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AutomaticUniforms.js
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Edge Depth
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2025-09-17 20:29:21 -04:00 |
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Buffer.js
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changelog
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2025-10-29 10:21:56 +09:00 |
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BufferUsage.js
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async picking
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2025-10-14 16:31:11 +09:00 |
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ClearCommand.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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ComputeCommand.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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ComputeEngine.js
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…
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Context.js
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fix for typedef
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2025-11-13 12:22:00 +09:00 |
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ContextLimits.js
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…
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CubeMap.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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CubeMapFace.js
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fix: replaced defaultValue with ??
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2025-03-11 22:58:00 +01:00 |
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DrawCommand.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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Framebuffer.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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FramebufferManager.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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MipmapHint.js
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…
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MultisampleFramebuffer.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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Pass.js
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save change
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2025-08-06 11:31:29 -04:00 |
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PassState.js
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…
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PixelDatatype.js
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…
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RenderState.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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Renderbuffer.js
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don't use context._gl.drawingBufferWidth/Height directly
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2025-05-25 16:17:15 -04:00 |
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RenderbufferFormat.js
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…
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Sampler.js
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Minor edits to docs and changelog
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2025-07-29 11:10:29 -04:00 |
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ShaderBuilder.js
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Merge remote-tracking branch 'origin/main' into replace-push-apply
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2025-07-29 11:19:51 -04:00 |
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ShaderCache.js
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…
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ShaderDestination.js
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…
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ShaderFunction.js
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…
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ShaderProgram.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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ShaderSource.js
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fix: changed DefaultValues namespace to Frozen
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2025-03-11 22:59:03 +01:00 |
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ShaderStruct.js
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…
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SharedContext.js
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Remove TODO (issue filed)
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2025-07-23 08:15:06 -04:00 |
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Sync.js
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tests for Sync waitForSignal
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2025-11-10 16:31:32 +09:00 |
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Texture.js
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Merge branch 'main' into pmc/shared-context
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2025-07-07 15:02:55 -04:00 |
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Texture3D.js
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Use Texture3D.Source typedef in helper function
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2025-07-29 11:24:24 -04:00 |
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TextureAtlas.js
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fix(textureatlas): Allocate texture space less aggressively on resize
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2025-12-04 09:58:02 -05:00 |
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TextureCache.js
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…
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TextureMagnificationFilter.js
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…
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TextureMinificationFilter.js
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…
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TextureWrap.js
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…
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UniformState.js
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Edge Depth
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2025-09-17 20:29:21 -04:00 |
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VertexArray.js
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Use primitive type instead of constructor type
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2025-10-10 12:32:14 -04:00 |
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VertexArrayFacade.js
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fix: replaced defaultValue with ??
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2025-03-11 22:58:00 +01:00 |
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createUniform.js
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Merge branch 'main' into splat-spz-concept
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2025-06-06 13:09:14 -05:00 |
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createUniformArray.js
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Support Texture3D and add Volume Cloud SandBox Sample
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2025-05-09 20:09:10 +08:00 |
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demodernizeShader.js
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…
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freezeRenderState.js
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…
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loadCubeMap.js
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…
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