cesium/Apps/Sandcastle/gallery/Ambient Occlusion.html

195 lines
6.0 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
/>
<meta name="description" content="Ambient Occlusion." />
<meta name="cesium-sandcastle-labels" content="Showcases, Post Processing" />
<title>Cesium Demo</title>
<script type="text/javascript" src="../Sandcastle-header.js"></script>
<script
type="text/javascript"
src="../../../Build/CesiumUnminified/Cesium.js"
nomodule
></script>
<script type="module" src="../load-cesium-es6.js"></script>
</head>
<body class="sandcastle-loading" data-sandcastle-bucket="bucket-requirejs.html">
<style>
@import url(../templates/bucket.css);
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar">
<table>
<tbody>
<tr>
<td>Ambient Occlusion</td>
<td><input type="checkbox" data-bind="checked: show" /></td>
</tr>
<tr>
<td>Ambient Occlusion Only</td>
<td>
<input type="checkbox" data-bind="checked: ambientOcclusionOnly" />
</td>
</tr>
<tr>
<td>Intensity</td>
<td>
<input
type="range"
min="1"
max="10"
step="1"
data-bind="value: intensity, valueUpdate: 'input'"
/>
</td>
</tr>
<tr>
<td>Length Cap</td>
<td>
<input
type="range"
min="0"
max="1"
step="0.01"
data-bind="value: lengthCap, valueUpdate: 'input'"
/>
</td>
</tr>
<tr>
<td>Step Count</td>
<td>
<input
type="range"
min="1"
max="64"
step="1"
data-bind="value: stepCount, valueUpdate: 'input'"
/>
</td>
</tr>
<tr>
<td>Direction Count</td>
<td>
<input
type="range"
min="1"
max="16"
step="1"
data-bind="value: directionCount, valueUpdate: 'input'"
/>
</td>
</tr>
<tr>
<td>Bias</td>
<td>
<input
type="range"
min="0"
max="1"
step="0.01"
data-bind="value: bias, valueUpdate: 'input'"
/>
</td>
</tr>
</tbody>
</table>
</div>
<script id="cesium_sandcastle_script">
window.startup = async function (Cesium) {
"use strict";
//Sandcastle_Begin
const viewer = new Cesium.Viewer("cesiumContainer");
const { canvas, camera, clock, scene } = viewer;
camera.frustum.near = 1.0;
scene.debugShowFramesPerSecond = true;
clock.currentTime = Cesium.JulianDate.fromIso8601("2022-08-01T00:00:00Z");
if (!Cesium.PostProcessStageLibrary.isAmbientOcclusionSupported(viewer.scene)) {
window.alert(
"This browser does not support the ambient occlusion post process.",
);
}
const viewModel = {
show: true,
ambientOcclusionOnly: false,
intensity: 3.0,
bias: 0.1,
lengthCap: 0.26,
directionCount: 8,
stepCount: 32,
};
Cesium.knockout.track(viewModel);
const toolbar = document.getElementById("toolbar");
Cesium.knockout.applyBindings(viewModel, toolbar);
for (const name in viewModel) {
if (viewModel.hasOwnProperty(name)) {
Cesium.knockout.getObservable(viewModel, name).subscribe(updatePostProcess);
}
}
function updatePostProcess() {
const ambientOcclusion = scene.postProcessStages.ambientOcclusion;
ambientOcclusion.enabled =
Boolean(viewModel.show) || Boolean(viewModel.ambientOcclusionOnly);
ambientOcclusion.uniforms.ambientOcclusionOnly = Boolean(
viewModel.ambientOcclusionOnly,
);
ambientOcclusion.uniforms.intensity = Number(viewModel.intensity);
ambientOcclusion.uniforms.bias = Number(viewModel.bias);
ambientOcclusion.uniforms.lengthCap = Number(viewModel.lengthCap);
ambientOcclusion.uniforms.directionCount = Number(viewModel.directionCount);
ambientOcclusion.uniforms.stepCount = Number(viewModel.stepCount);
}
updatePostProcess();
camera.position = new Cesium.Cartesian3(
1234127.2294710164,
-5086011.666443127,
3633337.0413351045,
);
camera.direction = new Cesium.Cartesian3(
-0.5310064396211631,
-0.30299013818088416,
-0.7913464078682514,
);
camera.right = new Cesium.Cartesian3(
-0.8468592075426076,
0.1574051185945647,
0.507989282604011,
);
camera.up = Cesium.Cartesian3.cross(
camera.right,
camera.direction,
new Cesium.Cartesian3(),
);
try {
// Power Plant design model provided by Bentley Systems
const tileset = await Cesium.Cesium3DTileset.fromIonAssetId(2464651);
scene.primitives.add(tileset);
} catch (error) {
console.log(`Error loading tileset: ${error}`);
} //Sandcastle_End
};
if (typeof Cesium !== "undefined") {
window.startupCalled = true;
window.startup(Cesium).catch((error) => {
"use strict";
console.error(error);
});
Sandcastle.finishedLoading();
}
</script>
</body>
</html>