cesium/Specs/e2e/voxel-cameras.spec.js

253 lines
8.5 KiB
JavaScript

import { test, expect } from "./test.js";
test("renders procedural voxel in perspective camera", async ({
cesiumPage,
}) => {
await cesiumPage.goto();
await cesiumPage.page.evaluate(() => {
const viewer = new Cesium.Viewer("cesiumContainer", {
baseLayer: Cesium.ImageryLayer.fromProviderAsync(
Cesium.TileMapServiceImageryProvider.fromUrl(
Cesium.buildModuleUrl("Assets/Textures/NaturalEarthII"),
),
),
baseLayerPicker: false,
geocoder: false,
animation: false,
timeline: false,
sceneModePicker: false,
homeButton: false,
navigationHelpButton: false,
});
const { scene, camera } = viewer;
camera.setView({
destination: new Cesium.Cartesian3(
20463166.456674013,
24169216.80790143,
15536221.507601531,
),
orientation: new Cesium.HeadingPitchRoll(
6.283185307179586,
-1.5680902263173198,
0,
),
});
const globalTransform = Cesium.Matrix4.fromScale(
Cesium.Cartesian3.fromElements(
Cesium.Ellipsoid.WGS84.maximumRadius,
Cesium.Ellipsoid.WGS84.maximumRadius,
Cesium.Ellipsoid.WGS84.maximumRadius,
),
);
function ProceduralSingleTileVoxelProvider(shape) {
this.shape = shape;
this.minBounds = Cesium.VoxelShapeType.getMinBounds(shape).clone();
this.maxBounds = Cesium.VoxelShapeType.getMaxBounds(shape).clone();
this.dimensions = new Cesium.Cartesian3(8, 8, 8);
this.names = ["color"];
this.types = [Cesium.MetadataType.VEC4];
this.componentTypes = [Cesium.MetadataComponentType.FLOAT32];
this.globalTransform = globalTransform;
}
const scratchColor = new Cesium.Color();
ProceduralSingleTileVoxelProvider.prototype.requestData = function (
options,
) {
if (options.tileLevel >= 1) {
return Promise.reject(`No tiles available beyond level 0`);
}
const dimensions = this.dimensions;
const voxelCount = dimensions.x * dimensions.y * dimensions.z;
const type = this.types[0];
const channelCount = Cesium.MetadataType.getComponentCount(type);
const dataColor = new Float32Array(voxelCount * channelCount);
const randomSeed = dimensions.y * dimensions.x + dimensions.x;
Cesium.Math.setRandomNumberSeed(randomSeed);
const hue = Cesium.Math.nextRandomNumber();
for (let z = 0; z < dimensions.z; z++) {
for (let y = 0; y < dimensions.y; y++) {
const indexZY = z * dimensions.y * dimensions.x + y * dimensions.x;
for (let x = 0; x < dimensions.x; x++) {
const lerperX = x / (dimensions.x - 1);
const lerperY = y / (dimensions.y - 1);
const lerperZ = z / (dimensions.z - 1);
const h = hue + lerperX * 0.5 - lerperY * 0.3 + lerperZ * 0.2;
const s = 1.0 - lerperY * 0.2;
const v = 0.5 + 2.0 * (lerperZ - 0.5) * 0.2;
const color = Cesium.Color.fromHsl(h, s, v, 1.0, scratchColor);
const index = (indexZY + x) * channelCount;
dataColor[index + 0] = color.red;
dataColor[index + 1] = color.green;
dataColor[index + 2] = color.blue;
dataColor[index + 3] = 0.75;
}
}
}
const content = Cesium.VoxelContent.fromMetadataArray([dataColor]);
return Promise.resolve(content);
};
const provider = new ProceduralSingleTileVoxelProvider(
Cesium.VoxelShapeType.BOX,
);
const customShader = new Cesium.CustomShader({
fragmentShaderText: `void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
{
material.diffuse = fsInput.metadata.color.rgb;
float transparency = 1.0 - fsInput.metadata.color.a;
// To mimic light scattering, use exponential decay
float thickness = fsInput.voxel.travelDistance * 16.0;
material.alpha = 1.0 - pow(transparency, thickness);
}`,
});
scene.primitives.add(new Cesium.VoxelPrimitive({ provider, customShader }));
});
await cesiumPage.page.clock.pauseAt(new Date("2023-12-25T14:00:00"));
await cesiumPage.page.waitForLoadState("networkidle");
await cesiumPage.page.clock.runFor(1000);
await expect(cesiumPage.page).toHaveScreenshot();
});
test("renders procedural voxel in orthographic camera", async ({
cesiumPage,
}) => {
await cesiumPage.goto();
await cesiumPage.page.evaluate(() => {
const viewer = new Cesium.Viewer("cesiumContainer", {
baseLayer: Cesium.ImageryLayer.fromProviderAsync(
Cesium.TileMapServiceImageryProvider.fromUrl(
Cesium.buildModuleUrl("Assets/Textures/NaturalEarthII"),
),
),
baseLayerPicker: false,
geocoder: false,
animation: false,
timeline: false,
sceneModePicker: false,
homeButton: false,
navigationHelpButton: false,
});
const { scene, camera } = viewer;
camera.setView({
destination: new Cesium.Cartesian3(
20463166.456674013,
24169216.80790143,
15536221.507601531,
),
orientation: new Cesium.HeadingPitchRoll(
6.283185307179586,
-1.5680902263173198,
0,
),
});
camera.switchToOrthographicFrustum();
const globalTransform = Cesium.Matrix4.fromScale(
Cesium.Cartesian3.fromElements(
Cesium.Ellipsoid.WGS84.maximumRadius,
Cesium.Ellipsoid.WGS84.maximumRadius,
Cesium.Ellipsoid.WGS84.maximumRadius,
),
);
function ProceduralSingleTileVoxelProvider(shape) {
this.shape = shape;
this.minBounds = Cesium.VoxelShapeType.getMinBounds(shape).clone();
this.maxBounds = Cesium.VoxelShapeType.getMaxBounds(shape).clone();
this.dimensions = new Cesium.Cartesian3(8, 8, 8);
this.names = ["color"];
this.types = [Cesium.MetadataType.VEC4];
this.componentTypes = [Cesium.MetadataComponentType.FLOAT32];
this.globalTransform = globalTransform;
}
const scratchColor = new Cesium.Color();
ProceduralSingleTileVoxelProvider.prototype.requestData = function (
options,
) {
if (options.tileLevel >= 1) {
return Promise.reject(`No tiles available beyond level 0`);
}
const dimensions = this.dimensions;
const voxelCount = dimensions.x * dimensions.y * dimensions.z;
const type = this.types[0];
const channelCount = Cesium.MetadataType.getComponentCount(type);
const dataColor = new Float32Array(voxelCount * channelCount);
const randomSeed = dimensions.y * dimensions.x + dimensions.x;
Cesium.Math.setRandomNumberSeed(randomSeed);
const hue = Cesium.Math.nextRandomNumber();
for (let z = 0; z < dimensions.z; z++) {
for (let y = 0; y < dimensions.y; y++) {
const indexZY = z * dimensions.y * dimensions.x + y * dimensions.x;
for (let x = 0; x < dimensions.x; x++) {
const lerperX = x / (dimensions.x - 1);
const lerperY = y / (dimensions.y - 1);
const lerperZ = z / (dimensions.z - 1);
const h = hue + lerperX * 0.5 - lerperY * 0.3 + lerperZ * 0.2;
const s = 1.0 - lerperY * 0.2;
const v = 0.5 + 2.0 * (lerperZ - 0.5) * 0.2;
const color = Cesium.Color.fromHsl(h, s, v, 1.0, scratchColor);
const index = (indexZY + x) * channelCount;
dataColor[index + 0] = color.red;
dataColor[index + 1] = color.green;
dataColor[index + 2] = color.blue;
dataColor[index + 3] = 0.75;
}
}
}
const content = Cesium.VoxelContent.fromMetadataArray([dataColor]);
return Promise.resolve(content);
};
const provider = new ProceduralSingleTileVoxelProvider(
Cesium.VoxelShapeType.BOX,
);
const customShader = new Cesium.CustomShader({
fragmentShaderText: `void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
{
material.diffuse = fsInput.metadata.color.rgb;
float transparency = 1.0 - fsInput.metadata.color.a;
// To mimic light scattering, use exponential decay
float thickness = fsInput.voxel.travelDistance * 16.0;
material.alpha = 1.0 - pow(transparency, thickness);
}`,
});
scene.primitives.add(new Cesium.VoxelPrimitive({ provider, customShader }));
});
await cesiumPage.page.clock.pauseAt(new Date("2023-12-25T14:00:00"));
await cesiumPage.page.waitForLoadState("networkidle");
await cesiumPage.page.clock.runFor(1000);
await expect(cesiumPage.page).toHaveScreenshot();
});