cesium/Apps/Sandcastle/gallery/3D Tiles Photogrammetry.html

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1.9 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1" />
<!-- Use Chrome Frame in IE -->
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
/>
<meta
name="description"
content="A sample photogrammetry dataset rendered with 3D Tiles."
/>
<meta name="cesium-sandcastle-labels" content="Showcases, 3D Tiles" />
<title>Cesium Demo</title>
<script type="text/javascript" src="../Sandcastle-header.js"></script>
<script
type="text/javascript"
src="../../../Build/CesiumUnminified/Cesium.js"
nomodule
></script>
<script type="module" src="../load-cesium-es6.js"></script>
</head>
<body class="sandcastle-loading" data-sandcastle-bucket="bucket-requirejs.html">
<style>
@import url(../templates/bucket.css);
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar"></div>
<script id="cesium_sandcastle_script">
window.startup = async function (Cesium) {
"use strict";
//Sandcastle_Begin
const viewer = new Cesium.Viewer("cesiumContainer", {
terrain: Cesium.Terrain.fromWorldTerrain(),
});
try {
const tileset = await Cesium.Cesium3DTileset.fromIonAssetId(40866);
viewer.scene.primitives.add(tileset);
viewer.zoomTo(tileset);
} catch (error) {
console.log(`Error loading tileset: ${error}`);
} //Sandcastle_End
};
if (typeof Cesium !== "undefined") {
window.startupCalled = true;
window.startup(Cesium).catch((error) => {
"use strict";
console.error(error);
});
Sandcastle.finishedLoading();
}
</script>
</body>
</html>