mirror of https://github.com/CesiumGS/cesium.git
125 lines
4.6 KiB
HTML
125 lines
4.6 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1" />
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<!-- Use Chrome Frame in IE -->
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<meta
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name="viewport"
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content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
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/>
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<meta
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name="description"
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content="A sample Vector dataset on terrain rendered with 3D Tiles."
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/>
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<meta name="cesium-sandcastle-labels" content="Showcases, 3D Tiles" />
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<title>Cesium Demo</title>
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<script type="text/javascript" src="../Sandcastle-header.js"></script>
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<script
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type="text/javascript"
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src="../../../Build/CesiumUnminified/Cesium.js"
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nomodule
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></script>
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<script type="module" src="../load-cesium-es6.js"></script>
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</head>
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<body class="sandcastle-loading" data-sandcastle-bucket="bucket-requirejs.html">
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<style>
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@import url(../templates/bucket.css);
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</style>
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<div id="cesiumContainer" class="fullSize"></div>
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<div id="loadingOverlay"><h1>Loading...</h1></div>
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<div id="toolbar"></div>
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<script id="cesium_sandcastle_script">
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window.startup = async function (Cesium) {
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"use strict";
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//Sandcastle_Begin
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// An example showing a point cloud tileset classified by a Geometry tileset.
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const viewer = new Cesium.Viewer("cesiumContainer", {
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terrain: Cesium.Terrain.fromWorldTerrain(),
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});
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try {
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// Point Cloud by Prof. Peter Allen, Columbia University Robotics Lab. Scanning by Alejandro Troccoli and Matei Ciocarlie.
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const tileset = await Cesium.Cesium3DTileset.fromIonAssetId(16421);
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viewer.scene.primitives.add(tileset);
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// Geometry Tiles are experimental and the format is subject to change in the future.
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// For more details, see:
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// https://github.com/CesiumGS/3d-tiles/tree/vctr/TileFormats/Geometry
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const classificationTileset = await Cesium.Cesium3DTileset.fromUrl(
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"../../SampleData/Cesium3DTiles/Classification/PointCloud/tileset.json",
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{
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classificationType: Cesium.ClassificationType.CESIUM_3D_TILE,
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},
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);
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viewer.scene.primitives.add(classificationTileset);
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classificationTileset.style = new Cesium.Cesium3DTileStyle({
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color: {
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conditions: [
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["${id} === 'roof1'", "color('#004FFF', 0.5)"],
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["${id} === 'towerBottom1'", "color('#33BB66', 0.5)"],
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["${id} === 'towerTop1'", "color('#0099AA', 0.5)"],
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["${id} === 'roof2'", "color('#004FFF', 0.5)"],
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["${id} === 'tower3'", "color('#FF8833', 0.5)"],
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["${id} === 'tower4'", "color('#FFAA22', 0.5)"],
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["true", "color('#FFFF00', 0.5)"],
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],
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},
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});
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} catch (error) {
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console.log(`Error loading tileset: ${error}`);
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}
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viewer.scene.camera.setView({
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destination: new Cesium.Cartesian3(
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4401744.644145314,
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225051.41078911052,
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4595420.374784433,
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),
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orientation: new Cesium.HeadingPitchRoll(
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5.646733805039757,
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-0.276607153839886,
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6.281110875400085,
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),
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});
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// Information about the currently highlighted feature
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const highlighted = {
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feature: undefined,
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originalColor: new Cesium.Color(),
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};
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// Color a feature yellow on hover.
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viewer.screenSpaceEventHandler.setInputAction(function onMouseMove(movement) {
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// If a feature was previously highlighted, undo the highlight
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if (Cesium.defined(highlighted.feature)) {
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highlighted.feature.color = highlighted.originalColor;
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highlighted.feature = undefined;
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}
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// Pick a new feature
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const pickedFeature = viewer.scene.pick(movement.endPosition);
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if (!Cesium.defined(pickedFeature)) {
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return;
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}
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// Highlight the feature
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highlighted.feature = pickedFeature;
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Cesium.Color.clone(pickedFeature.color, highlighted.originalColor);
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pickedFeature.color = Cesium.Color.YELLOW.withAlpha(0.5);
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}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
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//Sandcastle_End
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};
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if (typeof Cesium !== "undefined") {
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window.startupCalled = true;
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window.startup(Cesium).catch((error) => {
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"use strict";
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console.error(error);
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});
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Sandcastle.finishedLoading();
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}
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</script>
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</body>
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</html>
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