jjspace
382516bfbf
move build gallery script
2025-06-06 15:47:48 -04:00
keyboardspecialist
c23d84239e
docs
2025-06-06 14:32:38 -05:00
keyboardspecialist
c85cae80b2
docs
2025-06-06 14:27:46 -05:00
jjspace
5185be6857
isolate sandcastle api compilation
2025-06-06 14:32:01 -04:00
keyboardspecialist
20e65209c1
variable rename. texturesByteLength calc uses generated texture now
2025-06-06 13:28:12 -05:00
keyboardspecialist
4af89528a6
Merge branch 'main' into splat-spz-concept
2025-06-06 13:09:14 -05:00
jjspace
3b03f8a4f9
remove iife Cesium from bucket and standalone
2025-06-06 13:49:28 -04:00
jjspace
e1955f9b56
Merge branch 'sandcastle-v2' into nested-gallery
2025-06-06 13:31:02 -04:00
jjspace
2222c640b9
Merge remote-tracking branch 'origin/main' into sandcastle-v2
2025-06-06 13:30:46 -04:00
keyboardspecialist
12e9cdb6d4
clean up
2025-06-06 10:39:24 -05:00
keyboardspecialist
07d7acbf67
content spec and rename
2025-06-06 10:31:54 -05:00
Gabby Getz
c8b5e418de
Update ReleaseSchedule.md
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Swap @jjspace and @lukemckinstry
2025-06-06 10:44:55 -04:00
keyboardspecialist
7a180cee9c
clean up spz/draco logic
2025-06-06 09:39:10 -05:00
Gabby Getz
2909c27af5
Merge branch 'main' into vector-point-clamping
2025-06-06 09:08:08 -04:00
keyboardspecialist
bd3eccd3d1
GS test data
2025-06-05 16:14:33 -05:00
keyboardspecialist
53fb1fc2f3
initial tests for GS primitive.
2025-06-05 16:13:34 -05:00
keyboardspecialist
25c3fc48ae
revert to common base commit fb314464d2
2025-06-05 12:33:39 -05:00
keyboardspecialist
ada9a10e0d
report geometry memory
2025-06-04 16:21:14 -05:00
keyboardspecialist
e54e5d2e9a
Update suggested description
2025-06-04 16:10:35 -05:00
keyboardspecialist
cb09a74ce2
Remove static fromGltf, use constructor instead
2025-06-04 16:09:20 -05:00
Adam N. Morris
c05e83c15e
Added a debug flag to force treating the tileset as Gaussian splats
2025-06-04 11:03:34 -05:00
keyboardspecialist
a792c9a8a0
Cesium3DTileContent interface stubs
2025-06-04 09:46:29 -05:00
keyboardspecialist
2cc26324c7
remove trace log
2025-06-04 09:31:04 -05:00
keyboardspecialist
c353e93c6e
rename to match other class implementations
2025-06-04 09:29:32 -05:00
keyboardspecialist
8752d83f02
Use scratch HeadingPitchRange
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clean up
2025-06-04 09:17:48 -05:00
keyboardspecialist
8c4a815fa3
Use event listener instead of requestAnimationFrame
2025-06-04 09:14:14 -05:00
keyboardspecialist
0bd9677c84
Updated asset
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load world terrain for correct height
2025-06-04 08:49:05 -05:00
keyboardspecialist
4928476c43
update import paths
2025-06-04 08:44:29 -05:00
keyboardspecialist
95711a6263
moved texture generator from Model subdirectory
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updated import path
2025-06-04 08:40:02 -05:00
keyboardspecialist
c0edbd5e92
Replace defaultValue with Frozen
2025-06-04 08:36:25 -05:00
Adam N. Morris
7cd7baed27
Remove load 3DGS flag and read from 3DTILES_content_gltf
2025-06-03 18:24:11 -05:00
Adam N. Morris
d35f61a19b
Turn depth mask back off for 3DGS
2025-06-03 14:55:11 -05:00
keyboardspecialist
1fbe46a12c
1. dont flag dirty onTileVisible - this is triggered for EVERY tile EVERY frame when it's visible
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2. track the sorting promise, ensure only one is in flight at a time.
3. ignore picking for now
4. If we aren't moving, loading, or picking, we should have 0 updates and reuse the drawcommand
2025-06-03 14:22:36 -05:00
keyboardspecialist
aef12a20a5
Merge branch 'splat-spz-concept' of github.com:CesiumGS/cesium into splat-spz-concept
2025-06-03 14:14:25 -05:00
keyboardspecialist
71b222ab72
Ignore picking pass for now. Prevents visible tileset from getting reset
2025-06-03 14:13:30 -05:00
Adam N. Morris
cfe5e914ce
Now updating vertex array for 3DGS only when we need to
2025-06-03 13:08:14 -05:00
Adam N. Morris
1b780a0f97
Cleaning up 3DGS texture update code
2025-06-03 11:56:58 -05:00
Adam N. Morris
a5391736e6
Fix the 3DGS texture update code
2025-06-03 11:48:51 -05:00
Adam N. Morris
a355af2496
Fixing destroying the gaussian splat texture
2025-06-03 11:07:08 -05:00
Adam N. Morris
7c80cb9f8a
Reuse texture object and exit update early if no camera movement
2025-06-03 10:57:09 -05:00
Adam N. Morris
14a6691561
Merge branch 'splat-root-visibility' into splat-spz-concept
2025-06-02 17:28:19 -05:00
keyboardspecialist
2926f4ca75
remove func
2025-06-02 16:24:16 -05:00
Adam N. Morris
79768ded5b
Fixed 3DGS visibility with empty parent tiles
2025-06-02 16:06:26 -05:00
Jeshurun Hembd
9e93c9b6aa
Update ThirdParty.json
2025-06-02 15:18:52 -04:00
Jeshurun Hembd
061b662c77
Updates for 1.130 release
2025-06-02 15:13:54 -04:00
Gabby Getz
93bff98e4f
Merge pull request #12636 from CesiumGS/voxel-surfaces
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Clean up Custom Shader inputs for voxel rendering
2025-06-02 18:45:18 +00:00
Jeshurun Hembd
ca8a3aa76d
Explain changes to voxel shader attributes
2025-06-02 13:17:32 -04:00
Gabby Getz
35f62e0998
Merge branch 'main' into voxel-surfaces
2025-06-02 11:47:53 -04:00
ggetz
2354d8cea5
Link to customer shader guide from ref doc
2025-06-02 11:43:56 -04:00
keyboardspecialist
45a794e409
partial flicker fix. Track sorting state to sync update loop with rendering
2025-06-02 09:22:50 -05:00