2022-06-27 18:59:41 +08:00
										 
									 
								 
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								// Copyright (c) 2015-2022 MinIO, Inc.
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											2021-04-19 03:41:13 +08:00
										 
									 
								 
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								//
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								// This file is part of MinIO Object Storage stack
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								//
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Affero General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// This program is distributed in the hope that it will be useful
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU Affero General Public License for more details.
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								//
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								// You should have received a copy of the GNU Affero General Public License
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								// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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											2018-10-05 08:44:06 +08:00
										 
									 
								 
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								package cmd
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												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
										
											2023-11-21 09:09:35 +08:00
										 
									 
								 
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								//go:generate msgp -file $GOFILE -unexported
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											2019-10-02 04:12:15 +08:00
										 
									 
								 
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								const (
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											2024-02-13 05:00:20 +08:00
										 
									 
								 
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									storageRESTVersion       = "v57" // Remove TotalTokens from DiskMetrics
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											2019-12-12 22:02:37 +08:00
										 
									 
								 
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									storageRESTVersionPrefix = SlashSeparator + storageRESTVersion
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											2019-11-05 01:30:59 +08:00
										 
									 
								 
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									storageRESTPrefix        = minioReservedBucketPath + "/storage"
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											2019-10-02 04:12:15 +08:00
										 
									 
								 
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								)
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											2018-10-05 08:44:06 +08:00
										 
									 
								 
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								const (
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											2024-01-18 12:41:23 +08:00
										 
									 
								 
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									storageRESTMethodHealth = "/health"
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											2018-10-05 08:44:06 +08:00
										 
									 
								 
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											2019-11-05 01:30:59 +08:00
										 
									 
								 
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									storageRESTMethodAppendFile     = "/appendfile"
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									storageRESTMethodCreateFile     = "/createfile"
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									storageRESTMethodWriteAll       = "/writeall"
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											2020-06-13 11:04:01 +08:00
										 
									 
								 
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									storageRESTMethodReadVersion    = "/readversion"
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											2022-04-21 03:49:05 +08:00
										 
									 
								 
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									storageRESTMethodReadXL         = "/readxl"
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											2019-11-05 01:30:59 +08:00
										 
									 
								 
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									storageRESTMethodReadAll        = "/readall"
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									storageRESTMethodReadFile       = "/readfile"
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									storageRESTMethodReadFileStream = "/readfilestream"
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									storageRESTMethodListDir        = "/listdir"
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											2020-06-13 11:04:01 +08:00
										 
									 
								 
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									storageRESTMethodDeleteVersions = "/deleteverions"
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											2019-11-05 01:30:59 +08:00
										 
									 
								 
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									storageRESTMethodRenameFile     = "/renamefile"
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									storageRESTMethodVerifyFile     = "/verifyfile"
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											2021-07-10 02:29:16 +08:00
										 
									 
								 
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									storageRESTMethodStatInfoFile   = "/statfile"
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											2022-07-19 23:35:29 +08:00
										 
									 
								 
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									storageRESTMethodReadMultiple   = "/readmultiple"
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											2022-11-29 02:20:55 +08:00
										 
									 
								 
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									storageRESTMethodCleanAbandoned = "/cleanabandoned"
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											2018-10-05 08:44:06 +08:00
										 
									 
								 
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								)
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								const (
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												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
										
											2023-11-21 09:09:35 +08:00
										 
									 
								 
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									storageRESTVolume        = "volume"
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									storageRESTVolumes       = "volumes"
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									storageRESTDirPath       = "dir-path"
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									storageRESTFilePath      = "file-path"
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									storageRESTVersionID     = "version-id"
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									storageRESTReadData      = "read-data"
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											2023-11-21 13:33:47 +08:00
										 
									 
								 
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									storageRESTHealing       = "healing"
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												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
										
											2023-11-21 09:09:35 +08:00
										 
									 
								 
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									storageRESTTotalVersions = "total-versions"
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									storageRESTSrcVolume     = "source-volume"
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									storageRESTSrcPath       = "source-path"
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									storageRESTDstVolume     = "destination-volume"
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									storageRESTDstPath       = "destination-path"
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									storageRESTOffset        = "offset"
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									storageRESTLength        = "length"
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									storageRESTCount         = "count"
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									storageRESTBitrotAlgo    = "bitrot-algo"
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									storageRESTBitrotHash    = "bitrot-hash"
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									storageRESTDiskID        = "disk-id"
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									storageRESTForceDelete   = "force-delete"
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									storageRESTGlob          = "glob"
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									storageRESTMetrics       = "metrics"
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											2024-01-26 04:45:46 +08:00
										 
									 
								 
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									storageRESTDriveQuorum   = "drive-quorum"
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											2024-01-31 04:43:25 +08:00
										 
									 
								 
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									storageRESTOrigVolume    = "orig-volume"
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											2018-10-05 08:44:06 +08:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
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								)
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
										
											2023-11-21 09:09:35 +08:00
										 
									 
								 
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								type nsScannerOptions struct {
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									DiskID   string          `msg:"id"`
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									ScanMode int             `msg:"m"`
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									Cache    *dataUsageCache `msg:"c"`
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								}
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								type nsScannerResp struct {
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									Update *dataUsageEntry `msg:"u"`
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									Final  *dataUsageCache `msg:"f"`
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								}
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