mirror of https://github.com/openssl/openssl.git
				
				
				
			
		
			
				
	
	
		
			202 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			202 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright 2017-2020 The OpenSSL Project Authors. All Rights Reserved.
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|  *
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|  * Licensed under the Apache License 2.0 (the "License").  You may not use
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|  * this file except in compliance with the License.  You can obtain a copy
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|  * in the file LICENSE in the source distribution or at
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|  * https://www.openssl.org/source/license.html
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|  */
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| 
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| #include <string.h>
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| #include "internal/sha3.h"
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| 
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| void SHA3_squeeze(uint64_t A[5][5], unsigned char *out, size_t len, size_t r, int next);
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| 
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| void ossl_sha3_reset(KECCAK1600_CTX *ctx)
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| {
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|     memset(ctx->A, 0, sizeof(ctx->A));
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|     ctx->bufsz = 0;
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|     ctx->xof_state = XOF_STATE_INIT;
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| }
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| 
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| int ossl_sha3_init(KECCAK1600_CTX *ctx, unsigned char pad, size_t bitlen)
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| {
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|     size_t bsz = SHA3_BLOCKSIZE(bitlen);
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| 
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|     if (bsz <= sizeof(ctx->buf)) {
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|         ossl_sha3_reset(ctx);
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|         ctx->block_size = bsz;
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|         ctx->md_size = bitlen / 8;
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|         ctx->pad = pad;
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|         return 1;
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|     }
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| 
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|     return 0;
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| }
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| 
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| int ossl_keccak_kmac_init(KECCAK1600_CTX *ctx, unsigned char pad, size_t bitlen)
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| {
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|     int ret = ossl_sha3_init(ctx, pad, bitlen);
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| 
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|     if (ret)
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|         ctx->md_size *= 2;
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|     return ret;
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| }
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| 
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| int ossl_sha3_update(KECCAK1600_CTX *ctx, const void *_inp, size_t len)
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| {
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|     const unsigned char *inp = _inp;
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|     size_t bsz = ctx->block_size;
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|     size_t num, rem;
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| 
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|     if (len == 0)
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|         return 1;
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| 
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|     if (ctx->xof_state == XOF_STATE_SQUEEZE
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|         || ctx->xof_state == XOF_STATE_FINAL)
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|         return 0;
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| 
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|     if ((num = ctx->bufsz) != 0) {      /* process intermediate buffer? */
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|         rem = bsz - num;
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| 
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|         if (len < rem) {
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|             memcpy(ctx->buf + num, inp, len);
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|             ctx->bufsz += len;
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|             return 1;
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|         }
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|         /*
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|          * We have enough data to fill or overflow the intermediate
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|          * buffer. So we append |rem| bytes and process the block,
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|          * leaving the rest for later processing...
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|          */
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|         memcpy(ctx->buf + num, inp, rem);
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|         inp += rem, len -= rem;
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|         (void)SHA3_absorb(ctx->A, ctx->buf, bsz, bsz);
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|         ctx->bufsz = 0;
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|         /* ctx->buf is processed, ctx->num is guaranteed to be zero */
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|     }
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| 
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|     if (len >= bsz)
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|         rem = SHA3_absorb(ctx->A, inp, len, bsz);
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|     else
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|         rem = len;
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| 
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|     if (rem) {
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|         memcpy(ctx->buf, inp + len - rem, rem);
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|         ctx->bufsz = rem;
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|     }
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| 
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|     return 1;
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| }
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| 
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| /*
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|  * ossl_sha3_final()is a single shot method
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|  * (Use ossl_sha3_squeeze for multiple calls).
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|  * outlen is the variable size output.
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|  */
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| int ossl_sha3_final(KECCAK1600_CTX *ctx, unsigned char *out, size_t outlen)
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| {
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|     size_t bsz = ctx->block_size;
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|     size_t num = ctx->bufsz;
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| 
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|     if (outlen == 0)
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|         return 1;
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|     if (ctx->xof_state == XOF_STATE_SQUEEZE
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|         || ctx->xof_state == XOF_STATE_FINAL)
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|         return 0;
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| 
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|     /*
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|      * Pad the data with 10*1. Note that |num| can be |bsz - 1|
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|      * in which case both byte operations below are performed on
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|      * same byte...
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|      */
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|     memset(ctx->buf + num, 0, bsz - num);
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|     ctx->buf[num] = ctx->pad;
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|     ctx->buf[bsz - 1] |= 0x80;
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| 
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|     (void)SHA3_absorb(ctx->A, ctx->buf, bsz, bsz);
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| 
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|     ctx->xof_state = XOF_STATE_FINAL;
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|     SHA3_squeeze(ctx->A, out, outlen, bsz, 0);
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|     return 1;
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| }
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| 
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| /*
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|  * This method can be called multiple times.
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|  * Rather than heavily modifying assembler for SHA3_squeeze(),
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|  * we instead just use the limitations of the existing function.
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|  * i.e. Only request multiples of the ctx->block_size when calling
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|  * SHA3_squeeze(). For output length requests smaller than the
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|  * ctx->block_size just request a single ctx->block_size bytes and
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|  * buffer the results. The next request will use the buffer first
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|  * to grab output bytes.
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|  */
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| int ossl_sha3_squeeze(KECCAK1600_CTX *ctx, unsigned char *out, size_t outlen)
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| {
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|     size_t bsz = ctx->block_size;
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|     size_t num = ctx->bufsz;
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|     size_t len;
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|     int next = 1;
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| 
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|     if (outlen == 0)
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|         return 1;
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| 
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|     if (ctx->xof_state == XOF_STATE_FINAL)
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|         return 0;
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| 
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|     /*
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|      * On the first squeeze call, finish the absorb process,
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|      * by adding the trailing padding and then doing
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|      * a final absorb.
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|      */
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|     if (ctx->xof_state != XOF_STATE_SQUEEZE) {
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|         /*
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|          * Pad the data with 10*1. Note that |num| can be |bsz - 1|
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|          * in which case both byte operations below are performed on
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|          * same byte...
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|          */
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|         memset(ctx->buf + num, 0, bsz - num);
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|         ctx->buf[num] = ctx->pad;
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|         ctx->buf[bsz - 1] |= 0x80;
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|         (void)SHA3_absorb(ctx->A, ctx->buf, bsz, bsz);
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|         ctx->xof_state = XOF_STATE_SQUEEZE;
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|         num = ctx->bufsz = 0;
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|         next = 0;
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|     }
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| 
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|     /*
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|      * Step 1. Consume any bytes left over from a previous squeeze
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|      * (See Step 4 below).
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|      */
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|     if (num != 0) {
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|         if (outlen > ctx->bufsz)
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|             len = ctx->bufsz;
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|         else
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|             len = outlen;
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|         memcpy(out, ctx->buf + bsz - ctx->bufsz, len);
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|         out += len;
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|         outlen -= len;
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|         ctx->bufsz -= len;
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|     }
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|     if (outlen == 0)
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|         return 1;
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| 
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|     /* Step 2. Copy full sized squeezed blocks to the output buffer directly */
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|     if (outlen >= bsz) {
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|         len = bsz * (outlen / bsz);
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|         SHA3_squeeze(ctx->A, out, len, bsz, next);
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|         next = 1;
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|         out += len;
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|         outlen -= len;
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|     }
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|     if (outlen > 0) {
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|         /* Step 3. Squeeze one more block into a buffer */
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|         SHA3_squeeze(ctx->A, ctx->buf, bsz, bsz, next);
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|         memcpy(out, ctx->buf, outlen);
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|         /* Step 4. Remember the leftover part of the squeezed block */
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|         ctx->bufsz = bsz - outlen;
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|     }
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| 
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|     return 1;
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| }
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