ollama/CMakeLists.txt

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CMake
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next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
cmake_minimum_required(VERSION 3.21)
project(Ollama C CXX)
include(CheckLanguage)
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
include(GNUInstallDirs)
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
find_package(Threads REQUIRED)
set(CMAKE_BUILD_TYPE Release)
set(BUILD_SHARED_LIBS ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(GGML_BUILD ON)
set(GGML_SHARED ON)
set(GGML_CCACHE ON)
set(GGML_BACKEND_DL ON)
set(GGML_BACKEND_SHARED ON)
set(GGML_SCHED_MAX_COPIES 4)
set(GGML_LLAMAFILE ON)
set(GGML_CUDA_PEER_MAX_BATCH_SIZE 128)
set(GGML_CUDA_GRAPHS ON)
set(GGML_CUDA_FA ON)
set(GGML_CUDA_COMPRESSION_MODE default)
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
if((CMAKE_OSX_ARCHITECTURES AND NOT CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
OR (NOT CMAKE_OSX_ARCHITECTURES AND NOT CMAKE_SYSTEM_PROCESSOR MATCHES "arm|aarch64|ARM64|ARMv[0-9]+"))
set(GGML_CPU_ALL_VARIANTS ON)
endif()
if (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
set(CMAKE_BUILD_RPATH "@loader_path")
set(CMAKE_INSTALL_RPATH "@loader_path")
endif()
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
set(OLLAMA_BUILD_DIR ${CMAKE_BINARY_DIR}/lib/ollama)
set(OLLAMA_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/lib/ollama/${OLLAMA_RUNNER_DIR})
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${OLLAMA_BUILD_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${OLLAMA_BUILD_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${OLLAMA_BUILD_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${OLLAMA_BUILD_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${OLLAMA_BUILD_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${OLLAMA_BUILD_DIR})
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ml/backend/ggml/ggml/src)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ml/backend/ggml/ggml/src/include)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ml/backend/ggml/ggml/src/ggml-cpu)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ml/backend/ggml/ggml/src/ggml-cpu/amx)
update vendored llama.cpp and ggml (#11823) * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch This will be redone once my branch is merged upstream in llama.cpp * feat: Update all patches There are a number that are no longer needed at all: - 0003-embeddings: Embeddings entirely overhauled on master - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely overhauled on master - 0019-metal-add-mean-kernel-14267: Merged upstream - 0020-CUDA-add-mean-operation-14313: Merged upstream * feat: Sync llama.cpp and ggml * fix: Update rsync-filter for all moved/new/removed files * fix: Add files missing from sync * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs * fix: Add ggml files missing from sync * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files * fix: Remove mtmd main cpp files * fix: Add missing include in sampling_ext.cpp * fix: Update llama.go to use mtmd instead of clip/llava * fix: Add patch for mtmd_input_text * chore: Ignore *.patched in the patch directory * fix: Fix support for arch-specific ggml-cpu source files with new arrangement In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific implementations were split out into a nested tree structure under ggml-cpu/arch. This conflicts with standard CGO layout where all arch-specific source files are expected to live in the same directory as the parent go module and use suffixes based on GOOS and GOARCH. As such, there were really two options for getting this to work: 1. Add a patch on top of the GGML sync to rearrange the files to match the GO layout convention 2. Use CGO directives to conditionally include the nested source files in the compilation units This commit does (2) in order to minimize the set of changes needed on top of the upstream file layout. To get this to work, there are two key things needed: 1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in the preprocessor directives 2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to explicitly include the .c|.cpp files for the given architecture from the nested directory * fix: Use mtmd_helper to correctly load the bitmap for the image * fix: Apply patch for mtmd_text_input * fix: Add missing stb to llama.cpp rsync-filter * fix: Add sync'ed stb vendored header * fix: Use c++17 and include vendor for go wrapper modules * fix: Update patch 0015 for upstream implementation of uuid * feat: Bump to the latest tip of the branch * fix: Update patches for bump * feat: Bump back to the cenral repo and point at the latest master This includes granite 4 and a number of other model architectures! * fix: Revert changes to ggml export GPU UUID patch * fix: Add patch for GGML_VERSION and GGML_COMMIT constants * feat: Sync all patched code * build: Include cmake/common.cmake in ggml sync * build: Add top-level include for GNUINstallDirs in CMakeLists.txt This is used to populate CMAKE_INSTALL_BINDIR * fix: Add a patch to avoid power throttling API on non-msvc windows builds * fix: Sync patch changes for ggml-cpu.c * feat: Bump llama.cpp to 4a4f42 This picks up support for Kimi K2 and PLaMO-2 * feat: Sync llama.cpp * fix: Handle multi-chunk image encodings from mtmd * fix: Re-number patches after merge with `main` * feat: Bump to 41e78c in the makefile * fix: Fix Solar and argsort/copy patches after bump * fix: Remove Gemma3n CUDA Graphs patch It was implemented upstream: https://github.com/ggml-org/llama.cpp/pull/14741 * feat: Sync llama.cpp / ggml after latest bump * build: Remove unnecessary CFLAGS definitions in cpu.go * fix: Remove unnecessary additions in the rsync-filter * fix: Remove unused vendored code for chat template parsing * Revert "fix: Remove Gemma3n CUDA Graphs patch" This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea. * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394 * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n * unwind mxfp4 patch Prepare to bump ggml with their impl for mxfp4 * bump * fix windows build error * Convert tensors at load time Repack the mxfp4 tensors as ggmls kernels expect them to be. * convert mlp bf16 to f32 * buffer the conversion better * reshape earlier * openai swiglu * add ids * split qkv, gate_up * fix nested alt tags * fast attention * remove debug messages * fix lint * remove redundant test * remap values only if source/target are different * add back i32->i32 copy * refactor cpu quants * clean up vendor * update patch instructions * clean up patches * remove webgpu * update mem * also handle gpt-oss * revert convert changes --------- Signed-off-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-08-15 05:42:58 +08:00
add_compile_definitions(NDEBUG GGML_VERSION=0x0 GGML_COMMIT=0x0)
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
set(GGML_CPU ON)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/ml/backend/ggml/ggml/src)
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
set_property(TARGET ggml PROPERTY EXCLUDE_FROM_ALL TRUE)
get_target_property(CPU_VARIANTS ggml-cpu MANUALLY_ADDED_DEPENDENCIES)
if(NOT CPU_VARIANTS)
set(CPU_VARIANTS "ggml-cpu")
endif()
install(TARGETS ggml-base ${CPU_VARIANTS}
RUNTIME_DEPENDENCIES
PRE_EXCLUDE_REGEXES ".*"
RUNTIME DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT CPU
LIBRARY DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT CPU
FRAMEWORK DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT CPU
)
check_language(CUDA)
if(CMAKE_CUDA_COMPILER)
if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.24" AND NOT CMAKE_CUDA_ARCHITECTURES)
set(CMAKE_CUDA_ARCHITECTURES "native")
endif()
find_package(CUDAToolkit)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/ml/backend/ggml/ggml/src/ggml-cuda)
install(TARGETS ggml-cuda
RUNTIME_DEPENDENCIES
DIRECTORIES ${CUDAToolkit_BIN_DIR} ${CUDAToolkit_BIN_DIR}/x64 ${CUDAToolkit_LIBRARY_DIR}
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
PRE_INCLUDE_REGEXES cublas cublasLt cudart
PRE_EXCLUDE_REGEXES ".*"
RUNTIME DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT CUDA
LIBRARY DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT CUDA
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
)
endif()
set(WINDOWS_AMDGPU_TARGETS_EXCLUDE_REGEX "^gfx(908|90a|1200|1201):xnack[+-]$"
2025-02-08 01:51:22 +08:00
CACHE STRING
"Regular expression describing AMDGPU_TARGETS not supported on Windows. Override to force building these targets. Default \"^gfx(908|90a|1200|1201):xnack[+-]$\"."
2025-02-08 01:51:22 +08:00
)
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
check_language(HIP)
if(CMAKE_HIP_COMPILER)
set(HIP_PLATFORM "amd")
if(NOT AMDGPU_TARGETS)
find_package(hip REQUIRED)
list(FILTER AMDGPU_TARGETS INCLUDE REGEX "^gfx(94[012]|101[02]|1030|110[012]|120[01])$")
endif()
if(WIN32 AND WINDOWS_AMDGPU_TARGETS_EXCLUDE_REGEX)
2025-02-08 01:51:22 +08:00
list(FILTER AMDGPU_TARGETS EXCLUDE REGEX ${WINDOWS_AMDGPU_TARGETS_EXCLUDE_REGEX})
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
endif()
if(AMDGPU_TARGETS)
find_package(hip REQUIRED)
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/ml/backend/ggml/ggml/src/ggml-hip)
if (WIN32)
target_compile_definitions(ggml-hip PRIVATE GGML_CUDA_NO_PEER_COPY)
endif()
target_compile_definitions(ggml-hip PRIVATE GGML_HIP_NO_VMM)
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
install(TARGETS ggml-hip
RUNTIME_DEPENDENCY_SET rocm
RUNTIME DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT HIP
LIBRARY DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT HIP
)
install(RUNTIME_DEPENDENCY_SET rocm
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
DIRECTORIES ${HIP_BIN_INSTALL_DIR} ${HIP_LIB_INSTALL_DIR}
2025-02-07 07:46:30 +08:00
PRE_INCLUDE_REGEXES hipblas rocblas amdhip64 rocsolver amd_comgr hsa-runtime64 rocsparse tinfo rocprofiler-register drm drm_amdgpu numa elf
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
PRE_EXCLUDE_REGEXES ".*"
POST_EXCLUDE_REGEXES "system32"
RUNTIME DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT HIP
LIBRARY DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT HIP
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
)
foreach(HIP_LIB_BIN_INSTALL_DIR IN ITEMS ${HIP_BIN_INSTALL_DIR} ${HIP_LIB_INSTALL_DIR})
if(EXISTS ${HIP_LIB_BIN_INSTALL_DIR}/rocblas)
install(DIRECTORY ${HIP_LIB_BIN_INSTALL_DIR}/rocblas DESTINATION ${OLLAMA_INSTALL_DIR} COMPONENT HIP)
next build (#8539) * add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-30 07:03:38 +08:00
break()
endif()
endforeach()
endif()
endif()