cesium/Specs/createGeometryUpdaterGround...

351 lines
12 KiB
JavaScript

import {
Color,
GeometryOffsetAttribute,
JulianDate,
ColorMaterialProperty,
ConstantProperty,
SampledProperty,
ClassificationType,
GroundPrimitive,
HeightReference,
PrimitiveCollection,
} from "@cesium/engine";
function createGeometryUpdaterGroundGeometrySpecs(
Updater,
geometryPropertyName,
createEntity,
createDynamicEntity,
getScene,
) {
const time = JulianDate.now();
it("has default zIndex of zero", function () {
const entity = createEntity();
const updater = new Updater(entity, getScene());
expect(updater.zIndex.getValue()).toBe(0);
});
it("uses zIndex value", function () {
const entity = createEntity();
entity[geometryPropertyName].zIndex = 22;
const updater = new Updater(entity, getScene());
expect(updater.zIndex.getValue()).toBe(22);
});
it("A time-varying color does not cause ground geometry to be dynamic", function () {
const entity = createEntity();
const color = new SampledProperty(Color);
color.addSample(time, Color.WHITE);
entity[geometryPropertyName].material = new ColorMaterialProperty(color);
const updater = new Updater(entity, getScene());
expect(updater.isDynamic).toBe(false);
});
it("Checks that an entity without height and extrudedHeight is on terrain", function () {
const entity = createEntity();
const geometry = entity[geometryPropertyName];
geometry.height = undefined;
geometry.outline = new ConstantProperty(true);
const updater = new Updater(entity, getScene());
if (GroundPrimitive.isSupported(getScene())) {
expect(updater.onTerrain).toBe(true);
expect(updater.outlineEnabled).toBe(false);
} else {
expect(updater.onTerrain).toBe(false);
expect(updater.outlineEnabled).toBe(true);
}
});
it("Checks that an entity with height isn't on terrain", function () {
const entity = createEntity();
entity[geometryPropertyName].height = new ConstantProperty(1);
const updater = new Updater(entity, getScene());
expect(updater.onTerrain).toBe(false);
});
it("Checks that an entity with extrudedHeight isn't on terrain", function () {
const entity = createEntity();
const geometry = entity[geometryPropertyName];
geometry.height = undefined;
geometry.extrudedHeight = new ConstantProperty(1);
const updater = new Updater(entity, getScene());
expect(updater.onTerrain).toBe(false);
});
it("fill is true sets onTerrain to true", function () {
const entity = createEntity();
entity[geometryPropertyName].fill = true;
const updater = new Updater(entity, getScene());
if (GroundPrimitive.isSupported(getScene())) {
expect(updater.onTerrain).toBe(true);
} else {
expect(updater.onTerrain).toBe(false);
}
});
it("fill is false sets onTerrain to false", function () {
const entity = createEntity();
entity[geometryPropertyName].fill = false;
const updater = new Updater(entity, getScene());
expect(updater.onTerrain).toBe(false);
});
it("a defined height sets onTerrain to false", function () {
const entity = createEntity();
const geometry = entity[geometryPropertyName];
geometry.fill = true;
geometry.height = 0;
const updater = new Updater(entity, getScene());
expect(updater.onTerrain).toBe(false);
});
it("a defined extrudedHeight sets onTerrain to false", function () {
const entity = createEntity();
const geometry = entity[geometryPropertyName];
geometry.fill = true;
geometry.extrudedHeight = 12;
const updater = new Updater(entity, getScene());
expect(updater.onTerrain).toBe(false);
});
it("Creates geometry with no offsetAttribute when geometry is on terrain", function () {
const entity = createEntity();
const updater = new Updater(entity, getScene());
const instance = updater.createFillGeometryInstance(time);
const geometry = instance.geometry;
expect(geometry._offsetAttribute).toBeUndefined();
});
it("Creates geometry with expected offsetAttribute based on height and extrudedHeight", function () {
const entity = createEntity();
const graphics = entity[geometryPropertyName];
graphics.outline = true;
graphics.outlineColor = Color.BLACK;
graphics.height = new ConstantProperty(20.0);
graphics.extrudedHeight = new ConstantProperty(0.0);
const updater = new Updater(entity, getScene());
let instance;
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
graphics.heightReference = new ConstantProperty(HeightReference.NONE);
graphics.extrudedHeightReference = new ConstantProperty(
HeightReference.NONE,
);
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
graphics.heightReference = new ConstantProperty(HeightReference.NONE);
graphics.extrudedHeightReference = new ConstantProperty(
HeightReference.CLAMP_TO_GROUND,
);
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
graphics.heightReference = new ConstantProperty(HeightReference.NONE);
graphics.extrudedHeightReference = new ConstantProperty(
HeightReference.RELATIVE_TO_GROUND,
);
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
graphics.heightReference = new ConstantProperty(
HeightReference.CLAMP_TO_GROUND,
);
graphics.extrudedHeightReference = new ConstantProperty(
HeightReference.NONE,
);
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
graphics.heightReference = new ConstantProperty(
HeightReference.CLAMP_TO_GROUND,
);
graphics.extrudedHeightReference = new ConstantProperty(
HeightReference.CLAMP_TO_GROUND,
);
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
graphics.heightReference = new ConstantProperty(
HeightReference.CLAMP_TO_GROUND,
);
graphics.extrudedHeightReference = new ConstantProperty(
HeightReference.RELATIVE_TO_GROUND,
);
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.ALL,
);
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.ALL,
);
graphics.heightReference = new ConstantProperty(
HeightReference.RELATIVE_TO_GROUND,
);
graphics.extrudedHeightReference = new ConstantProperty(
HeightReference.NONE,
);
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
graphics.heightReference = new ConstantProperty(
HeightReference.RELATIVE_TO_GROUND,
);
graphics.extrudedHeightReference = new ConstantProperty(
HeightReference.CLAMP_TO_GROUND,
);
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.TOP,
);
graphics.heightReference = new ConstantProperty(
HeightReference.RELATIVE_TO_GROUND,
);
graphics.extrudedHeightReference = new ConstantProperty(
HeightReference.RELATIVE_TO_GROUND,
);
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.ALL,
);
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.ALL,
);
graphics.height = undefined;
graphics.extrudedHeight = undefined;
updater._onEntityPropertyChanged(entity, geometryPropertyName);
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
});
it("color material sets onTerrain to true", function () {
const entity = createEntity();
const geometry = entity[geometryPropertyName];
geometry.fill = true;
geometry.material = new ColorMaterialProperty(Color.WHITE);
const updater = new Updater(entity, getScene());
if (GroundPrimitive.isSupported(getScene())) {
expect(updater.onTerrain).toBe(true);
} else {
expect(updater.onTerrain).toBe(false);
}
});
it("dynamic updater on terrain", function () {
const entity = createDynamicEntity();
const updater = new Updater(entity, getScene());
const primitives = new PrimitiveCollection();
const groundPrimitives = new PrimitiveCollection();
const dynamicUpdater = updater.createDynamicUpdater(
primitives,
groundPrimitives,
);
expect(dynamicUpdater.isDestroyed()).toBe(false);
expect(primitives.length).toBe(0);
expect(groundPrimitives.length).toBe(0);
dynamicUpdater.update(time);
if (GroundPrimitive.isSupported(getScene())) {
expect(primitives.length).toBe(0);
expect(groundPrimitives.length).toBe(1);
} else {
expect(primitives.length).toBe(2);
expect(groundPrimitives.length).toBe(0);
}
dynamicUpdater.destroy();
updater.destroy();
});
it("dynamic updater on terrain propagates classification type", function () {
const entity = createDynamicEntity();
entity[geometryPropertyName].classificationType = ClassificationType.BOTH;
const updater = new Updater(entity, getScene());
const primitives = new PrimitiveCollection();
const groundPrimitives = new PrimitiveCollection();
const dynamicUpdater = updater.createDynamicUpdater(
primitives,
groundPrimitives,
);
dynamicUpdater.update(time);
if (GroundPrimitive.isSupported(getScene())) {
expect(groundPrimitives.get(0).classificationType).toEqual(
ClassificationType.BOTH,
);
}
dynamicUpdater.destroy();
updater.destroy();
});
}
export default createGeometryUpdaterGroundGeometrySpecs;