Commit Graph

17 Commits

Author SHA1 Message Date
Daniel Hiltgen bc8909fb38
Use runners for GPU discovery (#12090)
This revamps how we discover GPUs in the system by leveraging the Ollama
runner.  This should eliminate inconsistency between our GPU discovery and the
runners capabilities at runtime, particularly for cases where we try to filter
out unsupported GPUs.  Now the runner does that implicitly based on the actual
device list.  In some cases free VRAM reporting can be unreliable which can
leaad to scheduling mistakes, so this also includes a patch to leverage more
reliable VRAM reporting libraries if available.

Automatic workarounds have been removed as only one GPU leveraged this, which
is now documented. This GPU will soon fall off the support matrix with the next
ROCm bump.

Additional cleanup of the scheduler and discovery packages can be done in the
future once we have switched on the new memory management code, and removed
support for the llama runner.
2025-10-01 15:12:32 -07:00
Jesse Gross d5a0d8d904 llm: New memory management
This changes the memory allocation strategy from upfront estimation to
tracking actual allocations done by the engine and reacting to that. The
goal is avoid issues caused by both under-estimation (crashing) and
over-estimation (low performance due to under-utilized GPUs).

It is currently opt-in and can be enabled for models running on the
Ollama engine by setting OLLAMA_NEW_ESTIMATES=1. Behavior in other
cases is unchanged and will continue to use the existing estimates.
2025-08-14 15:24:01 -07:00
Daniel Hiltgen 424810450f
Move quantization to new backend (#10363)
* Move quantization logic to GGML via new backend

This moves the model aware logic to Go code and calls GGMLs quantization code for model creation.

* Remove "add model quantizations"

This is no longer needed now that quantization is implemented in Go+GGML code directly.
2025-05-06 11:20:48 -07:00
Jesse Gross f66216e399 ggml: Support heterogeneous KV cache layer sizes in memory estimation
Gemma3 uses sliding windows for its context on 5/6 layers, significantly
reducing memory usage but leading to uneven usage across layers,
which makes allocation to the correct GPU difficult. We currently
estimate very conservatively by assuming all layers are consistent
at the max size.

Llama3.2-vision is also inconsistent between self attention and cross
attention layers - at moment, we calculate the correct total size
and then average this across layers. In some cases, this may lead
to crashes if a large layer is placed on a GPU sized by the average.

This allows memory estimation to calculate per-layer KV cache size
and take this account when placing layers onto GPUs. We already do
this for weights that vary per-tensor, so this is a logical extension.

Fixes #9730
Fixes #9890
2025-03-26 13:16:03 -07:00
Parth Sareen 314573bfe8
config: allow setting context length through env var (#8938)
* envconfig: allow setting context length through env var
2025-02-24 13:26:35 -08:00
Michael Yang 58245413f4
next ollama runner (#7913)
feat: add new Ollama engine using ggml through cgo

This change introduces a new way to run pretrained models. It introduces 3 high level interfaces and a bunch of smaller helper interfaces to facilitate this.

- `model.Model` defines the interface for a model architecture. Models such as `llama` and `mllama`, which are provided as examples, can implement the model's forward propagation in the `Forward` method. This method will be called to generate completions. This interface can be found in `model/model.go`
- `ml.Backend` defines the interface for a backend tensor library, in this case `ggml`. Among other things, a Backend is responsible for loading a pretrained model into hardware (GPU, CPU, etc) and providing an interface for Models to access loaded tensors. This interface can be found in `ml/backend.go`
- `ml.Tensor` defines the interface for a tensor and tensor operations

This is the first implementation of the new engine. Follow up PRs will implement more features:

- non-greedy sampling (#8410)
- integration with Ollama and KV caching (#8301)
- more model support (#9080) with more coming soon

Co-authored-by: Bruce MacDonald <brucewmacdonald@gmail.com>
2025-02-13 16:31:21 -08:00
Stefan Weil abfdc4710f
all: fix typos in documentation, code, and comments (#7021) 2024-12-10 12:58:06 -08:00
Sam 1bdab9fdb1
llm: introduce k/v context quantization (vRAM improvements) (#6279) 2024-12-03 15:57:19 -08:00
Daniel Hiltgen 05cd82ef94
Rename gpu package discover (#7143)
Cleaning up go package naming
2024-10-16 17:45:00 -07:00
Michael Yang 77903ab8b4 llama3.1 2024-08-21 11:49:31 -07:00
Michael Yang b732beba6a lint 2024-08-01 17:06:06 -07:00
Michael Yang df993fa37b comments 2024-07-31 15:58:55 -07:00
Michael Yang 5e9db9fb0b refactor convert 2024-07-31 15:58:33 -07:00
Michael Yang 35b89b2eab rfc: dynamic environ lookup 2024-07-22 11:25:30 -07:00
Blake Mizerany cb42e607c5
llm: speed up gguf decoding by a lot (#5246)
Previously, some costly things were causing the loading of GGUF files
and their metadata and tensor information to be VERY slow:

  * Too many allocations when decoding strings
  * Hitting disk for each read of each key and value, resulting in a
    not-okay amount of syscalls/disk I/O.

The show API is now down to 33ms from 800ms+ for llama3 on a macbook pro
m3.

This commit also prevents collecting large arrays of values when
decoding GGUFs (if desired). When such keys are encountered, their
values are null, and are encoded as such in JSON.

Also, this fixes a broken test that was not encoding valid GGUF.
2024-06-24 21:47:52 -07:00
Daniel Hiltgen 6f351bf586 review comments and coverage 2024-06-14 14:55:50 -07:00
Daniel Hiltgen 6fd04ca922 Improve multi-gpu handling at the limit
Still not complete, needs some refinement to our prediction to understand the
discrete GPUs available space so we can see how many layers fit in each one
since we can't split one layer across multiple GPUs we can't treat free space
as one logical block
2024-06-14 14:51:40 -07:00