Several bug fixes found when running tests
Validate delay value
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@ -3,7 +3,7 @@
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%%
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%% 1) the module name is supervisor2
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%%
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%% 2) a internal_find_child/2 utility function has been added
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%% 2) a find_child/2 utility function has been added
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%%
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%% 3) Added an 'intrinsic' restart type. Like the transient type, this
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%% type means the child should only be restarted if the child exits
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@ -69,8 +69,8 @@
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start_child/2, restart_child/2,
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delete_child/2, terminate_child/2,
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which_children/1, count_children/1,
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find_child/2,
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check_childspecs/1, get_childspec/2]).
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check_childspecs/1, get_childspec/2,
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find_child/2]).
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%% Internal exports
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-export([init/1, handle_call/3, handle_cast/2, handle_info/2,
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@ -177,11 +177,12 @@
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args}).
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-type state() :: #state{}.
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-define(is_simple(State), State#state.strategy =:= simple_one_for_one).
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-define(is_simple(State), State#state.strategy=:=simple_one_for_one).
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-define(is_temporary(_Child_), _Child_#child.restart_type=:=temporary).
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-define(is_transient(_Child_), _Child_#child.restart_type=:=transient).
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-define(is_permanent(_Child_), _Child_#child.restart_type=:=permanent).
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-define(is_intrinsic(_Child_), _Child_#child.restart_type=:=intrinsic).
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-define(is_permanent(_Child_), ((_Child_#child.restart_type=:=permanent) orelse
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(is_tuple(_Child_#child.restart_type) andalso
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tuple_size(_Child_#child.restart_type) =:= 2 andalso
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element(1, _Child_#child.restart_type) =:= permanent))).
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-define(is_explicit_restart(R),
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R == {shutdown, restart}).
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@ -637,8 +638,9 @@ handle_info({'EXIT', Pid, Reason}, State) ->
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handle_info({delayed_restart, {Reason, Child}}, State) when ?is_simple(State) ->
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try_restart(Reason, Child, State#state{restarts = []}); %% [1]
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handle_info({delayed_restart, {Reason, Child}}, State) ->
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case internal_find_child(Child#child.id, State) of
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{value, Child1} ->
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ChildId = Child#child.id,
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case internal_find_child(ChildId, State) of
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{ok, Child1} ->
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try_restart(Reason, Child1, State#state{restarts = []}); %% [1]
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_What ->
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{noreply, State}
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@ -775,10 +777,10 @@ try_restart(Reason, Child, State) ->
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{shutdown, State2} -> {stop, shutdown, State2}
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end.
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do_restart(Reason, Child, State) when ?is_permanent(Child) ->
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do_restart(Reason, Child=#child{restart_type=permanent}, State) -> % is_permanent
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?report_error(child_terminated, Reason, Child, State#state.name),
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restart(Child, State);
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do_restart(Reason, Child=#child{restart_type={transient,_Delay}}, State) -> % is_permanent_delay
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do_restart(Reason, Child=#child{restart_type={permanent,_Delay}}, State) -> % is_permanent_delay
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?report_error(child_terminated, Reason, Child, State#state.name),
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do_restart_delay(Reason, Child, State);
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do_restart(normal, Child, State) ->
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@ -790,7 +792,7 @@ do_restart(shutdown, Child, State) ->
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do_restart({shutdown, _Term}, Child, State) ->
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NState = del_child(Child, State),
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{ok, NState};
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do_restart(Reason, Child, State) when ?is_transient(Child) ->
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do_restart(Reason, Child=#child{restart_type=transient}, State) -> % is_transient
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?report_error(child_terminated, Reason, Child, State#state.name),
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restart(Child, State);
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do_restart(Reason, Child=#child{restart_type={transient,_Delay}}, State) -> % is_transient_delay
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@ -798,12 +800,12 @@ do_restart(Reason, Child=#child{restart_type={transient,_Delay}}, State) -> % is
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restart_if_explicit_or_abnormal(defer_to_restart_delay(Reason),
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fun delete_child_and_continue/2,
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Reason, Child, State);
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do_restart(Reason, Child, State) when ?is_intrinsic(Child) ->
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do_restart(Reason, Child=#child{restart_type=intrinsic}, State) -> % is_intrinsic
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?report_error(child_terminated, Reason, Child, State#state.name),
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restart_if_explicit_or_abnormal(fun restart/2,
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fun delete_child_and_stop/2,
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Reason, Child, State);
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do_restart(Reason, Child=#child{restart_type={transient,_Delay}}, State) -> % is_intrinsic_delay
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do_restart(Reason, Child=#child{restart_type={intrinsic,_Delay}}, State) -> % is_intrinsic_delay
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?report_error(child_terminated, Reason, Child, State#state.name),
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restart_if_explicit_or_abnormal(defer_to_restart_delay(Reason),
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fun delete_child_and_stop/2,
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@ -834,26 +836,29 @@ is_abnormal_termination(shutdown) -> false;
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is_abnormal_termination({shutdown, _}) -> false;
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is_abnormal_termination(_Other) -> true.
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do_restart_delay(Reason, Child0=#child{restart_type={_RestartType,Delay}}, State0) ->
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do_restart_delay(Reason,
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Child = #child{id = ChildId,
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pid = ChildPid0,
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restart_type = {_RestartType, Delay}},
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State0) ->
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case add_restart(State0) of
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{ok, State1} ->
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Strategy = State1#state.strategy,
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maybe_restart(Strategy, Child0, State1);
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{terminate, _State1} ->
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maybe_restart(Strategy, Child, State1);
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{terminate, State1} ->
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%% we've reached the max restart intensity, but the
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%% add_restart will have added to the restarts
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%% field. Given we don't want to die here, we need to go
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%% back to the old restarts field otherwise we'll never
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%% attempt to restart later, which is why we ignore
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%% NState for this clause.
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Msg = {delayed_restart, {Reason, Child0}},
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Msg = {delayed_restart, {Reason, Child}},
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_TRef = erlang:send_after(trunc(Delay*1000), self(), Msg),
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Pid0 = Child0#child.pid,
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Pid1 = restarting(Pid0),
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Child1 = Child0#child{pid=Pid1},
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ChildPid1 = restarting(ChildPid0),
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% Note: State0 is intentionally used here
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State1 = replace_child(Child1, State0),
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{ok, State1}
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% TODO LRB
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State2 = set_pid(ChildPid1, ChildId, State1),
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{ok, State2}
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end.
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maybe_restart(Strategy, Child, State) ->
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@ -884,7 +889,7 @@ restart(Child, State) ->
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%% for the supervisor can be handled - e.g. a
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%% shutdown request for the supervisor or the
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%% child.
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try_again_restart(TryAgainId),
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try_again_restart(TryAgainId),
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{ok,NState2};
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Other ->
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Other
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@ -1290,16 +1295,6 @@ set_pid(Pid, Id, {Ids, Db}) ->
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NewDb = maps:update_with(Id, fun(Child) -> Child#child{pid=Pid} end, Db),
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{Ids,NewDb}.
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-spec replace_child(child(), state()) -> state().
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replace_child(Child, State) ->
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Chs = do_replace_child(Child, State#state.children),
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State#state{children = Chs}.
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do_replace_child(Child, [Ch|Chs]) when Ch#child.id =:= Child#child.id ->
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[Child | Chs];
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do_replace_child(Child, [Ch|Chs]) ->
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[Ch|do_replace_child(Child, Chs)].
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%% Remove the Id and the child record from the process state
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-spec remove_child(child_id(), state()) -> state().
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remove_child(Id, #state{children={Ids,Db}} = State) ->
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@ -1493,12 +1488,20 @@ validFunc({M, F, A}) when is_atom(M),
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is_list(A) -> true;
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validFunc(Func) -> throw({invalid_mfa, Func}).
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validRestartType(permanent) -> true;
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validRestartType(temporary) -> true;
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validRestartType(transient) -> true;
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validRestartType(intrinsic) -> true;
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validRestartType(permanent) -> true;
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validRestartType({permanent, Delay}) -> validDelay(Delay);
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validRestartType(temporary) -> true;
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validRestartType(transient) -> true;
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validRestartType({transient, Delay}) -> validDelay(Delay);
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validRestartType(intrinsic) -> true;
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validRestartType({intrinsic, Delay}) -> validDelay(Delay);
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validRestartType(RestartType) -> throw({invalid_restart_type, RestartType}).
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validDelay(Delay) when is_number(Delay), Delay >= 0 ->
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true;
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validDelay(What) ->
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throw({invalid_delay, What}).
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validShutdown(Shutdown)
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when is_integer(Shutdown), Shutdown > 0 -> true;
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validShutdown(infinity) -> true;
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