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			2283 lines
		
	
	
		
			104 KiB
		
	
	
	
		
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			2283 lines
		
	
	
		
			104 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
| # Redis configuration file example.
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| #
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| # Note that in order to read the configuration file, Redis must be
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| # started with the file path as first argument:
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| #
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| # ./redis-server /path/to/redis.conf
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| 
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| # Note on units: when memory size is needed, it is possible to specify
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| # it in the usual form of 1k 5GB 4M and so forth:
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| #
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| # 1k => 1000 bytes
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| # 1kb => 1024 bytes
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| # 1m => 1000000 bytes
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| # 1mb => 1024*1024 bytes
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| # 1g => 1000000000 bytes
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| # 1gb => 1024*1024*1024 bytes
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| #
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| # units are case insensitive so 1GB 1Gb 1gB are all the same.
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| 
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| ################################## INCLUDES ###################################
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| 
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| # Include one or more other config files here.  This is useful if you
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| # have a standard template that goes to all Redis servers but also need
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| # to customize a few per-server settings.  Include files can include
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| # other files, so use this wisely.
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| #
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| # Note that option "include" won't be rewritten by command "CONFIG REWRITE"
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| # from admin or Redis Sentinel. Since Redis always uses the last processed
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| # line as value of a configuration directive, you'd better put includes
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| # at the beginning of this file to avoid overwriting config change at runtime.
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| #
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| # If instead you are interested in using includes to override configuration
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| # options, it is better to use include as the last line.
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| #
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| # Included paths may contain wildcards. All files matching the wildcards will
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| # be included in alphabetical order.
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| # Note that if an include path contains a wildcards but no files match it when
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| # the server is started, the include statement will be ignored and no error will
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| # be emitted.  It is safe, therefore, to include wildcard files from empty
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| # directories.
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| #
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| # include /path/to/local.conf
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| # include /path/to/other.conf
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| # include /path/to/fragments/*.conf
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| #
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| 
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| ################################## MODULES #####################################
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| 
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| # Load modules at startup. If the server is not able to load modules
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| # it will abort. It is possible to use multiple loadmodule directives.
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| #
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| # loadmodule /path/to/my_module.so
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| # loadmodule /path/to/other_module.so
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| 
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| ################################## NETWORK #####################################
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| 
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| # By default, if no "bind" configuration directive is specified, Redis listens
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| # for connections from all available network interfaces on the host machine.
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| # It is possible to listen to just one or multiple selected interfaces using
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| # the "bind" configuration directive, followed by one or more IP addresses.
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| # Each address can be prefixed by "-", which means that redis will not fail to
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| # start if the address is not available. Being not available only refers to
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| # addresses that does not correspond to any network interface. Addresses that
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| # are already in use will always fail, and unsupported protocols will always BE
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| # silently skipped.
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| #
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| # Examples:
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| #
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| # bind 192.168.1.100 10.0.0.1     # listens on two specific IPv4 addresses
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| # bind 127.0.0.1 ::1              # listens on loopback IPv4 and IPv6
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| # bind * -::*                     # like the default, all available interfaces
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| #
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| # ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the
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| # internet, binding to all the interfaces is dangerous and will expose the
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| # instance to everybody on the internet. So by default we uncomment the
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| # following bind directive, that will force Redis to listen only on the
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| # IPv4 and IPv6 (if available) loopback interface addresses (this means Redis
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| # will only be able to accept client connections from the same host that it is
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| # running on).
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| #
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| # IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
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| # COMMENT OUT THE FOLLOWING LINE.
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| #
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| # You will also need to set a password unless you explicitly disable protected
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| # mode.
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| # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| bind 127.0.0.1 -::1
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| 
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| # By default, outgoing connections (from replica to master, from Sentinel to
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| # instances, cluster bus, etc.) are not bound to a specific local address. In
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| # most cases, this means the operating system will handle that based on routing
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| # and the interface through which the connection goes out.
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| #
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| # Using bind-source-addr it is possible to configure a specific address to bind
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| # to, which may also affect how the connection gets routed.
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| #
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| # Example:
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| #
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| # bind-source-addr 10.0.0.1
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| 
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| # Protected mode is a layer of security protection, in order to avoid that
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| # Redis instances left open on the internet are accessed and exploited.
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| #
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| # When protected mode is on and the default user has no password, the server
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| # only accepts local connections from the IPv4 address (127.0.0.1), IPv6 address
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| # (::1) or Unix domain sockets.
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| #
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| # By default protected mode is enabled. You should disable it only if
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| # you are sure you want clients from other hosts to connect to Redis
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| # even if no authentication is configured.
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| protected-mode yes
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| 
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| # Redis uses default hardened security configuration directives to reduce the
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| # attack surface on innocent users. Therefore, several sensitive configuration
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| # directives are immutable, and some potentially-dangerous commands are blocked.
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| #
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| # Configuration directives that control files that Redis writes to (e.g., 'dir'
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| # and 'dbfilename') and that aren't usually modified during runtime
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| # are protected by making them immutable.
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| #
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| # Commands that can increase the attack surface of Redis and that aren't usually
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| # called by users are blocked by default.
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| #
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| # These can be exposed to either all connections or just local ones by setting
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| # each of the configs listed below to either of these values:
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| #
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| # no    - Block for any connection (remain immutable)
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| # yes   - Allow for any connection (no protection)
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| # local - Allow only for local connections. Ones originating from the
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| #         IPv4 address (127.0.0.1), IPv6 address (::1) or Unix domain sockets.
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| #
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| # enable-protected-configs no
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| # enable-debug-command no
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| # enable-module-command no
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| 
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| # Accept connections on the specified port, default is 6379 (IANA #815344).
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| # If port 0 is specified Redis will not listen on a TCP socket.
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| port 6379
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| 
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| # TCP listen() backlog.
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| #
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| # In high requests-per-second environments you need a high backlog in order
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| # to avoid slow clients connection issues. Note that the Linux kernel
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| # will silently truncate it to the value of /proc/sys/net/core/somaxconn so
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| # make sure to raise both the value of somaxconn and tcp_max_syn_backlog
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| # in order to get the desired effect.
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| tcp-backlog 511
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| 
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| # Unix socket.
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| #
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| # Specify the path for the Unix socket that will be used to listen for
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| # incoming connections. There is no default, so Redis will not listen
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| # on a unix socket when not specified.
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| #
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| # unixsocket /run/redis.sock
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| # unixsocketperm 700
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| 
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| # Close the connection after a client is idle for N seconds (0 to disable)
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| timeout 0
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| 
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| # TCP keepalive.
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| #
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| # If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
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| # of communication. This is useful for two reasons:
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| #
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| # 1) Detect dead peers.
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| # 2) Force network equipment in the middle to consider the connection to be
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| #    alive.
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| #
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| # On Linux, the specified value (in seconds) is the period used to send ACKs.
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| # Note that to close the connection the double of the time is needed.
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| # On other kernels the period depends on the kernel configuration.
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| #
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| # A reasonable value for this option is 300 seconds, which is the new
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| # Redis default starting with Redis 3.2.1.
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| tcp-keepalive 300
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| 
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| # Apply OS-specific mechanism to mark the listening socket with the specified
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| # ID, to support advanced routing and filtering capabilities.
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| #
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| # On Linux, the ID represents a connection mark.
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| # On FreeBSD, the ID represents a socket cookie ID.
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| # On OpenBSD, the ID represents a route table ID.
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| #
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| # The default value is 0, which implies no marking is required.
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| # socket-mark-id 0
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| 
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| ################################# TLS/SSL #####################################
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| 
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| # By default, TLS/SSL is disabled. To enable it, the "tls-port" configuration
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| # directive can be used to define TLS-listening ports. To enable TLS on the
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| # default port, use:
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| #
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| # port 0
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| # tls-port 6379
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| 
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| # Configure a X.509 certificate and private key to use for authenticating the
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| # server to connected clients, masters or cluster peers.  These files should be
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| # PEM formatted.
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| #
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| # tls-cert-file redis.crt
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| # tls-key-file redis.key
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| #
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| # If the key file is encrypted using a passphrase, it can be included here
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| # as well.
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| #
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| # tls-key-file-pass secret
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| 
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| # Normally Redis uses the same certificate for both server functions (accepting
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| # connections) and client functions (replicating from a master, establishing
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| # cluster bus connections, etc.).
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| #
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| # Sometimes certificates are issued with attributes that designate them as
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| # client-only or server-only certificates. In that case it may be desired to use
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| # different certificates for incoming (server) and outgoing (client)
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| # connections. To do that, use the following directives:
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| #
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| # tls-client-cert-file client.crt
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| # tls-client-key-file client.key
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| #
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| # If the key file is encrypted using a passphrase, it can be included here
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| # as well.
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| #
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| # tls-client-key-file-pass secret
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| 
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| # Configure a DH parameters file to enable Diffie-Hellman (DH) key exchange,
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| # required by older versions of OpenSSL (<3.0). Newer versions do not require
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| # this configuration and recommend against it.
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| #
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| # tls-dh-params-file redis.dh
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| 
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| # Configure a CA certificate(s) bundle or directory to authenticate TLS/SSL
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| # clients and peers.  Redis requires an explicit configuration of at least one
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| # of these, and will not implicitly use the system wide configuration.
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| #
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| # tls-ca-cert-file ca.crt
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| # tls-ca-cert-dir /etc/ssl/certs
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| 
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| # By default, clients (including replica servers) on a TLS port are required
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| # to authenticate using valid client side certificates.
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| #
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| # If "no" is specified, client certificates are not required and not accepted.
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| # If "optional" is specified, client certificates are accepted and must be
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| # valid if provided, but are not required.
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| #
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| # tls-auth-clients no
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| # tls-auth-clients optional
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| 
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| # By default, a Redis replica does not attempt to establish a TLS connection
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| # with its master.
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| #
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| # Use the following directive to enable TLS on replication links.
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| #
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| # tls-replication yes
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| 
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| # By default, the Redis Cluster bus uses a plain TCP connection. To enable
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| # TLS for the bus protocol, use the following directive:
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| #
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| # tls-cluster yes
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| 
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| # By default, only TLSv1.2 and TLSv1.3 are enabled and it is highly recommended
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| # that older formally deprecated versions are kept disabled to reduce the attack surface.
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| # You can explicitly specify TLS versions to support.
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| # Allowed values are case insensitive and include "TLSv1", "TLSv1.1", "TLSv1.2",
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| # "TLSv1.3" (OpenSSL >= 1.1.1) or any combination.
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| # To enable only TLSv1.2 and TLSv1.3, use:
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| #
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| # tls-protocols "TLSv1.2 TLSv1.3"
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| 
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| # Configure allowed ciphers.  See the ciphers(1ssl) manpage for more information
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| # about the syntax of this string.
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| #
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| # Note: this configuration applies only to <= TLSv1.2.
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| #
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| # tls-ciphers DEFAULT:!MEDIUM
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| 
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| # Configure allowed TLSv1.3 ciphersuites.  See the ciphers(1ssl) manpage for more
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| # information about the syntax of this string, and specifically for TLSv1.3
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| # ciphersuites.
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| #
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| # tls-ciphersuites TLS_CHACHA20_POLY1305_SHA256
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| 
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| # When choosing a cipher, use the server's preference instead of the client
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| # preference. By default, the server follows the client's preference.
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| #
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| # tls-prefer-server-ciphers yes
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| 
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| # By default, TLS session caching is enabled to allow faster and less expensive
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| # reconnections by clients that support it. Use the following directive to disable
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| # caching.
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| #
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| # tls-session-caching no
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| 
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| # Change the default number of TLS sessions cached. A zero value sets the cache
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| # to unlimited size. The default size is 20480.
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| #
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| # tls-session-cache-size 5000
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| 
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| # Change the default timeout of cached TLS sessions. The default timeout is 300
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| # seconds.
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| #
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| # tls-session-cache-timeout 60
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| 
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| ################################# GENERAL #####################################
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| 
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| # By default Redis does not run as a daemon. Use 'yes' if you need it.
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| # Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
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| # When Redis is supervised by upstart or systemd, this parameter has no impact.
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| daemonize no
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| 
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| # If you run Redis from upstart or systemd, Redis can interact with your
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| # supervision tree. Options:
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| #   supervised no      - no supervision interaction
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| #   supervised upstart - signal upstart by putting Redis into SIGSTOP mode
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| #                        requires "expect stop" in your upstart job config
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| #   supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
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| #                        on startup, and updating Redis status on a regular
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| #                        basis.
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| #   supervised auto    - detect upstart or systemd method based on
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| #                        UPSTART_JOB or NOTIFY_SOCKET environment variables
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| # Note: these supervision methods only signal "process is ready."
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| #       They do not enable continuous pings back to your supervisor.
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| #
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| # The default is "no". To run under upstart/systemd, you can simply uncomment
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| # the line below:
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| #
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| # supervised auto
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| 
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| # If a pid file is specified, Redis writes it where specified at startup
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| # and removes it at exit.
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| #
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| # When the server runs non daemonized, no pid file is created if none is
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| # specified in the configuration. When the server is daemonized, the pid file
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| # is used even if not specified, defaulting to "/var/run/redis.pid".
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| #
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| # Creating a pid file is best effort: if Redis is not able to create it
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| # nothing bad happens, the server will start and run normally.
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| #
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| # Note that on modern Linux systems "/run/redis.pid" is more conforming
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| # and should be used instead.
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| pidfile /var/run/redis_6379.pid
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| 
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| # Specify the server verbosity level.
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| # This can be one of:
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| # debug (a lot of information, useful for development/testing)
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| # verbose (many rarely useful info, but not a mess like the debug level)
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| # notice (moderately verbose, what you want in production probably)
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| # warning (only very important / critical messages are logged)
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| loglevel notice
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| 
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| # Specify the log file name. Also the empty string can be used to force
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| # Redis to log on the standard output. Note that if you use standard
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| # output for logging but daemonize, logs will be sent to /dev/null
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| logfile ""
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| 
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| # To enable logging to the system logger, just set 'syslog-enabled' to yes,
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| # and optionally update the other syslog parameters to suit your needs.
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| # syslog-enabled no
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| 
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| # Specify the syslog identity.
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| # syslog-ident redis
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| 
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| # Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
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| # syslog-facility local0
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| 
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| # To disable the built in crash log, which will possibly produce cleaner core
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| # dumps when they are needed, uncomment the following:
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| #
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| # crash-log-enabled no
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| 
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| # To disable the fast memory check that's run as part of the crash log, which
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| # will possibly let redis terminate sooner, uncomment the following:
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| #
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| # crash-memcheck-enabled no
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| 
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| # Set the number of databases. The default database is DB 0, you can select
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| # a different one on a per-connection basis using SELECT <dbid> where
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| # dbid is a number between 0 and 'databases'-1
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| databases 16
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| 
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| # By default Redis shows an ASCII art logo only when started to log to the
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| # standard output and if the standard output is a TTY and syslog logging is
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| # disabled. Basically this means that normally a logo is displayed only in
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| # interactive sessions.
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| #
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| # However it is possible to force the pre-4.0 behavior and always show a
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| # ASCII art logo in startup logs by setting the following option to yes.
 | |
| always-show-logo no
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| 
 | |
| # By default, Redis modifies the process title (as seen in 'top' and 'ps') to
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| # provide some runtime information. It is possible to disable this and leave
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| # the process name as executed by setting the following to no.
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| set-proc-title yes
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| 
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| # When changing the process title, Redis uses the following template to construct
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| # the modified title.
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| #
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| # Template variables are specified in curly brackets. The following variables are
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| # supported:
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| #
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| # {title}           Name of process as executed if parent, or type of child process.
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| # {listen-addr}     Bind address or '*' followed by TCP or TLS port listening on, or
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| #                   Unix socket if only that's available.
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| # {server-mode}     Special mode, i.e. "[sentinel]" or "[cluster]".
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| # {port}            TCP port listening on, or 0.
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| # {tls-port}        TLS port listening on, or 0.
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| # {unixsocket}      Unix domain socket listening on, or "".
 | |
| # {config-file}     Name of configuration file used.
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| #
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| proc-title-template "{title} {listen-addr} {server-mode}"
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| 
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| # Set the local environment which is used for string comparison operations, and 
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| # also affect the performance of Lua scripts. Empty String indicates the locale 
 | |
| # is derived from the environment variables.
 | |
| locale-collate ""
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| 
 | |
| ################################ SNAPSHOTTING  ################################
 | |
| 
 | |
| # Save the DB to disk.
 | |
| #
 | |
| # save <seconds> <changes> [<seconds> <changes> ...]
 | |
| #
 | |
| # Redis will save the DB if the given number of seconds elapsed and it
 | |
| # surpassed the given number of write operations against the DB.
 | |
| #
 | |
| # Snapshotting can be completely disabled with a single empty string argument
 | |
| # as in following example:
 | |
| #
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| # save ""
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| #
 | |
| # Unless specified otherwise, by default Redis will save the DB:
 | |
| #   * After 3600 seconds (an hour) if at least 1 change was performed
 | |
| #   * After 300 seconds (5 minutes) if at least 100 changes were performed
 | |
| #   * After 60 seconds if at least 10000 changes were performed
 | |
| #
 | |
| # You can set these explicitly by uncommenting the following line.
 | |
| #
 | |
| # save 3600 1 300 100 60 10000
 | |
| 
 | |
| # By default Redis will stop accepting writes if RDB snapshots are enabled
 | |
| # (at least one save point) and the latest background save failed.
 | |
| # This will make the user aware (in a hard way) that data is not persisting
 | |
| # on disk properly, otherwise chances are that no one will notice and some
 | |
| # disaster will happen.
 | |
| #
 | |
| # If the background saving process will start working again Redis will
 | |
| # automatically allow writes again.
 | |
| #
 | |
| # However if you have setup your proper monitoring of the Redis server
 | |
| # and persistence, you may want to disable this feature so that Redis will
 | |
| # continue to work as usual even if there are problems with disk,
 | |
| # permissions, and so forth.
 | |
| stop-writes-on-bgsave-error yes
 | |
| 
 | |
| # Compress string objects using LZF when dump .rdb databases?
 | |
| # By default compression is enabled as it's almost always a win.
 | |
| # If you want to save some CPU in the saving child set it to 'no' but
 | |
| # the dataset will likely be bigger if you have compressible values or keys.
 | |
| rdbcompression yes
 | |
| 
 | |
| # Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
 | |
| # This makes the format more resistant to corruption but there is a performance
 | |
| # hit to pay (around 10%) when saving and loading RDB files, so you can disable it
 | |
| # for maximum performances.
 | |
| #
 | |
| # RDB files created with checksum disabled have a checksum of zero that will
 | |
| # tell the loading code to skip the check.
 | |
| rdbchecksum yes
 | |
| 
 | |
| # Enables or disables full sanitization checks for ziplist and listpack etc when
 | |
| # loading an RDB or RESTORE payload. This reduces the chances of a assertion or
 | |
| # crash later on while processing commands.
 | |
| # Options:
 | |
| #   no         - Never perform full sanitization
 | |
| #   yes        - Always perform full sanitization
 | |
| #   clients    - Perform full sanitization only for user connections.
 | |
| #                Excludes: RDB files, RESTORE commands received from the master
 | |
| #                connection, and client connections which have the
 | |
| #                skip-sanitize-payload ACL flag.
 | |
| # The default should be 'clients' but since it currently affects cluster
 | |
| # resharding via MIGRATE, it is temporarily set to 'no' by default.
 | |
| #
 | |
| # sanitize-dump-payload no
 | |
| 
 | |
| # The filename where to dump the DB
 | |
| dbfilename dump.rdb
 | |
| 
 | |
| # Remove RDB files used by replication in instances without persistence
 | |
| # enabled. By default this option is disabled, however there are environments
 | |
| # where for regulations or other security concerns, RDB files persisted on
 | |
| # disk by masters in order to feed replicas, or stored on disk by replicas
 | |
| # in order to load them for the initial synchronization, should be deleted
 | |
| # ASAP. Note that this option ONLY WORKS in instances that have both AOF
 | |
| # and RDB persistence disabled, otherwise is completely ignored.
 | |
| #
 | |
| # An alternative (and sometimes better) way to obtain the same effect is
 | |
| # to use diskless replication on both master and replicas instances. However
 | |
| # in the case of replicas, diskless is not always an option.
 | |
| rdb-del-sync-files no
 | |
| 
 | |
| # The working directory.
 | |
| #
 | |
| # The DB will be written inside this directory, with the filename specified
 | |
| # above using the 'dbfilename' configuration directive.
 | |
| #
 | |
| # The Append Only File will also be created inside this directory.
 | |
| #
 | |
| # Note that you must specify a directory here, not a file name.
 | |
| dir ./
 | |
| 
 | |
| ################################# REPLICATION #################################
 | |
| 
 | |
| # Master-Replica replication. Use replicaof to make a Redis instance a copy of
 | |
| # another Redis server. A few things to understand ASAP about Redis replication.
 | |
| #
 | |
| #   +------------------+      +---------------+
 | |
| #   |      Master      | ---> |    Replica    |
 | |
| #   | (receive writes) |      |  (exact copy) |
 | |
| #   +------------------+      +---------------+
 | |
| #
 | |
| # 1) Redis replication is asynchronous, but you can configure a master to
 | |
| #    stop accepting writes if it appears to be not connected with at least
 | |
| #    a given number of replicas.
 | |
| # 2) Redis replicas are able to perform a partial resynchronization with the
 | |
| #    master if the replication link is lost for a relatively small amount of
 | |
| #    time. You may want to configure the replication backlog size (see the next
 | |
| #    sections of this file) with a sensible value depending on your needs.
 | |
| # 3) Replication is automatic and does not need user intervention. After a
 | |
| #    network partition replicas automatically try to reconnect to masters
 | |
| #    and resynchronize with them.
 | |
| #
 | |
| # replicaof <masterip> <masterport>
 | |
| 
 | |
| # If the master is password protected (using the "requirepass" configuration
 | |
| # directive below) it is possible to tell the replica to authenticate before
 | |
| # starting the replication synchronization process, otherwise the master will
 | |
| # refuse the replica request.
 | |
| #
 | |
| # masterauth <master-password>
 | |
| #
 | |
| # However this is not enough if you are using Redis ACLs (for Redis version
 | |
| # 6 or greater), and the default user is not capable of running the PSYNC
 | |
| # command and/or other commands needed for replication. In this case it's
 | |
| # better to configure a special user to use with replication, and specify the
 | |
| # masteruser configuration as such:
 | |
| #
 | |
| # masteruser <username>
 | |
| #
 | |
| # When masteruser is specified, the replica will authenticate against its
 | |
| # master using the new AUTH form: AUTH <username> <password>.
 | |
| 
 | |
| # When a replica loses its connection with the master, or when the replication
 | |
| # is still in progress, the replica can act in two different ways:
 | |
| #
 | |
| # 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will
 | |
| #    still reply to client requests, possibly with out of date data, or the
 | |
| #    data set may just be empty if this is the first synchronization.
 | |
| #
 | |
| # 2) If replica-serve-stale-data is set to 'no' the replica will reply with error
 | |
| #    "MASTERDOWN Link with MASTER is down and replica-serve-stale-data is set to 'no'"
 | |
| #    to all data access commands, excluding commands such as:
 | |
| #    INFO, REPLICAOF, AUTH, SHUTDOWN, REPLCONF, ROLE, CONFIG, SUBSCRIBE,
 | |
| #    UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB, COMMAND, POST,
 | |
| #    HOST and LATENCY.
 | |
| #
 | |
| replica-serve-stale-data yes
 | |
| 
 | |
| # You can configure a replica instance to accept writes or not. Writing against
 | |
| # a replica instance may be useful to store some ephemeral data (because data
 | |
| # written on a replica will be easily deleted after resync with the master) but
 | |
| # may also cause problems if clients are writing to it because of a
 | |
| # misconfiguration.
 | |
| #
 | |
| # Since Redis 2.6 by default replicas are read-only.
 | |
| #
 | |
| # Note: read only replicas are not designed to be exposed to untrusted clients
 | |
| # on the internet. It's just a protection layer against misuse of the instance.
 | |
| # Still a read only replica exports by default all the administrative commands
 | |
| # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
 | |
| # security of read only replicas using 'rename-command' to shadow all the
 | |
| # administrative / dangerous commands.
 | |
| replica-read-only yes
 | |
| 
 | |
| # Replication SYNC strategy: disk or socket.
 | |
| #
 | |
| # New replicas and reconnecting replicas that are not able to continue the
 | |
| # replication process just receiving differences, need to do what is called a
 | |
| # "full synchronization". An RDB file is transmitted from the master to the
 | |
| # replicas.
 | |
| #
 | |
| # The transmission can happen in two different ways:
 | |
| #
 | |
| # 1) Disk-backed: The Redis master creates a new process that writes the RDB
 | |
| #                 file on disk. Later the file is transferred by the parent
 | |
| #                 process to the replicas incrementally.
 | |
| # 2) Diskless: The Redis master creates a new process that directly writes the
 | |
| #              RDB file to replica sockets, without touching the disk at all.
 | |
| #
 | |
| # With disk-backed replication, while the RDB file is generated, more replicas
 | |
| # can be queued and served with the RDB file as soon as the current child
 | |
| # producing the RDB file finishes its work. With diskless replication instead
 | |
| # once the transfer starts, new replicas arriving will be queued and a new
 | |
| # transfer will start when the current one terminates.
 | |
| #
 | |
| # When diskless replication is used, the master waits a configurable amount of
 | |
| # time (in seconds) before starting the transfer in the hope that multiple
 | |
| # replicas will arrive and the transfer can be parallelized.
 | |
| #
 | |
| # With slow disks and fast (large bandwidth) networks, diskless replication
 | |
| # works better.
 | |
| repl-diskless-sync yes
 | |
| 
 | |
| # When diskless replication is enabled, it is possible to configure the delay
 | |
| # the server waits in order to spawn the child that transfers the RDB via socket
 | |
| # to the replicas.
 | |
| #
 | |
| # This is important since once the transfer starts, it is not possible to serve
 | |
| # new replicas arriving, that will be queued for the next RDB transfer, so the
 | |
| # server waits a delay in order to let more replicas arrive.
 | |
| #
 | |
| # The delay is specified in seconds, and by default is 5 seconds. To disable
 | |
| # it entirely just set it to 0 seconds and the transfer will start ASAP.
 | |
| repl-diskless-sync-delay 5
 | |
| 
 | |
| # When diskless replication is enabled with a delay, it is possible to let
 | |
| # the replication start before the maximum delay is reached if the maximum
 | |
| # number of replicas expected have connected. Default of 0 means that the
 | |
| # maximum is not defined and Redis will wait the full delay.
 | |
| repl-diskless-sync-max-replicas 0
 | |
| 
 | |
| # -----------------------------------------------------------------------------
 | |
| # WARNING: Since in this setup the replica does not immediately store an RDB on
 | |
| # disk, it may cause data loss during failovers. RDB diskless load + Redis
 | |
| # modules not handling I/O reads may cause Redis to abort in case of I/O errors
 | |
| # during the initial synchronization stage with the master.
 | |
| # -----------------------------------------------------------------------------
 | |
| #
 | |
| # Replica can load the RDB it reads from the replication link directly from the
 | |
| # socket, or store the RDB to a file and read that file after it was completely
 | |
| # received from the master.
 | |
| #
 | |
| # In many cases the disk is slower than the network, and storing and loading
 | |
| # the RDB file may increase replication time (and even increase the master's
 | |
| # Copy on Write memory and replica buffers).
 | |
| # However, when parsing the RDB file directly from the socket, in order to avoid
 | |
| # data loss it's only safe to flush the current dataset when the new dataset is
 | |
| # fully loaded in memory, resulting in higher memory usage.
 | |
| # For this reason we have the following options:
 | |
| #
 | |
| # "disabled"    - Don't use diskless load (store the rdb file to the disk first)
 | |
| # "swapdb"      - Keep current db contents in RAM while parsing the data directly
 | |
| #                 from the socket. Replicas in this mode can keep serving current
 | |
| #                 dataset while replication is in progress, except for cases where
 | |
| #                 they can't recognize master as having a data set from same
 | |
| #                 replication history.
 | |
| #                 Note that this requires sufficient memory, if you don't have it,
 | |
| #                 you risk an OOM kill.
 | |
| # "on-empty-db" - Use diskless load only when current dataset is empty. This is 
 | |
| #                 safer and avoid having old and new dataset loaded side by side
 | |
| #                 during replication.
 | |
| repl-diskless-load disabled
 | |
| 
 | |
| # Master send PINGs to its replicas in a predefined interval. It's possible to
 | |
| # change this interval with the repl_ping_replica_period option. The default
 | |
| # value is 10 seconds.
 | |
| #
 | |
| # repl-ping-replica-period 10
 | |
| 
 | |
| # The following option sets the replication timeout for:
 | |
| #
 | |
| # 1) Bulk transfer I/O during SYNC, from the point of view of replica.
 | |
| # 2) Master timeout from the point of view of replicas (data, pings).
 | |
| # 3) Replica timeout from the point of view of masters (REPLCONF ACK pings).
 | |
| #
 | |
| # It is important to make sure that this value is greater than the value
 | |
| # specified for repl-ping-replica-period otherwise a timeout will be detected
 | |
| # every time there is low traffic between the master and the replica. The default
 | |
| # value is 60 seconds.
 | |
| #
 | |
| # repl-timeout 60
 | |
| 
 | |
| # Disable TCP_NODELAY on the replica socket after SYNC?
 | |
| #
 | |
| # If you select "yes" Redis will use a smaller number of TCP packets and
 | |
| # less bandwidth to send data to replicas. But this can add a delay for
 | |
| # the data to appear on the replica side, up to 40 milliseconds with
 | |
| # Linux kernels using a default configuration.
 | |
| #
 | |
| # If you select "no" the delay for data to appear on the replica side will
 | |
| # be reduced but more bandwidth will be used for replication.
 | |
| #
 | |
| # By default we optimize for low latency, but in very high traffic conditions
 | |
| # or when the master and replicas are many hops away, turning this to "yes" may
 | |
| # be a good idea.
 | |
| repl-disable-tcp-nodelay no
 | |
| 
 | |
| # Set the replication backlog size. The backlog is a buffer that accumulates
 | |
| # replica data when replicas are disconnected for some time, so that when a
 | |
| # replica wants to reconnect again, often a full resync is not needed, but a
 | |
| # partial resync is enough, just passing the portion of data the replica
 | |
| # missed while disconnected.
 | |
| #
 | |
| # The bigger the replication backlog, the longer the replica can endure the
 | |
| # disconnect and later be able to perform a partial resynchronization.
 | |
| #
 | |
| # The backlog is only allocated if there is at least one replica connected.
 | |
| #
 | |
| # repl-backlog-size 1mb
 | |
| 
 | |
| # After a master has no connected replicas for some time, the backlog will be
 | |
| # freed. The following option configures the amount of seconds that need to
 | |
| # elapse, starting from the time the last replica disconnected, for the backlog
 | |
| # buffer to be freed.
 | |
| #
 | |
| # Note that replicas never free the backlog for timeout, since they may be
 | |
| # promoted to masters later, and should be able to correctly "partially
 | |
| # resynchronize" with other replicas: hence they should always accumulate backlog.
 | |
| #
 | |
| # A value of 0 means to never release the backlog.
 | |
| #
 | |
| # repl-backlog-ttl 3600
 | |
| 
 | |
| # The replica priority is an integer number published by Redis in the INFO
 | |
| # output. It is used by Redis Sentinel in order to select a replica to promote
 | |
| # into a master if the master is no longer working correctly.
 | |
| #
 | |
| # A replica with a low priority number is considered better for promotion, so
 | |
| # for instance if there are three replicas with priority 10, 100, 25 Sentinel
 | |
| # will pick the one with priority 10, that is the lowest.
 | |
| #
 | |
| # However a special priority of 0 marks the replica as not able to perform the
 | |
| # role of master, so a replica with priority of 0 will never be selected by
 | |
| # Redis Sentinel for promotion.
 | |
| #
 | |
| # By default the priority is 100.
 | |
| replica-priority 100
 | |
| 
 | |
| # The propagation error behavior controls how Redis will behave when it is
 | |
| # unable to handle a command being processed in the replication stream from a master
 | |
| # or processed while reading from an AOF file. Errors that occur during propagation
 | |
| # are unexpected, and can cause data inconsistency. However, there are edge cases
 | |
| # in earlier versions of Redis where it was possible for the server to replicate or persist
 | |
| # commands that would fail on future versions. For this reason the default behavior
 | |
| # is to ignore such errors and continue processing commands.
 | |
| #
 | |
| # If an application wants to ensure there is no data divergence, this configuration
 | |
| # should be set to 'panic' instead. The value can also be set to 'panic-on-replicas'
 | |
| # to only panic when a replica encounters an error on the replication stream. One of
 | |
| # these two panic values will become the default value in the future once there are
 | |
| # sufficient safety mechanisms in place to prevent false positive crashes.
 | |
| #
 | |
| # propagation-error-behavior ignore
 | |
| 
 | |
| # Replica ignore disk write errors controls the behavior of a replica when it is
 | |
| # unable to persist a write command received from its master to disk. By default,
 | |
| # this configuration is set to 'no' and will crash the replica in this condition.
 | |
| # It is not recommended to change this default, however in order to be compatible
 | |
| # with older versions of Redis this config can be toggled to 'yes' which will just
 | |
| # log a warning and execute the write command it got from the master.
 | |
| #
 | |
| # replica-ignore-disk-write-errors no
 | |
| 
 | |
| # -----------------------------------------------------------------------------
 | |
| # By default, Redis Sentinel includes all replicas in its reports. A replica
 | |
| # can be excluded from Redis Sentinel's announcements. An unannounced replica
 | |
| # will be ignored by the 'sentinel replicas <master>' command and won't be
 | |
| # exposed to Redis Sentinel's clients.
 | |
| #
 | |
| # This option does not change the behavior of replica-priority. Even with
 | |
| # replica-announced set to 'no', the replica can be promoted to master. To
 | |
| # prevent this behavior, set replica-priority to 0.
 | |
| #
 | |
| # replica-announced yes
 | |
| 
 | |
| # It is possible for a master to stop accepting writes if there are less than
 | |
| # N replicas connected, having a lag less or equal than M seconds.
 | |
| #
 | |
| # The N replicas need to be in "online" state.
 | |
| #
 | |
| # The lag in seconds, that must be <= the specified value, is calculated from
 | |
| # the last ping received from the replica, that is usually sent every second.
 | |
| #
 | |
| # This option does not GUARANTEE that N replicas will accept the write, but
 | |
| # will limit the window of exposure for lost writes in case not enough replicas
 | |
| # are available, to the specified number of seconds.
 | |
| #
 | |
| # For example to require at least 3 replicas with a lag <= 10 seconds use:
 | |
| #
 | |
| # min-replicas-to-write 3
 | |
| # min-replicas-max-lag 10
 | |
| #
 | |
| # Setting one or the other to 0 disables the feature.
 | |
| #
 | |
| # By default min-replicas-to-write is set to 0 (feature disabled) and
 | |
| # min-replicas-max-lag is set to 10.
 | |
| 
 | |
| # A Redis master is able to list the address and port of the attached
 | |
| # replicas in different ways. For example the "INFO replication" section
 | |
| # offers this information, which is used, among other tools, by
 | |
| # Redis Sentinel in order to discover replica instances.
 | |
| # Another place where this info is available is in the output of the
 | |
| # "ROLE" command of a master.
 | |
| #
 | |
| # The listed IP address and port normally reported by a replica is
 | |
| # obtained in the following way:
 | |
| #
 | |
| #   IP: The address is auto detected by checking the peer address
 | |
| #   of the socket used by the replica to connect with the master.
 | |
| #
 | |
| #   Port: The port is communicated by the replica during the replication
 | |
| #   handshake, and is normally the port that the replica is using to
 | |
| #   listen for connections.
 | |
| #
 | |
| # However when port forwarding or Network Address Translation (NAT) is
 | |
| # used, the replica may actually be reachable via different IP and port
 | |
| # pairs. The following two options can be used by a replica in order to
 | |
| # report to its master a specific set of IP and port, so that both INFO
 | |
| # and ROLE will report those values.
 | |
| #
 | |
| # There is no need to use both the options if you need to override just
 | |
| # the port or the IP address.
 | |
| #
 | |
| # replica-announce-ip 5.5.5.5
 | |
| # replica-announce-port 1234
 | |
| 
 | |
| ############################### KEYS TRACKING #################################
 | |
| 
 | |
| # Redis implements server assisted support for client side caching of values.
 | |
| # This is implemented using an invalidation table that remembers, using
 | |
| # a radix key indexed by key name, what clients have which keys. In turn
 | |
| # this is used in order to send invalidation messages to clients. Please
 | |
| # check this page to understand more about the feature:
 | |
| #
 | |
| #   https://redis.io/topics/client-side-caching
 | |
| #
 | |
| # When tracking is enabled for a client, all the read only queries are assumed
 | |
| # to be cached: this will force Redis to store information in the invalidation
 | |
| # table. When keys are modified, such information is flushed away, and
 | |
| # invalidation messages are sent to the clients. However if the workload is
 | |
| # heavily dominated by reads, Redis could use more and more memory in order
 | |
| # to track the keys fetched by many clients.
 | |
| #
 | |
| # For this reason it is possible to configure a maximum fill value for the
 | |
| # invalidation table. By default it is set to 1M of keys, and once this limit
 | |
| # is reached, Redis will start to evict keys in the invalidation table
 | |
| # even if they were not modified, just to reclaim memory: this will in turn
 | |
| # force the clients to invalidate the cached values. Basically the table
 | |
| # maximum size is a trade off between the memory you want to spend server
 | |
| # side to track information about who cached what, and the ability of clients
 | |
| # to retain cached objects in memory.
 | |
| #
 | |
| # If you set the value to 0, it means there are no limits, and Redis will
 | |
| # retain as many keys as needed in the invalidation table.
 | |
| # In the "stats" INFO section, you can find information about the number of
 | |
| # keys in the invalidation table at every given moment.
 | |
| #
 | |
| # Note: when key tracking is used in broadcasting mode, no memory is used
 | |
| # in the server side so this setting is useless.
 | |
| #
 | |
| # tracking-table-max-keys 1000000
 | |
| 
 | |
| ################################## SECURITY ###################################
 | |
| 
 | |
| # Warning: since Redis is pretty fast, an outside user can try up to
 | |
| # 1 million passwords per second against a modern box. This means that you
 | |
| # should use very strong passwords, otherwise they will be very easy to break.
 | |
| # Note that because the password is really a shared secret between the client
 | |
| # and the server, and should not be memorized by any human, the password
 | |
| # can be easily a long string from /dev/urandom or whatever, so by using a
 | |
| # long and unguessable password no brute force attack will be possible.
 | |
| 
 | |
| # Redis ACL users are defined in the following format:
 | |
| #
 | |
| #   user <username> ... acl rules ...
 | |
| #
 | |
| # For example:
 | |
| #
 | |
| #   user worker +@list +@connection ~jobs:* on >ffa9203c493aa99
 | |
| #
 | |
| # The special username "default" is used for new connections. If this user
 | |
| # has the "nopass" rule, then new connections will be immediately authenticated
 | |
| # as the "default" user without the need of any password provided via the
 | |
| # AUTH command. Otherwise if the "default" user is not flagged with "nopass"
 | |
| # the connections will start in not authenticated state, and will require
 | |
| # AUTH (or the HELLO command AUTH option) in order to be authenticated and
 | |
| # start to work.
 | |
| #
 | |
| # The ACL rules that describe what a user can do are the following:
 | |
| #
 | |
| #  on           Enable the user: it is possible to authenticate as this user.
 | |
| #  off          Disable the user: it's no longer possible to authenticate
 | |
| #               with this user, however the already authenticated connections
 | |
| #               will still work.
 | |
| #  skip-sanitize-payload    RESTORE dump-payload sanitization is skipped.
 | |
| #  sanitize-payload         RESTORE dump-payload is sanitized (default).
 | |
| #  +<command>   Allow the execution of that command.
 | |
| #               May be used with `|` for allowing subcommands (e.g "+config|get")
 | |
| #  -<command>   Disallow the execution of that command.
 | |
| #               May be used with `|` for blocking subcommands (e.g "-config|set")
 | |
| #  +@<category> Allow the execution of all the commands in such category
 | |
| #               with valid categories are like @admin, @set, @sortedset, ...
 | |
| #               and so forth, see the full list in the server.c file where
 | |
| #               the Redis command table is described and defined.
 | |
| #               The special category @all means all the commands, but currently
 | |
| #               present in the server, and that will be loaded in the future
 | |
| #               via modules.
 | |
| #  +<command>|first-arg  Allow a specific first argument of an otherwise
 | |
| #                        disabled command. It is only supported on commands with
 | |
| #                        no sub-commands, and is not allowed as negative form
 | |
| #                        like -SELECT|1, only additive starting with "+". This
 | |
| #                        feature is deprecated and may be removed in the future.
 | |
| #  allcommands  Alias for +@all. Note that it implies the ability to execute
 | |
| #               all the future commands loaded via the modules system.
 | |
| #  nocommands   Alias for -@all.
 | |
| #  ~<pattern>   Add a pattern of keys that can be mentioned as part of
 | |
| #               commands. For instance ~* allows all the keys. The pattern
 | |
| #               is a glob-style pattern like the one of KEYS.
 | |
| #               It is possible to specify multiple patterns.
 | |
| # %R~<pattern>  Add key read pattern that specifies which keys can be read 
 | |
| #               from.
 | |
| # %W~<pattern>  Add key write pattern that specifies which keys can be
 | |
| #               written to. 
 | |
| #  allkeys      Alias for ~*
 | |
| #  resetkeys    Flush the list of allowed keys patterns.
 | |
| #  &<pattern>   Add a glob-style pattern of Pub/Sub channels that can be
 | |
| #               accessed by the user. It is possible to specify multiple channel
 | |
| #               patterns.
 | |
| #  allchannels  Alias for &*
 | |
| #  resetchannels            Flush the list of allowed channel patterns.
 | |
| #  ><password>  Add this password to the list of valid password for the user.
 | |
| #               For example >mypass will add "mypass" to the list.
 | |
| #               This directive clears the "nopass" flag (see later).
 | |
| #  <<password>  Remove this password from the list of valid passwords.
 | |
| #  nopass       All the set passwords of the user are removed, and the user
 | |
| #               is flagged as requiring no password: it means that every
 | |
| #               password will work against this user. If this directive is
 | |
| #               used for the default user, every new connection will be
 | |
| #               immediately authenticated with the default user without
 | |
| #               any explicit AUTH command required. Note that the "resetpass"
 | |
| #               directive will clear this condition.
 | |
| #  resetpass    Flush the list of allowed passwords. Moreover removes the
 | |
| #               "nopass" status. After "resetpass" the user has no associated
 | |
| #               passwords and there is no way to authenticate without adding
 | |
| #               some password (or setting it as "nopass" later).
 | |
| #  reset        Performs the following actions: resetpass, resetkeys, resetchannels,
 | |
| #               allchannels (if acl-pubsub-default is set), off, clearselectors, -@all.
 | |
| #               The user returns to the same state it has immediately after its creation.
 | |
| # (<options>)   Create a new selector with the options specified within the
 | |
| #               parentheses and attach it to the user. Each option should be 
 | |
| #               space separated. The first character must be ( and the last 
 | |
| #               character must be ).
 | |
| # clearselectors            Remove all of the currently attached selectors. 
 | |
| #                           Note this does not change the "root" user permissions,
 | |
| #                           which are the permissions directly applied onto the
 | |
| #                           user (outside the parentheses).
 | |
| #
 | |
| # ACL rules can be specified in any order: for instance you can start with
 | |
| # passwords, then flags, or key patterns. However note that the additive
 | |
| # and subtractive rules will CHANGE MEANING depending on the ordering.
 | |
| # For instance see the following example:
 | |
| #
 | |
| #   user alice on +@all -DEBUG ~* >somepassword
 | |
| #
 | |
| # This will allow "alice" to use all the commands with the exception of the
 | |
| # DEBUG command, since +@all added all the commands to the set of the commands
 | |
| # alice can use, and later DEBUG was removed. However if we invert the order
 | |
| # of two ACL rules the result will be different:
 | |
| #
 | |
| #   user alice on -DEBUG +@all ~* >somepassword
 | |
| #
 | |
| # Now DEBUG was removed when alice had yet no commands in the set of allowed
 | |
| # commands, later all the commands are added, so the user will be able to
 | |
| # execute everything.
 | |
| #
 | |
| # Basically ACL rules are processed left-to-right.
 | |
| #
 | |
| # The following is a list of command categories and their meanings:
 | |
| # * keyspace - Writing or reading from keys, databases, or their metadata 
 | |
| #     in a type agnostic way. Includes DEL, RESTORE, DUMP, RENAME, EXISTS, DBSIZE,
 | |
| #     KEYS, EXPIRE, TTL, FLUSHALL, etc. Commands that may modify the keyspace,
 | |
| #     key or metadata will also have `write` category. Commands that only read
 | |
| #     the keyspace, key or metadata will have the `read` category.
 | |
| # * read - Reading from keys (values or metadata). Note that commands that don't
 | |
| #     interact with keys, will not have either `read` or `write`.
 | |
| # * write - Writing to keys (values or metadata)
 | |
| # * admin - Administrative commands. Normal applications will never need to use
 | |
| #     these. Includes REPLICAOF, CONFIG, DEBUG, SAVE, MONITOR, ACL, SHUTDOWN, etc.
 | |
| # * dangerous - Potentially dangerous (each should be considered with care for
 | |
| #     various reasons). This includes FLUSHALL, MIGRATE, RESTORE, SORT, KEYS,
 | |
| #     CLIENT, DEBUG, INFO, CONFIG, SAVE, REPLICAOF, etc.
 | |
| # * connection - Commands affecting the connection or other connections.
 | |
| #     This includes AUTH, SELECT, COMMAND, CLIENT, ECHO, PING, etc.
 | |
| # * blocking - Potentially blocking the connection until released by another
 | |
| #     command.
 | |
| # * fast - Fast O(1) commands. May loop on the number of arguments, but not the
 | |
| #     number of elements in the key.
 | |
| # * slow - All commands that are not Fast.
 | |
| # * pubsub - PUBLISH / SUBSCRIBE related
 | |
| # * transaction - WATCH / MULTI / EXEC related commands.
 | |
| # * scripting - Scripting related.
 | |
| # * set - Data type: sets related.
 | |
| # * sortedset - Data type: zsets related.
 | |
| # * list - Data type: lists related.
 | |
| # * hash - Data type: hashes related.
 | |
| # * string - Data type: strings related.
 | |
| # * bitmap - Data type: bitmaps related.
 | |
| # * hyperloglog - Data type: hyperloglog related.
 | |
| # * geo - Data type: geo related.
 | |
| # * stream - Data type: streams related.
 | |
| #
 | |
| # For more information about ACL configuration please refer to
 | |
| # the Redis web site at https://redis.io/topics/acl
 | |
| 
 | |
| # ACL LOG
 | |
| #
 | |
| # The ACL Log tracks failed commands and authentication events associated
 | |
| # with ACLs. The ACL Log is useful to troubleshoot failed commands blocked
 | |
| # by ACLs. The ACL Log is stored in memory. You can reclaim memory with
 | |
| # ACL LOG RESET. Define the maximum entry length of the ACL Log below.
 | |
| acllog-max-len 128
 | |
| 
 | |
| # Using an external ACL file
 | |
| #
 | |
| # Instead of configuring users here in this file, it is possible to use
 | |
| # a stand-alone file just listing users. The two methods cannot be mixed:
 | |
| # if you configure users here and at the same time you activate the external
 | |
| # ACL file, the server will refuse to start.
 | |
| #
 | |
| # The format of the external ACL user file is exactly the same as the
 | |
| # format that is used inside redis.conf to describe users.
 | |
| #
 | |
| # aclfile /etc/redis/users.acl
 | |
| 
 | |
| # IMPORTANT NOTE: starting with Redis 6 "requirepass" is just a compatibility
 | |
| # layer on top of the new ACL system. The option effect will be just setting
 | |
| # the password for the default user. Clients will still authenticate using
 | |
| # AUTH <password> as usually, or more explicitly with AUTH default <password>
 | |
| # if they follow the new protocol: both will work.
 | |
| #
 | |
| # The requirepass is not compatible with aclfile option and the ACL LOAD
 | |
| # command, these will cause requirepass to be ignored.
 | |
| #
 | |
| # requirepass foobared
 | |
| 
 | |
| # New users are initialized with restrictive permissions by default, via the
 | |
| # equivalent of this ACL rule 'off resetkeys -@all'. Starting with Redis 6.2, it
 | |
| # is possible to manage access to Pub/Sub channels with ACL rules as well. The
 | |
| # default Pub/Sub channels permission if new users is controlled by the
 | |
| # acl-pubsub-default configuration directive, which accepts one of these values:
 | |
| #
 | |
| # allchannels: grants access to all Pub/Sub channels
 | |
| # resetchannels: revokes access to all Pub/Sub channels
 | |
| #
 | |
| # From Redis 7.0, acl-pubsub-default defaults to 'resetchannels' permission.
 | |
| #
 | |
| # acl-pubsub-default resetchannels
 | |
| 
 | |
| # Command renaming (DEPRECATED).
 | |
| #
 | |
| # ------------------------------------------------------------------------
 | |
| # WARNING: avoid using this option if possible. Instead use ACLs to remove
 | |
| # commands from the default user, and put them only in some admin user you
 | |
| # create for administrative purposes.
 | |
| # ------------------------------------------------------------------------
 | |
| #
 | |
| # It is possible to change the name of dangerous commands in a shared
 | |
| # environment. For instance the CONFIG command may be renamed into something
 | |
| # hard to guess so that it will still be available for internal-use tools
 | |
| # but not available for general clients.
 | |
| #
 | |
| # Example:
 | |
| #
 | |
| # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
 | |
| #
 | |
| # It is also possible to completely kill a command by renaming it into
 | |
| # an empty string:
 | |
| #
 | |
| # rename-command CONFIG ""
 | |
| #
 | |
| # Please note that changing the name of commands that are logged into the
 | |
| # AOF file or transmitted to replicas may cause problems.
 | |
| 
 | |
| ################################### CLIENTS ####################################
 | |
| 
 | |
| # Set the max number of connected clients at the same time. By default
 | |
| # this limit is set to 10000 clients, however if the Redis server is not
 | |
| # able to configure the process file limit to allow for the specified limit
 | |
| # the max number of allowed clients is set to the current file limit
 | |
| # minus 32 (as Redis reserves a few file descriptors for internal uses).
 | |
| #
 | |
| # Once the limit is reached Redis will close all the new connections sending
 | |
| # an error 'max number of clients reached'.
 | |
| #
 | |
| # IMPORTANT: When Redis Cluster is used, the max number of connections is also
 | |
| # shared with the cluster bus: every node in the cluster will use two
 | |
| # connections, one incoming and another outgoing. It is important to size the
 | |
| # limit accordingly in case of very large clusters.
 | |
| #
 | |
| # maxclients 10000
 | |
| 
 | |
| ############################## MEMORY MANAGEMENT ################################
 | |
| 
 | |
| # Set a memory usage limit to the specified amount of bytes.
 | |
| # When the memory limit is reached Redis will try to remove keys
 | |
| # according to the eviction policy selected (see maxmemory-policy).
 | |
| #
 | |
| # If Redis can't remove keys according to the policy, or if the policy is
 | |
| # set to 'noeviction', Redis will start to reply with errors to commands
 | |
| # that would use more memory, like SET, LPUSH, and so on, and will continue
 | |
| # to reply to read-only commands like GET.
 | |
| #
 | |
| # This option is usually useful when using Redis as an LRU or LFU cache, or to
 | |
| # set a hard memory limit for an instance (using the 'noeviction' policy).
 | |
| #
 | |
| # WARNING: If you have replicas attached to an instance with maxmemory on,
 | |
| # the size of the output buffers needed to feed the replicas are subtracted
 | |
| # from the used memory count, so that network problems / resyncs will
 | |
| # not trigger a loop where keys are evicted, and in turn the output
 | |
| # buffer of replicas is full with DELs of keys evicted triggering the deletion
 | |
| # of more keys, and so forth until the database is completely emptied.
 | |
| #
 | |
| # In short... if you have replicas attached it is suggested that you set a lower
 | |
| # limit for maxmemory so that there is some free RAM on the system for replica
 | |
| # output buffers (but this is not needed if the policy is 'noeviction').
 | |
| #
 | |
| # maxmemory <bytes>
 | |
| 
 | |
| # MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
 | |
| # is reached. You can select one from the following behaviors:
 | |
| #
 | |
| # volatile-lru -> Evict using approximated LRU, only keys with an expire set.
 | |
| # allkeys-lru -> Evict any key using approximated LRU.
 | |
| # volatile-lfu -> Evict using approximated LFU, only keys with an expire set.
 | |
| # allkeys-lfu -> Evict any key using approximated LFU.
 | |
| # volatile-random -> Remove a random key having an expire set.
 | |
| # allkeys-random -> Remove a random key, any key.
 | |
| # volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
 | |
| # noeviction -> Don't evict anything, just return an error on write operations.
 | |
| #
 | |
| # LRU means Least Recently Used
 | |
| # LFU means Least Frequently Used
 | |
| #
 | |
| # Both LRU, LFU and volatile-ttl are implemented using approximated
 | |
| # randomized algorithms.
 | |
| #
 | |
| # Note: with any of the above policies, when there are no suitable keys for
 | |
| # eviction, Redis will return an error on write operations that require
 | |
| # more memory. These are usually commands that create new keys, add data or
 | |
| # modify existing keys. A few examples are: SET, INCR, HSET, LPUSH, SUNIONSTORE,
 | |
| # SORT (due to the STORE argument), and EXEC (if the transaction includes any
 | |
| # command that requires memory).
 | |
| #
 | |
| # The default is:
 | |
| #
 | |
| # maxmemory-policy noeviction
 | |
| 
 | |
| # LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
 | |
| # algorithms (in order to save memory), so you can tune it for speed or
 | |
| # accuracy. By default Redis will check five keys and pick the one that was
 | |
| # used least recently, you can change the sample size using the following
 | |
| # configuration directive.
 | |
| #
 | |
| # The default of 5 produces good enough results. 10 Approximates very closely
 | |
| # true LRU but costs more CPU. 3 is faster but not very accurate.
 | |
| #
 | |
| # maxmemory-samples 5
 | |
| 
 | |
| # Eviction processing is designed to function well with the default setting.
 | |
| # If there is an unusually large amount of write traffic, this value may need to
 | |
| # be increased.  Decreasing this value may reduce latency at the risk of
 | |
| # eviction processing effectiveness
 | |
| #   0 = minimum latency, 10 = default, 100 = process without regard to latency
 | |
| #
 | |
| # maxmemory-eviction-tenacity 10
 | |
| 
 | |
| # Starting from Redis 5, by default a replica will ignore its maxmemory setting
 | |
| # (unless it is promoted to master after a failover or manually). It means
 | |
| # that the eviction of keys will be just handled by the master, sending the
 | |
| # DEL commands to the replica as keys evict in the master side.
 | |
| #
 | |
| # This behavior ensures that masters and replicas stay consistent, and is usually
 | |
| # what you want, however if your replica is writable, or you want the replica
 | |
| # to have a different memory setting, and you are sure all the writes performed
 | |
| # to the replica are idempotent, then you may change this default (but be sure
 | |
| # to understand what you are doing).
 | |
| #
 | |
| # Note that since the replica by default does not evict, it may end using more
 | |
| # memory than the one set via maxmemory (there are certain buffers that may
 | |
| # be larger on the replica, or data structures may sometimes take more memory
 | |
| # and so forth). So make sure you monitor your replicas and make sure they
 | |
| # have enough memory to never hit a real out-of-memory condition before the
 | |
| # master hits the configured maxmemory setting.
 | |
| #
 | |
| # replica-ignore-maxmemory yes
 | |
| 
 | |
| # Redis reclaims expired keys in two ways: upon access when those keys are
 | |
| # found to be expired, and also in background, in what is called the
 | |
| # "active expire key". The key space is slowly and interactively scanned
 | |
| # looking for expired keys to reclaim, so that it is possible to free memory
 | |
| # of keys that are expired and will never be accessed again in a short time.
 | |
| #
 | |
| # The default effort of the expire cycle will try to avoid having more than
 | |
| # ten percent of expired keys still in memory, and will try to avoid consuming
 | |
| # more than 25% of total memory and to add latency to the system. However
 | |
| # it is possible to increase the expire "effort" that is normally set to
 | |
| # "1", to a greater value, up to the value "10". At its maximum value the
 | |
| # system will use more CPU, longer cycles (and technically may introduce
 | |
| # more latency), and will tolerate less already expired keys still present
 | |
| # in the system. It's a tradeoff between memory, CPU and latency.
 | |
| #
 | |
| # active-expire-effort 1
 | |
| 
 | |
| ############################# LAZY FREEING ####################################
 | |
| 
 | |
| # Redis has two primitives to delete keys. One is called DEL and is a blocking
 | |
| # deletion of the object. It means that the server stops processing new commands
 | |
| # in order to reclaim all the memory associated with an object in a synchronous
 | |
| # way. If the key deleted is associated with a small object, the time needed
 | |
| # in order to execute the DEL command is very small and comparable to most other
 | |
| # O(1) or O(log_N) commands in Redis. However if the key is associated with an
 | |
| # aggregated value containing millions of elements, the server can block for
 | |
| # a long time (even seconds) in order to complete the operation.
 | |
| #
 | |
| # For the above reasons Redis also offers non blocking deletion primitives
 | |
| # such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
 | |
| # FLUSHDB commands, in order to reclaim memory in background. Those commands
 | |
| # are executed in constant time. Another thread will incrementally free the
 | |
| # object in the background as fast as possible.
 | |
| #
 | |
| # DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
 | |
| # It's up to the design of the application to understand when it is a good
 | |
| # idea to use one or the other. However the Redis server sometimes has to
 | |
| # delete keys or flush the whole database as a side effect of other operations.
 | |
| # Specifically Redis deletes objects independently of a user call in the
 | |
| # following scenarios:
 | |
| #
 | |
| # 1) On eviction, because of the maxmemory and maxmemory policy configurations,
 | |
| #    in order to make room for new data, without going over the specified
 | |
| #    memory limit.
 | |
| # 2) Because of expire: when a key with an associated time to live (see the
 | |
| #    EXPIRE command) must be deleted from memory.
 | |
| # 3) Because of a side effect of a command that stores data on a key that may
 | |
| #    already exist. For example the RENAME command may delete the old key
 | |
| #    content when it is replaced with another one. Similarly SUNIONSTORE
 | |
| #    or SORT with STORE option may delete existing keys. The SET command
 | |
| #    itself removes any old content of the specified key in order to replace
 | |
| #    it with the specified string.
 | |
| # 4) During replication, when a replica performs a full resynchronization with
 | |
| #    its master, the content of the whole database is removed in order to
 | |
| #    load the RDB file just transferred.
 | |
| #
 | |
| # In all the above cases the default is to delete objects in a blocking way,
 | |
| # like if DEL was called. However you can configure each case specifically
 | |
| # in order to instead release memory in a non-blocking way like if UNLINK
 | |
| # was called, using the following configuration directives.
 | |
| 
 | |
| lazyfree-lazy-eviction no
 | |
| lazyfree-lazy-expire no
 | |
| lazyfree-lazy-server-del no
 | |
| replica-lazy-flush no
 | |
| 
 | |
| # It is also possible, for the case when to replace the user code DEL calls
 | |
| # with UNLINK calls is not easy, to modify the default behavior of the DEL
 | |
| # command to act exactly like UNLINK, using the following configuration
 | |
| # directive:
 | |
| 
 | |
| lazyfree-lazy-user-del no
 | |
| 
 | |
| # FLUSHDB, FLUSHALL, SCRIPT FLUSH and FUNCTION FLUSH support both asynchronous and synchronous
 | |
| # deletion, which can be controlled by passing the [SYNC|ASYNC] flags into the
 | |
| # commands. When neither flag is passed, this directive will be used to determine
 | |
| # if the data should be deleted asynchronously.
 | |
| 
 | |
| lazyfree-lazy-user-flush no
 | |
| 
 | |
| ################################ THREADED I/O #################################
 | |
| 
 | |
| # Redis is mostly single threaded, however there are certain threaded
 | |
| # operations such as UNLINK, slow I/O accesses and other things that are
 | |
| # performed on side threads.
 | |
| #
 | |
| # Now it is also possible to handle Redis clients socket reads and writes
 | |
| # in different I/O threads. Since especially writing is so slow, normally
 | |
| # Redis users use pipelining in order to speed up the Redis performances per
 | |
| # core, and spawn multiple instances in order to scale more. Using I/O
 | |
| # threads it is possible to easily speedup two times Redis without resorting
 | |
| # to pipelining nor sharding of the instance.
 | |
| #
 | |
| # By default threading is disabled, we suggest enabling it only in machines
 | |
| # that have at least 4 or more cores, leaving at least one spare core.
 | |
| # Using more than 8 threads is unlikely to help much. We also recommend using
 | |
| # threaded I/O only if you actually have performance problems, with Redis
 | |
| # instances being able to use a quite big percentage of CPU time, otherwise
 | |
| # there is no point in using this feature.
 | |
| #
 | |
| # So for instance if you have a four cores boxes, try to use 2 or 3 I/O
 | |
| # threads, if you have a 8 cores, try to use 6 threads. In order to
 | |
| # enable I/O threads use the following configuration directive:
 | |
| #
 | |
| # io-threads 4
 | |
| #
 | |
| # Setting io-threads to 1 will just use the main thread as usual.
 | |
| # When I/O threads are enabled, we only use threads for writes, that is
 | |
| # to thread the write(2) syscall and transfer the client buffers to the
 | |
| # socket. However it is also possible to enable threading of reads and
 | |
| # protocol parsing using the following configuration directive, by setting
 | |
| # it to yes:
 | |
| #
 | |
| # io-threads-do-reads no
 | |
| #
 | |
| # Usually threading reads doesn't help much.
 | |
| #
 | |
| # NOTE 1: This configuration directive cannot be changed at runtime via
 | |
| # CONFIG SET. Also, this feature currently does not work when SSL is
 | |
| # enabled.
 | |
| #
 | |
| # NOTE 2: If you want to test the Redis speedup using redis-benchmark, make
 | |
| # sure you also run the benchmark itself in threaded mode, using the
 | |
| # --threads option to match the number of Redis threads, otherwise you'll not
 | |
| # be able to notice the improvements.
 | |
| 
 | |
| ############################ KERNEL OOM CONTROL ##############################
 | |
| 
 | |
| # On Linux, it is possible to hint the kernel OOM killer on what processes
 | |
| # should be killed first when out of memory.
 | |
| #
 | |
| # Enabling this feature makes Redis actively control the oom_score_adj value
 | |
| # for all its processes, depending on their role. The default scores will
 | |
| # attempt to have background child processes killed before all others, and
 | |
| # replicas killed before masters.
 | |
| #
 | |
| # Redis supports these options:
 | |
| #
 | |
| # no:       Don't make changes to oom-score-adj (default).
 | |
| # yes:      Alias to "relative" see below.
 | |
| # absolute: Values in oom-score-adj-values are written as is to the kernel.
 | |
| # relative: Values are used relative to the initial value of oom_score_adj when
 | |
| #           the server starts and are then clamped to a range of -1000 to 1000.
 | |
| #           Because typically the initial value is 0, they will often match the
 | |
| #           absolute values.
 | |
| oom-score-adj no
 | |
| 
 | |
| # When oom-score-adj is used, this directive controls the specific values used
 | |
| # for master, replica and background child processes. Values range -2000 to
 | |
| # 2000 (higher means more likely to be killed).
 | |
| #
 | |
| # Unprivileged processes (not root, and without CAP_SYS_RESOURCE capabilities)
 | |
| # can freely increase their value, but not decrease it below its initial
 | |
| # settings. This means that setting oom-score-adj to "relative" and setting the
 | |
| # oom-score-adj-values to positive values will always succeed.
 | |
| oom-score-adj-values 0 200 800
 | |
| 
 | |
| 
 | |
| #################### KERNEL transparent hugepage CONTROL ######################
 | |
| 
 | |
| # Usually the kernel Transparent Huge Pages control is set to "madvise" or
 | |
| # or "never" by default (/sys/kernel/mm/transparent_hugepage/enabled), in which
 | |
| # case this config has no effect. On systems in which it is set to "always",
 | |
| # redis will attempt to disable it specifically for the redis process in order
 | |
| # to avoid latency problems specifically with fork(2) and CoW.
 | |
| # If for some reason you prefer to keep it enabled, you can set this config to
 | |
| # "no" and the kernel global to "always".
 | |
| 
 | |
| disable-thp yes
 | |
| 
 | |
| ############################## APPEND ONLY MODE ###############################
 | |
| 
 | |
| # By default Redis asynchronously dumps the dataset on disk. This mode is
 | |
| # good enough in many applications, but an issue with the Redis process or
 | |
| # a power outage may result into a few minutes of writes lost (depending on
 | |
| # the configured save points).
 | |
| #
 | |
| # The Append Only File is an alternative persistence mode that provides
 | |
| # much better durability. For instance using the default data fsync policy
 | |
| # (see later in the config file) Redis can lose just one second of writes in a
 | |
| # dramatic event like a server power outage, or a single write if something
 | |
| # wrong with the Redis process itself happens, but the operating system is
 | |
| # still running correctly.
 | |
| #
 | |
| # AOF and RDB persistence can be enabled at the same time without problems.
 | |
| # If the AOF is enabled on startup Redis will load the AOF, that is the file
 | |
| # with the better durability guarantees.
 | |
| #
 | |
| # Please check https://redis.io/topics/persistence for more information.
 | |
| 
 | |
| appendonly no
 | |
| 
 | |
| # The base name of the append only file.
 | |
| #
 | |
| # Redis 7 and newer use a set of append-only files to persist the dataset
 | |
| # and changes applied to it. There are two basic types of files in use:
 | |
| #
 | |
| # - Base files, which are a snapshot representing the complete state of the
 | |
| #   dataset at the time the file was created. Base files can be either in
 | |
| #   the form of RDB (binary serialized) or AOF (textual commands).
 | |
| # - Incremental files, which contain additional commands that were applied
 | |
| #   to the dataset following the previous file.
 | |
| #
 | |
| # In addition, manifest files are used to track the files and the order in
 | |
| # which they were created and should be applied.
 | |
| #
 | |
| # Append-only file names are created by Redis following a specific pattern.
 | |
| # The file name's prefix is based on the 'appendfilename' configuration
 | |
| # parameter, followed by additional information about the sequence and type.
 | |
| #
 | |
| # For example, if appendfilename is set to appendonly.aof, the following file
 | |
| # names could be derived:
 | |
| #
 | |
| # - appendonly.aof.1.base.rdb as a base file.
 | |
| # - appendonly.aof.1.incr.aof, appendonly.aof.2.incr.aof as incremental files.
 | |
| # - appendonly.aof.manifest as a manifest file.
 | |
| 
 | |
| appendfilename "appendonly.aof"
 | |
| 
 | |
| # For convenience, Redis stores all persistent append-only files in a dedicated
 | |
| # directory. The name of the directory is determined by the appenddirname
 | |
| # configuration parameter.
 | |
| 
 | |
| appenddirname "appendonlydir"
 | |
| 
 | |
| # The fsync() call tells the Operating System to actually write data on disk
 | |
| # instead of waiting for more data in the output buffer. Some OS will really flush
 | |
| # data on disk, some other OS will just try to do it ASAP.
 | |
| #
 | |
| # Redis supports three different modes:
 | |
| #
 | |
| # no: don't fsync, just let the OS flush the data when it wants. Faster.
 | |
| # always: fsync after every write to the append only log. Slow, Safest.
 | |
| # everysec: fsync only one time every second. Compromise.
 | |
| #
 | |
| # The default is "everysec", as that's usually the right compromise between
 | |
| # speed and data safety. It's up to you to understand if you can relax this to
 | |
| # "no" that will let the operating system flush the output buffer when
 | |
| # it wants, for better performances (but if you can live with the idea of
 | |
| # some data loss consider the default persistence mode that's snapshotting),
 | |
| # or on the contrary, use "always" that's very slow but a bit safer than
 | |
| # everysec.
 | |
| #
 | |
| # More details please check the following article:
 | |
| # http://antirez.com/post/redis-persistence-demystified.html
 | |
| #
 | |
| # If unsure, use "everysec".
 | |
| 
 | |
| # appendfsync always
 | |
| appendfsync everysec
 | |
| # appendfsync no
 | |
| 
 | |
| # When the AOF fsync policy is set to always or everysec, and a background
 | |
| # saving process (a background save or AOF log background rewriting) is
 | |
| # performing a lot of I/O against the disk, in some Linux configurations
 | |
| # Redis may block too long on the fsync() call. Note that there is no fix for
 | |
| # this currently, as even performing fsync in a different thread will block
 | |
| # our synchronous write(2) call.
 | |
| #
 | |
| # In order to mitigate this problem it's possible to use the following option
 | |
| # that will prevent fsync() from being called in the main process while a
 | |
| # BGSAVE or BGREWRITEAOF is in progress.
 | |
| #
 | |
| # This means that while another child is saving, the durability of Redis is
 | |
| # the same as "appendfsync no". In practical terms, this means that it is
 | |
| # possible to lose up to 30 seconds of log in the worst scenario (with the
 | |
| # default Linux settings).
 | |
| #
 | |
| # If you have latency problems turn this to "yes". Otherwise leave it as
 | |
| # "no" that is the safest pick from the point of view of durability.
 | |
| 
 | |
| no-appendfsync-on-rewrite no
 | |
| 
 | |
| # Automatic rewrite of the append only file.
 | |
| # Redis is able to automatically rewrite the log file implicitly calling
 | |
| # BGREWRITEAOF when the AOF log size grows by the specified percentage.
 | |
| #
 | |
| # This is how it works: Redis remembers the size of the AOF file after the
 | |
| # latest rewrite (if no rewrite has happened since the restart, the size of
 | |
| # the AOF at startup is used).
 | |
| #
 | |
| # This base size is compared to the current size. If the current size is
 | |
| # bigger than the specified percentage, the rewrite is triggered. Also
 | |
| # you need to specify a minimal size for the AOF file to be rewritten, this
 | |
| # is useful to avoid rewriting the AOF file even if the percentage increase
 | |
| # is reached but it is still pretty small.
 | |
| #
 | |
| # Specify a percentage of zero in order to disable the automatic AOF
 | |
| # rewrite feature.
 | |
| 
 | |
| auto-aof-rewrite-percentage 100
 | |
| auto-aof-rewrite-min-size 64mb
 | |
| 
 | |
| # An AOF file may be found to be truncated at the end during the Redis
 | |
| # startup process, when the AOF data gets loaded back into memory.
 | |
| # This may happen when the system where Redis is running
 | |
| # crashes, especially when an ext4 filesystem is mounted without the
 | |
| # data=ordered option (however this can't happen when Redis itself
 | |
| # crashes or aborts but the operating system still works correctly).
 | |
| #
 | |
| # Redis can either exit with an error when this happens, or load as much
 | |
| # data as possible (the default now) and start if the AOF file is found
 | |
| # to be truncated at the end. The following option controls this behavior.
 | |
| #
 | |
| # If aof-load-truncated is set to yes, a truncated AOF file is loaded and
 | |
| # the Redis server starts emitting a log to inform the user of the event.
 | |
| # Otherwise if the option is set to no, the server aborts with an error
 | |
| # and refuses to start. When the option is set to no, the user requires
 | |
| # to fix the AOF file using the "redis-check-aof" utility before to restart
 | |
| # the server.
 | |
| #
 | |
| # Note that if the AOF file will be found to be corrupted in the middle
 | |
| # the server will still exit with an error. This option only applies when
 | |
| # Redis will try to read more data from the AOF file but not enough bytes
 | |
| # will be found.
 | |
| aof-load-truncated yes
 | |
| 
 | |
| # Redis can create append-only base files in either RDB or AOF formats. Using
 | |
| # the RDB format is always faster and more efficient, and disabling it is only
 | |
| # supported for backward compatibility purposes.
 | |
| aof-use-rdb-preamble yes
 | |
| 
 | |
| # Redis supports recording timestamp annotations in the AOF to support restoring
 | |
| # the data from a specific point-in-time. However, using this capability changes
 | |
| # the AOF format in a way that may not be compatible with existing AOF parsers.
 | |
| aof-timestamp-enabled no
 | |
| 
 | |
| ################################ SHUTDOWN #####################################
 | |
| 
 | |
| # Maximum time to wait for replicas when shutting down, in seconds.
 | |
| #
 | |
| # During shut down, a grace period allows any lagging replicas to catch up with
 | |
| # the latest replication offset before the master exists. This period can
 | |
| # prevent data loss, especially for deployments without configured disk backups.
 | |
| #
 | |
| # The 'shutdown-timeout' value is the grace period's duration in seconds. It is
 | |
| # only applicable when the instance has replicas. To disable the feature, set
 | |
| # the value to 0.
 | |
| #
 | |
| # shutdown-timeout 10
 | |
| 
 | |
| # When Redis receives a SIGINT or SIGTERM, shutdown is initiated and by default
 | |
| # an RDB snapshot is written to disk in a blocking operation if save points are configured.
 | |
| # The options used on signaled shutdown can include the following values:
 | |
| # default:  Saves RDB snapshot only if save points are configured.
 | |
| #           Waits for lagging replicas to catch up.
 | |
| # save:     Forces a DB saving operation even if no save points are configured.
 | |
| # nosave:   Prevents DB saving operation even if one or more save points are configured.
 | |
| # now:      Skips waiting for lagging replicas.
 | |
| # force:    Ignores any errors that would normally prevent the server from exiting.
 | |
| #
 | |
| # Any combination of values is allowed as long as "save" and "nosave" are not set simultaneously.
 | |
| # Example: "nosave force now"
 | |
| #
 | |
| # shutdown-on-sigint default
 | |
| # shutdown-on-sigterm default
 | |
| 
 | |
| ################ NON-DETERMINISTIC LONG BLOCKING COMMANDS #####################
 | |
| 
 | |
| # Maximum time in milliseconds for EVAL scripts, functions and in some cases
 | |
| # modules' commands before Redis can start processing or rejecting other clients.
 | |
| #
 | |
| # If the maximum execution time is reached Redis will start to reply to most
 | |
| # commands with a BUSY error.
 | |
| #
 | |
| # In this state Redis will only allow a handful of commands to be executed.
 | |
| # For instance, SCRIPT KILL, FUNCTION KILL, SHUTDOWN NOSAVE and possibly some
 | |
| # module specific 'allow-busy' commands.
 | |
| #
 | |
| # SCRIPT KILL and FUNCTION KILL will only be able to stop a script that did not
 | |
| # yet call any write commands, so SHUTDOWN NOSAVE may be the only way to stop
 | |
| # the server in the case a write command was already issued by the script when
 | |
| # the user doesn't want to wait for the natural termination of the script.
 | |
| #
 | |
| # The default is 5 seconds. It is possible to set it to 0 or a negative value
 | |
| # to disable this mechanism (uninterrupted execution). Note that in the past
 | |
| # this config had a different name, which is now an alias, so both of these do
 | |
| # the same:
 | |
| # lua-time-limit 5000
 | |
| # busy-reply-threshold 5000
 | |
| 
 | |
| ################################ REDIS CLUSTER  ###############################
 | |
| 
 | |
| # Normal Redis instances can't be part of a Redis Cluster; only nodes that are
 | |
| # started as cluster nodes can. In order to start a Redis instance as a
 | |
| # cluster node enable the cluster support uncommenting the following:
 | |
| #
 | |
| # cluster-enabled yes
 | |
| 
 | |
| # Every cluster node has a cluster configuration file. This file is not
 | |
| # intended to be edited by hand. It is created and updated by Redis nodes.
 | |
| # Every Redis Cluster node requires a different cluster configuration file.
 | |
| # Make sure that instances running in the same system do not have
 | |
| # overlapping cluster configuration file names.
 | |
| #
 | |
| # cluster-config-file nodes-6379.conf
 | |
| 
 | |
| # Cluster node timeout is the amount of milliseconds a node must be unreachable
 | |
| # for it to be considered in failure state.
 | |
| # Most other internal time limits are a multiple of the node timeout.
 | |
| #
 | |
| # cluster-node-timeout 15000
 | |
| 
 | |
| # The cluster port is the port that the cluster bus will listen for inbound connections on. When set 
 | |
| # to the default value, 0, it will be bound to the command port + 10000. Setting this value requires 
 | |
| # you to specify the cluster bus port when executing cluster meet.
 | |
| # cluster-port 0
 | |
| 
 | |
| # A replica of a failing master will avoid to start a failover if its data
 | |
| # looks too old.
 | |
| #
 | |
| # There is no simple way for a replica to actually have an exact measure of
 | |
| # its "data age", so the following two checks are performed:
 | |
| #
 | |
| # 1) If there are multiple replicas able to failover, they exchange messages
 | |
| #    in order to try to give an advantage to the replica with the best
 | |
| #    replication offset (more data from the master processed).
 | |
| #    Replicas will try to get their rank by offset, and apply to the start
 | |
| #    of the failover a delay proportional to their rank.
 | |
| #
 | |
| # 2) Every single replica computes the time of the last interaction with
 | |
| #    its master. This can be the last ping or command received (if the master
 | |
| #    is still in the "connected" state), or the time that elapsed since the
 | |
| #    disconnection with the master (if the replication link is currently down).
 | |
| #    If the last interaction is too old, the replica will not try to failover
 | |
| #    at all.
 | |
| #
 | |
| # The point "2" can be tuned by user. Specifically a replica will not perform
 | |
| # the failover if, since the last interaction with the master, the time
 | |
| # elapsed is greater than:
 | |
| #
 | |
| #   (node-timeout * cluster-replica-validity-factor) + repl-ping-replica-period
 | |
| #
 | |
| # So for example if node-timeout is 30 seconds, and the cluster-replica-validity-factor
 | |
| # is 10, and assuming a default repl-ping-replica-period of 10 seconds, the
 | |
| # replica will not try to failover if it was not able to talk with the master
 | |
| # for longer than 310 seconds.
 | |
| #
 | |
| # A large cluster-replica-validity-factor may allow replicas with too old data to failover
 | |
| # a master, while a too small value may prevent the cluster from being able to
 | |
| # elect a replica at all.
 | |
| #
 | |
| # For maximum availability, it is possible to set the cluster-replica-validity-factor
 | |
| # to a value of 0, which means, that replicas will always try to failover the
 | |
| # master regardless of the last time they interacted with the master.
 | |
| # (However they'll always try to apply a delay proportional to their
 | |
| # offset rank).
 | |
| #
 | |
| # Zero is the only value able to guarantee that when all the partitions heal
 | |
| # the cluster will always be able to continue.
 | |
| #
 | |
| # cluster-replica-validity-factor 10
 | |
| 
 | |
| # Cluster replicas are able to migrate to orphaned masters, that are masters
 | |
| # that are left without working replicas. This improves the cluster ability
 | |
| # to resist to failures as otherwise an orphaned master can't be failed over
 | |
| # in case of failure if it has no working replicas.
 | |
| #
 | |
| # Replicas migrate to orphaned masters only if there are still at least a
 | |
| # given number of other working replicas for their old master. This number
 | |
| # is the "migration barrier". A migration barrier of 1 means that a replica
 | |
| # will migrate only if there is at least 1 other working replica for its master
 | |
| # and so forth. It usually reflects the number of replicas you want for every
 | |
| # master in your cluster.
 | |
| #
 | |
| # Default is 1 (replicas migrate only if their masters remain with at least
 | |
| # one replica). To disable migration just set it to a very large value or
 | |
| # set cluster-allow-replica-migration to 'no'.
 | |
| # A value of 0 can be set but is useful only for debugging and dangerous
 | |
| # in production.
 | |
| #
 | |
| # cluster-migration-barrier 1
 | |
| 
 | |
| # Turning off this option allows to use less automatic cluster configuration.
 | |
| # It both disables migration to orphaned masters and migration from masters
 | |
| # that became empty.
 | |
| #
 | |
| # Default is 'yes' (allow automatic migrations).
 | |
| #
 | |
| # cluster-allow-replica-migration yes
 | |
| 
 | |
| # By default Redis Cluster nodes stop accepting queries if they detect there
 | |
| # is at least a hash slot uncovered (no available node is serving it).
 | |
| # This way if the cluster is partially down (for example a range of hash slots
 | |
| # are no longer covered) all the cluster becomes, eventually, unavailable.
 | |
| # It automatically returns available as soon as all the slots are covered again.
 | |
| #
 | |
| # However sometimes you want the subset of the cluster which is working,
 | |
| # to continue to accept queries for the part of the key space that is still
 | |
| # covered. In order to do so, just set the cluster-require-full-coverage
 | |
| # option to no.
 | |
| #
 | |
| # cluster-require-full-coverage yes
 | |
| 
 | |
| # This option, when set to yes, prevents replicas from trying to failover its
 | |
| # master during master failures. However the replica can still perform a
 | |
| # manual failover, if forced to do so.
 | |
| #
 | |
| # This is useful in different scenarios, especially in the case of multiple
 | |
| # data center operations, where we want one side to never be promoted if not
 | |
| # in the case of a total DC failure.
 | |
| #
 | |
| # cluster-replica-no-failover no
 | |
| 
 | |
| # This option, when set to yes, allows nodes to serve read traffic while the
 | |
| # cluster is in a down state, as long as it believes it owns the slots.
 | |
| #
 | |
| # This is useful for two cases.  The first case is for when an application
 | |
| # doesn't require consistency of data during node failures or network partitions.
 | |
| # One example of this is a cache, where as long as the node has the data it
 | |
| # should be able to serve it.
 | |
| #
 | |
| # The second use case is for configurations that don't meet the recommended
 | |
| # three shards but want to enable cluster mode and scale later. A
 | |
| # master outage in a 1 or 2 shard configuration causes a read/write outage to the
 | |
| # entire cluster without this option set, with it set there is only a write outage.
 | |
| # Without a quorum of masters, slot ownership will not change automatically.
 | |
| #
 | |
| # cluster-allow-reads-when-down no
 | |
| 
 | |
| # This option, when set to yes, allows nodes to serve pubsub shard traffic while
 | |
| # the cluster is in a down state, as long as it believes it owns the slots.
 | |
| #
 | |
| # This is useful if the application would like to use the pubsub feature even when
 | |
| # the cluster global stable state is not OK. If the application wants to make sure only
 | |
| # one shard is serving a given channel, this feature should be kept as yes.
 | |
| #
 | |
| # cluster-allow-pubsubshard-when-down yes
 | |
| 
 | |
| # Cluster link send buffer limit is the limit on the memory usage of an individual
 | |
| # cluster bus link's send buffer in bytes. Cluster links would be freed if they exceed
 | |
| # this limit. This is to primarily prevent send buffers from growing unbounded on links
 | |
| # toward slow peers (E.g. PubSub messages being piled up).
 | |
| # This limit is disabled by default. Enable this limit when 'mem_cluster_links' INFO field
 | |
| # and/or 'send-buffer-allocated' entries in the 'CLUSTER LINKS` command output continuously increase.
 | |
| # Minimum limit of 1gb is recommended so that cluster link buffer can fit in at least a single
 | |
| # PubSub message by default. (client-query-buffer-limit default value is 1gb)
 | |
| #
 | |
| # cluster-link-sendbuf-limit 0
 | |
|  
 | |
| # Clusters can configure their announced hostname using this config. This is a common use case for 
 | |
| # applications that need to use TLS Server Name Indication (SNI) or dealing with DNS based
 | |
| # routing. By default this value is only shown as additional metadata in the CLUSTER SLOTS
 | |
| # command, but can be changed using 'cluster-preferred-endpoint-type' config. This value is 
 | |
| # communicated along the clusterbus to all nodes, setting it to an empty string will remove 
 | |
| # the hostname and also propagate the removal.
 | |
| #
 | |
| # cluster-announce-hostname ""
 | |
| 
 | |
| # Clusters can advertise how clients should connect to them using either their IP address,
 | |
| # a user defined hostname, or by declaring they have no endpoint. Which endpoint is
 | |
| # shown as the preferred endpoint is set by using the cluster-preferred-endpoint-type
 | |
| # config with values 'ip', 'hostname', or 'unknown-endpoint'. This value controls how
 | |
| # the endpoint returned for MOVED/ASKING requests as well as the first field of CLUSTER SLOTS. 
 | |
| # If the preferred endpoint type is set to hostname, but no announced hostname is set, a '?' 
 | |
| # will be returned instead.
 | |
| #
 | |
| # When a cluster advertises itself as having an unknown endpoint, it's indicating that
 | |
| # the server doesn't know how clients can reach the cluster. This can happen in certain 
 | |
| # networking situations where there are multiple possible routes to the node, and the 
 | |
| # server doesn't know which one the client took. In this case, the server is expecting
 | |
| # the client to reach out on the same endpoint it used for making the last request, but use
 | |
| # the port provided in the response.
 | |
| #
 | |
| # cluster-preferred-endpoint-type ip
 | |
| 
 | |
| # In order to setup your cluster make sure to read the documentation
 | |
| # available at https://redis.io web site.
 | |
| 
 | |
| ########################## CLUSTER DOCKER/NAT support  ########################
 | |
| 
 | |
| # In certain deployments, Redis Cluster nodes address discovery fails, because
 | |
| # addresses are NAT-ted or because ports are forwarded (the typical case is
 | |
| # Docker and other containers).
 | |
| #
 | |
| # In order to make Redis Cluster working in such environments, a static
 | |
| # configuration where each node knows its public address is needed. The
 | |
| # following four options are used for this scope, and are:
 | |
| #
 | |
| # * cluster-announce-ip
 | |
| # * cluster-announce-port
 | |
| # * cluster-announce-tls-port
 | |
| # * cluster-announce-bus-port
 | |
| #
 | |
| # Each instructs the node about its address, client ports (for connections
 | |
| # without and with TLS) and cluster message bus port. The information is then
 | |
| # published in the header of the bus packets so that other nodes will be able to
 | |
| # correctly map the address of the node publishing the information.
 | |
| #
 | |
| # If cluster-tls is set to yes and cluster-announce-tls-port is omitted or set
 | |
| # to zero, then cluster-announce-port refers to the TLS port. Note also that
 | |
| # cluster-announce-tls-port has no effect if cluster-tls is set to no.
 | |
| #
 | |
| # If the above options are not used, the normal Redis Cluster auto-detection
 | |
| # will be used instead.
 | |
| #
 | |
| # Note that when remapped, the bus port may not be at the fixed offset of
 | |
| # clients port + 10000, so you can specify any port and bus-port depending
 | |
| # on how they get remapped. If the bus-port is not set, a fixed offset of
 | |
| # 10000 will be used as usual.
 | |
| #
 | |
| # Example:
 | |
| #
 | |
| # cluster-announce-ip 10.1.1.5
 | |
| # cluster-announce-tls-port 6379
 | |
| # cluster-announce-port 0
 | |
| # cluster-announce-bus-port 6380
 | |
| 
 | |
| ################################## SLOW LOG ###################################
 | |
| 
 | |
| # The Redis Slow Log is a system to log queries that exceeded a specified
 | |
| # execution time. The execution time does not include the I/O operations
 | |
| # like talking with the client, sending the reply and so forth,
 | |
| # but just the time needed to actually execute the command (this is the only
 | |
| # stage of command execution where the thread is blocked and can not serve
 | |
| # other requests in the meantime).
 | |
| #
 | |
| # You can configure the slow log with two parameters: one tells Redis
 | |
| # what is the execution time, in microseconds, to exceed in order for the
 | |
| # command to get logged, and the other parameter is the length of the
 | |
| # slow log. When a new command is logged the oldest one is removed from the
 | |
| # queue of logged commands.
 | |
| 
 | |
| # The following time is expressed in microseconds, so 1000000 is equivalent
 | |
| # to one second. Note that a negative number disables the slow log, while
 | |
| # a value of zero forces the logging of every command.
 | |
| slowlog-log-slower-than 10000
 | |
| 
 | |
| # There is no limit to this length. Just be aware that it will consume memory.
 | |
| # You can reclaim memory used by the slow log with SLOWLOG RESET.
 | |
| slowlog-max-len 128
 | |
| 
 | |
| ################################ LATENCY MONITOR ##############################
 | |
| 
 | |
| # The Redis latency monitoring subsystem samples different operations
 | |
| # at runtime in order to collect data related to possible sources of
 | |
| # latency of a Redis instance.
 | |
| #
 | |
| # Via the LATENCY command this information is available to the user that can
 | |
| # print graphs and obtain reports.
 | |
| #
 | |
| # The system only logs operations that were performed in a time equal or
 | |
| # greater than the amount of milliseconds specified via the
 | |
| # latency-monitor-threshold configuration directive. When its value is set
 | |
| # to zero, the latency monitor is turned off.
 | |
| #
 | |
| # By default latency monitoring is disabled since it is mostly not needed
 | |
| # if you don't have latency issues, and collecting data has a performance
 | |
| # impact, that while very small, can be measured under big load. Latency
 | |
| # monitoring can easily be enabled at runtime using the command
 | |
| # "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
 | |
| latency-monitor-threshold 0
 | |
| 
 | |
| ################################ LATENCY TRACKING ##############################
 | |
| 
 | |
| # The Redis extended latency monitoring tracks the per command latencies and enables
 | |
| # exporting the percentile distribution via the INFO latencystats command,
 | |
| # and cumulative latency distributions (histograms) via the LATENCY command.
 | |
| #
 | |
| # By default, the extended latency monitoring is enabled since the overhead
 | |
| # of keeping track of the command latency is very small.
 | |
| # latency-tracking yes
 | |
| 
 | |
| # By default the exported latency percentiles via the INFO latencystats command
 | |
| # are the p50, p99, and p999.
 | |
| # latency-tracking-info-percentiles 50 99 99.9
 | |
| 
 | |
| ############################# EVENT NOTIFICATION ##############################
 | |
| 
 | |
| # Redis can notify Pub/Sub clients about events happening in the key space.
 | |
| # This feature is documented at https://redis.io/topics/notifications
 | |
| #
 | |
| # For instance if keyspace events notification is enabled, and a client
 | |
| # performs a DEL operation on key "foo" stored in the Database 0, two
 | |
| # messages will be published via Pub/Sub:
 | |
| #
 | |
| # PUBLISH __keyspace@0__:foo del
 | |
| # PUBLISH __keyevent@0__:del foo
 | |
| #
 | |
| # It is possible to select the events that Redis will notify among a set
 | |
| # of classes. Every class is identified by a single character:
 | |
| #
 | |
| #  K     Keyspace events, published with __keyspace@<db>__ prefix.
 | |
| #  E     Keyevent events, published with __keyevent@<db>__ prefix.
 | |
| #  g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
 | |
| #  $     String commands
 | |
| #  l     List commands
 | |
| #  s     Set commands
 | |
| #  h     Hash commands
 | |
| #  z     Sorted set commands
 | |
| #  x     Expired events (events generated every time a key expires)
 | |
| #  e     Evicted events (events generated when a key is evicted for maxmemory)
 | |
| #  n     New key events (Note: not included in the 'A' class)
 | |
| #  t     Stream commands
 | |
| #  d     Module key type events
 | |
| #  m     Key-miss events (Note: It is not included in the 'A' class)
 | |
| #  A     Alias for g$lshzxetd, so that the "AKE" string means all the events
 | |
| #        (Except key-miss events which are excluded from 'A' due to their
 | |
| #         unique nature).
 | |
| #
 | |
| #  The "notify-keyspace-events" takes as argument a string that is composed
 | |
| #  of zero or multiple characters. The empty string means that notifications
 | |
| #  are disabled.
 | |
| #
 | |
| #  Example: to enable list and generic events, from the point of view of the
 | |
| #           event name, use:
 | |
| #
 | |
| #  notify-keyspace-events Elg
 | |
| #
 | |
| #  Example 2: to get the stream of the expired keys subscribing to channel
 | |
| #             name __keyevent@0__:expired use:
 | |
| #
 | |
| #  notify-keyspace-events Ex
 | |
| #
 | |
| #  By default all notifications are disabled because most users don't need
 | |
| #  this feature and the feature has some overhead. Note that if you don't
 | |
| #  specify at least one of K or E, no events will be delivered.
 | |
| notify-keyspace-events ""
 | |
| 
 | |
| ############################### ADVANCED CONFIG ###############################
 | |
| 
 | |
| # Hashes are encoded using a memory efficient data structure when they have a
 | |
| # small number of entries, and the biggest entry does not exceed a given
 | |
| # threshold. These thresholds can be configured using the following directives.
 | |
| hash-max-listpack-entries 512
 | |
| hash-max-listpack-value 64
 | |
| 
 | |
| # Lists are also encoded in a special way to save a lot of space.
 | |
| # The number of entries allowed per internal list node can be specified
 | |
| # as a fixed maximum size or a maximum number of elements.
 | |
| # For a fixed maximum size, use -5 through -1, meaning:
 | |
| # -5: max size: 64 Kb  <-- not recommended for normal workloads
 | |
| # -4: max size: 32 Kb  <-- not recommended
 | |
| # -3: max size: 16 Kb  <-- probably not recommended
 | |
| # -2: max size: 8 Kb   <-- good
 | |
| # -1: max size: 4 Kb   <-- good
 | |
| # Positive numbers mean store up to _exactly_ that number of elements
 | |
| # per list node.
 | |
| # The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
 | |
| # but if your use case is unique, adjust the settings as necessary.
 | |
| list-max-listpack-size -2
 | |
| 
 | |
| # Lists may also be compressed.
 | |
| # Compress depth is the number of quicklist ziplist nodes from *each* side of
 | |
| # the list to *exclude* from compression.  The head and tail of the list
 | |
| # are always uncompressed for fast push/pop operations.  Settings are:
 | |
| # 0: disable all list compression
 | |
| # 1: depth 1 means "don't start compressing until after 1 node into the list,
 | |
| #    going from either the head or tail"
 | |
| #    So: [head]->node->node->...->node->[tail]
 | |
| #    [head], [tail] will always be uncompressed; inner nodes will compress.
 | |
| # 2: [head]->[next]->node->node->...->node->[prev]->[tail]
 | |
| #    2 here means: don't compress head or head->next or tail->prev or tail,
 | |
| #    but compress all nodes between them.
 | |
| # 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
 | |
| # etc.
 | |
| list-compress-depth 0
 | |
| 
 | |
| # Sets have a special encoding in just one case: when a set is composed
 | |
| # of just strings that happen to be integers in radix 10 in the range
 | |
| # of 64 bit signed integers.
 | |
| # The following configuration setting sets the limit in the size of the
 | |
| # set in order to use this special memory saving encoding.
 | |
| set-max-intset-entries 512
 | |
| 
 | |
| # Similarly to hashes and lists, sorted sets are also specially encoded in
 | |
| # order to save a lot of space. This encoding is only used when the length and
 | |
| # elements of a sorted set are below the following limits:
 | |
| zset-max-listpack-entries 128
 | |
| zset-max-listpack-value 64
 | |
| 
 | |
| # HyperLogLog sparse representation bytes limit. The limit includes the
 | |
| # 16 bytes header. When an HyperLogLog using the sparse representation crosses
 | |
| # this limit, it is converted into the dense representation.
 | |
| #
 | |
| # A value greater than 16000 is totally useless, since at that point the
 | |
| # dense representation is more memory efficient.
 | |
| #
 | |
| # The suggested value is ~ 3000 in order to have the benefits of
 | |
| # the space efficient encoding without slowing down too much PFADD,
 | |
| # which is O(N) with the sparse encoding. The value can be raised to
 | |
| # ~ 10000 when CPU is not a concern, but space is, and the data set is
 | |
| # composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
 | |
| hll-sparse-max-bytes 3000
 | |
| 
 | |
| # Streams macro node max size / items. The stream data structure is a radix
 | |
| # tree of big nodes that encode multiple items inside. Using this configuration
 | |
| # it is possible to configure how big a single node can be in bytes, and the
 | |
| # maximum number of items it may contain before switching to a new node when
 | |
| # appending new stream entries. If any of the following settings are set to
 | |
| # zero, the limit is ignored, so for instance it is possible to set just a
 | |
| # max entries limit by setting max-bytes to 0 and max-entries to the desired
 | |
| # value.
 | |
| stream-node-max-bytes 4096
 | |
| stream-node-max-entries 100
 | |
| 
 | |
| # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
 | |
| # order to help rehashing the main Redis hash table (the one mapping top-level
 | |
| # keys to values). The hash table implementation Redis uses (see dict.c)
 | |
| # performs a lazy rehashing: the more operation you run into a hash table
 | |
| # that is rehashing, the more rehashing "steps" are performed, so if the
 | |
| # server is idle the rehashing is never complete and some more memory is used
 | |
| # by the hash table.
 | |
| #
 | |
| # The default is to use this millisecond 10 times every second in order to
 | |
| # actively rehash the main dictionaries, freeing memory when possible.
 | |
| #
 | |
| # If unsure:
 | |
| # use "activerehashing no" if you have hard latency requirements and it is
 | |
| # not a good thing in your environment that Redis can reply from time to time
 | |
| # to queries with 2 milliseconds delay.
 | |
| #
 | |
| # use "activerehashing yes" if you don't have such hard requirements but
 | |
| # want to free memory asap when possible.
 | |
| activerehashing yes
 | |
| 
 | |
| # The client output buffer limits can be used to force disconnection of clients
 | |
| # that are not reading data from the server fast enough for some reason (a
 | |
| # common reason is that a Pub/Sub client can't consume messages as fast as the
 | |
| # publisher can produce them).
 | |
| #
 | |
| # The limit can be set differently for the three different classes of clients:
 | |
| #
 | |
| # normal -> normal clients including MONITOR clients
 | |
| # replica -> replica clients
 | |
| # pubsub -> clients subscribed to at least one pubsub channel or pattern
 | |
| #
 | |
| # The syntax of every client-output-buffer-limit directive is the following:
 | |
| #
 | |
| # client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
 | |
| #
 | |
| # A client is immediately disconnected once the hard limit is reached, or if
 | |
| # the soft limit is reached and remains reached for the specified number of
 | |
| # seconds (continuously).
 | |
| # So for instance if the hard limit is 32 megabytes and the soft limit is
 | |
| # 16 megabytes / 10 seconds, the client will get disconnected immediately
 | |
| # if the size of the output buffers reach 32 megabytes, but will also get
 | |
| # disconnected if the client reaches 16 megabytes and continuously overcomes
 | |
| # the limit for 10 seconds.
 | |
| #
 | |
| # By default normal clients are not limited because they don't receive data
 | |
| # without asking (in a push way), but just after a request, so only
 | |
| # asynchronous clients may create a scenario where data is requested faster
 | |
| # than it can read.
 | |
| #
 | |
| # Instead there is a default limit for pubsub and replica clients, since
 | |
| # subscribers and replicas receive data in a push fashion.
 | |
| #
 | |
| # Note that it doesn't make sense to set the replica clients output buffer
 | |
| # limit lower than the repl-backlog-size config (partial sync will succeed
 | |
| # and then replica will get disconnected).
 | |
| # Such a configuration is ignored (the size of repl-backlog-size will be used).
 | |
| # This doesn't have memory consumption implications since the replica client
 | |
| # will share the backlog buffers memory.
 | |
| #
 | |
| # Both the hard or the soft limit can be disabled by setting them to zero.
 | |
| client-output-buffer-limit normal 0 0 0
 | |
| client-output-buffer-limit replica 256mb 64mb 60
 | |
| client-output-buffer-limit pubsub 32mb 8mb 60
 | |
| 
 | |
| # Client query buffers accumulate new commands. They are limited to a fixed
 | |
| # amount by default in order to avoid that a protocol desynchronization (for
 | |
| # instance due to a bug in the client) will lead to unbound memory usage in
 | |
| # the query buffer. However you can configure it here if you have very special
 | |
| # needs, such us huge multi/exec requests or alike.
 | |
| #
 | |
| # client-query-buffer-limit 1gb
 | |
| 
 | |
| # In some scenarios client connections can hog up memory leading to OOM
 | |
| # errors or data eviction. To avoid this we can cap the accumulated memory
 | |
| # used by all client connections (all pubsub and normal clients). Once we
 | |
| # reach that limit connections will be dropped by the server freeing up
 | |
| # memory. The server will attempt to drop the connections using the most 
 | |
| # memory first. We call this mechanism "client eviction".
 | |
| #
 | |
| # Client eviction is configured using the maxmemory-clients setting as follows:
 | |
| # 0 - client eviction is disabled (default)
 | |
| #
 | |
| # A memory value can be used for the client eviction threshold,
 | |
| # for example:
 | |
| # maxmemory-clients 1g
 | |
| #
 | |
| # A percentage value (between 1% and 100%) means the client eviction threshold
 | |
| # is based on a percentage of the maxmemory setting. For example to set client
 | |
| # eviction at 5% of maxmemory:
 | |
| # maxmemory-clients 5%
 | |
| 
 | |
| # In the Redis protocol, bulk requests, that are, elements representing single
 | |
| # strings, are normally limited to 512 mb. However you can change this limit
 | |
| # here, but must be 1mb or greater
 | |
| #
 | |
| # proto-max-bulk-len 512mb
 | |
| 
 | |
| # Redis calls an internal function to perform many background tasks, like
 | |
| # closing connections of clients in timeout, purging expired keys that are
 | |
| # never requested, and so forth.
 | |
| #
 | |
| # Not all tasks are performed with the same frequency, but Redis checks for
 | |
| # tasks to perform according to the specified "hz" value.
 | |
| #
 | |
| # By default "hz" is set to 10. Raising the value will use more CPU when
 | |
| # Redis is idle, but at the same time will make Redis more responsive when
 | |
| # there are many keys expiring at the same time, and timeouts may be
 | |
| # handled with more precision.
 | |
| #
 | |
| # The range is between 1 and 500, however a value over 100 is usually not
 | |
| # a good idea. Most users should use the default of 10 and raise this up to
 | |
| # 100 only in environments where very low latency is required.
 | |
| hz 10
 | |
| 
 | |
| # Normally it is useful to have an HZ value which is proportional to the
 | |
| # number of clients connected. This is useful in order, for instance, to
 | |
| # avoid too many clients are processed for each background task invocation
 | |
| # in order to avoid latency spikes.
 | |
| #
 | |
| # Since the default HZ value by default is conservatively set to 10, Redis
 | |
| # offers, and enables by default, the ability to use an adaptive HZ value
 | |
| # which will temporarily raise when there are many connected clients.
 | |
| #
 | |
| # When dynamic HZ is enabled, the actual configured HZ will be used
 | |
| # as a baseline, but multiples of the configured HZ value will be actually
 | |
| # used as needed once more clients are connected. In this way an idle
 | |
| # instance will use very little CPU time while a busy instance will be
 | |
| # more responsive.
 | |
| dynamic-hz yes
 | |
| 
 | |
| # When a child rewrites the AOF file, if the following option is enabled
 | |
| # the file will be fsync-ed every 4 MB of data generated. This is useful
 | |
| # in order to commit the file to the disk more incrementally and avoid
 | |
| # big latency spikes.
 | |
| aof-rewrite-incremental-fsync yes
 | |
| 
 | |
| # When redis saves RDB file, if the following option is enabled
 | |
| # the file will be fsync-ed every 4 MB of data generated. This is useful
 | |
| # in order to commit the file to the disk more incrementally and avoid
 | |
| # big latency spikes.
 | |
| rdb-save-incremental-fsync yes
 | |
| 
 | |
| # Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
 | |
| # idea to start with the default settings and only change them after investigating
 | |
| # how to improve the performances and how the keys LFU change over time, which
 | |
| # is possible to inspect via the OBJECT FREQ command.
 | |
| #
 | |
| # There are two tunable parameters in the Redis LFU implementation: the
 | |
| # counter logarithm factor and the counter decay time. It is important to
 | |
| # understand what the two parameters mean before changing them.
 | |
| #
 | |
| # The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
 | |
| # uses a probabilistic increment with logarithmic behavior. Given the value
 | |
| # of the old counter, when a key is accessed, the counter is incremented in
 | |
| # this way:
 | |
| #
 | |
| # 1. A random number R between 0 and 1 is extracted.
 | |
| # 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
 | |
| # 3. The counter is incremented only if R < P.
 | |
| #
 | |
| # The default lfu-log-factor is 10. This is a table of how the frequency
 | |
| # counter changes with a different number of accesses with different
 | |
| # logarithmic factors:
 | |
| #
 | |
| # +--------+------------+------------+------------+------------+------------+
 | |
| # | factor | 100 hits   | 1000 hits  | 100K hits  | 1M hits    | 10M hits   |
 | |
| # +--------+------------+------------+------------+------------+------------+
 | |
| # | 0      | 104        | 255        | 255        | 255        | 255        |
 | |
| # +--------+------------+------------+------------+------------+------------+
 | |
| # | 1      | 18         | 49         | 255        | 255        | 255        |
 | |
| # +--------+------------+------------+------------+------------+------------+
 | |
| # | 10     | 10         | 18         | 142        | 255        | 255        |
 | |
| # +--------+------------+------------+------------+------------+------------+
 | |
| # | 100    | 8          | 11         | 49         | 143        | 255        |
 | |
| # +--------+------------+------------+------------+------------+------------+
 | |
| #
 | |
| # NOTE: The above table was obtained by running the following commands:
 | |
| #
 | |
| #   redis-benchmark -n 1000000 incr foo
 | |
| #   redis-cli object freq foo
 | |
| #
 | |
| # NOTE 2: The counter initial value is 5 in order to give new objects a chance
 | |
| # to accumulate hits.
 | |
| #
 | |
| # The counter decay time is the time, in minutes, that must elapse in order
 | |
| # for the key counter to be decremented.
 | |
| #
 | |
| # The default value for the lfu-decay-time is 1. A special value of 0 means we
 | |
| # will never decay the counter.
 | |
| #
 | |
| # lfu-log-factor 10
 | |
| # lfu-decay-time 1
 | |
| 
 | |
| ########################### ACTIVE DEFRAGMENTATION #######################
 | |
| #
 | |
| # What is active defragmentation?
 | |
| # -------------------------------
 | |
| #
 | |
| # Active (online) defragmentation allows a Redis server to compact the
 | |
| # spaces left between small allocations and deallocations of data in memory,
 | |
| # thus allowing to reclaim back memory.
 | |
| #
 | |
| # Fragmentation is a natural process that happens with every allocator (but
 | |
| # less so with Jemalloc, fortunately) and certain workloads. Normally a server
 | |
| # restart is needed in order to lower the fragmentation, or at least to flush
 | |
| # away all the data and create it again. However thanks to this feature
 | |
| # implemented by Oran Agra for Redis 4.0 this process can happen at runtime
 | |
| # in a "hot" way, while the server is running.
 | |
| #
 | |
| # Basically when the fragmentation is over a certain level (see the
 | |
| # configuration options below) Redis will start to create new copies of the
 | |
| # values in contiguous memory regions by exploiting certain specific Jemalloc
 | |
| # features (in order to understand if an allocation is causing fragmentation
 | |
| # and to allocate it in a better place), and at the same time, will release the
 | |
| # old copies of the data. This process, repeated incrementally for all the keys
 | |
| # will cause the fragmentation to drop back to normal values.
 | |
| #
 | |
| # Important things to understand:
 | |
| #
 | |
| # 1. This feature is disabled by default, and only works if you compiled Redis
 | |
| #    to use the copy of Jemalloc we ship with the source code of Redis.
 | |
| #    This is the default with Linux builds.
 | |
| #
 | |
| # 2. You never need to enable this feature if you don't have fragmentation
 | |
| #    issues.
 | |
| #
 | |
| # 3. Once you experience fragmentation, you can enable this feature when
 | |
| #    needed with the command "CONFIG SET activedefrag yes".
 | |
| #
 | |
| # The configuration parameters are able to fine tune the behavior of the
 | |
| # defragmentation process. If you are not sure about what they mean it is
 | |
| # a good idea to leave the defaults untouched.
 | |
| 
 | |
| # Active defragmentation is disabled by default
 | |
| # activedefrag no
 | |
| 
 | |
| # Minimum amount of fragmentation waste to start active defrag
 | |
| # active-defrag-ignore-bytes 100mb
 | |
| 
 | |
| # Minimum percentage of fragmentation to start active defrag
 | |
| # active-defrag-threshold-lower 10
 | |
| 
 | |
| # Maximum percentage of fragmentation at which we use maximum effort
 | |
| # active-defrag-threshold-upper 100
 | |
| 
 | |
| # Minimal effort for defrag in CPU percentage, to be used when the lower
 | |
| # threshold is reached
 | |
| # active-defrag-cycle-min 1
 | |
| 
 | |
| # Maximal effort for defrag in CPU percentage, to be used when the upper
 | |
| # threshold is reached
 | |
| # active-defrag-cycle-max 25
 | |
| 
 | |
| # Maximum number of set/hash/zset/list fields that will be processed from
 | |
| # the main dictionary scan
 | |
| # active-defrag-max-scan-fields 1000
 | |
| 
 | |
| # Jemalloc background thread for purging will be enabled by default
 | |
| jemalloc-bg-thread yes
 | |
| 
 | |
| # It is possible to pin different threads and processes of Redis to specific
 | |
| # CPUs in your system, in order to maximize the performances of the server.
 | |
| # This is useful both in order to pin different Redis threads in different
 | |
| # CPUs, but also in order to make sure that multiple Redis instances running
 | |
| # in the same host will be pinned to different CPUs.
 | |
| #
 | |
| # Normally you can do this using the "taskset" command, however it is also
 | |
| # possible to this via Redis configuration directly, both in Linux and FreeBSD.
 | |
| #
 | |
| # You can pin the server/IO threads, bio threads, aof rewrite child process, and
 | |
| # the bgsave child process. The syntax to specify the cpu list is the same as
 | |
| # the taskset command:
 | |
| #
 | |
| # Set redis server/io threads to cpu affinity 0,2,4,6:
 | |
| # server_cpulist 0-7:2
 | |
| #
 | |
| # Set bio threads to cpu affinity 1,3:
 | |
| # bio_cpulist 1,3
 | |
| #
 | |
| # Set aof rewrite child process to cpu affinity 8,9,10,11:
 | |
| # aof_rewrite_cpulist 8-11
 | |
| #
 | |
| # Set bgsave child process to cpu affinity 1,10,11
 | |
| # bgsave_cpulist 1,10-11
 | |
| 
 | |
| # In some cases redis will emit warnings and even refuse to start if it detects
 | |
| # that the system is in bad state, it is possible to suppress these warnings
 | |
| # by setting the following config which takes a space delimited list of warnings
 | |
| # to suppress
 | |
| #
 | |
| # ignore-warnings ARM64-COW-BUG
 |