cesium/packages/engine/Source/Renderer
Don McCurdy 3c400241a1 fix(textureatlas): Allocate texture space less aggressively on resize 2025-12-04 09:58:02 -05:00
..
AutomaticUniforms.js Edge Depth 2025-09-17 20:29:21 -04:00
Buffer.js changelog 2025-10-29 10:21:56 +09:00
BufferUsage.js async picking 2025-10-14 16:31:11 +09:00
ClearCommand.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
ComputeCommand.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
ComputeEngine.js lets try and clean up this branch with the new prettier changes 2024-12-10 16:50:40 -06:00
Context.js fix for typedef 2025-11-13 12:22:00 +09:00
ContextLimits.js Throttle total resources used for environment maps 2024-11-20 16:18:34 -05:00
CubeMap.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
CubeMapFace.js fix: replaced defaultValue with ?? 2025-03-11 22:58:00 +01:00
DrawCommand.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
Framebuffer.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
FramebufferManager.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
MipmapHint.js
MultisampleFramebuffer.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
Pass.js save change 2025-08-06 11:31:29 -04:00
PassState.js Change constructor type to primitive type for: Object, Number, String, Boolean; and standardize the generic syntax of Array and Promise 2023-02-10 16:35:41 +08:00
PixelDatatype.js Replace OctahedralProjectedCuCubeMap with SpecularEnvironmentCubeMap 2024-07-30 18:55:32 -04:00
RenderState.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
Renderbuffer.js don't use context._gl.drawingBufferWidth/Height directly 2025-05-25 16:17:15 -04:00
RenderbufferFormat.js
Sampler.js Minor edits to docs and changelog 2025-07-29 11:10:29 -04:00
ShaderBuilder.js Merge remote-tracking branch 'origin/main' into replace-push-apply 2025-07-29 11:19:51 -04:00
ShaderCache.js lets try and clean up this branch with the new prettier changes 2024-12-10 16:50:40 -06:00
ShaderDestination.js Change constructor type to primitive type for: Object, Number, String, Boolean; and standardize the generic syntax of Array and Promise 2023-02-10 16:35:41 +08:00
ShaderFunction.js lets try and clean up this branch with the new prettier changes 2024-12-10 16:50:40 -06:00
ShaderProgram.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
ShaderSource.js fix: changed DefaultValues namespace to Frozen 2025-03-11 22:59:03 +01:00
ShaderStruct.js Change constructor type to primitive type for: Object, Number, String, Boolean; and standardize the generic syntax of Array and Promise 2023-02-10 16:35:41 +08:00
SharedContext.js Remove TODO (issue filed) 2025-07-23 08:15:06 -04:00
Sync.js tests for Sync waitForSignal 2025-11-10 16:31:32 +09:00
Texture.js Merge branch 'main' into pmc/shared-context 2025-07-07 15:02:55 -04:00
Texture3D.js Use Texture3D.Source typedef in helper function 2025-07-29 11:24:24 -04:00
TextureAtlas.js fix(textureatlas): Allocate texture space less aggressively on resize 2025-12-04 09:58:02 -05:00
TextureCache.js
TextureMagnificationFilter.js Change constructor type to primitive type for: Object, Number, String, Boolean; and standardize the generic syntax of Array and Promise 2023-02-10 16:35:41 +08:00
TextureMinificationFilter.js Change constructor type to primitive type for: Object, Number, String, Boolean; and standardize the generic syntax of Array and Promise 2023-02-10 16:35:41 +08:00
TextureWrap.js
UniformState.js Edge Depth 2025-09-17 20:29:21 -04:00
VertexArray.js Use primitive type instead of constructor type 2025-10-10 12:32:14 -04:00
VertexArrayFacade.js fix: replaced defaultValue with ?? 2025-03-11 22:58:00 +01:00
createUniform.js Merge branch 'main' into splat-spz-concept 2025-06-06 13:09:14 -05:00
createUniformArray.js Support Texture3D and add Volume Cloud SandBox Sample 2025-05-09 20:09:10 +08:00
demodernizeShader.js lets try and clean up this branch with the new prettier changes 2024-12-10 16:50:40 -06:00
freezeRenderState.js Change constructor type to primitive type for: Object, Number, String, Boolean; and standardize the generic syntax of Array and Promise 2023-02-10 16:35:41 +08:00
loadCubeMap.js lets try and clean up this branch with the new prettier changes 2024-12-10 16:50:40 -06:00