YunVlad
fffcf2bf50
Changed the transmission of the splitDirection attribute
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The splitDirection attribute was packaged as the 4th component to distanceDisplayConditionAndDisableDepth.
Updated PointPrimitiveCollection and shader.
2024-05-30 19:01:18 +03:00
YunVlad
947ba72d40
Add splitDirection to PointPrimitive
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Added the splitDirection property to PointPrimitive.
Updated PointPrimitive Collection and shaders to work with the property.
2024-05-13 17:31:02 +03:00
Sanjeet Suhag
ce953c3028
Merge branch 'main' of https://github.com/CesiumGS/cesium into webgl2-default
2022-12-05 14:29:25 -05:00
Marcel Wendler
d1c7cc4bad
Only add padding when totalPointSize is greater than 0 in PointPrimitiveCollectionVS
2022-11-18 11:57:30 +01:00
Marcel Wendler
5a552ed0fc
Move addition of padding below calculation of distance scaling in PointPrimitiveCollectionVS
2022-11-18 08:55:13 +01:00
Sanjeet Suhag
b2229c9cad
Shader ugprade to GLSL 300
2022-11-08 09:13:52 -05:00
Sanjeet Suhag
aaf6bd8a5c
Adds engine and widgets workspaces
2022-11-01 15:39:57 -04:00