Commit Graph

55 Commits

Author SHA1 Message Date
Daniel Hiltgen 6286d9a3a5
Enable Vulkan with a temporary opt-in setting (#12931)
* docs: vulkan information

* Revert "CI: Set up temporary opt-out Vulkan support (#12614)"

This reverts commit 8b6e5baee7.

* vulkan: temporary opt-in for Vulkan support

Revert this once we're ready to enable by default.

* win: add vulkan CI build
2025-11-12 08:40:38 -08:00
Daniel Hiltgen 6aa7283076
mac: fix stale VRAM data (#12972)
The scheduler updates free VRAM based on current loaded models.  This was
mutating the persisted list of GPUs, and when coupled with the non-refreshing
logic for Metal that lead to stale low VRAM reporting after unload.  The fix is
to make sure the GPU discovery always returns a copy so the schedulers GPU list
is in fact ephemeral and doesn't leak any temporary adjustments back into the
persistent list.
2025-11-05 11:55:17 -08:00
Daniel Hiltgen 97e05d2a6b
win: revert CPU discovery logic to 0.12.3 (#12969)
The behavior change in 0.12.4 is the most likely the root cause of hangs some
users are seeing.  This reverts to the 0.12.3 code, with some added trace
logging.
2025-11-05 10:32:38 -08:00
Daniel Hiltgen ba8c035846
log: instrument CPU discovery timing (#12960) 2025-11-04 16:23:37 -08:00
Daniel Hiltgen 27f1fde413
discovery: only retry AMD GPUs (#12894)
* discovery: only retry AMD GPUs

CUDA and Vulkan don't crash on unsupported devices, so retry isn't necessary.
This also refactors the code to shift the Library specific logic into the ml
package.

* review comments
2025-11-04 15:33:46 -08:00
Daniel Hiltgen d3b4b9970a
app: add code for macOS and Windows apps under 'app' (#12933)
* app: add code for macOS and Windows apps under 'app'

* app: add readme

* app: windows and linux only for now

* ci: fix ui CI validation

---------

Co-authored-by: jmorganca <jmorganca@gmail.com>
2025-11-04 11:40:17 -08:00
Daniel Hiltgen 3bee3af6ed
cpu: always ensure LibOllamaPath included (#12890)
In CPU only setups the LibOllamaPath was omitted causing
us not to load the ggml-cpu-XXX libraries during inference.
2025-10-31 14:37:29 -07:00
Daniel Hiltgen db973c8fc2
win: avoid ID mixups on refresh (#12869)
On Windows AMD IDs are numeric, and can reorder based on the filter environment.
By passing in the filter env on a full discovery refresh, we'll only look at the actual devices
and ignore unsupported iGPUs.  Without this, on some systems iGPU VRAM was incorrectly
being used to populate the dGPU.
2025-10-30 15:12:14 -07:00
Daniel Hiltgen 14977a9350
Fix vulkan PCI ID and ID handling (#12775)
* Fix vulkan PCI ID and ID handling

Intel GPUs may not report PCI IDs which was leading to incorrect overlap
detection.  Switch to using the existing PCI IDs, however AMD GPUs claim not to
report PCI IDs, but actually do, so try anyway, as this is required for ADLX to
find the GPUs on Windows. Numeric IDs lead to scheduling problems, so this also
switches Vulkan to use UUID based IDs. The GPU discovery patches have been
squashed into a single patch to simplify future rebases.

* review comments
2025-10-28 15:15:35 -07:00
Daniel Hiltgen 3258a89b6e
DRY out the runner lifecycle code (#12540)
* DRY out the runner lifecycle code

Now that discovery uses the runners as well, this unifies the runner spawning code
into a single place.  This also unifies GPU discovery types with the newer ml.DeviceInfo

* win: make incremental builds better

Place build artifacts in discrete directories so incremental builds don't have to start fresh

* Adjust sort order to consider iGPUs

* handle cpu inference oom scenarios

* review comments
2025-10-23 11:20:02 -07:00
Daniel Hiltgen d245dffed8
rocm: give it more time to bootstrap (#12681)
Some users are hitting timeouts.  We'd like to make this faster, but for now make sure we don't timeout too aggressively.
2025-10-20 09:43:05 -07:00
Daniel Hiltgen fe3ec8dbf0
Revert "Workaround broken NVIDIA iGPU free VRAM data (#12490)" (#12642)
The workaround has been moved into the underlying C++ code.

This reverts commit e4340667e3.
2025-10-16 09:09:48 -07:00
Thomas Stocker c744134287
vulkan: Get FilterID from Backend for Vulkan (#12655)
* vulkan: Get FilterID from Backend for Vulkan

* Fixing patch
2025-10-16 09:07:35 -07:00
Thomas Stocker 2aba569a2a
Vulkan based on #9650 (#11835)
* implement the vulkan C backend

* add support in gpu.go

* add support in gen_linux.sh

* it builds

* fix segfault

* fix compilation

* fix free memory monitor

* fix total memory monitor

* update gpu.go

* fix build

* fix check_perfmon len

* remove cap_get_bound check

* fix vulkan handle releasing

* fix build on federa 40

* fix vulkan on windows

* making amdgpu work on arm achitecutre with vulkan

* add x86_64 lines in VulkanGlobs and capLinuxGlobs

* add aarch64 lines in vulkanGlobs and capLinuxGlobs

* Fix variable name

* Add vulkan build patch from @jmorganca

* Sync vendored ggml to add Vulkan support

* Updated dockerfile

https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2660836871

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Installing rocm library

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* This version works well

built based on this: https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2660836871

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Applied 00-fix-vulkan-building.patch

Work done by McBane87 here: https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2660836871

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Fixed the "detached head" issues

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Merged in the right direction

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Merging the latest stable (#2)

* Applied 00-fix-vulkan-building.patch

* Implemented vulkan backend based on the work done by whyvl, Dts0, McBane87 and others

Tested on AMD Ryzen 7 8845HS w/ Radeon 780M Graphics with ROCm disabled

```
[GIN-debug] POST   /v1/chat/completions      --> github.com/ollama/ollama/server.(*Server).ChatHandler-fm (6 handlers)
[GIN-debug] POST   /v1/completions           --> github.com/ollama/ollama/server.(*Server).GenerateHandler-fm (6 handlers)
[GIN-debug] POST   /v1/embeddings            --> github.com/ollama/ollama/server.(*Server).EmbedHandler-fm (6 handlers)
[GIN-debug] GET    /v1/models                --> github.com/ollama/ollama/server.(*Server).ListHandler-fm (6 handlers)
[GIN-debug] GET    /v1/models/:model         --> github.com/ollama/ollama/server.(*Server).ShowHandler-fm (6 handlers)
time=2025-03-11T13:00:40.793Z level=INFO source=gpu.go:199 msg="vulkan: load libvulkan and libcap ok"
time=2025-03-11T13:00:40.877Z level=INFO source=gpu.go:421 msg="error looking up vulkan GPU memory" error="device is a CPU"
time=2025-03-11T13:00:40.878Z level=WARN source=amd_linux.go:443 msg="amdgpu detected, but no compatible rocm library found.  Either install rocm v6, or follow manual install instructions at https://github.com/ollama/ollama/blob/main/docs/linux.md#manual-install"
time=2025-03-11T13:00:40.878Z level=WARN source=amd_linux.go:348 msg="unable to verify rocm library: no suitable rocm found, falling back to CPU"
time=2025-03-11T13:00:40.879Z level=INFO source=types.go:137 msg="inference compute" id=0 library=vulkan variant="" compute=1.3 driver=1.3 name="AMD Radeon Graphics (RADV GFX1103_R1)" total="15.6 GiB" available="15.6 GiB"
```

```
 # ollama run phi4:14b
>>> /set verbose
Set 'verbose' mode.
>>> how's it going?
Hello! I'm here to help you with any questions or tasks you have. How can I assist you today? 😊

total duration:       3.341959745s
load duration:        18.165612ms
prompt eval count:    15 token(s)
prompt eval duration: 475ms
prompt eval rate:     31.58 tokens/s
eval count:           26 token(s)
eval duration:        2.846s
eval rate:            9.14 tokens/s
>>>
```

* This is no longer needed

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Fixes SIGSEGV: segmentation violation running gemma3 models on ollama 0.6.0 #21

Patch provided by McBane87 on https://github.com/whyvl/ollama-vulkan/issues/21

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Applied 04-disable-mmap-vulkan.patch

From: https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2660836871

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Pulled new upstream code for ggml-bulkan backend

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Merged latest ollama 0.6.2 and nasrally's Flash Attention patches (#5)

* readme: add Ellama to list of community integrations (#9800)

* readme: add screenpipe to community integrations (#9786)

* Add support for ROCm gfx1151 (#9773)

* conditionally enable parallel pipelines

* sample: make mutations in transforms explicit (#9743)

* updated minP to use early exit making use of sorted tokens

* ml/backend/ggml: allocate memory with malloc when loading model (#9822)

* runner: remove cache prompt flag from ollama runner (#9826)

We do not need to bypass the prompt caching in the ollama runner yet, as
only embedding models needed to bypass the prompt caching. When embedding
models are implemented they can skip initializing this cache completely.

* ollamarunner: Check for minBatch of context space when shifting

Models can specify that a group of inputs need to be handled a single
batch. However, context shifting didn't respect this and could trigger
a break anyways. In this case, we should instead trigger a context
shift earlier so that it occurs before the grouped batch.

Note that there still some corner cases:
 - A long prompt that exceeds the context window can get truncated
   in the middle of an image. With the current models, this will
   result in the model not recognizing the image at all, which is
   pretty much the expected result with truncation.
 - The context window is set less than the minimum batch size. The
   only solution to this is to refuse to load the model with these
   settings. However, this can never occur with current models and
   default settings.

Since users are unlikely to run into these scenarios, fixing them is
left as a follow up.

* Applied latest patches from McBane87

See this for details: https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2708820861

Signed-off-by: Vadim Grinco <vadim@grinco.eu>

* Add ability to enable flash attention on vulkan (#4)

* discover: add flash attention handling for vulkan
* envconfig: fix typo in config.go

As part of the process some code was refactored and I added a new field
FlashAttention to GpuInfo since the previous solution didn't allow for a
granular check via vulkan extensions. As a side effect, this now allows
for granular per-device FA support checking in other places

---------

Signed-off-by: Vadim Grinco <vadim@grinco.eu>
Co-authored-by: zeo <108888572+zeozeozeo@users.noreply.github.com>
Co-authored-by: Louis Beaumont <louis.beaumont@gmail.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
Co-authored-by: Michael Yang <mxyng@pm.me>
Co-authored-by: Parth Sareen <parth.sareen@ollama.com>
Co-authored-by: Jeffrey Morgan <jmorganca@gmail.com>
Co-authored-by: Bruce MacDonald <brucewmacdonald@gmail.com>
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Nikita <50599445+nasrally@users.noreply.github.com>

* Revert Readme changes

* Revert

* Revert changes in amd_linux.go

* Revert changes in amd_linux.go

* Remove flashattention setting gpu.go

* Revert whitespace changes in gpu.go

* Revert changes in transforms_test.go

* Revert changes in runner.go

* Revert changes in Makefile.sync

* Revert some unintented changes in Dockerfile

* Revert vulkan copy changes in Dockerfile

* Update Vulkan Code to de4c07f93783a1a96456a44dc16b9db538ee1618

* Fixed duplicate sync in ggml.go

* Revert changes in ggml.go

* Revert chnages in ggml.go

* enable falsh attention on vulkan

* revert remove parenthesis

* fixed flash attention logic enabling

* vk_check_flash_attention 0 means supported

* Update gpu.go

* Add vulkan to Windows Build script

* Remove commented out code

* Enable Vulkan Flash attention in FlashAttentionSupported

* Fix logging

* Update Vulkan backend to e54d41befcc1575f4c898c5ff4ef43970cead75f

* Removed libcap related code

libcap is not directly related to Vulkan and should be added by its own PR. It adds additional library dependencies for building and also requires users to run setcap or run ollama as root, which is not ideal for easy use

* Fix Unit Test (Add Vulkan Library)

* Add vulkan to TestHomogeneousGPUs
Test

* vulkan: get GPU ID (ollama v0.11.5)

Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>

* disable mmap for vulkan

* Reduce Changes remove TestHomogeneousGPUs (doesn't exist on master)

* Update vulkan version to the version used in llama.cpp

* rename gpu patch to correct number

* added Vulkan API to get correct Device UUID

current UUID from pipelineCacheUUID does not match CUDA

* Fix GPU ID Patch

* Remove Code not in llama.cpp

* modified UUID code inside ggml

* Fix Patch

* Copied minimal definition from vulkan header

* Fix compile error in Mac

Metal is preferred so we're disabling Vulkan for now

* Removed unused code

Fix linter error in CI

* Fix patches apply

* fixing lint error

* Removed unneeded function call

Somehow removing this call fixed the crashing when Vulkan header was removed

* added missing NL

* Fixed missing members in Vulkan header

also added zero clear for some structs

* Fixed wrong structure ID

* Fixed Vulkan header

More aligned with official header definition now

* buildvulkanAsSeperateFunction

* Vulkan on Windows Test

* temporarly comment out gate to run windows task

* use temporarly windows-latest for build

* Commenting out other presets to build vulkan

* reenable cpu

* commenting out error action stop

* temporarly commenting out rocm

* set vulkan path

* comment out cude for faster turnaround

* correct vulkan install

* correct vulkan silent install

* fixed install command

* revert debugging changes (vulkan builds on windows)

* revert windows-latest

* trying to build vulkan for linux

* temporarly disable cuda and rocm

* try again linux build

* fix version

* trying to fix

* trying again

* trying again

* fix version

* fixed vulkan-sdk name

* try again

* trying again

* try without version number

* try again

* add some more extra

* trying to use version 1.4.313

* revert debugging changes

* Filter out already supported gpus

* revert debug code

* Use runners for GPU discovery

This revamps how we discover GPUs in the system by leveraging the Ollama
runner.  This should eliminate inconsistency between our GPU discovery and the
runners capabilities at runtime, particularly for cases where we try to filter
out unsupported GPUs.  Now the runner does that implicitly based on the actual
device list.  In some cases free VRAM reporting can be unreliable which can
leaad to scheduling mistakes, so this also includes a patch to leverage more
reliable VRAM reporting libraries if available.

Automatic workarounds have been removed as only one GPU leveraged this, which
is now documented. This GPU will soon fall off the support matrix with the next
ROCm bump.

Additional cleanup of the scheduler and discovery packages can be done in the
future once we have switched on the new memory management code, and removed
support for the llama runner.

* timing info for runner

* WIP - wire up Vulkan with the new engine based discovery

Not a complete implementation - free VRAM is better, but not accurate on
windows

* fix - trust the library paths from discovery when starting runner

* fix index bug

* fix vulkan ids to be underlying

* fix - give bootstrapping more time on slow systems

* Test if Vulkan device is supported

* vk_check_flash_attention is not needed (coompat2 coopmapt and scalar implementation exist)

* Handle GGML_VK_VISIBLE_DEVICES

* ask for supported first

* win: fix CPU query buffer handling

Try in a short loop until we get the size right.

* test: harden integration tests for slow start

If the server takes a while to start up, block
tests from starting until it's online to avoid
setting large timeouts in individual test cases.

* gofumpt fix

* fix build

* merge fixes

* merge fixes

* fixed build

* merge fixes

* fixing build

* fixed build

* fixed formatting

* fixed build

* fix vulkan gpu id patch

* sync llama.cpp vulkan code

* update build windows script

* merge fixes

* fix format

* fixed vulkan casing

* handle igpu as gpu

* improve case

* print out unknown library

* rturn Vulkan for vulkan library

* Revert "rturn Vulkan for vulkan library"

This reverts commit 690461a12f.

* fixed patch number

* return Library Name

* remvoe debug code

* return integrated in vulkan backend

* Return pci Properties

* update patch

* directly get pci proeprties without parsing

* workaround for filtering devices. Correct way is to have a LibraryPosition Parameter in the deviceInfo

* Revert "directly get pci proeprties without parsing"

This reverts commit 8e0624851f.

* Set FilteredID for Environment Filtering

* ROCm Library is named ROCm

* revert changes in patch

* Create 0028-vulkan-pci-and-memory.patch

* vulkan memory patch

* casing fix

* Add more pci properties

* Added better memory management

* Added better memory managament

* fixed patch

* Fixed patch

* FilterID creation group by library

* filter out vulkan supported by other gpu

* fixing deviceid compare

* Vulkan Fix FA coopmat1 invalid array indexing

* Use everywhere the same Vulkan Version 1.4.321.1

* Remove unneeded patch

* vulkan update

* sync vulkan glsl files

* only use for vulkan the filteredid (numeric device number)

* simplify code

---------

Signed-off-by: Vadim Grinco <vadim@grinco.eu>
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
Co-authored-by: pufferffish <github@bandersnatch.anonaddy.com>
Co-authored-by: KOISHI KOMEIJI FROM TOUHOU 11 <fuck>
Co-authored-by: DSLstandard <qgeneral35@gmail.com>
Co-authored-by: pufferffish <me@windtfw.com>
Co-authored-by: yeongbba <yeongmo.lee@logpresso.com>
Co-authored-by: tomaThomas <tomathomas@mailbox.org>
Co-authored-by: Antoine Viallon <antoine@lesviallon.fr>
Co-authored-by: Vadim Grinco <vadim@grinco.eu>
Co-authored-by: zeo <108888572+zeozeozeo@users.noreply.github.com>
Co-authored-by: Louis Beaumont <louis.beaumont@gmail.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
Co-authored-by: Michael Yang <mxyng@pm.me>
Co-authored-by: Parth Sareen <parth.sareen@ollama.com>
Co-authored-by: Jeffrey Morgan <jmorganca@gmail.com>
Co-authored-by: Bruce MacDonald <brucewmacdonald@gmail.com>
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Nikita <50599445+nasrally@users.noreply.github.com>
Co-authored-by: Masato Nakasaka <masato.nakasaka@intel.com>
Co-authored-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-10-14 10:59:58 -07:00
frob 0c68ec8d6a
discover: fix typo (#12565) 2025-10-11 12:06:02 -07:00
Jesse Gross aa45f7ce27 discover: Disable flash attention for Jetson Xavier (CC 7.2)
GGML picks the wrong kernel and these systems fail with:
Sep 28 22:25:39 xavier ollama[48999]: //ml/backend/ggml/ggml/src/ggml-cuda/fattn-wmma-f16.cu:437:
ERROR: CUDA kernel flash_attn_ext_f16 has no device code compatible with CUDA arch 720. ggml-cuda.cu
was compiled for: __CUDA_ARCH_LIST__

Fixes #12442
2025-10-08 09:56:15 -07:00
Daniel Hiltgen bd15eba4e4
Bring back escape valve for llm libraries and fix Jetpack6 crash (#12529)
* Bring back escape valve for llm libraries

If the new discovery logic picks the wrong library, this gives users the
ability to force a specific one using the same pattern as before. This
can also potentially speed up bootstrap discovery if one of the libraries
takes a long time to load and ultimately bind to no devices.  For example
unsupported AMD iGPUS can sometimes take a while to discover and rule out.

* Bypass extra discovery on jetpack systems

On at least Jetpack6, cuda_v12 appears to expose the iGPU, but crashes later on in
cublasInit so if we detect a Jetpack, short-circuit and use that variant.
2025-10-07 16:06:14 -07:00
Daniel Hiltgen 04c1849878
discovery: prevent dup OLLAMA_LIBRARY_PATH (#12514)
This variable isn't currently documented or intended as something the user can
override, but if the user happens to set OLLAMA_LIBRARY_PATH we were doubling
this in the subprocess environment which will cause problems with the new
bootstrap discovery logic.
2025-10-06 14:36:44 -07:00
Daniel Hiltgen e4340667e3
Workaround broken NVIDIA iGPU free VRAM data (#12490)
The CUDA APIs for reporting free VRAM are useless on NVIDIA iGPU
systems as they only return the kernels actual free memory and ignore
buff/cache allocations which on a typical system will quickly fill up
most of the free system memory.  As a result, we incorrectly think
there's very little available for GPU allocations which is wrong.
2025-10-03 12:17:21 -07:00
Daniel Hiltgen 05a43e078a
fix panic on bootstrapDevices (#12475)
Wrong index variable was used.
2025-10-01 17:39:29 -07:00
Daniel Hiltgen bc8909fb38
Use runners for GPU discovery (#12090)
This revamps how we discover GPUs in the system by leveraging the Ollama
runner.  This should eliminate inconsistency between our GPU discovery and the
runners capabilities at runtime, particularly for cases where we try to filter
out unsupported GPUs.  Now the runner does that implicitly based on the actual
device list.  In some cases free VRAM reporting can be unreliable which can
leaad to scheduling mistakes, so this also includes a patch to leverage more
reliable VRAM reporting libraries if available.

Automatic workarounds have been removed as only one GPU leveraged this, which
is now documented. This GPU will soon fall off the support matrix with the next
ROCm bump.

Additional cleanup of the scheduler and discovery packages can be done in the
future once we have switched on the new memory management code, and removed
support for the llama runner.
2025-10-01 15:12:32 -07:00
Daniel Hiltgen 9c5bf342bc
fix: multi-cuda version skew (#12318)
Ensure that in a version skewed multi-cuda setup we use the lowest version for all GPUs
2025-09-17 13:05:09 -07:00
Beshoy Girgis a1cff89b30
fix: fix CUDA detection for older GPUs (#12300)
Prioritize GPU compute capability over driver version to ensure
Pascal GPUs (CC 6.1) use compatible CUDA v12 libraries instead of v13.
2025-09-16 07:47:06 -07:00
Daniel Hiltgen 17a023f34b
Add v12 + v13 cuda support (#12000)
* Add support for upcoming NVIDIA Jetsons

The latest Jetsons with JetPack 7 are moving to an SBSA compatible model and
will not require building a JetPack specific variant.

* cuda: bring back dual versions

This adds back dual CUDA versions for our releases,
with v11 and v13 to cover a broad set of GPUs and
driver versions.

* win: break up native builds in build_windows.ps1

* v11 build working on windows and linux

* switch to cuda v12.8 not JIT

* Set CUDA compression to size

* enhance manual install linux docs
2025-09-10 12:05:18 -07:00
Daniel Hiltgen ead4a9a1d0
Always filter devices (#12108)
* Always filter devices

Avoid crashing on unsupported AMD iGPUs

* Remove cuda device filtering

This interferes with mixed setups
2025-08-29 12:17:31 -07:00
Jesse Gross d5a0d8d904 llm: New memory management
This changes the memory allocation strategy from upfront estimation to
tracking actual allocations done by the engine and reacting to that. The
goal is avoid issues caused by both under-estimation (crashing) and
over-estimation (low performance due to under-utilized GPUs).

It is currently opt-in and can be enabled for models running on the
Ollama engine by setting OLLAMA_NEW_ESTIMATES=1. Behavior in other
cases is unchanged and will continue to use the existing estimates.
2025-08-14 15:24:01 -07:00
Daniel Hiltgen 837379a94c
discovery: fix cudart driver version (#11614)
We prefer the nvcuda library, which reports driver versions. When we
dropped cuda v11, we added a safety check for too-old drivers.  What
we missed was the cudart fallback discovery logic didn't have driver
version wired up.  This fixes cudart discovery to expose the driver
version as well so we no longer reject all GPUs if nvcuda didn't work.
2025-08-13 15:43:33 -07:00
Jesse Gross 8f4ec9ab28 discover: CPU supports flash attention
We already run flash attention on CPUs in cases where we have
partial offloading but were disabling it if running on pure CPU,
 which is unnecessary.
2025-08-11 15:00:34 -07:00
Sajal Kulshreshtha ff89ba90bc
fixing broken AMD driver link (#11579) 2025-07-30 12:02:54 -07:00
Daniel Hiltgen 1c6669e64c
Re-remove cuda v11 (#10694)
* Re-remove cuda v11

Revert the revert - drop v11 support requiring drivers newer than Feb 23

This reverts commit c6bcdc4223.

* Simplify layout

With only one version of the GPU libraries, we can simplify things down somewhat.  (Jetsons still require special handling)

* distinct sbsa variant for linux arm64

This avoids accidentally trying to load the sbsa cuda libraries on
a jetson system which results in crashes.

* temporary prevent rocm+cuda mixed loading
2025-06-23 14:07:00 -07:00
Daniel Hiltgen c6bcdc4223
Revert "remove cuda v11 (#10569)" (#10692)
Bring back v11 until we can better warn users that their driver
is too old.

This reverts commit fa393554b9.
2025-05-13 13:12:54 -07:00
Michael Yang f95a1f2bef
feat: add trace log level (#10650)
reduce prompt log to trace level
2025-05-12 11:43:00 -07:00
Daniel Hiltgen fa393554b9
remove cuda v11 (#10569)
This reduces the size of our Windows installer payloads by ~256M by dropping
support for nvidia drivers older than Feb 2023.  Hardware support is unchanged.

Linux default bundle sizes are reduced by ~600M to 1G.
2025-05-06 17:33:19 -07:00
Michael Yang 95e744beeb
discover: fix compiler warnings (#10572) 2025-05-06 10:49:22 -07:00
Jeffrey Morgan 913905028b
all: fix cgo compiler warnings on windows (#10563) 2025-05-05 08:02:39 -07:00
Bruce MacDonald 9876c9faa4
chore(all): replace instances of interface with any (#10067)
Both interface{} and any (which is just an alias for interface{} introduced in Go 1.18) represent the empty interface that all types satisfy.
2025-04-02 09:44:27 -07:00
湛露先生 4059a297a6
discover: /proc/cpuinfo file open and close. (#9950)
Signed-off-by: zhanluxianshen <zhanluxianshen@163.com>
2025-03-31 17:07:42 -07:00
Pavol Rusnak a499390648
build: support Compute Capability 5.0, 5.2 and 5.3 for CUDA 12.x (#8567)
CUDA 12.x still supports Compute Capability 5.0, 5.2 and 5.3,
so let's build for these architectures as well
2025-02-25 09:54:19 -08:00
Jeffrey Morgan 5296f487a8
llm: attempt to evaluate symlinks, but do not fail (#9089)
provides a better approach to #9088 that will attempt to
evaluate symlinks (important for macOS where 'ollama' is
often a symlink), but use the result of os.Executable()
as a fallback in scenarios where filepath.EvalSymlinks
fails due to permission erorrs or other issues
2025-02-13 22:37:59 -08:00
Jeffrey Morgan f05774b04c
llm: do not evaluate symlink for exe path lookup (#9088)
In some cases, the directories in the executable path read by
filepath.EvalSymlinks are not accessible, resulting in permission
errors which results in an error when running models. It also
doesn't work well on long paths on windows, also resulting in
errors. This change removes filepath.EvalSymlinks when accessing
os.Executable() altogether
2025-02-13 22:13:00 -08:00
Michael Yang 548a9f56a6 Revert "cgo: use O3"
This reverts commit bea1f1fac6.
2025-01-31 10:25:39 -08:00
Michael Yang bea1f1fac6 cgo: use O3 2025-01-30 12:21:50 -08:00
Jeffrey Morgan 5d75d837ef
discover: fix default LibOllamaPath value (#8702) 2025-01-30 12:21:38 -08:00
Michael Yang dcfb7a105c
next build (#8539)
* add build to .dockerignore

* test: only build one arch

* add build to .gitignore

* fix ccache path

* filter amdgpu targets

* only filter if autodetecting

* Don't clobber gpu list for default runner

This ensures the GPU specific environment variables are set properly

* explicitly set CXX compiler for HIP

* Update build_windows.ps1

This isn't complete, but is close.  Dependencies are missing, and it only builds the "default" preset.

* build: add ollama subdir

* add .git to .dockerignore

* docs: update development.md

* update build_darwin.sh

* remove unused scripts

* llm: add cwd and build/lib/ollama to library paths

* default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS

* add additional cmake output vars for msvc

* interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12

* remove unncessary filepath.Dir, cleanup

* add hardware-specific directory to path

* use absolute server path

* build: linux arm

* cmake install targets

* remove unused files

* ml: visit each library path once

* build: skip cpu variants on arm

* build: install cpu targets

* build: fix workflow

* shorter names

* fix rocblas install

* docs: clean up development.md

* consistent build dir removal in development.md

* silence -Wimplicit-function-declaration build warnings in ggml-cpu

* update readme

* update development readme

* llm: update library lookup logic now that there is one runner (#8587)

* tweak development.md

* update docs

* add windows cuda/rocm tests

---------

Co-authored-by: jmorganca <jmorganca@gmail.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-29 15:03:38 -08:00
Bruce MacDonald 2d33c4e97d discover: remove leading new-line for linter 2025-01-03 12:03:58 -08:00
湛露先生 46f74e0cb5
Return err when NewHipLib() detect error. (#8012)
Signed-off-by: zhanluxianshen <zhanluxianshen@163.com>
2024-12-10 16:32:29 -08:00
Stefan Weil abfdc4710f
all: fix typos in documentation, code, and comments (#7021) 2024-12-10 12:58:06 -08:00
Daniel Hiltgen 4879a234c4
build: Make target improvements (#7499)
* llama: wire up builtin runner

This adds a new entrypoint into the ollama CLI to run the cgo built runner.
On Mac arm64, this will have GPU support, but on all other platforms it will
be the lowest common denominator CPU build.  After we fully transition
to the new Go runners more tech-debt can be removed and we can stop building
the "default" runner via make and rely on the builtin always.

* build: Make target improvements

Add a few new targets and help for building locally.
This also adjusts the runner lookup to favor local builds, then
runners relative to the executable, and finally payloads.

* Support customized CPU flags for runners

This implements a simplified custom CPU flags pattern for the runners.
When built without overrides, the runner name contains the vector flag
we check for (AVX) to ensure we don't try to run on unsupported systems
and crash.  If the user builds a customized set, we omit the naming
scheme and don't check for compatibility.  This avoids checking
requirements at runtime, so that logic has been removed as well.  This
can be used to build GPU runners with no vector flags, or CPU/GPU
runners with additional flags (e.g. AVX512) enabled.

* Use relative paths

If the user checks out the repo in a path that contains spaces, make gets
really confused so use relative paths for everything in-repo to avoid breakage.

* Remove payloads from main binary

* install: clean up prior libraries

This removes support for v0.3.6 and older versions (before the tar bundle)
and ensures we clean up prior libraries before extracting the bundle(s).
Without this change, runners and dependent libraries could leak when we
update and lead to subtle runtime errors.
2024-12-10 09:47:19 -08:00
Sam 1bdab9fdb1
llm: introduce k/v context quantization (vRAM improvements) (#6279) 2024-12-03 15:57:19 -08:00
Daniel Hiltgen df011054fa
Jetpack support for Go server (#7217)
This adds support for the Jetson JetPack variants into the Go runner
2024-11-12 10:31:52 -08:00