(pExtension->propertyAttributes[0].classProperty == "foo");
CHECK(pExtension->propertyAttributes[1].classProperty == "foo_1");
}
SECTION("it updates PropertyTextures to reference the renamed class") {
PropertyTexture& propertyTexture1 =
metadata1.propertyTextures.emplace_back();
propertyTexture1.classProperty = "foo";
PropertyTexture& propertyTexture2 =
metadata2.propertyTextures.emplace_back();
propertyTexture2.classProperty = "foo";
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->schema);
REQUIRE(pExtension->propertyTextures.size() == 2);
CHECK(pExtension->propertyTextures[0].classProperty == "foo");
CHECK(pExtension->propertyTextures[1].classProperty == "foo_1");
}
}
SECTION("it updates BufferView indices in PropertyTableProperties") {
m1.bufferViews.emplace_back().name = "bufferView1";
m2.bufferViews.emplace_back().name = "bufferView2";
PropertyTable& propertyTable1 = metadata1.propertyTables.emplace_back();
PropertyTableProperty& property1 = propertyTable1.properties["foo"];
property1.values = 0;
property1.arrayOffsets = 0;
property1.stringOffsets = 0;
PropertyTable& propertyTable2 = metadata2.propertyTables.emplace_back();
PropertyTableProperty& property2 = propertyTable2.properties["foo"];
property2.values = 0;
property2.arrayOffsets = 0;
property2.stringOffsets = 0;
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->propertyTables.size() == 2);
REQUIRE(m1.bufferViews.size() == 2);
REQUIRE(m1.bufferViews[0].name == "bufferView1");
REQUIRE(m1.bufferViews[1].name == "bufferView2");
REQUIRE(pExtension->propertyTables[0].properties.size() == 1);
auto it1 = pExtension->propertyTables[0].properties.find("foo");
REQUIRE(it1 != pExtension->propertyTables[0].properties.end());
CHECK(it1->second.values == 0);
CHECK(it1->second.arrayOffsets == 0);
CHECK(it1->second.stringOffsets == 0);
REQUIRE(pExtension->propertyTables[1].properties.size() == 1);
auto it2 = pExtension->propertyTables[1].properties.find("foo");
REQUIRE(it2 != pExtension->propertyTables[1].properties.end());
CHECK(it2->second.values == 1);
CHECK(it2->second.arrayOffsets == 1);
CHECK(it2->second.stringOffsets == 1);
}
SECTION("it updates Texture indices in PropertyTextureProperties") {
m1.textures.emplace_back().name = "texture1";
m2.textures.emplace_back().name = "texture2";
PropertyTexture& propertyTexture1 =
metadata1.propertyTextures.emplace_back();
PropertyTextureProperty& property1 = propertyTexture1.properties["foo"];
property1.index = 0;
PropertyTexture& propertyTexture2 =
metadata2.propertyTextures.emplace_back();
PropertyTextureProperty& property2 = propertyTexture2.properties["foo"];
property2.index = 0;
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
ExtensionModelExtStructuralMetadata* pExtension =
m1.getExtension<ExtensionModelExtStructuralMetadata>();
REQUIRE(pExtension);
REQUIRE(pExtension->propertyTextures.size() == 2);
REQUIRE(m1.textures.size() == 2);
REQUIRE(m1.textures[0].name == "texture1");
REQUIRE(m1.textures[1].name == "texture2");
REQUIRE(pExtension->propertyTextures[0].properties.size() == 1);
auto it1 = pExtension->propertyTextures[0].properties.find("foo");
REQUIRE(it1 != pExtension->propertyTextures[0].properties.end());
CHECK(it1->second.index == 0);
REQUIRE(pExtension->propertyTextures[1].properties.size() == 1);
auto it2 = pExtension->propertyTextures[1].properties.find("foo");
REQUIRE(it2 != pExtension->propertyTextures[1].properties.end());
CHECK(it2->second.index == 1);
}
SECTION("it updates PropertyTexture indices in primitives") {
metadata1.propertyTextures.emplace_back().name = "propertyTexture1";
metadata2.propertyTextures.emplace_back().name = "propertyTexture2";
Mesh& mesh1 = m1.meshes.emplace_back();
MeshPrimitive& primitive1 = mesh1.primitives.emplace_back();
ExtensionMeshPrimitiveExtStructuralMetadata& primitiveMetadata1 =
primitive1
.addExtension<ExtensionMeshPrimitiveExtStructuralMetadata>();
primitiveMetadata1.propertyTextures.push_back(0);
Mesh& mesh2 = m2.meshes.emplace_back();
MeshPrimitive& primitive2 = mesh2.primitives.emplace_back();
ExtensionMeshPrimitiveExtStructuralMetadata& primitiveMetadata2 =
primitive2
.addExtension<ExtensionMeshPrimitiveExtStructuralMetadata>();
primitiveMetadata2.propertyTextures.push_back(0);
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
REQUIRE(m1.meshes.size() == 2);
REQUIRE(m1.meshes[0].primitives.size() == 1);
REQUIRE(m1.meshes[1].primitives.size() == 1);
ExtensionMeshPrimitiveExtStructuralMetadata* pPrimitiveMetadata1 =
m1.meshes[0]
.primitives[0]
.getExtension<ExtensionMeshPrimitiveExtStructuralMetadata>();
REQUIRE(pPrimitiveMetadata1);
REQUIRE(pPrimitiveMetadata1->propertyTextures.size() == 1);
CHECK(pPrimitiveMetadata1->propertyTextures[0] == 0);
ExtensionMeshPrimitiveExtStructuralMetadata* pPrimitiveMetadata2 =
m1.meshes[1]
.primitives[0]
.getExtension<ExtensionMeshPrimitiveExtStructuralMetadata>();
REQUIRE(pPrimitiveMetadata2);
REQUIRE(pPrimitiveMetadata2->propertyTextures.size() == 1);
CHECK(pPrimitiveMetadata2->propertyTextures[0] == 1);
}
SECTION("it updates PropertyAttribute indices in primitives") {
metadata1.propertyAttributes.emplace_back().name = "propertyAttribute1";
metadata2.propertyAttributes.emplace_back().name = "propertyAttribute2";
Mesh& mesh1 = m1.meshes.emplace_back();
MeshPrimitive& primitive1 = mesh1.primitives.emplace_back();
ExtensionMeshPrimitiveExtStructuralMetadata& primitiveMetadata1 =
primitive1
.addExtension<ExtensionMeshPrimitiveExtStructuralMetadata>();
primitiveMetadata1.propertyAttributes.push_back(0);
Mesh& mesh2 = m2.meshes.emplace_back();
MeshPrimitive& primitive2 = mesh2.primitives.emplace_back();
ExtensionMeshPrimitiveExtStructuralMetadata& primitiveMetadata2 =
primitive2
.addExtension<ExtensionMeshPrimitiveExtStructuralMetadata>();
primitiveMetadata2.propertyAttributes.push_back(0);
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
REQUIRE(m1.meshes.size() == 2);
REQUIRE(m1.meshes[0].primitives.size() == 1);
REQUIRE(m1.meshes[1].primitives.size() == 1);
ExtensionMeshPrimitiveExtStructuralMetadata* pPrimitiveMetadata1 =
m1.meshes[0]
.primitives[0]
.getExtension<ExtensionMeshPrimitiveExtStructuralMetadata>();
REQUIRE(pPrimitiveMetadata1);
REQUIRE(pPrimitiveMetadata1->propertyAttributes.size() == 1);
CHECK(pPrimitiveMetadata1->propertyAttributes[0] == 0);
ExtensionMeshPrimitiveExtStructuralMetadata* pPrimitiveMetadata2 =
m1.meshes[1]
.primitives[0]
.getExtension<ExtensionMeshPrimitiveExtStructuralMetadata>();
REQUIRE(pPrimitiveMetadata2);
REQUIRE(pPrimitiveMetadata2->propertyAttributes.size() == 1);
CHECK(pPrimitiveMetadata2->propertyAttributes[0] == 1);
}
SECTION("it updates PropertyTable indices in EXT_mesh_features attached "
"to a primitive") {
metadata1.propertyTables.emplace_back().name = "propertyTables1";
metadata2.propertyTables.emplace_back().name = "propertyTables2";
Mesh& mesh1 = m1.meshes.emplace_back();
MeshPrimitive& primitive1 = mesh1.primitives.emplace_back();
ExtensionExtMeshFeatures& meshFeatures1 =
primitive1.addExtension<ExtensionExtMeshFeatures>();
meshFeatures1.featureIds.emplace_back().propertyTable = 0;
Mesh& mesh2 = m2.meshes.emplace_back();
MeshPrimitive& primitive2 = mesh2.primitives.emplace_back();
ExtensionExtMeshFeatures& meshFeatures2 =
primitive2.addExtension<ExtensionExtMeshFeatures>();
meshFeatures2.featureIds.emplace_back().propertyTable = 0;
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
REQUIRE(m1.meshes.size() == 2);
REQUIRE(m1.meshes[0].primitives.size() == 1);
REQUIRE(m1.meshes[1].primitives.size() == 1);
ExtensionExtMeshFeatures* pMeshFeatures1 =
m1.meshes[0].primitives[0].getExtension<ExtensionExtMeshFeatures>();
REQUIRE(pMeshFeatures1);
REQUIRE(pMeshFeatures1->featureIds.size() == 1);
CHECK(pMeshFeatures1->featureIds[0].propertyTable == 0);
ExtensionExtMeshFeatures* pMeshFeatures2 =
m1.meshes[1].primitives[0].getExtension<ExtensionExtMeshFeatures>();
REQUIRE(pMeshFeatures2);
REQUIRE(pMeshFeatures2->featureIds.size() == 1);
CHECK(pMeshFeatures2->featureIds[0].propertyTable == 1);
}
SECTION("it updates Textures indices in EXT_mesh_features attached to a "
"primitive") {
m1.textures.emplace_back().name = "texture1";
m2.textures.emplace_back().name = "texture2";
Mesh& mesh1 = m1.meshes.emplace_back();
MeshPrimitive& primitive1 = mesh1.primitives.emplace_back();
ExtensionExtMeshFeatures& meshFeatures1 =
primitive1.addExtension<ExtensionExtMeshFeatures>();
meshFeatures1.featureIds.emplace_back().texture.emplace().index = 0;
Mesh& mesh2 = m2.meshes.emplace_back();
MeshPrimitive& primitive2 = mesh2.primitives.emplace_back();
ExtensionExtMeshFeatures& meshFeatures2 =
primitive2.addExtension<ExtensionExtMeshFeatures>();
meshFeatures2.featureIds.emplace_back().texture.emplace().index = 0;
ErrorList errors = m1.merge(std::move(m2));
CHECK(errors.errors.empty());
CHECK(errors.warnings.empty());
REQUIRE(m1.meshes.size() == 2);
REQUIRE(m1.meshes[0].primitives.size() == 1);
REQUIRE(m1.meshes[1].primitives.size() == 1);
ExtensionExtMeshFeatures* pMeshFeatures1 =
m1.meshes[0].primitives[0].getExtension<ExtensionExtMeshFeatures>();
REQUIRE(pMeshFeatures1);
REQUIRE(pMeshFeatures1->featureIds.size() == 1);
REQUIRE(pMeshFeatures1->featureIds[0].texture);
CHECK(pMeshFeatures1->featureIds[0].texture->index == 0);
ExtensionExtMeshFeatures* pMeshFeatures2 =
m1.meshes[1].primitives[0].getExtension<ExtensionExtMeshFeatures>();
REQUIRE(pMeshFeatures2);
REQUIRE(pMeshFeatures2->featureIds.size() == 1);
REQUIRE(pMeshFeatures2->featureIds[0].texture);
CHECK(pMeshFeatures2->featureIds[0].texture->index == 1);
}
}
}
}
TEST_CASE("Model::forEachRootNodeInScene") {
Model m;
SECTION("with scenes and nodes") {
m.scenes.emplace_back();
m.scenes.emplace_back();
m.nodes.emplace_back();
m.nodes.emplace_back();
m.nodes.emplace_back();
m.scenes.front().nodes.push_back(0);
m.scenes.front().nodes.push_back(2);
m.scenes.back().nodes.push_back(1);
m.scenes.back().nodes.push_back(2);
m.scene = 0;
SECTION("it enumerates a specified scene") {
std::vector<Node*> visited;
m.forEachRootNodeInScene(1, [&visited, &m](Model& model, Node& node) {
CHECK(&m == &model);
visited.push_back(&node);
});
REQUIRE(visited.size() == 2);
CHECK(visited[0] == &m.nodes[1]);
CHECK(visited[1] == &m.nodes[2]);
}
SECTION("it enumerates the default scene") {
std::vector<Node*> visited;
m.forEachRootNodeInScene(-1, [&visited, &m](Model& model, Node& node) {
CHECK(&m == &model);
visited.push_back(&node);
});
REQUIRE(visited.size() == 2);
CHECK(visited[0] == &m.nodes[0]);
CHECK(visited[1] == &m.nodes[2]);
}
SECTION("it enumerates the first scene if there is no default") {
m.scene = -1;
std::vector<Node*> visited;
m.forEachRootNodeInScene(-1, [&visited, &m](Model& model, Node& node) {
CHECK(&m == &model);
visited.push_back(&node);
});
REQUIRE(visited.size() == 2);
CHECK(visited[0] == &m.nodes[0]);
CHECK(visited[1] == &m.nodes[2]);
}
}
SECTION("with nodes only") {
m.nodes.emplace_back();
m.nodes.emplace_back();
m.nodes.emplace_back();
// Check that it enumerates the first node.
std::vector<Node*> visited;
m.forEachRootNodeInScene(-1, [&visited, &m](Model& model, Node& node) {
CHECK(&m == &model);
visited.push_back(&node);
});
REQUIRE(visited.size() == 1);
CHECK(visited[0] == &m.nodes[0]);
}
SECTION("with no scenes or nodes") {
// Check that it enumerates nothing.
m.forEachRootNodeInScene(-1, [](Model& /* model */, Node& /* node */) {
// This should not be called.
CHECK(false);
});
}
}