redis/src/script_lua.h

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/*
* Copyright (c) 2009-2021, Redis Labs Ltd.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __SCRIPT_LUA_H_
#define __SCRIPT_LUA_H_
#include "server.h"
#include "script.h"
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
typedef struct luaCtx {
lua_State *lua; /* The Lua interpreter. We use just one for all clients */
client *lua_client; /* The "fake client" to query Redis from Lua */
char *lua_cur_script; /* SHA1 of the script currently running, or NULL */
dict *lua_scripts; /* A dictionary of SHA1 -> Lua scripts */
unsigned long long lua_scripts_mem; /* Cached scripts' memory + oh */
int lua_replicate_commands; /* True if we are doing single commands repl. */
int lua_write_dirty;
int lua_random_dirty;
int lua_multi_emitted;
int lua_repl;
int lua_kill;
monotime lua_time_start; /* monotonic timer to detect timed-out script */
mstime_t lua_time_snapshot; /* Snapshot of mstime when script is started */
} luaCtx;
extern luaCtx lctx;
void luaEngineRegisterRedisAPI(lua_State* lua);
void scriptingEnableGlobalsProtection(lua_State *lua);
void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec);
void luaMaskCountHook(lua_State *lua, lua_Debug *ar);
void luaReplyToRedisReply(client *c, lua_State *lua);
#endif /* __SCRIPT_LUA_H_ */