Gabby Getz
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e7916beecc
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Merge branch 'main' into edge_line_unique_VAO
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2025-10-20 16:39:28 -04:00 |
Jeshurun Hembd
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4b3c0ef68f
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Use primitive type instead of constructor type
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2025-10-10 12:32:14 -04:00 |
danielzhong
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5a00918005
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Reapply "optimize scene edge visibility toggle"
This reverts commit bcc5f55424.
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2025-09-17 21:25:09 -04:00 |
danielzhong
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bcc5f55424
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Revert "optimize scene edge visibility toggle"
This reverts commit 7da8453b69.
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2025-09-17 21:17:23 -04:00 |
danielzhong
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7da8453b69
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optimize scene edge visibility toggle
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2025-09-17 20:40:13 -04:00 |
danielzhong
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c63bb6a248
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EdgeVisibility Scene Toggle
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2025-09-16 18:38:42 -04:00 |
Daniel Zhong
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78c4d02c70
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z fighting save
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2025-08-22 20:31:53 -04:00 |
Daniel Zhong
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b1970e6151
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save work
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2025-08-07 01:26:52 -04:00 |
keyboardspecialist
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4af89528a6
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Merge branch 'main' into splat-spz-concept
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2025-06-06 13:09:14 -05:00 |
keyboardspecialist
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292309a1d5
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old GS pipeline code removal
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2025-05-22 12:13:57 -05:00 |
Marco Hutter
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59e691ba33
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Cleanups. Error handling. Make allocations explicit.
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2025-05-20 19:55:03 +02:00 |
keyboardspecialist
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e29eb34e92
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Merge branch 'main' into splat-spz-concept
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2025-04-21 13:57:07 -05:00 |
Marco Hutter
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76a4f9a879
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Drafts for wiring in the draping-related classes
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2025-03-19 20:33:58 +01:00 |
jerome.fayot
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62e0b4945e
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
jerome.fayot
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402fe6b579
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fix: replaced defaultValue with ??
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2025-03-11 22:58:00 +01:00 |
keyboardspecialist
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d684417bb8
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Gaussian Splat Texture Generator now uses TaskProcessor. Async creation moved to Model from PrimitiveLoadPlan (where is was synchronous)..
Reworked logic in runtime primitive. No longer auto fallback to other pipeline.
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2025-01-30 17:53:58 -06:00 |
Jason Sobotka
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276a410a13
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support scaling in texture mode
fix initial splat mode state.
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2024-12-10 23:48:13 -06:00 |
Jason Sobotka
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bf4ab9dca7
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lets try and clean up this branch with the new prettier changes
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2024-12-10 16:50:40 -06:00 |
Jason Sobotka
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6061b17cfc
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splatting texture pipeline updates and improvements
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2024-11-19 22:32:15 -06:00 |
Jason Sobotka
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d2441cf3b3
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guassian texture pipeline
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2024-11-14 13:51:42 -06:00 |
Jason Sobotka
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18d75d2b3d
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staging for demo
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2024-11-04 11:43:28 -06:00 |
Jason Sobotka
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52b3d618dd
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fixes from latest merge
updates to load meshopt splats
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2024-10-22 10:57:31 -05:00 |
Jason Sobotka
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2b1e72ada8
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Merge branch 'main' into splat-shader
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2024-10-09 11:14:21 -05:00 |
Marco Hutter
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21129e2031
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Merge tag 'post-prettier-v3' into metadata-picking-preparation-prettier
This commit reformats all code using prettier v3 relative to the pre-prettier-v3 tag
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2024-09-28 15:52:24 +02:00 |
jjspace
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09a719b8fb
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run prettier v3
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2024-09-20 11:24:24 -04:00 |
Marco Hutter
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4347a234cb
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Merge remote-tracking branch 'origin/main' into metadata-picking-preparation
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2024-09-10 18:32:36 +02:00 |
ggetz
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3ddfaa0b12
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Update property naming and documentation
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2024-09-03 10:23:18 -04:00 |
timeichfeld-msa
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76f1cad7b5
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Fixes #11940 : missed a couple defaults + code cleanup.
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2024-08-29 17:13:23 -04:00 |
timeichfeld-msa
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04eabed9b3
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Fixes #11940 : Fix Logic. Found where the exaggeration is actually implemented. Fixed accordingly.
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2024-08-11 14:31:39 -04:00 |
Marco Hutter
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3817389423
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Do not duplicate full command - use derived command
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2024-07-25 22:41:31 +02:00 |
Marco Hutter
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cc1b8264af
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Try to avoid recompilation
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2024-07-15 22:05:00 +02:00 |
Jason Sobotka
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43c08cf661
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toggle between points and splats at runtime
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2024-07-12 16:46:11 -05:00 |
Marco Hutter
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247102feb7
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Draft of metadata picking
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2024-07-09 16:48:14 +02:00 |
Jason Sobotka
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00691142d6
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guard gaussian pipeline stage
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2024-07-03 00:03:42 -05:00 |
Jason Sobotka
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bdf4eb5778
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detect KHR_gaussian_splatting extension and set props and prime for post processing
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2024-06-26 13:58:19 -05:00 |
Jason Sobotka
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4f9c886bb3
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shader org
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2024-06-21 12:31:33 -05:00 |
Jason Sobotka
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7a3f47286e
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new splat pipeline files
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2024-06-21 11:18:57 -05:00 |
Jeshurun Hembd
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fd75f858e3
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Rename terrainExaggeration to verticalExaggeration in FrameState
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2023-09-15 11:48:55 -04:00 |
Jeshurun Hembd
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8c57415d45
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Add VerticalExaggerationPipelineStage
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2023-09-14 15:36:56 -04:00 |
onsummer
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3d8f53819f
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Change constructor type to primitive type for: Object, Number, String, Boolean; and standardize the generic syntax of Array and Promise
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2023-02-10 16:35:41 +08:00 |
Sanjeet Suhag
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aaf6bd8a5c
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Adds engine and widgets workspaces
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2022-11-01 15:39:57 -04:00 |