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								/*
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								 * Copyright 2001-2018 The OpenSSL Project Authors. All Rights Reserved.
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								 *
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								 * Licensed under the Apache License 2.0 (the "License").  You may not use
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								 * this file except in compliance with the License.  You can obtain a copy
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								 * in the file LICENSE in the source distribution or at
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								 * https://www.openssl.org/source/license.html
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								 */
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								#include "eng_int.h"
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								static ENGINE_TABLE *rand_table = NULL;
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								static const int dummy_nid = 1;
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								void ENGINE_unregister_RAND(ENGINE *e)
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								{
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								    engine_table_unregister(&rand_table, e);
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								}
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								static void engine_unregister_all_RAND(void)
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								{
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								    engine_table_cleanup(&rand_table);
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								}
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								int ENGINE_register_RAND(ENGINE *e)
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								{
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								    if (e->rand_meth)
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								        return engine_table_register(&rand_table,
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								                                     engine_unregister_all_RAND, e,
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								                                     &dummy_nid, 1, 0);
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								    return 1;
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								}
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								void ENGINE_register_all_RAND(void)
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								{
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								    ENGINE *e;
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								    for (e = ENGINE_get_first(); e; e = ENGINE_get_next(e))
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								        ENGINE_register_RAND(e);
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								}
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								int ENGINE_set_default_RAND(ENGINE *e)
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								{
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								    if (e->rand_meth)
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								        return engine_table_register(&rand_table,
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								                                     engine_unregister_all_RAND, e,
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								                                     &dummy_nid, 1, 1);
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								    return 1;
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								}
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								/*
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								 * Exposed API function to get a functional reference from the implementation
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								 * table (ie. try to get a functional reference from the tabled structural
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								 * references).
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								 */
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								ENGINE *ENGINE_get_default_RAND(void)
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								{
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								    return engine_table_select(&rand_table, dummy_nid);
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								}
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								/* Obtains an RAND implementation from an ENGINE functional reference */
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								const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e)
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								{
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								    return e->rand_meth;
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								}
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								/* Sets an RAND implementation in an ENGINE structure */
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								int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth)
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								{
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								    e->rand_meth = rand_meth;
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								    return 1;
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								}
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