mirror of https://github.com/CesiumGS/cesium.git
Don't clone color if it is not necessary
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parent
878f974c85
commit
2945ed25f9
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@ -148,9 +148,9 @@ define([
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model.shadows = Property.getValueOrDefault(modelGraphics._shadows, time, defaultShadows);
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model.heightReference = Property.getValueOrDefault(modelGraphics._heightReference, time, defaultHeightReference);
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model.distanceDisplayCondition = Property.getValueOrUndefined(modelGraphics._distanceDisplayCondition, time);
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model.silhouetteColor = Property.getValueOrClonedDefault(modelGraphics.silhouetteColor, time, defaultSilhouetteColor, model.silhouetteColor);
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model.silhouetteColor = Property.getValueOrDefault(modelGraphics.silhouetteColor, time, defaultSilhouetteColor, model._silhouetteColor);
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model.silhouetteSize = Property.getValueOrDefault(modelGraphics.silhouetteSize, time, defaultSilhouetteSize);
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model.color = Property.getValueOrClonedDefault(modelGraphics._color, time, defaultColor, model.color);
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model.color = Property.getValueOrDefault(modelGraphics._color, time, defaultColor, model._color);
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model.colorBlendMode = Property.getValueOrDefault(modelGraphics._colorBlendMode, time, defaultColorBlendMode);
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model.colorBlendAmount = Property.getValueOrDefault(modelGraphics._colorBlendAmount, time, defaultColorBlendAmount);
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@ -416,8 +416,9 @@ define([
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*
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* @default Color.RED
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*/
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this.silhouetteColor = Color.clone(defaultValue(options.silhouetteColor, Color.RED));
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this.silhouetteColor = defaultValue(options.silhouetteColor, Color.RED);
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this._silhouetteColor = new Color();
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this._silhouetteColorPrevAlpha = 1.0;
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this._normalAttributeName = undefined;
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/**
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@ -554,8 +555,9 @@ define([
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*
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* @default Color.WHITE
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*/
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this.color = Color.clone(defaultValue(options.color, Color.WHITE));
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this.color = defaultValue(options.color, Color.WHITE);
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this._color = new Color();
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this._colorPrevAlpha = 1.0;
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/**
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* Defines how the color blends with the model.
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@ -3800,12 +3802,12 @@ define([
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}
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var nodeCommands = model._nodeCommands;
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var dirty = alphaDirty(model.color.alpha, model._color.alpha) ||
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alphaDirty(model.silhouetteColor.alpha, model._silhouetteColor.alpha) ||
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var dirty = alphaDirty(model.color.alpha, model._colorPrevAlpha) ||
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alphaDirty(model.silhouetteColor.alpha, model._silhouetteColorPrevAlpha) ||
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!defined(nodeCommands[0].silhouetteModelCommand);
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Color.clone(model.color, model._color);
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Color.clone(model.silhouetteColor, model._silhouetteColor);
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model._colorPrevAlpha = model.color.alpha;
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model._silhouetteColorPrevAlpha = model.silhouetteColor.alpha;
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if (dirty) {
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createSilhouetteCommands(model, frameState);
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