ollama/llama/llama.go

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Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
package llama
/*
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
#cgo CFLAGS: -std=c11
#cgo windows CFLAGS: -Wno-dll-attribute-on-redeclaration
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
#cgo CXXFLAGS: -std=c++17
#cgo CPPFLAGS: -I${SRCDIR}/llama.cpp/include
#cgo CPPFLAGS: -I${SRCDIR}/llama.cpp/common
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
#cgo CPPFLAGS: -I${SRCDIR}/llama.cpp/vendor
#cgo CPPFLAGS: -I${SRCDIR}/llama.cpp/tools/mtmd
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
#cgo CPPFLAGS: -I${SRCDIR}/llama.cpp/src
#cgo CPPFLAGS: -I${SRCDIR}/../ml/backend/ggml/ggml/include
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
#include <stdlib.h>
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
#include "ggml.h"
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
#include "llama.h"
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
#include "mtmd.h"
#include "mtmd-helper.h"
#include "gguf.h"
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
#include "sampling_ext.h"
extern bool llamaProgressCallback(float progress, void *user_data);
extern void llamaLog(int level, char* text, void* user_data);
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
*/
import "C"
import (
2025-02-27 09:00:25 +08:00
"context"
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
_ "embed"
"errors"
"fmt"
2025-02-27 09:00:25 +08:00
"log/slog"
"os"
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
"runtime"
"runtime/cgo"
"slices"
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
"strings"
"sync"
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
"unsafe"
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
_ "github.com/ollama/ollama/llama/llama.cpp/common"
_ "github.com/ollama/ollama/llama/llama.cpp/src"
_ "github.com/ollama/ollama/llama/llama.cpp/tools/mtmd"
2025-02-27 09:00:25 +08:00
ggml "github.com/ollama/ollama/ml/backend/ggml/ggml/src"
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
)
2025-02-27 09:00:25 +08:00
func init() {
C.llama_log_set(C.ggml_log_callback(C.llamaLog), nil)
}
//export llamaLog
func llamaLog(level C.int, text *C.char, _ unsafe.Pointer) {
// slog levels zeros INFO and are multiples of 4
if slog.Default().Enabled(context.TODO(), slog.Level(int(level-C.GGML_LOG_LEVEL_INFO)*4)) {
fmt.Fprint(os.Stderr, C.GoString(text))
}
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
func BackendInit() {
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
ggml.OnceLoad()
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
C.llama_backend_init()
}
func EnumerateGPUs() []string {
var ids []string
for i := range C.ggml_backend_dev_count() {
device := C.ggml_backend_dev_get(i)
if C.ggml_backend_dev_type(device) == C.GGML_BACKEND_DEVICE_TYPE_GPU {
var props C.struct_ggml_backend_dev_props
C.ggml_backend_dev_get_props(device, &props)
ids = append(ids, C.GoString(props.id))
}
}
return ids
}
func GetModelArch(modelPath string) (string, error) {
mp := C.CString(modelPath)
defer C.free(unsafe.Pointer(mp))
gguf_ctx := C.gguf_init_from_file(mp, C.struct_gguf_init_params{no_alloc: true, ctx: (**C.struct_ggml_context)(C.NULL)})
if gguf_ctx == nil {
return "", errors.New("unable to load model file")
}
defer C.gguf_free(gguf_ctx)
key := C.CString("general.architecture")
defer C.free(unsafe.Pointer(key))
arch_index := C.gguf_find_key(gguf_ctx, key)
if int(arch_index) < 0 {
return "", errors.New("unknown model architecture")
}
arch := C.gguf_get_val_str(gguf_ctx, arch_index)
return C.GoString(arch), nil
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
type ContextParams struct {
c C.struct_llama_context_params
}
func NewContextParams(numCtx int, batchSize int, numSeqMax int, threads int, flashAttention bool, kvCacheType string) ContextParams {
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
params := C.llama_context_default_params()
params.n_ctx = C.uint(numCtx)
params.n_batch = C.uint(batchSize)
params.n_seq_max = C.uint(numSeqMax)
params.n_threads = C.int(threads)
params.n_threads_batch = params.n_threads
params.embeddings = C.bool(true)
params.flash_attn = C.bool(flashAttention)
params.type_k = kvCacheTypeFromStr(strings.ToLower(kvCacheType))
params.type_v = kvCacheTypeFromStr(strings.ToLower(kvCacheType))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
return ContextParams{c: params}
}
// kvCacheTypeFromStr converts a string cache type to the corresponding GGML type value
func kvCacheTypeFromStr(s string) C.enum_ggml_type {
if s == "" {
return C.GGML_TYPE_F16
}
switch s {
case "q8_0":
return C.GGML_TYPE_Q8_0
case "q4_0":
return C.GGML_TYPE_Q4_0
default:
return C.GGML_TYPE_F16
}
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
type Context struct {
c *C.struct_llama_context
numThreads int
}
var ErrKvCacheFull = errors.New("could not find a kv cache slot")
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
func (c *Context) Decode(batch *Batch) error {
// Positive return values does not mean a fatal error, but rather a warning.
// 0 - success
// 1 - could not find a KV slot for the batch (try reducing the size of the batch or increase the context)
// < 0 - error
code := int(C.llama_decode(c.c, batch.c))
if code < 0 {
return fmt.Errorf("llama_decode failed with code %d", code)
}
if code > 0 {
return ErrKvCacheFull
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
return nil
}
func (c *Context) Model() *Model {
return &Model{c: C.llama_get_model(c.c)}
}
func (c *Context) KvCacheSeqAdd(seqId int, p0 int, p1 int, delta int) {
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
C.llama_memory_seq_add(C.llama_get_memory(c.c), C.int(seqId), C.int(p0), C.int(p1), C.int(delta))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (c *Context) KvCacheSeqRm(seqId int, p0 int, p1 int) bool {
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
return bool(C.llama_memory_seq_rm(C.llama_get_memory(c.c), C.int(seqId), C.int(p0), C.int(p1)))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (c *Context) KvCacheSeqCp(srcSeqId int, dstSeqId int, p0 int, p1 int) {
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
C.llama_memory_seq_cp(C.llama_get_memory(c.c), C.int(srcSeqId), C.int(dstSeqId), C.int(p0), C.int(p1))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (c *Context) KvCacheClear() {
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
C.llama_memory_clear(C.llama_get_memory(c.c), true)
}
func (c *Context) KvCacheCanShift() bool {
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
return bool(C.llama_memory_can_shift(C.llama_get_memory(c.c)))
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
// Get the embeddings for a sequence id
func (c *Context) GetEmbeddingsSeq(seqId int) []float32 {
e := unsafe.Pointer(C.llama_get_embeddings_seq(c.c, C.int(seqId)))
if e == nil {
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
return nil
}
embeddings := make([]float32, c.Model().NEmbd())
_ = copy(embeddings, unsafe.Slice((*float32)(e), c.Model().NEmbd()))
return embeddings
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (c *Context) GetEmbeddingsIth(i int) []float32 {
e := unsafe.Pointer(C.llama_get_embeddings_ith(c.c, C.int32_t(i)))
if e == nil {
return nil
}
embeddings := make([]float32, c.Model().NEmbd())
_ = copy(embeddings, unsafe.Slice((*float32)(e), c.Model().NEmbd()))
return embeddings
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
type ModelParams struct {
NumGpuLayers int
MainGpu int
UseMmap bool
TensorSplit []float32
Progress func(float32)
VocabOnly bool
}
//export llamaProgressCallback
func llamaProgressCallback(progress C.float, userData unsafe.Pointer) C.bool {
handle := *(*cgo.Handle)(userData)
callback := handle.Value().(func(float32))
callback(float32(progress))
return true
}
func LoadModelFromFile(modelPath string, params ModelParams) (*Model, error) {
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
cparams := C.llama_model_default_params()
cparams.n_gpu_layers = C.int(params.NumGpuLayers)
cparams.main_gpu = C.int32_t(params.MainGpu)
cparams.use_mmap = C.bool(params.UseMmap)
cparams.vocab_only = C.bool(params.VocabOnly)
if len(params.TensorSplit) > 0 {
tensorSplitData := &params.TensorSplit[0]
var tensorSplitPin runtime.Pinner
tensorSplitPin.Pin(tensorSplitData)
defer tensorSplitPin.Unpin()
cparams.tensor_split = (*C.float)(unsafe.Pointer(tensorSplitData))
}
if params.Progress != nil {
handle := cgo.NewHandle(params.Progress)
defer handle.Delete()
var handlePin runtime.Pinner
handlePin.Pin(&handle)
defer handlePin.Unpin()
cparams.progress_callback = C.llama_progress_callback(C.llamaProgressCallback)
cparams.progress_callback_user_data = unsafe.Pointer(&handle)
}
2025-03-01 03:50:01 +08:00
m := Model{c: C.llama_model_load_from_file(C.CString(modelPath), cparams)}
if m.c == nil {
return nil, fmt.Errorf("unable to load model: %s", modelPath)
}
return &m, nil
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func FreeModel(model *Model) {
2025-03-01 03:50:01 +08:00
C.llama_model_free(model.c)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func NewContextWithModel(model *Model, params ContextParams) (*Context, error) {
c := Context{
2025-03-01 03:50:01 +08:00
c: C.llama_init_from_model(model.c, params.c),
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
numThreads: int(params.c.n_threads),
}
if c.c == nil {
return nil, errors.New("unable to create llama context")
}
return &c, nil
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (m *Model) NumVocab() int {
2025-03-01 03:50:01 +08:00
return int(C.llama_vocab_n_tokens(m.Vocab()))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (m *Model) TokenIsEog(token int) bool {
2025-03-01 03:50:01 +08:00
return bool(C.llama_vocab_is_eog(m.Vocab(), C.llama_token(token)))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (m *Model) AddBOSToken() bool {
2025-03-01 03:50:01 +08:00
return bool(C.llama_vocab_get_add_bos(m.Vocab()))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (m *Model) ApplyLoraFromFile(context *Context, loraPath string, scale float32, threads int) error {
cLoraPath := C.CString(loraPath)
defer C.free(unsafe.Pointer(cLoraPath))
loraAdapter := C.llama_adapter_lora_init(m.c, cLoraPath)
if loraAdapter == nil {
return errors.New("unable to load lora")
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
err := -1
if loraAdapter != nil {
err = int(C.llama_set_adapter_lora(context.c, loraAdapter, C.float(scale)))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
if err != 0 {
return errors.New("error applying lora from file")
}
return nil
}
func (m *Model) Vocab() *C.struct_llama_vocab {
return C.llama_model_get_vocab(m.c)
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
type Batch struct {
c C.struct_llama_batch
batchSize int
maxSeq int
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
embedSize int
}
// Creates a new batch for either word tokens or image embeddings (if embedSize is non-zero).
// Batches cannot contain both types at the same time. batchSize is the maximum number of entries
// that can be added per sequence
func NewBatch(batchSize int, maxSeq int, embedSize int) (*Batch, error) {
b := Batch{
c: C.llama_batch_init(C.int(batchSize*maxSeq), C.int(embedSize), C.int(maxSeq)),
batchSize: batchSize,
maxSeq: maxSeq,
embedSize: embedSize,
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
// Check to see if any of the allocations in llama_batch_init() failed
nilPointer := (embedSize == 0 && b.c.token == nil) || (embedSize != 0 && b.c.embd == nil) ||
b.c.pos == nil || b.c.n_seq_id == nil || b.c.seq_id == nil || b.c.logits == nil ||
slices.Contains(unsafe.Slice(b.c.seq_id, b.allocSize()), nil)
if nilPointer {
C.llama_batch_free(b.c)
return nil, fmt.Errorf("unable to allocate batch (batchSize=%v maxSeq=%v embedSize=%v)", batchSize, maxSeq, embedSize)
}
return &b, nil
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (b *Batch) Size() int {
return b.batchSize
}
func (b *Batch) allocSize() int {
return b.batchSize * b.maxSeq
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
func (b *Batch) NumTokens() int {
return int(b.c.n_tokens)
}
func (b *Batch) IsEmbedding() bool {
return b.embedSize != 0
}
// Add adds either a token or an image embedding to the batch depending on the type
// when the batch was initialized. The other argument will be ignored. Adds to the
// batch with the given position for the given sequence ids, and optionally instructs
// to include logits.
func (b *Batch) Add(token int, embed []float32, pos int, logits bool, seqIds ...int) {
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
if !b.IsEmbedding() {
unsafe.Slice(b.c.token, b.allocSize())[b.c.n_tokens] = C.llama_token(token)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
} else {
copy(unsafe.Slice((*float32)(b.c.embd), b.allocSize()*b.embedSize)[int(b.c.n_tokens)*b.embedSize:], embed)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
unsafe.Slice(b.c.pos, b.allocSize())[b.c.n_tokens] = C.llama_pos(pos)
unsafe.Slice(b.c.n_seq_id, b.allocSize())[b.c.n_tokens] = C.int(len(seqIds))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
for i, s := range seqIds {
unsafe.Slice((unsafe.Slice(b.c.seq_id, b.allocSize())[b.c.n_tokens]), C.int(len(seqIds)))[i] = C.int32_t(s)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
if logits {
unsafe.Slice(b.c.logits, b.allocSize())[b.c.n_tokens] = 1
} else {
unsafe.Slice(b.c.logits, b.allocSize())[b.c.n_tokens] = 0
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
b.c.n_tokens += 1
}
func (b *Batch) Clear() {
b.c.n_tokens = 0
}
func (b *Batch) Free() {
b.batchSize = 0
C.llama_batch_free(b.c)
}
type Model struct {
c *C.struct_llama_model
}
func (m *Model) TokenToPiece(token int) string {
tokenLen := 12
buf := make([]byte, tokenLen)
tokenLen = int(C.llama_token_to_piece(
m.Vocab(),
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
C.int32_t(token),
(*C.char)(unsafe.Pointer(&buf[0])),
C.int32_t(tokenLen),
C.int32_t(0),
C.bool(true),
))
if tokenLen < 0 {
tokenLen = -tokenLen
buf = make([]byte, tokenLen)
C.llama_token_to_piece(
m.Vocab(),
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
C.int32_t(token),
(*C.char)(unsafe.Pointer(&buf[0])),
C.int32_t(tokenLen),
C.int32_t(0),
C.bool(true),
)
}
return strings.TrimRight(string(buf), "\x00")
}
func (m *Model) Tokenize(text string, addSpecial bool, parseSpecial bool) ([]int, error) {
maxTokens := len(text) + 2
cTokens := make([]C.llama_token, maxTokens)
cText := C.CString(text)
defer C.free(unsafe.Pointer(cText))
result := C.llama_tokenize(
m.Vocab(),
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
cText,
C.int32_t(len(text)),
&cTokens[0],
C.int32_t(maxTokens),
C.bool(addSpecial),
C.bool(parseSpecial),
)
// if the result is negative, reallocate and retry with the correct buffer size
if result < 0 {
maxTokens = int(-result)
cTokens = make([]C.llama_token, maxTokens)
result = C.llama_tokenize(
m.Vocab(),
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
cText,
C.int32_t(len(text)),
&cTokens[0],
C.int32_t(maxTokens),
C.bool(addSpecial),
C.bool(parseSpecial),
)
if result < 0 {
return nil, fmt.Errorf("tokenization failed, required %d tokens", -result)
}
}
tokens := make([]int, result)
for i := range result {
tokens[i] = int(cTokens[i])
}
return tokens, nil
}
func (m *Model) NEmbd() int {
2025-03-01 03:50:01 +08:00
return int(C.llama_model_n_embd(m.c))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
// vision processing
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
type MtmdContext struct {
c *C.struct_mtmd_context
}
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
func NewMtmdContext(llamaContext *Context, modelPath string) (*MtmdContext, error) {
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
mp := C.CString(modelPath)
defer C.free(unsafe.Pointer(mp))
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
// TODO: Support non-default params
cp := C.mtmd_context_params_default()
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
// NOTE: The model and projector embedding lengths are checked during init
c := C.mtmd_init_from_file(mp, C.llama_get_model(llamaContext.c), cp)
if c == nil {
return nil, fmt.Errorf("unable to load mmtd model: %v", modelPath)
}
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
return &MtmdContext{c: c}, nil
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
func (c *MtmdContext) Free() {
C.mtmd_free(c.c)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
func (c *MtmdContext) NewEmbed(llamaContext *Context, data []byte) ([][]float32, error) {
// Initialize the input chunks pointer
ic := C.mtmd_input_chunks_init()
defer C.mtmd_input_chunks_free(ic)
// Initialize an empty text prompt so we can tokenize
it := C.mtmd_input_text_init(C.mtmd_default_marker(), true, true)
defer C.mtmd_input_text_free(it)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
// Initialize a bitmap with the image data
bm := C.mtmd_helper_bitmap_init_from_buf(c.c, (*C.uchar)(unsafe.Pointer(&data[0])), C.size_t(len(data)))
defer C.mtmd_bitmap_free(bm)
// Tokenize the image
if C.int32_t(0) != C.mtmd_tokenize(c.c, ic, it, &bm, 1) {
return nil, errors.New("unable to tokenize mtmd embedding from image")
}
nChunks := C.mtmd_input_chunks_size(ic)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
numEmbed := llamaContext.Model().NEmbd()
embed := make([][]float32, 0)
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
for i := range int(nChunks) {
chunk := C.mtmd_input_chunks_get(ic, C.size_t(i))
numTokens := int(C.mtmd_input_chunk_get_n_tokens(chunk))
slog.Debug("chunk tokens", "index", i, "numTokens", numTokens)
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
// Encode the chunk
if C.int32_t(0) != C.mtmd_encode_chunk(c.c, chunk) {
return nil, errors.New("unable to encode mtmd image chunk")
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
// Get the embeddings for this chunk
chunkEmbed := make([][]float32, numTokens)
chunkEmbd := C.mtmd_get_output_embd(c.c)
if nil == chunkEmbd {
continue
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
// Extend the embedding array for each token
s := unsafe.Slice((*float32)(chunkEmbd), numTokens*numEmbed)
rows := make([]float32, len(s))
copy(rows, s)
for i := range numTokens {
chunkEmbed[i] = rows[i*numEmbed : (i+1)*numEmbed]
}
embed = append(embed, chunkEmbed...)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
slog.Debug("image embeddings", "totalEmbeddings", len(embed))
return embed, nil
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (c *Context) Synchronize() {
C.llama_synchronize(c.c)
}
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
// sampling
// TODO: this is a temporary wrapper to allow calling C++ code from CGo
type SamplingContext struct {
c *C.struct_common_sampler
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
type SamplingParams struct {
TopK int
TopP float32
MinP float32
TypicalP float32
Temp float32
RepeatLastN int
PenaltyRepeat float32
PenaltyFreq float32
PenaltyPresent float32
PenalizeNl bool
Seed uint32
Grammar string
}
func NewSamplingContext(model *Model, params SamplingParams) (*SamplingContext, error) {
var cparams C.struct_common_sampler_cparams
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
cparams.top_k = C.int32_t(params.TopK)
cparams.top_p = C.float(params.TopP)
cparams.min_p = C.float(params.MinP)
cparams.typical_p = C.float(params.TypicalP)
cparams.temp = C.float(params.Temp)
cparams.penalty_last_n = C.int32_t(params.RepeatLastN)
cparams.penalty_repeat = C.float(params.PenaltyRepeat)
cparams.penalty_freq = C.float(params.PenaltyFreq)
cparams.penalty_present = C.float(params.PenaltyPresent)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
cparams.seed = C.uint32_t(params.Seed)
grammar := C.CString(params.Grammar)
defer C.free(unsafe.Pointer(grammar))
cparams.grammar = grammar
context := &SamplingContext{c: C.common_sampler_cinit(model.c, &cparams)}
if context.c == nil {
return nil, errors.New("unable to create sampling context")
}
runtime.SetFinalizer(context, func(s *SamplingContext) { C.common_sampler_cfree(s.c) })
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
return context, nil
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
func (s *SamplingContext) Reset() {
C.common_sampler_creset(s.c)
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
IBM granite/granitemoe architecture support (#6760) * fix(ext_server): Port llama.cpp sampling refactors to ext_server This was a fairly large changeset. I closely followed the changes here: https://github.com/ggerganov/llama.cpp/commit/df270ef74596da8f1178f08991f4c51f18c9ee82 Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(server.cpp): Refactor server.cpp logging for llama.cpp overhaul Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat: Bump llama.cpp to the latest master with `granite` support This does not yet have granite MoE support, but that can come in a follow up PR Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(patches): Update all patches (except solar-pro) to work with bumped llama.cpp Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(solar): Update solar patch for llama.cpp bump Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama.cpp): Bump llama.cpp for granitemoe support Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama.cpp): Bump llama.cpp for granitemoe support Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(solar): Update the solar-pro patch for latest llama.cpp bump Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama.cpp): Bump to the latest master of llama.cpp Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(patches): Update all patches for latest bump Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama): Always run sync.sh from the right directory Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama/patches): Update llama patches Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama)!: Rough sync with llama.cpp submodule There are a number of changes that will need to be propagated to llama.go before any of this works! Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama/patches): Add a patch and update for missing ggml-impl.h include This include is where the ggml_cgraph struct is defined. It is included in many of the .c files to define the forward declartion in ggml.h. It seems that with the subset of code included here, the import was somehow lost (or out-of-order) when building, so adding this include to llama.cpp fixes the missing definition. Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama/sync): Add missing ggml-cpu-impl.h copy-over in sync.sh Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Add missing log.cpp This was added as part of the logging overhaul done in llama.cpp Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Overhaul use of sampling module for llama.cpp changes The changes here reflect the changes made in the big llama.cpp sampling PR https://github.com/ggerganov/llama.cpp/pull/9294 The sampling functionality is now broken into the base interface (llama_sampler) and the generation implementation (gpt_sampler). The changes here reflect that. Since the sampling.h/sampling.cpp code uses c++ STL headers, the sampling_ext.[h|cpp] wrapper is maintained to allow go to access a pure-C interface. Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Fix the impl of SampleTokenGreedy for new sampling I don't think this method is currently used, so it could probably just be removed so that all sampling goes through the GPT interface, but in the interest of doing no harm, this should keep the method working as expected. Branch: IBMGraniteArchitectureSupport * fix(llama): Remove unused SampleTokenGreedy Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(sync): Remove bash-specific change to sync.sh Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * chore(gofumpt): Format on llama.go to pass linting Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llm): Fix missing <thread> include in ext_server Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Remove TODO about grammar_first This feature was not used/needed previously so should be fine without plumbing it through now. Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Better naming for sampling wrapper and args Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Fix patch 05 to use new wrapper api and re-sync Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * runner: Flush pending responses before returning If there are any pending reponses (such as from potential stop tokens) then we should send them back before ending the sequence. Otherwise, we can be missing tokens at the end of a response. Fixes #6707 * fix(llama/sampling): Use gpt_sampler with a forward declaration Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Remove unnecessary patch for gguf impl header This was caused by an earlier mistake in the embeddings patch that was dereferencing the pointer instead of using the wrapper API. Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llm): Remove use of deprecated --log-disable flag Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
2024-10-18 02:59:52 +08:00
func (s *SamplingContext) Sample(llamaContext *Context, idx int) int {
return int(C.common_sampler_csample(s.c, llamaContext.c, C.int(idx)))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
IBM granite/granitemoe architecture support (#6760) * fix(ext_server): Port llama.cpp sampling refactors to ext_server This was a fairly large changeset. I closely followed the changes here: https://github.com/ggerganov/llama.cpp/commit/df270ef74596da8f1178f08991f4c51f18c9ee82 Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(server.cpp): Refactor server.cpp logging for llama.cpp overhaul Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat: Bump llama.cpp to the latest master with `granite` support This does not yet have granite MoE support, but that can come in a follow up PR Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(patches): Update all patches (except solar-pro) to work with bumped llama.cpp Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(solar): Update solar patch for llama.cpp bump Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama.cpp): Bump llama.cpp for granitemoe support Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama.cpp): Bump llama.cpp for granitemoe support Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(solar): Update the solar-pro patch for latest llama.cpp bump Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama.cpp): Bump to the latest master of llama.cpp Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(patches): Update all patches for latest bump Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama): Always run sync.sh from the right directory Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama/patches): Update llama patches Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * feat(llama)!: Rough sync with llama.cpp submodule There are a number of changes that will need to be propagated to llama.go before any of this works! Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama/patches): Add a patch and update for missing ggml-impl.h include This include is where the ggml_cgraph struct is defined. It is included in many of the .c files to define the forward declartion in ggml.h. It seems that with the subset of code included here, the import was somehow lost (or out-of-order) when building, so adding this include to llama.cpp fixes the missing definition. Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama/sync): Add missing ggml-cpu-impl.h copy-over in sync.sh Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Add missing log.cpp This was added as part of the logging overhaul done in llama.cpp Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Overhaul use of sampling module for llama.cpp changes The changes here reflect the changes made in the big llama.cpp sampling PR https://github.com/ggerganov/llama.cpp/pull/9294 The sampling functionality is now broken into the base interface (llama_sampler) and the generation implementation (gpt_sampler). The changes here reflect that. Since the sampling.h/sampling.cpp code uses c++ STL headers, the sampling_ext.[h|cpp] wrapper is maintained to allow go to access a pure-C interface. Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Fix the impl of SampleTokenGreedy for new sampling I don't think this method is currently used, so it could probably just be removed so that all sampling goes through the GPT interface, but in the interest of doing no harm, this should keep the method working as expected. Branch: IBMGraniteArchitectureSupport * fix(llama): Remove unused SampleTokenGreedy Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(sync): Remove bash-specific change to sync.sh Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * chore(gofumpt): Format on llama.go to pass linting Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llm): Fix missing <thread> include in ext_server Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Remove TODO about grammar_first This feature was not used/needed previously so should be fine without plumbing it through now. Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Better naming for sampling wrapper and args Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Fix patch 05 to use new wrapper api and re-sync Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * runner: Flush pending responses before returning If there are any pending reponses (such as from potential stop tokens) then we should send them back before ending the sequence. Otherwise, we can be missing tokens at the end of a response. Fixes #6707 * fix(llama/sampling): Use gpt_sampler with a forward declaration Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llama): Remove unnecessary patch for gguf impl header This was caused by an earlier mistake in the embeddings patch that was dereferencing the pointer instead of using the wrapper API. Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> * fix(llm): Remove use of deprecated --log-disable flag Branch: IBMGraniteArchitectureSupport Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
2024-10-18 02:59:52 +08:00
func (s *SamplingContext) Accept(id int, applyGrammar bool) {
C.common_sampler_caccept(s.c, C.llama_token(id), C.bool(applyGrammar))
Re-introduce the `llama` package (#5034) * Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by: jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 23:53:54 +08:00
}
// SchemaToGrammar converts the provided JSON schema to a grammar. It returns
// nil if the provided schema is invalid JSON or an invalid JSON schema.
func SchemaToGrammar(schema []byte) []byte {
cStr := C.CString(string(schema))
defer C.free(unsafe.Pointer(cStr))
// Allocate buffer for grammar based on schema length but with upper bound
maxLen := max(32768, min(1024*1024, len(schema)*4))
buf := make([]byte, maxLen)
// Call C function to convert schema to grammar
n := C.schema_to_grammar(cStr, (*C.char)(unsafe.Pointer(&buf[0])), C.size_t(maxLen))
if n == 0 {
// preserve nil
return nil
}
return buf[:n]
}
type TokenData struct {
ID int32
Logit float32
}
type Grammar struct {
c *C.struct_llama_grammar
mu sync.Mutex
}
func NewGrammar(grammar string, vocabIds []uint32, vocabValues []string, eogTokens []int32) *Grammar {
cGrammar := C.CString(grammar)
defer C.free(unsafe.Pointer(cGrammar))
cTokens := make([]C.uint32_t, len(vocabIds))
for i, token := range vocabIds {
cTokens[i] = C.uint32_t(token)
}
cPieces := make([]*C.char, len(vocabValues))
for i, piece := range vocabValues {
cPieces[i] = C.CString(piece)
defer C.free(unsafe.Pointer(cPieces[i]))
}
cEogTokens := make([]C.uint32_t, len(eogTokens))
for i, token := range eogTokens {
cEogTokens[i] = C.uint32_t(token)
}
g := C.grammar_init(cGrammar, unsafe.SliceData(cTokens), C.size_t(len(cTokens)), unsafe.SliceData(cPieces), unsafe.SliceData(cEogTokens), C.size_t(len(cEogTokens)))
if g == nil {
return nil
}
return &Grammar{c: g}
}
func (g *Grammar) Free() {
g.mu.Lock()
defer g.mu.Unlock()
if g.c != nil {
C.grammar_free(g.c)
g.c = nil
}
}
func (g *Grammar) Apply(tokens []TokenData) {
g.mu.Lock()
defer g.mu.Unlock()
if g.c == nil {
return
}
tds := make([]C.struct_llama_token_data, len(tokens))
for i, token := range tokens {
tds[i] = C.struct_llama_token_data{
id: C.int32_t(token.ID),
logit: C.float(token.Logit),
p: C.float(0.0),
}
}
tda := &C.llama_token_data_array{
data: (*C.struct_llama_token_data)(unsafe.Pointer(&tds[0])),
size: C.size_t(len(tokens)),
selected: C.int64_t(-1),
sorted: C.bool(false),
}
var pinner runtime.Pinner
pinner.Pin(&tds[0])
defer pinner.Unpin()
C.grammar_apply(g.c, tda)
for i := range tokens {
tokens[i].Logit = float32(tds[i].logit)
}
}
func (g *Grammar) Accept(token int32) {
g.mu.Lock()
defer g.mu.Unlock()
// Check if grammar was freed
if g.c == nil {
return
}
C.grammar_accept(g.c, C.llama_token(token))
}