mirror of https://github.com/minio/minio.git
				
				
				
			
		
			
				
	
	
		
			100 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
| /*
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|  * Minio Cloud Storage, (C) 2016 Minio, Inc.
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *     http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| package cmd
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| 
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| import (
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| 	"errors"
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| 	"net/http"
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| 	"sync"
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| )
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| 
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| var errTooManyRequests = errors.New("Too many clients in the waiting list")
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| 
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| // rateLimit - represents datatype of the functionality implemented to
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| // limit the number of concurrent http requests.
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| type rateLimit struct {
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| 	handler   http.Handler
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| 	lock      sync.Mutex
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| 	workQueue chan struct{}
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| 	waitQueue chan struct{}
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| }
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| 
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| // acquire and release implement a way to send and receive from the
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| // channel this is in-turn used to rate limit incoming connections in
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| // ServeHTTP() http.Handler method.
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| func (c *rateLimit) acquire() error {
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| 	//lock access to enter waitQueue
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| 	c.lock.Lock()
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| 	// Kick out clients when it is really crowded
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| 	if len(c.waitQueue) == cap(c.waitQueue) {
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| 		defer c.lock.Unlock() //unlock after return
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| 		return errTooManyRequests
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| 	}
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| 
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| 	// Add new element in waitQueue to keep track of clients
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| 	// wanting to process their requests
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| 	c.waitQueue <- struct{}{}
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| 
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| 	// Unlock now. If we unlock before sending to the waitQueue
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| 	// channel, we can have multiple go-routines blocked on
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| 	// sending to the waitQueue (and exceeding the max. number of
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| 	// waiting connections.)
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| 	c.lock.Unlock()
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| 
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| 	// Block to put a waiting go-routine into processing mode.
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| 	c.workQueue <- <-c.waitQueue
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| 
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| 	return nil
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| }
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| 
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| // Release one element from workQueue to serve a new client
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| // in the waiting list
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| func (c *rateLimit) release() {
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| 	<-c.workQueue
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| }
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| 
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| // ServeHTTP is an http.Handler ServeHTTP method, implemented to rate
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| // limit incoming HTTP requests.
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| func (c *rateLimit) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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| 	// Acquire the connection if queue is not full, otherwise
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| 	// code path waits here until the previous case is true.
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| 	if err := c.acquire(); err != nil {
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| 		w.WriteHeader(http.StatusTooManyRequests)
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| 		return
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| 	}
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| 
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| 	// Serves the request.
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| 	c.handler.ServeHTTP(w, r)
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| 
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| 	// Release
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| 	c.release()
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| }
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| 
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| // setRateLimitHandler limits the number of concurrent http requests based on MINIO_MAXCONN.
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| func setRateLimitHandler(handler http.Handler) http.Handler {
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| 	if globalMaxConn == 0 {
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| 		return handler
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| 	} // else proceed to rate limiting.
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| 
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| 	// For max connection limit of > '0' we initialize rate limit handler.
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| 	return &rateLimit{
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| 		handler:   handler,
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| 		workQueue: make(chan struct{}, globalMaxConn),
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| 		waitQueue: make(chan struct{}, globalMaxConn*4),
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| 	}
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| }
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