mirror of https://github.com/CesiumGS/cesium.git
fixed some eslint complaints
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26fe02dd88
commit
358a793793
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@ -293,7 +293,8 @@
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const trianglePolygons = [];
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const trianglePolygonOutlines = [];
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triangles = triangles || [];
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for (const triangleIdx of triangles) {
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for (let i = 0; i < triangles.length; i++) {
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const triangleIdx = triangles[i];
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const v0 = new Cesium.Cartesian3();
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const v1 = new Cesium.Cartesian3();
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const v2 = new Cesium.Cartesian3();
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@ -351,7 +352,7 @@
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function drawOctreeLayer(prims, level) {
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prims.removeAll();
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if (level == null) {
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if (level === null || level === undefined) {
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return;
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}
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const root =
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@ -374,9 +375,12 @@
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return n.level === level;
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});
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let i = 0;
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for (const n of nodesToDraw) {
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const color = Cesium.Color.fromCssColorString(colors[i % 8]);
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let colorCycleIndex = 0;
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for (let j = 0; j < nodesToDraw.length; j++) {
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const n = nodesToDraw[j];
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const color = Cesium.Color.fromCssColorString(
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colors[colorCycleIndex % 8]
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);
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const isSpecial = nodeHits.some(function (h) {
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return (
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@ -396,7 +400,7 @@
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root._triangleVerticesCallback,
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isSpecial
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);
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i++;
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colorCycleIndex++;
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}
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}
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@ -142,7 +142,7 @@ function rayIntersectOctree(
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// find all the nodes which intersect the ray
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const hits = [];
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const queue = [node];
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let queue = [node];
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const intersections = [];
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while (queue.length) {
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const n = queue.pop();
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@ -169,7 +169,7 @@ function rayIntersectOctree(
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tMax: intersection.tMax,
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});
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} else {
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queue.push(...n.children);
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queue = queue.concat(n.children);
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}
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}
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}
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