Commit Graph

22 Commits

Author SHA1 Message Date
danielzhong 5a00918005 Reapply "optimize scene edge visibility toggle"
This reverts commit bcc5f55424.
2025-09-17 21:25:09 -04:00
danielzhong bcc5f55424 Revert "optimize scene edge visibility toggle"
This reverts commit 7da8453b69.
2025-09-17 21:17:23 -04:00
danielzhong 7da8453b69 optimize scene edge visibility toggle 2025-09-17 20:40:13 -04:00
danielzhong c63bb6a248 EdgeVisibility Scene Toggle 2025-09-16 18:38:42 -04:00
jjspace 5ec99b2d6e
expose new scalar to change the visual density of fog 2024-10-10 12:01:00 -04:00
Marco Hutter 7848f5d93b Minor consolidation 2024-07-30 17:01:30 +02:00
Marco Hutter 3817389423 Do not duplicate full command - use derived command 2024-07-25 22:41:31 +02:00
Marco Hutter e0c57f6df5 Draft for encoding metadata values for picking 2024-07-17 16:34:33 +02:00
Marco Hutter cc1b8264af Try to avoid recompilation 2024-07-15 22:05:00 +02:00
Marco Hutter 247102feb7 Draft of metadata picking 2024-07-09 16:48:14 +02:00
Jeshurun Hembd 1526a73b2e Merge branch 'main' into voxel-picking 2024-02-08 13:21:09 -05:00
Peter Gagliardi ac17f63da8 Store the Atmosphere in the FrameState directly 2024-01-18 12:26:24 -05:00
Jeshurun Hembd 88eaa5f096 WIP: begin implementing voxel picking pass 2024-01-12 19:40:16 -05:00
Peter Gagliardi e3266dff2b Remove temporary debugging code 2024-01-08 16:19:35 -05:00
Peter Gagliardi 4255132a95 Experiment with different ellipsoid calculations 2024-01-08 16:13:26 -05:00
Peter Gagliardi fb92f87a19 Merge branch 'main' into 4196-3d-tiles-fog 2024-01-04 15:16:02 -05:00
Peter Gagliardi 3027987ab0 Add a DynamicAtmosphereLightingType enum 2023-12-20 16:53:35 -05:00
Peter Gagliardi 6b7be7f9c5 Use scene.fog to choose when fog stage is enabled 2023-12-20 15:54:06 -05:00
Peter Gagliardi 35c7d9d797 Add atmosphere settings to FrameState and UniformState 2023-12-07 16:56:41 -05:00
Jeshurun Hembd fd75f858e3 Rename terrainExaggeration to verticalExaggeration in FrameState 2023-09-15 11:48:55 -04:00
onsummer 3d8f53819f Change constructor type to primitive type for: Object, Number, String, Boolean; and standardize the generic syntax of Array and Promise 2023-02-10 16:35:41 +08:00
Sanjeet Suhag aaf6bd8a5c Adds engine and widgets workspaces 2022-11-01 15:39:57 -04:00