| 
									
										
											  
											
												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
											2023-11-21 09:09:35 +08:00
										 |  |  | // Copyright (c) 2015-2023 MinIO, Inc.
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // This file is part of MinIO Object Storage stack
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // This program is free software: you can redistribute it and/or modify
 | 
					
						
							|  |  |  | // it under the terms of the GNU Affero General Public License as published by
 | 
					
						
							|  |  |  | // the Free Software Foundation, either version 3 of the License, or
 | 
					
						
							|  |  |  | // (at your option) any later version.
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // This program is distributed in the hope that it will be useful
 | 
					
						
							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					
						
							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					
						
							|  |  |  | // GNU Affero General Public License for more details.
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // You should have received a copy of the GNU Affero General Public License
 | 
					
						
							|  |  |  | // along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | package cmd | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | import ( | 
					
						
							|  |  |  | 	"context" | 
					
						
							|  |  |  | 	"crypto/tls" | 
					
						
							|  |  |  | 	"sync/atomic" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	"github.com/minio/minio/internal/fips" | 
					
						
							|  |  |  | 	"github.com/minio/minio/internal/grid" | 
					
						
							|  |  |  | 	xhttp "github.com/minio/minio/internal/http" | 
					
						
							|  |  |  | 	"github.com/minio/minio/internal/rest" | 
					
						
							|  |  |  | ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // globalGrid is the global grid manager.
 | 
					
						
							|  |  |  | var globalGrid atomic.Pointer[grid.Manager] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-07-30 02:10:04 +08:00
										 |  |  | // globalLockGrid is the global lock grid manager.
 | 
					
						
							|  |  |  | var globalLockGrid atomic.Pointer[grid.Manager] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
											  
											
												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
											2023-11-21 09:09:35 +08:00
										 |  |  | // globalGridStart is a channel that will block startup of grid connections until closed.
 | 
					
						
							|  |  |  | var globalGridStart = make(chan struct{}) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-07-30 02:10:04 +08:00
										 |  |  | // globalLockGridStart is a channel that will block startup of lock grid connections until closed.
 | 
					
						
							|  |  |  | var globalLockGridStart = make(chan struct{}) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
											  
											
												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
											2023-11-21 09:09:35 +08:00
										 |  |  | func initGlobalGrid(ctx context.Context, eps EndpointServerPools) error { | 
					
						
							| 
									
										
										
										
											2024-01-25 05:36:44 +08:00
										 |  |  | 	hosts, local := eps.GridHosts() | 
					
						
							| 
									
										
										
										
											2024-05-23 07:07:14 +08:00
										 |  |  | 	lookupHost := globalDNSCache.LookupHost | 
					
						
							| 
									
										
											  
											
												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
											2023-11-21 09:09:35 +08:00
										 |  |  | 	g, err := grid.NewManager(ctx, grid.ManagerOptions{ | 
					
						
							| 
									
										
										
										
											2024-05-23 07:07:14 +08:00
										 |  |  | 		// Pass Dialer for websocket grid, make sure we do not
 | 
					
						
							|  |  |  | 		// provide any DriveOPTimeout() function, as that is not
 | 
					
						
							|  |  |  | 		// useful over persistent connections.
 | 
					
						
							| 
									
										
										
										
											2024-07-09 05:44:00 +08:00
										 |  |  | 		Dialer: grid.ConnectWS( | 
					
						
							|  |  |  | 			grid.ContextDialer(xhttp.DialContextWithLookupHost(lookupHost, xhttp.NewInternodeDialContext(rest.DefaultTimeout, globalTCPOptions.ForWebsocket()))), | 
					
						
							|  |  |  | 			newCachedAuthToken(), | 
					
						
							|  |  |  | 			&tls.Config{ | 
					
						
							|  |  |  | 				RootCAs:          globalRootCAs, | 
					
						
							|  |  |  | 				CipherSuites:     fips.TLSCiphers(), | 
					
						
							|  |  |  | 				CurvePreferences: fips.TLSCurveIDs(), | 
					
						
							|  |  |  | 			}), | 
					
						
							| 
									
										
											  
											
												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
											2023-11-21 09:09:35 +08:00
										 |  |  | 		Local:        local, | 
					
						
							|  |  |  | 		Hosts:        hosts, | 
					
						
							| 
									
										
										
										
											2024-07-09 05:44:00 +08:00
										 |  |  | 		AuthToken:    validateStorageRequestToken, | 
					
						
							|  |  |  | 		AuthFn:       newCachedAuthToken(), | 
					
						
							| 
									
										
											  
											
												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
											2023-11-21 09:09:35 +08:00
										 |  |  | 		BlockConnect: globalGridStart, | 
					
						
							|  |  |  | 		// Record incoming and outgoing bytes.
 | 
					
						
							| 
									
										
										
										
											2024-07-30 02:10:04 +08:00
										 |  |  | 		Incoming:  globalConnStats.incInternodeInputBytes, | 
					
						
							|  |  |  | 		Outgoing:  globalConnStats.incInternodeOutputBytes, | 
					
						
							|  |  |  | 		TraceTo:   globalTrace, | 
					
						
							|  |  |  | 		RoutePath: grid.RoutePath, | 
					
						
							| 
									
										
											  
											
												perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response
	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}
type Response struct {
	Msg []byte
	Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
											
										 
											2023-11-21 09:09:35 +08:00
										 |  |  | 	}) | 
					
						
							|  |  |  | 	if err != nil { | 
					
						
							|  |  |  | 		return err | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	globalGrid.Store(g) | 
					
						
							|  |  |  | 	return nil | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2024-07-30 02:10:04 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | func initGlobalLockGrid(ctx context.Context, eps EndpointServerPools) error { | 
					
						
							|  |  |  | 	hosts, local := eps.GridHosts() | 
					
						
							|  |  |  | 	lookupHost := globalDNSCache.LookupHost | 
					
						
							|  |  |  | 	g, err := grid.NewManager(ctx, grid.ManagerOptions{ | 
					
						
							|  |  |  | 		// Pass Dialer for websocket grid, make sure we do not
 | 
					
						
							|  |  |  | 		// provide any DriveOPTimeout() function, as that is not
 | 
					
						
							|  |  |  | 		// useful over persistent connections.
 | 
					
						
							|  |  |  | 		Dialer: grid.ConnectWSWithRoutePath( | 
					
						
							|  |  |  | 			grid.ContextDialer(xhttp.DialContextWithLookupHost(lookupHost, xhttp.NewInternodeDialContext(rest.DefaultTimeout, globalTCPOptions.ForWebsocket()))), | 
					
						
							|  |  |  | 			newCachedAuthToken(), | 
					
						
							|  |  |  | 			&tls.Config{ | 
					
						
							|  |  |  | 				RootCAs:          globalRootCAs, | 
					
						
							|  |  |  | 				CipherSuites:     fips.TLSCiphers(), | 
					
						
							|  |  |  | 				CurvePreferences: fips.TLSCurveIDs(), | 
					
						
							|  |  |  | 			}, grid.RouteLockPath), | 
					
						
							|  |  |  | 		Local:        local, | 
					
						
							|  |  |  | 		Hosts:        hosts, | 
					
						
							|  |  |  | 		AuthToken:    validateStorageRequestToken, | 
					
						
							|  |  |  | 		AuthFn:       newCachedAuthToken(), | 
					
						
							|  |  |  | 		BlockConnect: globalGridStart, | 
					
						
							|  |  |  | 		// Record incoming and outgoing bytes.
 | 
					
						
							|  |  |  | 		Incoming:  globalConnStats.incInternodeInputBytes, | 
					
						
							|  |  |  | 		Outgoing:  globalConnStats.incInternodeOutputBytes, | 
					
						
							|  |  |  | 		TraceTo:   globalTrace, | 
					
						
							|  |  |  | 		RoutePath: grid.RouteLockPath, | 
					
						
							|  |  |  | 	}) | 
					
						
							|  |  |  | 	if err != nil { | 
					
						
							|  |  |  | 		return err | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	globalLockGrid.Store(g) | 
					
						
							|  |  |  | 	return nil | 
					
						
							|  |  |  | } |