cesium/Apps/Sandcastle/gallery/3D Tiles Interactivity.html

258 lines
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HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1" />
<!-- Use Chrome Frame in IE -->
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
/>
<meta name="description" content="Interaction examples with 3D Tiles." />
<meta name="cesium-sandcastle-labels" content="3D Tiles" />
<title>Cesium Demo</title>
<script type="text/javascript" src="../Sandcastle-header.js"></script>
<script
type="text/javascript"
src="../../../Build/CesiumUnminified/Cesium.js"
nomodule
></script>
<script type="module" src="../load-cesium-es6.js"></script>
</head>
<body class="sandcastle-loading" data-sandcastle-bucket="bucket-requirejs.html">
<style>
@import url(../templates/bucket.css);
#toolbar {
background: rgba(42, 42, 42, 0.8);
padding: 4px;
border-radius: 4px;
}
#toolbar .header {
font-weight: bold;
padding-top: 5px;
padding-bottom: 5px;
}
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar">
<div class="header">Right click action:</div>
<div>
<input
type="radio"
value="annotate"
data-bind="checked: rightClickAction"
/>Annotate
</div>
<div>
<input
type="radio"
value="properties"
data-bind="checked: rightClickAction"
/>Print metadata
</div>
<div>
<input type="radio" value="zoom" data-bind="checked: rightClickAction" />Zoom to
feature
</div>
<div class="header">Middle click action:</div>
<div>
<input type="radio" value="hide" data-bind="checked: middleClickAction" />Hide
feature
</div>
</div>
<script id="cesium_sandcastle_script">
window.startup = async function (Cesium) {
"use strict";
//Sandcastle_Begin
const viewer = new Cesium.Viewer("cesiumContainer", {
terrain: Cesium.Terrain.fromWorldTerrain(),
});
const scene = viewer.scene;
if (!scene.pickPositionSupported) {
window.alert("This browser does not support pickPosition.");
}
scene.globe.depthTestAgainstTerrain = true;
const viewModel = {
rightClickAction: "annotate",
middleClickAction: "hide",
};
Cesium.knockout.track(viewModel);
const toolbar = document.getElementById("toolbar");
Cesium.knockout.applyBindings(viewModel, toolbar);
const annotations = scene.primitives.add(new Cesium.LabelCollection());
// Set the initial camera view to look at Manhattan
const initialPosition = Cesium.Cartesian3.fromDegrees(
-74.01881302800248,
40.69114333714821,
753,
);
const initialOrientation = new Cesium.HeadingPitchRoll.fromDegrees(
21.27879878293835,
-21.34390550872461,
0.0716951918898415,
);
scene.camera.setView({
destination: initialPosition,
orientation: initialOrientation,
endTransform: Cesium.Matrix4.IDENTITY,
});
let style;
// Load the NYC buildings tileset.
try {
const tileset = await Cesium.Cesium3DTileset.fromIonAssetId(75343);
scene.primitives.add(tileset);
style = new Cesium.Cesium3DTileStyle({
meta: {
description: "'Building ${BIN} has height ${Height}.'",
},
});
tileset.style = style;
} catch (error) {
console.log(`Error loading tileset: ${error}`);
}
const handler = new Cesium.ScreenSpaceEventHandler(viewer.canvas);
handler.setInputAction(function (movement) {
const feature = scene.pick(movement.position);
if (!Cesium.defined(feature)) {
return;
}
const action = viewModel.rightClickAction;
if (action === "annotate") {
annotate(movement, feature);
} else if (action === "properties") {
printProperties(movement, feature);
} else if (action === "zoom") {
zoom(movement, feature);
}
}, Cesium.ScreenSpaceEventType.RIGHT_CLICK);
handler.setInputAction(function (movement) {
const feature = scene.pick(movement.position);
if (!Cesium.defined(feature)) {
return;
}
const action = viewModel.middleClickAction;
if (action === "hide") {
feature.show = false;
}
}, Cesium.ScreenSpaceEventType.MIDDLE_CLICK);
function annotate(movement, feature) {
if (scene.pickPositionSupported) {
const cartesian = scene.pickPosition(movement.position);
if (Cesium.defined(cartesian)) {
const cartographic = Cesium.Cartographic.fromCartesian(cartesian);
const height = `${cartographic.height.toFixed(2)} m`;
annotations.add({
position: cartesian,
text: height,
showBackground: true,
font: "14px monospace",
horizontalOrigin: Cesium.HorizontalOrigin.LEFT,
verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
disableDepthTestDistance: Number.POSITIVE_INFINITY,
});
}
}
}
function printProperties(movement, feature) {
console.log("Properties:");
const propertyIds = feature.getPropertyIds();
const length = propertyIds.length;
for (let i = 0; i < length; ++i) {
const propertyId = propertyIds[i];
console.log(` ${propertyId}: ${feature.getProperty(propertyId)}`);
}
// Evaluate feature description
if (!Cesium.defined(style)) {
return;
}
console.log(`Description : ${style.meta.description.evaluate(feature)}`);
}
function zoom(movement, feature) {
const longitude = Cesium.Math.toRadians(feature.getProperty("Longitude"));
const latitude = Cesium.Math.toRadians(feature.getProperty("Latitude"));
const height = feature.getProperty("Height");
const positionCartographic = new Cesium.Cartographic(
longitude,
latitude,
height * 0.5,
);
const position =
scene.globe.ellipsoid.cartographicToCartesian(positionCartographic);
const camera = scene.camera;
const heading = camera.heading;
const pitch = camera.pitch;
const offset = offsetFromHeadingPitchRange(heading, pitch, height * 2.0);
const transform = Cesium.Transforms.eastNorthUpToFixedFrame(position);
Cesium.Matrix4.multiplyByPoint(transform, offset, position);
camera.flyTo({
destination: position,
orientation: {
heading: heading,
pitch: pitch,
},
easingFunction: Cesium.EasingFunction.QUADRATIC_OUT,
});
}
function offsetFromHeadingPitchRange(heading, pitch, range) {
pitch = Cesium.Math.clamp(
pitch,
-Cesium.Math.PI_OVER_TWO,
Cesium.Math.PI_OVER_TWO,
);
heading = Cesium.Math.zeroToTwoPi(heading) - Cesium.Math.PI_OVER_TWO;
const pitchQuat = Cesium.Quaternion.fromAxisAngle(
Cesium.Cartesian3.UNIT_Y,
-pitch,
);
const headingQuat = Cesium.Quaternion.fromAxisAngle(
Cesium.Cartesian3.UNIT_Z,
-heading,
);
const rotQuat = Cesium.Quaternion.multiply(headingQuat, pitchQuat, headingQuat);
const rotMatrix = Cesium.Matrix3.fromQuaternion(rotQuat);
const offset = Cesium.Cartesian3.clone(Cesium.Cartesian3.UNIT_X);
Cesium.Matrix3.multiplyByVector(rotMatrix, offset, offset);
Cesium.Cartesian3.negate(offset, offset);
Cesium.Cartesian3.multiplyByScalar(offset, range, offset);
return offset;
} //Sandcastle_End
};
if (typeof Cesium !== "undefined") {
window.startupCalled = true;
window.startup(Cesium).catch((error) => {
"use strict";
console.error(error);
});
Sandcastle.finishedLoading();
}
</script>
</body>
</html>