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										 |  |  | /* | 
					
						
							|  |  |  |  * Minio Cloud Storage, (C) 2016 Minio, Inc. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
					
						
							|  |  |  |  * you may not use this file except in compliance with the License. | 
					
						
							|  |  |  |  * You may obtain a copy of the License at | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *     http://www.apache.org/licenses/LICENSE-2.0
 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Unless required by applicable law or agreed to in writing, software | 
					
						
							|  |  |  |  * distributed under the License is distributed on an "AS IS" BASIS, | 
					
						
							|  |  |  |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
					
						
							|  |  |  |  * See the License for the specific language governing permissions and | 
					
						
							|  |  |  |  * limitations under the License. | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | package main | 
					
						
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 | 
					
						
							|  |  |  | import ( | 
					
						
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										 |  |  | 	"errors" | 
					
						
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										 |  |  | 	"net/http" | 
					
						
							|  |  |  | 	"sync" | 
					
						
							|  |  |  | ) | 
					
						
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 | 
					
						
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										 |  |  | var errTooManyRequests = errors.New("Too many clients in the waiting list") | 
					
						
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										 |  |  | // rateLimit - represents datatype of the functionality implemented to
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							|  |  |  | // limit the number of concurrent http requests.
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							|  |  |  | type rateLimit struct { | 
					
						
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										 |  |  | 	handler   http.Handler | 
					
						
							|  |  |  | 	lock      sync.Mutex | 
					
						
							|  |  |  | 	workQueue chan struct{} | 
					
						
							|  |  |  | 	waitQueue chan struct{} | 
					
						
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										 |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // acquire and release implement a way to send and receive from the
 | 
					
						
							|  |  |  | // channel this is in-turn used to rate limit incoming connections in
 | 
					
						
							|  |  |  | // ServeHTTP() http.Handler method.
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										 |  |  | func (c *rateLimit) acquire() error { | 
					
						
							|  |  |  | 	// Kick out clients when it is really crowded
 | 
					
						
							|  |  |  | 	if len(c.waitQueue) == cap(c.waitQueue) { | 
					
						
							|  |  |  | 		return errTooManyRequests | 
					
						
							|  |  |  | 	} | 
					
						
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 | 
					
						
							|  |  |  | 	// Add new element in waitQueue to keep track of clients
 | 
					
						
							|  |  |  | 	// wanting to process their requests
 | 
					
						
							|  |  |  | 	c.waitQueue <- struct{}{} | 
					
						
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 | 
					
						
							|  |  |  | 	// Moving from wait to work queue is protected by a mutex
 | 
					
						
							|  |  |  | 	// to avoid draining waitQueue with multiple simultaneous clients.
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							|  |  |  | 	c.lock.Lock() | 
					
						
							|  |  |  | 	c.workQueue <- <-c.waitQueue | 
					
						
							|  |  |  | 	c.lock.Unlock() | 
					
						
							|  |  |  | 	return nil | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // Release one element from workQueue to serve a new client
 | 
					
						
							|  |  |  | // in the waiting list
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							|  |  |  | func (c *rateLimit) release() { | 
					
						
							|  |  |  | 	<-c.workQueue | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
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							|  |  |  | // ServeHTTP is an http.Handler ServeHTTP method, implemented to rate
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							|  |  |  | // limit incoming HTTP requests.
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							|  |  |  | func (c *rateLimit) ServeHTTP(w http.ResponseWriter, r *http.Request) { | 
					
						
							|  |  |  | 	// Acquire the connection if queue is not full, otherwise
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							|  |  |  | 	// code path waits here until the previous case is true.
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										 |  |  | 	if err := c.acquire(); err != nil { | 
					
						
							|  |  |  | 		w.WriteHeader(http.StatusTooManyRequests) | 
					
						
							|  |  |  | 		return | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	// Serves the request.
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							|  |  |  | 	c.handler.ServeHTTP(w, r) | 
					
						
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										 |  |  | 	// Release
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							|  |  |  | 	c.release() | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | // setRateLimitHandler limits the number of concurrent http requests based on MINIO_MAXCONN.
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							|  |  |  | func setRateLimitHandler(handler http.Handler) http.Handler { | 
					
						
							|  |  |  | 	if globalMaxConn == 0 { | 
					
						
							|  |  |  | 		return handler | 
					
						
							|  |  |  | 	} // else proceed to rate limiting.
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 | 
					
						
							|  |  |  | 	// For max connection limit of > '0' we initialize rate limit handler.
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							|  |  |  | 	return &rateLimit{ | 
					
						
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										 |  |  | 		handler:   handler, | 
					
						
							|  |  |  | 		workQueue: make(chan struct{}, globalMaxConn), | 
					
						
							|  |  |  | 		waitQueue: make(chan struct{}, globalMaxConn*4), | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } |