Added simple error hangling to 'SnakeTimer#broadcast'
In some cases the websocket communication fails and Snake#sendMessage throws an exception. In that case the send loop is interrupted and later clients are not update.
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@ -79,8 +79,13 @@ public class SnakeTimer {
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public static void broadcast(String message) throws Exception {
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for (Snake snake : SnakeTimer.getSnakes()) {
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snake.sendMessage(message);
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}
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try {
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snake.sendMessage(message);
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}
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catch (Throwable ex) {
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// if Snake#sendMessage fails the client should be removed
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}
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}
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}
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