cesium/Apps/Sandcastle/gallery/Terrain.html

347 lines
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HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
/>
<meta name="description" content="Visualize worldwide, high-resolution terrain." />
<meta name="cesium-sandcastle-labels" content="Tutorials, Showcases" />
<title>Cesium Demo</title>
<script type="text/javascript" src="../Sandcastle-header.js"></script>
<script
type="text/javascript"
src="../../../Build/CesiumUnminified/Cesium.js"
nomodule
></script>
<script type="module" src="../load-cesium-es6.js"></script>
</head>
<body class="sandcastle-loading" data-sandcastle-bucket="bucket-requirejs.html">
<style>
@import url(../templates/bucket.css);
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar">
<div id="terrainMenu"></div>
<div id="zoomButtons"></div>
<div id="sampleButtons"></div>
</div>
<script id="cesium_sandcastle_script">
window.startup = async function (Cesium) {
"use strict";
//Sandcastle_Begin
const viewer = new Cesium.Viewer("cesiumContainer", {
terrain: Cesium.Terrain.fromWorldTerrain({
requestWaterMask: true,
requestVertexNormals: true,
}),
});
// set lighting to true
viewer.scene.globe.enableLighting = true;
// adjust time so scene is lit by sun
viewer.clock.currentTime = Cesium.JulianDate.fromIso8601("2023-01-01T00:00:00");
// setup alternative terrain providers
const ellipsoidProvider = new Cesium.EllipsoidTerrainProvider();
// Sine wave
const customHeightmapWidth = 32;
const customHeightmapHeight = 32;
const customHeightmapProvider = new Cesium.CustomHeightmapTerrainProvider({
width: customHeightmapWidth,
height: customHeightmapHeight,
callback: function (x, y, level) {
const width = customHeightmapWidth;
const height = customHeightmapHeight;
const buffer = new Float32Array(width * height);
for (let yy = 0; yy < height; yy++) {
for (let xx = 0; xx < width; xx++) {
const u = (x + xx / (width - 1)) / Math.pow(2, level);
const v = (y + yy / (height - 1)) / Math.pow(2, level);
const heightValue = 4000 * (Math.sin(8000 * v) * 0.5 + 0.5);
const index = yy * width + xx;
buffer[index] = heightValue;
}
}
return buffer;
},
});
Sandcastle.addToolbarMenu(
[
{
text: "CesiumTerrainProvider - Cesium World Terrain",
onselect: function () {
viewer.scene.setTerrain(
Cesium.Terrain.fromWorldTerrain({
requestWaterMask: true,
requestVertexNormals: true,
}),
);
viewer.scene.globe.enableLighting = true;
},
},
{
text: "CesiumTerrainProvider - Cesium World Terrain - no effects",
onselect: function () {
viewer.scene.setTerrain(Cesium.Terrain.fromWorldTerrain());
},
},
{
text: "CesiumTerrainProvider - Cesium World Terrain w/ Lighting",
onselect: function () {
viewer.scene.setTerrain(
Cesium.Terrain.fromWorldTerrain({
requestVertexNormals: true,
}),
);
viewer.scene.globe.enableLighting = true;
},
},
{
text: "CesiumTerrainProvider - Cesium World Terrain w/ Water",
onselect: function () {
viewer.scene.setTerrain(
Cesium.Terrain.fromWorldTerrain({
requestWaterMask: true,
}),
);
},
},
{
text: "EllipsoidTerrainProvider",
onselect: function () {
viewer.terrainProvider = ellipsoidProvider;
},
},
{
text: "CustomHeightmapTerrainProvider",
onselect: function () {
viewer.terrainProvider = customHeightmapProvider;
},
},
{
text: "VRTheWorldTerrainProvider",
onselect: function () {
viewer.scene.setTerrain(
new Cesium.Terrain(
Cesium.VRTheWorldTerrainProvider.fromUrl(
"http://www.vr-theworld.com/vr-theworld/tiles1.0.0/73/",
{
credit: "Terrain data courtesy VT MÄK",
},
),
),
);
},
},
{
text: "ArcGISTerrainProvider",
onselect: function () {
viewer.scene.setTerrain(
new Cesium.Terrain(
Cesium.ArcGISTiledElevationTerrainProvider.fromUrl(
"https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer",
),
),
);
},
},
],
"terrainMenu",
);
Sandcastle.addDefaultToolbarMenu(
[
{
text: "Mount Everest",
onselect: function () {
lookAtMtEverest();
},
},
{
text: "Half Dome",
onselect: function () {
const target = new Cesium.Cartesian3(
-2489625.0836225147,
-4393941.44443024,
3882535.9454173897,
);
const offset = new Cesium.Cartesian3(
-6857.40902037546,
412.3284835694358,
2147.5545426812023,
);
viewer.camera.lookAt(target, offset);
viewer.camera.lookAtTransform(Cesium.Matrix4.IDENTITY);
},
},
{
text: "San Francisco Bay",
onselect: function () {
const target = new Cesium.Cartesian3(
-2708814.85583248,
-4254159.450845907,
3891403.9457429945,
);
const offset = new Cesium.Cartesian3(
70642.66030209465,
-31661.517948317807,
35505.179997143336,
);
viewer.camera.lookAt(target, offset);
viewer.camera.lookAtTransform(Cesium.Matrix4.IDENTITY);
},
},
],
"zoomButtons",
);
let terrainSamplePositions;
function lookAtMtEverest() {
const target = new Cesium.Cartesian3(
300770.50872389384,
5634912.131394585,
2978152.2865545116,
);
const offset = new Cesium.Cartesian3(
6344.974098678562,
-793.3419798081741,
2499.9508860763162,
);
viewer.camera.lookAt(target, offset);
viewer.camera.lookAtTransform(Cesium.Matrix4.IDENTITY);
}
function sampleTerrainSuccess(terrainSamplePositions) {
const ellipsoid = Cesium.Ellipsoid.WGS84;
//By default, Cesium does not obsure geometry
//behind terrain. Setting this flag enables that.
viewer.scene.globe.depthTestAgainstTerrain = true;
viewer.entities.suspendEvents();
viewer.entities.removeAll();
for (let i = 0; i < terrainSamplePositions.length; ++i) {
const position = terrainSamplePositions[i];
viewer.entities.add({
name: position.height.toFixed(1),
position: ellipsoid.cartographicToCartesian(position),
billboard: {
verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
scale: 0.7,
image: "../images/facility.gif",
},
label: {
text: position.height.toFixed(1),
font: "10pt monospace",
horizontalOrigin: Cesium.HorizontalOrigin.CENTER,
pixelOffset: new Cesium.Cartesian2(0, -14),
fillColor: Cesium.Color.BLACK,
outlineColor: Cesium.Color.BLACK,
showBackground: true,
backgroundColor: new Cesium.Color(0.9, 0.9, 0.9, 0.7),
backgroundPadding: new Cesium.Cartesian2(4, 3),
},
});
}
viewer.entities.resumeEvents();
}
function createGrid(rectangleHalfSize) {
const gridWidth = 41;
const gridHeight = 41;
const everestLatitude = Cesium.Math.toRadians(27.988257);
const everestLongitude = Cesium.Math.toRadians(86.925145);
const e = new Cesium.Rectangle(
everestLongitude - rectangleHalfSize,
everestLatitude - rectangleHalfSize,
everestLongitude + rectangleHalfSize,
everestLatitude + rectangleHalfSize,
);
const terrainSamplePositions = [];
for (let y = 0; y < gridHeight; ++y) {
for (let x = 0; x < gridWidth; ++x) {
const longitude = Cesium.Math.lerp(e.west, e.east, x / (gridWidth - 1));
const latitude = Cesium.Math.lerp(e.south, e.north, y / (gridHeight - 1));
const position = new Cesium.Cartographic(longitude, latitude);
terrainSamplePositions.push(position);
}
}
return terrainSamplePositions;
}
Sandcastle.addToggleButton(
"Enable Lighting",
viewer.scene.globe.enableLighting,
function (checked) {
viewer.scene.globe.enableLighting = checked;
},
);
Sandcastle.addToggleButton(
"Enable fog",
viewer.scene.fog.enabled,
function (checked) {
viewer.scene.fog.enabled = checked;
},
);
Sandcastle.addToolbarButton(
"Sample Everest Terrain at Level 9",
function () {
const terrainSamplePositions = createGrid(0.005);
Promise.resolve(
Cesium.sampleTerrain(viewer.terrainProvider, 9, terrainSamplePositions),
).then(sampleTerrainSuccess);
lookAtMtEverest();
},
"sampleButtons",
);
Sandcastle.addToolbarButton(
"Sample Most Detailed Everest Terrain",
function () {
if (!Cesium.defined(viewer.terrainProvider.availability)) {
window.alert(
"sampleTerrainMostDetailed is not supported for the selected terrain provider",
);
return;
}
const terrainSamplePositions = createGrid(0.0005);
Promise.resolve(
Cesium.sampleTerrainMostDetailed(
viewer.terrainProvider,
terrainSamplePositions,
),
).then(sampleTerrainSuccess);
lookAtMtEverest();
},
"sampleButtons",
);
//Sandcastle_End
};
if (typeof Cesium !== "undefined") {
window.startupCalled = true;
window.startup(Cesium).catch((error) => {
"use strict";
console.error(error);
});
Sandcastle.finishedLoading();
}
</script>
</body>
</html>