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			384 lines
		
	
	
		
			17 KiB
		
	
	
	
		
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			384 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
=pod
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=begin comment
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NB: Changes to the source code samples in this file should also be reflected in
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demos/guide/tls-client-non-block.c
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=end comment
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=head1 NAME
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ossl-guide-tls-client-non-block
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- OpenSSL Guide: Writing a simple nonblocking TLS client
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=head1 SIMPLE NONBLOCKING TLS CLIENT EXAMPLE
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This page will build on the example developed on the
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L<ossl-guide-tls-client-block(7)> page which demonstrates how to write a simple
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blocking TLS client. On this page we will amend that demo code so that it
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supports a nonblocking socket.
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The complete source code for this example nonblocking TLS client is available
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in the B<demos/guide> directory of the OpenSSL source distribution in the file
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B<tls-client-non-block.c>. It is also available online at
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L<https://github.com/openssl/openssl/blob/master/demos/guide/tls-client-non-block.c>.
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As we saw in the previous example a blocking socket is one which waits (blocks)
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until data is available to read if you attempt to read from it when there is no
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data yet. Similarly it waits when writing if the socket is currently unable to
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write at the moment. This can simplify the development of code because you do
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not have to worry about what to do in these cases. The execution of the code
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will simply stop until it is able to continue. However in many cases you do not
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want this behaviour. Rather than stopping and waiting your application may need
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to go and do other tasks whilst the socket is unable to read/write, for example
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updating a GUI or performing operations on some other socket.
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With a nonblocking socket attempting to read or write to a socket that is
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currently unable to read or write will return immediately with a non-fatal
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error. Although OpenSSL does the reading/writing to the socket this nonblocking
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behaviour is propagated up to the application so that OpenSSL I/O functions such
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as L<SSL_read_ex(3)> or L<SSL_write_ex(3)> will not block.
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Since this page is building on the example developed on the
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L<ossl-guide-tls-client-block(7)> page we assume that you are familiar with it
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and we only explain how this example differs.
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=head2 Setting the socket to be nonblocking
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The first step in writing an application that supports nonblocking is to set
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the socket into nonblocking mode. A socket will be default be blocking. The
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exact details on how to do this can differ from one platform to another.
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Fortunately OpenSSL offers a portable function that will do this for you:
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    /* Set to nonblocking mode */
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    if (!BIO_socket_nbio(sock, 1)) {
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        sock = -1;
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        continue;
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    }
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You do not have to use OpenSSL's function for this. You can of course directly
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call whatever functions that your Operating System provides for this purpose on
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your platform.
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=head2 Performing work while waiting for the socket
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In a nonblocking application you will need work to perform in the event that
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we want to read or write to the socket, but we are currently unable to. In fact
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this is the whole point of using a nonblocking socket, i.e. to give the
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application the opportunity to do something else. Whatever it is that the
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application has to do, it must also be prepared to come back and retry the
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operation that it previously attempted periodically to see if it can now
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complete. Ideally it would only do this in the event that the state of the
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underlying socket has actually changed (e.g. become readable where it wasn't
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before), but this does not have to be the case. It can retry at any time.
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Note that it is important that you retry exactly the same operation that you
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tried last time. You cannot start something new. For example if you were
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attempting to write the text "Hello World" and the operation failed because the
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socket is currently unable to write, then you cannot then attempt to write
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some other text when you retry the operation.
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In this demo application we will create a helper function which simulates doing
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other work. In fact, for the sake of simplicity, it will do nothing except wait
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for the state of the socket to change.
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We call our function C<wait_for_activity()> because all it does is wait until
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the underlying socket has become readable or writeable when it wasn't before.
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    static void wait_for_activity(SSL *ssl, int write)
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    {
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        fd_set fds;
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        int width, sock;
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        /* Get hold of the underlying file descriptor for the socket */
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        sock = SSL_get_fd(ssl);
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        FD_ZERO(&fds);
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        FD_SET(sock, &fds);
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        width = sock + 1;
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        /*
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         * Wait until the socket is writeable or readable. We use select here
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         * for the sake of simplicity and portability, but you could equally use
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         * poll/epoll or similar functions
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         *
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         * NOTE: For the purposes of this demonstration code this effectively
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         * makes this demo block until it has something more useful to do. In a
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         * real application you probably want to go and do other work here (e.g.
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         * update a GUI, or service other connections).
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         *
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         * Let's say for example that you want to update the progress counter on
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         * a GUI every 100ms. One way to do that would be to add a 100ms timeout
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         * in the last parameter to "select" below. Then, when select returns,
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         * you check if it did so because of activity on the file descriptors or
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         * because of the timeout. If it is due to the timeout then update the
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         * GUI and then restart the "select".
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         */
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        if (write)
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            select(width, NULL, &fds, NULL, NULL);
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        else
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            select(width, &fds, NULL, NULL, NULL);
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    }
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In this example we are using the C<select> function because it is very simple
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to use and is available on most Operating Systems. However you could use any
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other similar function to do the same thing. C<select> waits for the state of
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the underlying socket(s) to become readable/writeable before returning. It also
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supports a "timeout" (as do most other similar functions) so in your own
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applications you can make use of this to periodically wake up and perform work
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while waiting for the socket state to change. But we don't use that timeout
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capability in this example for the sake of simplicity.
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=head2 Handling errors from OpenSSL I/O functions
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An application that uses a nonblocking socket will need to be prepared to
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handle errors returned from OpenSSL I/O functions such as L<SSL_read_ex(3)> or
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L<SSL_write_ex(3)>. Errors may be fatal (for example because the underlying
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connection has failed), or non-fatal (for example because we are trying to read
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from the underlying socket but the data has not yet arrived from the peer).
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L<SSL_read_ex(3)> and L<SSL_write_ex(3)> will return 0 to indicate an error and
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L<SSL_read(3)> and L<SSL_write(3)> will return 0 or a negative value to indicate
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an error. L<SSL_shutdown(3)> will return a negative value to incidate an error.
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In the event of an error an application should call L<SSL_get_error(3)> to find
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out what type of error has occurred. If the error is non-fatal and can be
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retried then L<SSL_get_error(3)> will return B<SSL_ERROR_WANT_READ> or
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B<SSL_ERROR_WANT_WRITE> depending on whether OpenSSL wanted to read to or write
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from the socket but was unable to. Note that a call to L<SSL_read_ex(3)> or
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L<SSL_read(3)> can still generate B<SSL_ERROR_WANT_WRITE> because OpenSSL
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may need to write protocol messages (such as to update cryptographic keys) even
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if the application is only trying to read data. Similarly calls to
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L<SSL_write_ex(3)> or L<SSL_write(3)> might generate B<SSL_ERROR_WANT_READ>.
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Another type of non-fatal error that may occur is B<SSL_ERROR_ZERO_RETURN>. This
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indicates an EOF (End-Of-File) which can occur if you attempt to read data from
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an B<SSL> object but the peer has indicated that it will not send any more data
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on it. In this case you may still want to write data to the connection but you
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will not receive any more data.
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Fatal errors that may occur are B<SSL_ERROR_SYSCALL> and B<SSL_ERROR_SSL>. These
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indicate that the underlying connection has failed. You should not attempt to
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shut it down with L<SSL_shutdown(3)>. B<SSL_ERROR_SYSCALL> indicates that
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OpenSSL attempted to make a syscall that failed. You can consult B<errno> for
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further details. B<SSL_ERROR_SSL> indicates that some OpenSSL error occurred. You
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can consult the OpenSSL error stack for further details (for example by calling
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L<ERR_print_errors(3)> to print out details of errors that have occurred).
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In our demo application we will write a function to handle these errors from
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OpenSSL I/O functions:
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    static int handle_io_failure(SSL *ssl, int res)
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    {
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        switch (SSL_get_error(ssl, res)) {
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        case SSL_ERROR_WANT_READ:
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            /* Temporary failure. Wait until we can read and try again */
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            wait_for_activity(ssl, 0);
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            return 1;
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        case SSL_ERROR_WANT_WRITE:
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            /* Temporary failure. Wait until we can write and try again */
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            wait_for_activity(ssl, 1);
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            return 1;
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        case SSL_ERROR_ZERO_RETURN:
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            /* EOF */
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            return 0;
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        case SSL_ERROR_SYSCALL:
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            return -1;
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        case SSL_ERROR_SSL:
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            /*
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            * If the failure is due to a verification error we can get more
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            * information about it from SSL_get_verify_result().
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            */
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            if (SSL_get_verify_result(ssl) != X509_V_OK)
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                printf("Verify error: %s\n",
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                    X509_verify_cert_error_string(SSL_get_verify_result(ssl)));
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            return -1;
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        default:
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            return -1;
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        }
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    }
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This function takes as arguments the B<SSL> object that represents the
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connection, as well as the return code from the I/O function that failed. In
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the event of a non-fatal failure, it waits until a retry of the I/O operation
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might succeed (by using the C<wait_for_activity()> function that we developed
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in the previous section). It returns 1 in the event of a non-fatal error
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(except EOF), 0 in the event of EOF, or -1 if a fatal error occurred.
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=head2 Creating the SSL_CTX and SSL objects
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In order to connect to a server we must create B<SSL_CTX> and B<SSL> objects for
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this. The steps do this are the same as for a blocking client and are explained
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on the L<ossl-guide-tls-client-block(7)> page. We won't repeat that information
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here.
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=head2 Performing the handshake
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As in the demo for a blocking TLS client we use the L<SSL_connect(3)> function
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to perform the TLS handshake with the server. Since we are using a nonblocking
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socket it is very likely that calls to this function will fail with a non-fatal
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error while we are waiting for the server to respond to our handshake messages.
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In such a case we must retry the same L<SSL_connect(3)> call at a later time.
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In this demo we this in a loop:
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    /* Do the handshake with the server */
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    while ((ret = SSL_connect(ssl)) != 1) {
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        if (handle_io_failure(ssl, ret) == 1)
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            continue; /* Retry */
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        printf("Failed to connect to server\n");
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        goto end; /* Cannot retry: error */
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    }
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We continually call L<SSL_connect(3)> until it gives us a success response.
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Otherwise we use the C<handle_io_failure()> function that we created earlier to
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work out what we should do next. Note that we do not expect an EOF to occur at
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this stage, so such a response is treated in the same way as a fatal error.
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=head2 Sending and receiving data
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As with the blocking TLS client demo we use the L<SSL_write_ex(3)> function to
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send data to the server. As with L<SSL_connect(3)> above, because we are using
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a nonblocking socket, this call could fail with a non-fatal error. In that case
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we should retry exactly the same L<SSL_write_ex(3)> call again. Note that the
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parameters must be I<exactly> the same, i.e. the same pointer to the buffer to
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write with the same length. You must not attempt to send different data on a
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retry. An optional mode does exist (B<SSL_MODE_ACCEPT_MOVING_WRITE_BUFFER>)
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which will configure OpenSSL to allow the buffer being written to change from
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one retry to the next. However, in this case, you must still retry exactly the
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same data - even though the buffer that contains that data may change location.
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See L<SSL_CTX_set_mode(3)> for further details. As in the TLS client
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blocking tutorial (L<ossl-guide-tls-client-block(7)>) we write the request
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in three chunks.
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    /* Write an HTTP GET request to the peer */
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    while (!SSL_write_ex(ssl, request_start, strlen(request_start), &written)) {
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        if (handle_io_failure(ssl, 0) == 1)
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            continue; /* Retry */
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        printf("Failed to write start of HTTP request\n");
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        goto end; /* Cannot retry: error */
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    }
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    while (!SSL_write_ex(ssl, hostname, strlen(hostname), &written)) {
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        if (handle_io_failure(ssl, 0) == 1)
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            continue; /* Retry */
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        printf("Failed to write hostname in HTTP request\n");
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        goto end; /* Cannot retry: error */
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    }
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    while (!SSL_write_ex(ssl, request_end, strlen(request_end), &written)) {
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        if (handle_io_failure(ssl, 0) == 1)
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            continue; /* Retry */
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        printf("Failed to write end of HTTP request\n");
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        goto end; /* Cannot retry: error */
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    }
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On a write we do not expect to see an EOF response so we treat that case in the
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same way as a fatal error.
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Reading a response back from the server is similar:
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    do {
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        /*
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         * Get up to sizeof(buf) bytes of the response. We keep reading until
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         * the server closes the connection.
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         */
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        while (!eof && !SSL_read_ex(ssl, buf, sizeof(buf), &readbytes)) {
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            switch (handle_io_failure(ssl, 0)) {
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            case 1:
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                continue; /* Retry */
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            case 0:
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                eof = 1;
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                continue;
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            case -1:
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            default:
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                printf("Failed reading remaining data\n");
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                goto end; /* Cannot retry: error */
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            }
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        }
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        /*
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         * OpenSSL does not guarantee that the returned data is a string or
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         * that it is NUL terminated so we use fwrite() to write the exact
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         * number of bytes that we read. The data could be non-printable or
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         * have NUL characters in the middle of it. For this simple example
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         * we're going to print it to stdout anyway.
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         */
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        if (!eof)
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            fwrite(buf, 1, readbytes, stdout);
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    } while (!eof);
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    /* In case the response didn't finish with a newline we add one now */
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    printf("\n");
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The main difference this time is that it is valid for us to receive an EOF
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response when trying to read data from the server. This will occur when the
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server closes down the connection after sending all the data in its response.
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In this demo we just print out all the data we've received back in the response
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from the server. We continue going around the loop until we either encounter a
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fatal error, or we receive an EOF (indicating a graceful finish).
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=head2 Shutting down the connection
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As in the TLS blocking example we must shutdown the connection when we are
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finished with it.
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If our application was initiating the shutdown then we would expect to see
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L<SSL_shutdown(3)> give a return value of 0, and then we would continue to call
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it until we received a return value of 1 (meaning we have successfully completed
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the shutdown). In this particular example we don't expect SSL_shutdown() to
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return 0 because we have already received EOF from the server indicating that it
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has shutdown already. So we just keep calling it until SSL_shutdown() returns 1.
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Since we are using a nonblocking socket we might expect to have to retry this
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operation several times. If L<SSL_shutdown(3)> returns a negative result then we
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must call L<SSL_get_error(3)> to work out what to do next. We use our
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handle_io_failure() function that we developed earlier for this:
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    /*
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     * The peer already shutdown gracefully (we know this because of the
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     * SSL_ERROR_ZERO_RETURN (i.e. EOF) above). We should do the same back.
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     */
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    while ((ret = SSL_shutdown(ssl)) != 1) {
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        if (ret < 0 && handle_io_failure(ssl, ret) == 1)
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            continue; /* Retry */
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        /*
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         * ret == 0 is unexpected here because that means "we've sent a
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         * close_notify and we're waiting for one back". But we already know
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         * we got one from the peer because of the SSL_ERROR_ZERO_RETURN
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         * (i.e. EOF) above.
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         */
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        printf("Error shutting down\n");
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        goto end; /* Cannot retry: error */
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    }
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=head2 Final clean up
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As with the blocking TLS client example, once our connection is finished with we
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must free it. The steps to do this for this example are the same as for the
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blocking example, so we won't repeat it here.
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=head1 FURTHER READING
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See L<ossl-guide-tls-client-block(7)> to read a tutorial on how to write a
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blocking TLS client. See L<ossl-guide-quic-client-block(7)> to see how to do the
 | 
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same thing for a QUIC client.
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=head1 SEE ALSO
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L<ossl-guide-introduction(7)>, L<ossl-guide-libraries-introduction(7)>,
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L<ossl-guide-libssl-introduction(7)>, L<ossl-guide-tls-introduction(7)>,
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L<ossl-guide-tls-client-block(7)>, L<ossl-guide-quic-client-block(7)>
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=head1 COPYRIGHT
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Copyright 2023 The OpenSSL Project Authors. All Rights Reserved.
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Licensed under the Apache License 2.0 (the "License").  You may not use
 | 
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this file except in compliance with the License.  You can obtain a copy
 | 
						|
in the file LICENSE in the source distribution or at
 | 
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L<https://www.openssl.org/source/license.html>.
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=cut
 |