mirror of https://github.com/openssl/openssl.git
For DTLS/SCTP we were waiting for a dry event during the call to tls_finish_handshake(). This function just tidies up various internal things, and after it completes the handshake is over. I can find no good reason for waiting for a dry event here, and nothing in RFC6083 suggests to me that we should need to. More importantly though it seems to be wrong. It is perfectly possible for a peer to send app data/alerts/new handshake while we are still cleaning up our handshake. If this happens then we will never get the dry event and so we cannot continue. Reviewed-by: Rich Salz <rsalz@openssl.org> (Merged from https://github.com/openssl/openssl/pull/5084) |
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|---|---|---|
| .. | ||
| README | ||
| extensions.c | ||
| extensions_clnt.c | ||
| extensions_cust.c | ||
| extensions_srvr.c | ||
| statem.c | ||
| statem.h | ||
| statem_clnt.c | ||
| statem_dtls.c | ||
| statem_lib.c | ||
| statem_locl.h | ||
| statem_srvr.c | ||
README
State Machine Design
====================
This file provides some guidance on the thinking behind the design of the
state machine code to aid future maintenance.
The state machine code replaces an older state machine present in OpenSSL
versions 1.0.2 and below. The new state machine has the following objectives:
- Remove duplication of state code between client and server
- Remove duplication of state code between TLS and DTLS
- Simplify transitions and bring the logic together in a single location
so that it is easier to validate
- Remove duplication of code between each of the message handling functions
- Receive a message first and then work out whether that is a valid
transition - not the other way around (the other way causes lots of issues
where we are expecting one type of message next but actually get something
else)
- Separate message flow state from handshake state (in order to better
understand each)
- message flow state = when to flush buffers; handling restarts in the
event of NBIO events; handling the common flow of steps for reading a
message and the common flow of steps for writing a message etc
- handshake state = what handshake message are we working on now
- Control complexity: only the state machine can change state: keep all
the state changes local to the state machine component
The message flow state machine is divided into a reading sub-state machine and a
writing sub-state machine. See the source comments in statem.c for a more
detailed description of the various states and transitions possible.
Conceptually the state machine component is designed as follows:
libssl
|
---------------------------|-----statem.h--------------------------------------
|
_______V____________________
| |
| statem.c |
| |
| Core state machine code |
|____________________________|
statem_locl.h ^ ^
_________| |_______
| |
_____________|____________ _____________|____________
| | | |
| statem_clnt.c | | statem_srvr.c |
| | | |
| TLS/DTLS client specific | | TLS/DTLS server specific |
| state machine code | | state machine code |
|__________________________| |__________________________|
| |_______________|__ |
| ________________| | |
| | | |
____________V_______V________ ________V______V_______________
| | | |
| statem_both.c | | statem_dtls.c |
| | | |
| Non core functions common | | Non core functions common to |
| to both servers and clients | | both DTLS servers and clients |
|_____________________________| |_______________________________|