cesium-native/CesiumGltfReader/generated/MaterialPBRMetallicRoughnes...

70 lines
2.2 KiB
C++

// This file was generated by generate-gltf-classes.
// DO NOT EDIT THIS FILE!
#include "MaterialPBRMetallicRoughnessJsonHandler.h"
#include "CesiumGltf/MaterialPBRMetallicRoughness.h"
#include <cassert>
#include <string>
using namespace CesiumGltf;
MaterialPBRMetallicRoughnessJsonHandler::
MaterialPBRMetallicRoughnessJsonHandler(
const ReaderContext& context) noexcept
: ExtensibleObjectJsonHandler(context),
_baseColorFactor(),
_baseColorTexture(context),
_metallicFactor(),
_roughnessFactor(),
_metallicRoughnessTexture(context) {}
void MaterialPBRMetallicRoughnessJsonHandler::reset(
CesiumJsonReader::IJsonHandler* pParentHandler,
MaterialPBRMetallicRoughness* pObject) {
ExtensibleObjectJsonHandler::reset(pParentHandler, pObject);
this->_pObject = pObject;
}
CesiumJsonReader::IJsonHandler*
MaterialPBRMetallicRoughnessJsonHandler::readObjectKey(
const std::string_view& str) {
assert(this->_pObject);
return this->readObjectKeyMaterialPBRMetallicRoughness(
MaterialPBRMetallicRoughness::TypeName,
str,
*this->_pObject);
}
CesiumJsonReader::IJsonHandler* MaterialPBRMetallicRoughnessJsonHandler::
readObjectKeyMaterialPBRMetallicRoughness(
const std::string& objectType,
const std::string_view& str,
MaterialPBRMetallicRoughness& o) {
using namespace std::string_literals;
if ("baseColorFactor"s == str)
return property(
"baseColorFactor",
this->_baseColorFactor,
o.baseColorFactor);
if ("baseColorTexture"s == str)
return property(
"baseColorTexture",
this->_baseColorTexture,
o.baseColorTexture);
if ("metallicFactor"s == str)
return property("metallicFactor", this->_metallicFactor, o.metallicFactor);
if ("roughnessFactor"s == str)
return property(
"roughnessFactor",
this->_roughnessFactor,
o.roughnessFactor);
if ("metallicRoughnessTexture"s == str)
return property(
"metallicRoughnessTexture",
this->_metallicRoughnessTexture,
o.metallicRoughnessTexture);
return this->readObjectKeyExtensibleObject(objectType, str, *this->_pObject);
}