cesium/Specs/ViewportPrimitive.js

30 lines
836 B
JavaScript

import { defined, destroyObject, Pass, RenderState } from "@cesium/engine";
const ViewportPrimitive = function (fragmentShader) {
this._fs = fragmentShader;
this._command = undefined;
};
ViewportPrimitive.prototype.update = function (frameState) {
if (!defined(this._command)) {
this._command = frameState.context.createViewportQuadCommand(this._fs, {
renderState: RenderState.fromCache(),
pass: Pass.OPAQUE,
});
}
frameState.commandList.push(this._command);
};
ViewportPrimitive.prototype.isDestroyed = function () {
return false;
};
ViewportPrimitive.prototype.destroy = function () {
if (defined(this._command)) {
this._command.shaderProgram =
this._command.shaderProgram && this._command.shaderProgram.destroy();
}
return destroyObject(this);
};
export default ViewportPrimitive;