Clarification regarding format of loader.path
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@ -144,7 +144,7 @@ files in directories (as opposed to explicitly on the classpath). In the case of
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the war case) so you just add extra jars in those locations if you want more. The
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`PropertiesLauncher` looks in `lib/` by default, but you can add additional locations by
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setting an environment variable `LOADER_PATH` or `loader.path` in `application.properties`
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(colon-separated list of directories or archives).
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(comma-separated list of directories or archives).
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@ -202,7 +202,7 @@ properties (System properties, environment variables, manifest entries or
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|Key |Purpose
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|`loader.path`
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|Colon-separated Classpath, e.g. `lib:${HOME}/app/lib`.
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|Comma-separated Classpath, e.g. `lib:${HOME}/app/lib`.
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|`loader.home`
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|Location of additional properties file, e.g. `file:///opt/app`
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@ -219,7 +219,7 @@ properties (System properties, environment variables, manifest entries or
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|`loader.config.location`
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|Path to properties file, e.g. `classpath:loader.properties` (defaults to
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`application/.properties`).
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`application.properties`).
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|`loader.system`
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|Boolean flag to indicate that all properties should be added to System properties
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@ -84,7 +84,8 @@ public class PropertiesLauncher extends Launcher {
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/**
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* Properties key for classpath entries (directories possibly containing jars).
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* Defaults to "lib/" (relative to {@link #HOME loader home directory}).
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* Defaults to "lib/" (relative to {@link #HOME loader home directory}). Multiple
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* entries can be specified using a comma separeted list.
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*/
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public static final String PATH = "loader.path";
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