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			45 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
|  | objects.txt syntax | ||
|  | ------------------ | ||
|  | 
 | ||
|  | To cover all the naming hacks that were previously in objects.h needed some | ||
|  | kind of hacks in objects.txt. | ||
|  | 
 | ||
|  | The basic syntax for adding an object is as follows: | ||
|  | 
 | ||
|  | 	1 2 3 4		: shortName	: Long Name | ||
|  | 
 | ||
|  | 		If Long Name contains only word characters and hyphen-minus | ||
|  | 		(0x2D) or full stop (0x2E) then Long Name is used as basis | ||
|  | 		for the base name in C. Otherwise, the shortName is used. | ||
|  | 
 | ||
|  | 		The base name (let's call it 'base') will then be used to | ||
|  | 		create the C macros SN_base, LN_base, NID_base and OBJ_base. | ||
|  | 
 | ||
|  | 		Note that if the base name contains spaces, dashes or periods, | ||
|  | 		those will be converte to underscore. | ||
|  | 
 | ||
|  | Then there are some extra commands: | ||
|  | 
 | ||
|  | 	!Alias foo 1 2 3 4 | ||
|  | 
 | ||
|  | 		This just makes a name foo for an OID.  The C macro | ||
|  | 		OBJ_foo will be created as a result. | ||
|  | 
 | ||
|  | 	!Cname foo | ||
|  | 
 | ||
|  | 		This makes sure that the name foo will be used as base name | ||
|  | 		in C. | ||
|  | 
 | ||
|  | 	!module foo | ||
|  | 	1 2 3 4		: shortName	: Long Name | ||
|  | 	!global | ||
|  | 
 | ||
|  | 		The !module command was meant to define a kind of modularity. | ||
|  | 		What it does is to make sure the module name is prepended | ||
|  | 		to the base name.  !global turns this off.  This construction | ||
|  | 		is not recursive. | ||
|  | 
 | ||
|  | Lines starting with # are treated as comments, as well as any line starting | ||
|  | with ! and not matching the commands above. | ||
|  | 
 |