mirror of https://github.com/CesiumGS/cesium.git
565 lines
17 KiB
JavaScript
565 lines
17 KiB
JavaScript
import {
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ApproximateTerrainHeights,
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Cartesian2,
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Cartesian3,
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Color,
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DistanceDisplayCondition,
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JulianDate,
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Math as CesiumMath,
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TimeInterval,
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TimeIntervalCollection,
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ConstantProperty,
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EllipseGeometryUpdater,
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EllipseGraphics,
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Entity,
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GridMaterialProperty,
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StaticGroundGeometryPerMaterialBatch,
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TimeIntervalCollectionProperty,
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ClassificationType,
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GroundPrimitive,
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MaterialAppearance,
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GeometryVisualizer,
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EntityCollection,
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} from "../../index.js";
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import createScene from "../../../../Specs/createScene.js";
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import pollToPromise from "../../../../Specs/pollToPromise.js";
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describe("DataSources/StaticGroundGeometryPerMaterialBatch", function () {
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const time = JulianDate.now();
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let scene;
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beforeAll(function () {
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scene = createScene();
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return GroundPrimitive.initializeTerrainHeights();
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});
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afterAll(function () {
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scene.destroyForSpecs();
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// Leave ground primitive uninitialized
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GroundPrimitive._initialized = false;
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GroundPrimitive._initPromise = undefined;
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ApproximateTerrainHeights._initPromise = undefined;
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ApproximateTerrainHeights._terrainHeights = undefined;
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});
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it("handles shared material being invalidated with geometry", function () {
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if (
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!GroundPrimitive.isSupported(scene) ||
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!GroundPrimitive.supportsMaterials(scene)
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) {
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// Don't fail if materials on GroundPrimitive not supported
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return;
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}
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const entityCollection = new EntityCollection();
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const geometryVisualizer = new GeometryVisualizer(scene, entityCollection);
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const ellipse = new EllipseGraphics();
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ellipse.semiMajorAxis = new ConstantProperty(2);
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ellipse.semiMinorAxis = new ConstantProperty(1);
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ellipse.material = new GridMaterialProperty();
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const entity = new Entity({
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position: new Cartesian3(1234, 5678, 9101112),
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ellipse: ellipse,
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});
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const ellipse2 = new EllipseGraphics();
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ellipse2.semiMajorAxis = new ConstantProperty(3);
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ellipse2.semiMinorAxis = new ConstantProperty(2);
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ellipse2.material = new GridMaterialProperty();
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const entity2 = new Entity({
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position: new Cartesian3(123, 456, 789),
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ellipse: ellipse2,
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});
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entityCollection.add(entity);
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entityCollection.add(entity2);
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return pollToPromise(function () {
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scene.initializeFrame();
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const isUpdated = geometryVisualizer.update(time);
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scene.render(time);
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return isUpdated;
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})
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.then(function () {
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expect(scene.groundPrimitives.length).toEqual(1);
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ellipse.material.cellAlpha = new ConstantProperty(0.5);
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return pollToPromise(function () {
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scene.initializeFrame();
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const isUpdated = geometryVisualizer.update(time);
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scene.render(time);
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return isUpdated;
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});
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})
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.then(function () {
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expect(scene.groundPrimitives.length).toEqual(2);
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geometryVisualizer.destroy();
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});
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});
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it("updates with sampled distance display condition out of range", function () {
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if (
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!GroundPrimitive.isSupported(scene) ||
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!GroundPrimitive.supportsMaterials(scene)
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) {
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// Don't fail if materials on GroundPrimitive not supported
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return;
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}
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const validTime = JulianDate.fromIso8601("2018-02-14T04:10:00+1100");
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const outOfRangeTime = JulianDate.fromIso8601("2018-02-14T04:20:00+1100");
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const ddc = new TimeIntervalCollectionProperty();
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ddc.intervals.addInterval(
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TimeInterval.fromIso8601({
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iso8601: "2018-02-14T04:00:00+1100/2018-02-14T04:15:00+1100",
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data: new DistanceDisplayCondition(1.0, 2.0),
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}),
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);
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const entity = new Entity({
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availability: new TimeIntervalCollection([
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TimeInterval.fromIso8601({
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iso8601: "2018-02-14T04:00:00+1100/2018-02-14T04:30:00+1100",
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}),
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]),
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position: new Cartesian3(1234, 5678, 9101112),
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ellipse: {
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semiMajorAxis: 2,
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semiMinorAxis: 1,
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material: new GridMaterialProperty(),
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distanceDisplayCondition: ddc,
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},
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});
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const batch = new StaticGroundGeometryPerMaterialBatch(
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scene.groundPrimitives,
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ClassificationType.BOTH,
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MaterialAppearance,
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);
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const updater = new EllipseGeometryUpdater(entity, scene);
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batch.add(validTime, updater);
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return pollToPromise(function () {
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scene.initializeFrame();
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const isUpdated = batch.update(validTime);
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scene.render(validTime);
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return isUpdated;
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}).then(function () {
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expect(scene.groundPrimitives.length).toEqual(1);
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let primitive = scene.groundPrimitives.get(0);
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let attributes = primitive.getGeometryInstanceAttributes(entity);
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expect(attributes.distanceDisplayCondition).toEqualEpsilon(
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[1.0, 2.0],
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CesiumMath.EPSILON6,
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);
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batch.update(outOfRangeTime);
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scene.render(outOfRangeTime);
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primitive = scene.groundPrimitives.get(0);
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attributes = primitive.getGeometryInstanceAttributes(entity);
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expect(attributes.distanceDisplayCondition).toEqual([0.0, Infinity]);
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batch.removeAllPrimitives();
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});
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});
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it("updates with sampled show out of range", function () {
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if (
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!GroundPrimitive.isSupported(scene) ||
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!GroundPrimitive.supportsMaterials(scene)
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) {
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// Don't fail if materials on GroundPrimitive not supported
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return;
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}
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const validTime = JulianDate.fromIso8601("2018-02-14T04:10:00+1100");
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const outOfRangeTime = JulianDate.fromIso8601("2018-02-14T04:20:00+1100");
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const show = new TimeIntervalCollectionProperty();
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show.intervals.addInterval(
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TimeInterval.fromIso8601({
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iso8601: "2018-02-14T04:00:00+1100/2018-02-14T04:15:00+1100",
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data: true,
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}),
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);
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const entity = new Entity({
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availability: new TimeIntervalCollection([
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TimeInterval.fromIso8601({
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iso8601: "2018-02-14T04:00:00+1100/2018-02-14T04:30:00+1100",
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}),
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]),
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position: new Cartesian3(1234, 5678, 9101112),
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ellipse: {
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semiMajorAxis: 2,
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semiMinorAxis: 1,
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material: new GridMaterialProperty(),
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show: show,
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},
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});
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const batch = new StaticGroundGeometryPerMaterialBatch(
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scene.groundPrimitives,
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ClassificationType.BOTH,
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MaterialAppearance,
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);
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const updater = new EllipseGeometryUpdater(entity, scene);
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batch.add(validTime, updater);
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return pollToPromise(function () {
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scene.initializeFrame();
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const isUpdated = batch.update(validTime);
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scene.render(validTime);
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return isUpdated;
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}).then(function () {
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expect(scene.groundPrimitives.length).toEqual(1);
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let primitive = scene.groundPrimitives.get(0);
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let attributes = primitive.getGeometryInstanceAttributes(entity);
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expect(attributes.show).toEqual([1]);
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batch.update(outOfRangeTime);
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scene.render(outOfRangeTime);
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primitive = scene.groundPrimitives.get(0);
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attributes = primitive.getGeometryInstanceAttributes(entity);
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expect(attributes.show).toEqual([0]);
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batch.removeAllPrimitives();
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});
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});
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it("shows only one primitive while rebuilding primitive", function () {
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if (
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!GroundPrimitive.isSupported(scene) ||
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!GroundPrimitive.supportsMaterials(scene)
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) {
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// Don't fail if materials on GroundPrimitive not supported
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return;
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}
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const batch = new StaticGroundGeometryPerMaterialBatch(
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scene.groundPrimitives,
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ClassificationType.BOTH,
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MaterialAppearance,
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);
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function buildEntity(x, y, z) {
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const material = new GridMaterialProperty({
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color: Color.YELLOW,
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cellAlpha: 0.3,
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lineCount: new Cartesian2(8, 8),
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lineThickness: new Cartesian2(2.0, 2.0),
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});
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return new Entity({
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position: new Cartesian3(x, y, z),
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ellipse: {
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semiMajorAxis: 2,
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semiMinorAxis: 1,
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material: material,
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},
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});
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}
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function renderScene() {
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scene.initializeFrame();
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const isUpdated = batch.update(time);
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scene.render(time);
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return isUpdated;
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}
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const entity1 = buildEntity(1234, 5678, 9101112);
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const entity2 = buildEntity(123, 456, 789);
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const updater1 = new EllipseGeometryUpdater(entity1, scene);
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const updater2 = new EllipseGeometryUpdater(entity2, scene);
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batch.add(time, updater1);
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return pollToPromise(renderScene)
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.then(function () {
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expect(scene.groundPrimitives.length).toEqual(1);
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const primitive = scene.groundPrimitives.get(0);
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expect(primitive.show).toBeTruthy();
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})
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.then(function () {
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batch.add(time, updater2);
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})
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.then(function () {
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return pollToPromise(function () {
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renderScene();
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return scene.groundPrimitives.length === 2;
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});
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})
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.then(function () {
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let showCount = 0;
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expect(scene.groundPrimitives.length).toEqual(2);
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showCount += !!scene.groundPrimitives.get(0).show;
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showCount += !!scene.groundPrimitives.get(1).show;
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expect(showCount).toEqual(1);
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})
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.then(function () {
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return pollToPromise(renderScene);
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})
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.then(function () {
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expect(scene.groundPrimitives.length).toEqual(1);
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const primitive = scene.groundPrimitives.get(0);
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expect(primitive.show).toBeTruthy();
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batch.removeAllPrimitives();
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});
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});
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it("batches overlapping entities with the same material separately", function () {
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if (
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!GroundPrimitive.isSupported(scene) ||
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!GroundPrimitive.supportsMaterials(scene)
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) {
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// Don't fail if materials on GroundPrimitive not supported
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return;
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}
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const batch = new StaticGroundGeometryPerMaterialBatch(
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scene.groundPrimitives,
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ClassificationType.BOTH,
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MaterialAppearance,
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);
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const ellipse = new EllipseGraphics();
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ellipse.semiMajorAxis = new ConstantProperty(2);
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ellipse.semiMinorAxis = new ConstantProperty(1);
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ellipse.material = new GridMaterialProperty();
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const entity = new Entity({
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position: new Cartesian3(1234, 5678, 9101112),
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ellipse: ellipse,
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});
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const ellipse2 = new EllipseGraphics();
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ellipse2.semiMajorAxis = new ConstantProperty(3);
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ellipse2.semiMinorAxis = new ConstantProperty(2);
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ellipse2.material = new GridMaterialProperty();
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const entity2 = new Entity({
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position: new Cartesian3(1234, 5678, 9101112),
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ellipse: ellipse2,
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});
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const updater = new EllipseGeometryUpdater(entity, scene);
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const updater2 = new EllipseGeometryUpdater(entity2, scene);
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batch.add(time, updater);
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batch.add(time, updater2);
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return pollToPromise(function () {
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scene.initializeFrame();
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const isUpdated = batch.update(time);
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scene.render(time);
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return isUpdated;
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}).then(function () {
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expect(scene.groundPrimitives.length).toEqual(2);
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batch.removeAllPrimitives();
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});
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});
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it("batches nonoverlapping entities that both use color materials", function () {
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if (
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!GroundPrimitive.isSupported(scene) ||
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!GroundPrimitive.supportsMaterials(scene)
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) {
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// Don't fail if materials on GroundPrimitive not supported
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return;
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}
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const batch = new StaticGroundGeometryPerMaterialBatch(
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scene.groundPrimitives,
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ClassificationType.BOTH,
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MaterialAppearance,
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);
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const entity = new Entity({
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position: new Cartesian3(1234, 5678, 9101112),
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ellipse: {
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semiMajorAxis: 2,
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semiMinorAxis: 1,
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material: Color.RED,
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},
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});
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const entity2 = new Entity({
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position: new Cartesian3(123, 456, 789),
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ellipse: {
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semiMajorAxis: 2,
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semiMinorAxis: 1,
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material: Color.BLUE,
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},
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});
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const updater = new EllipseGeometryUpdater(entity, scene);
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const updater2 = new EllipseGeometryUpdater(entity2, scene);
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batch.add(time, updater);
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batch.add(time, updater2);
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return pollToPromise(function () {
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scene.initializeFrame();
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const isUpdated = batch.update(time);
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scene.render(time);
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return isUpdated;
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}).then(function () {
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expect(scene.groundPrimitives.length).toEqual(1);
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batch.removeAllPrimitives();
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});
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});
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it("has correct show attribute after rebuilding primitive", function () {
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if (!GroundPrimitive.isSupported(scene)) {
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return;
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}
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if (
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!GroundPrimitive.isSupported(scene) ||
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!GroundPrimitive.supportsMaterials(scene)
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) {
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// Don't fail if materials on GroundPrimitive not supported
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return;
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}
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const batch = new StaticGroundGeometryPerMaterialBatch(
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scene.groundPrimitives,
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ClassificationType.BOTH,
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MaterialAppearance,
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);
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function buildEntity(x, y, z) {
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const material = new GridMaterialProperty({
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color: Color.YELLOW,
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cellAlpha: 0.3,
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lineCount: new Cartesian2(8, 8),
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lineThickness: new Cartesian2(2.0, 2.0),
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});
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return new Entity({
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position: new Cartesian3(x, y, z),
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ellipse: {
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semiMajorAxis: 2,
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semiMinorAxis: 1,
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material: material,
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},
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});
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}
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function renderScene() {
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scene.initializeFrame();
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const isUpdated = batch.update(time);
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scene.render(time);
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return isUpdated;
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}
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const entity1 = buildEntity(1234, 5678, 9101112);
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const updater1 = new EllipseGeometryUpdater(entity1, scene);
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batch.add(time, updater1);
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const entity2 = buildEntity(123, 456, 789);
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const updater2 = new EllipseGeometryUpdater(entity2, scene);
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return pollToPromise(renderScene)
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.then(function () {
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expect(scene.groundPrimitives.length).toEqual(1);
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const primitive = scene.groundPrimitives.get(0);
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const attributes = primitive.getGeometryInstanceAttributes(entity1);
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expect(attributes.show).toEqual([1]);
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entity1.show = false;
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updater1._onEntityPropertyChanged(entity1, "isShowing");
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return pollToPromise(renderScene);
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})
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.then(function () {
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expect(scene.groundPrimitives.length).toEqual(1);
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const primitive = scene.groundPrimitives.get(0);
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const attributes = primitive.getGeometryInstanceAttributes(entity1);
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expect(attributes.show).toEqual([0]);
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batch.add(time, updater2);
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return pollToPromise(renderScene);
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})
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.then(function () {
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expect(scene.groundPrimitives.length).toEqual(1);
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const primitive = scene.groundPrimitives.get(0);
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let attributes = primitive.getGeometryInstanceAttributes(entity1);
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expect(attributes.show).toEqual([0]);
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attributes = primitive.getGeometryInstanceAttributes(entity2);
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expect(attributes.show).toEqual([1]);
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batch.removeAllPrimitives();
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});
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});
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/**
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* Written originally in response to issue #1640, where materials flashed white and transparent when changing their properties,
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* because doing so caused a batch to be destroyed and recreated prematurely which, in turn, caused the associated
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* material (and primitive) to be destroyed and recreated.
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*/
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it("doesn't immediately remove an empty batch that may be reused before the next update", async function () {
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if (
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!GroundPrimitive.isSupported(scene) ||
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!GroundPrimitive.supportsMaterials(scene)
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) {
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// Don't fail if materials on GroundPrimitive not supported
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return;
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}
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const batch = new StaticGroundGeometryPerMaterialBatch(
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scene.groundPrimitives,
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ClassificationType.BOTH,
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MaterialAppearance,
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);
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const ellipse = new EllipseGraphics();
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const ellipseMaterial = new GridMaterialProperty();
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ellipse.semiMajorAxis = new ConstantProperty(2);
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ellipse.semiMinorAxis = new ConstantProperty(1);
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ellipse.material = ellipseMaterial;
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const entity = new Entity({
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position: new Cartesian3(1234, 5678, 9101112),
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ellipse: ellipse,
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});
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const updater = new EllipseGeometryUpdater(entity, scene);
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batch.add(time, updater);
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await pollToPromise(function () {
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scene.initializeFrame();
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const isUpdated = batch.update(time);
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scene.render(time);
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return isUpdated;
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});
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// Remove and add back the updater before the next batch update
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// Removal should defer deletion of the batch, and the updater should find the old batch still works upon re-adding
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// Thus, the material should not be destroyed and recreated (and will have the same guid / be the same object)
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const materialBefore = scene.groundPrimitives.get(0).appearance.material;
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batch.remove(updater);
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batch.add(time, updater);
|
|
|
|
await pollToPromise(function () {
|
|
scene.initializeFrame();
|
|
const isUpdated = batch.update(time);
|
|
scene.render(time);
|
|
return isUpdated;
|
|
});
|
|
|
|
const groundPrimitives = scene.groundPrimitives;
|
|
const materialAfter = groundPrimitives.get(0).appearance.material;
|
|
expect(materialBefore).toEqual(materialAfter);
|
|
expect(groundPrimitives.length).toEqual(1);
|
|
|
|
batch.removeAllPrimitives();
|
|
});
|
|
});
|